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Tales of the Abyss – Asch Guide

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Asch Guide by Majutsuko


<https://gamefaqs.gamespot.com/community/Majutsuko>

*Version:* 1.5 | *Updated:* 08/14/2007

-=============================================================================-

____________
/ ___ __ /
\/ / / \/
/ /____ __ _____ ____
/ // __ \ / / / ___// _/
/ // /-/ // / / _¯/ \ \ OF
/ // /¯/ // ¯¯// ¯¯//¯ /________
¯¯¯¯ ¯¯ ¯¯ ¯¯¯¯¯ ¯¯¯¯¯ ¯¯¯¯ ` __ \
THE / / / /
/ /_/ /___ __ __ ___ ___
/ // _ )\ \/ // // /
/ /¯/ // _¯/ \ / \ \¯ \ \¯
/ / / // ¯ ) / //¯ //¯ /
¯¯¯¯ ¯¯¯¯ ¯¯¯¯¯ ¯¯¯ ¯¯¯¯ ¯¯¯¯

-=============================================================================-

-= THE COMPLETE ASCH GUIDE =-

Version 1.5
Aug. 2007

Written by: Majutsuko (Erik Goertzen)


zealot_04 @ hotmail.com

-=============================================================================-
"I'm Asch...the charred remains of the 'Sacred Flame'!"
= Asch =
-=============================================================================-

_______________________________________________________________________________
-----------------------------------------------------------------------------
| ** TABLE OF CONTENTS ** |
-----------------------------------------------------------------------------
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

CHAPTER 1 ~ PREFACE --------------------------------------------------- [1Prfc]


i - Introduction ...................................... [1iaaa]

CHAPTER 2 ~ BEATING THE SYSTEM ---------------------------------------- [2BSys]


i - Recruiting Asch Via The "Map Trick" ............... [2iaaa]
ii - Recruiting Asch Via Character Modifier Codes ...... [2iiaa]
iii - Unlocking Asch's Equipment ........................ [2iiia]
iv - C.Core Modifier Codes ............................. [2ivaa]
v - Getting Back Asch's Artes Early ................... [2vaaa]
vi - Experience Levels ................................. [2viaa]
vii - Unlocking Lost Fon Drive .......................... [2viia]

CHAPTER 3 ~ ABOUT ASCH ------------------------------------------------ [3AbtA]


i - General Information ............................... [3iaaa]
ii - Pros .............................................. [3iiaa]
iii - Cons .............................................. [3iiia]

CHAPTER 4 ~ IN-GAME UTILIZATION --------------------------------------- [4Utlz]


i - Times/Places That Concern Asch .................... [4iaaa]
ii - Using Asch In The Coliseum ........................ [4iiaa]
iii - Using Asch And Completing Nebilim's Sidequest ..... [4iiia]

CHAPTER 5 ~ COMBAT SKILLS --------------------------------------------- [5Skil]


i - Base Artes ........................................ [5iaaa]
ii - Arcane Artes ...................................... [5iiaa]
iii - Spells/Fonic Artes ................................ [5iiia]
iv - Mystic Artes ...................................... [5ivaa]
v - Combos ............................................ [5vaaa]

CHAPTER 6 ~ NOTICES --------------------------------------------------- [6Ntcs]


i - Conclusion ........................................ [6iaaa]
ii - Version History ................................... [6iiaa]
iii - E-mail Policy ..................................... [6iiia]
iv - Disclaimer ........................................ [6ivaa]
v - Credits ........................................... [6vaaa]

_______________________________________________________________________________
-----------------------------------------------------------------------------
| ** CHAPTER 1 ~ PREFACE ** [1Prfc] |
-----------------------------------------------------------------------------
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

_______________________________________________________________________________
-=============================================================================-
| i - Introduction | [1iaaa] |
-=============================================================================-

This guide is all about making the most out of one of the best characters in
Tales of the Abyss: Asch. In the game, he is normally only usable for two short
periods of time, since Asch is what's known as a sub-character. Therefore, he's
only temporary...or at least, that's what he was meant to be...

Because of a hardware glitch that was left in, you can use it to your advantage
and easily force Asch into your party to take Luke's place for the whole game,
if you so desire. Essentially, for 90% of all times and places, the game will
not even notice Luke is missing, which is practically ideal.

The other alternative, is to use a hacking device (i.e. CB/XP/GS/AR). Either


method can be used to recruit Asch, however, there are even more possibilities
if you have a such a hacking device.

Whatever the case, this guide provides all the information you need about Asch,
the "dos", the "don'ts", and more.

Now, please enjoy my extensive guide which I consider to be stalwart...or


even...perfect...

_______________________________________________________________________________
-----------------------------------------------------------------------------
| ** CHAPTER 2 ~ BEATING THE SYSTEM ** [2BSys] |
-----------------------------------------------------------------------------
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

_______________________________________________________________________________
-=============================================================================-
| i - Recruiting Asch Via The "Map Trick" | [2iaaa] |
-=============================================================================-

What is the "Map Trick"? It's hardware glitch that allows you to travel to
anywhere on the world map---pass through mountains, walk across ledges and over
water. You can do it in all versions TotA to date. So just how is this harmless
and useful trick done? Like so:

_______________________________________________________________________________
|The "Map Trick" /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|- Save your game.
|- Stand still on the world map.
|- Eject the disc tray/open the disc cover of the PS2.
|- Remove the disc, and close the disc tray/cover.
|- Run away a short distance and all obstacles will disappear.
|- Insert the disc and close the disc tray/cover to resume the game normally.
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

NOTE 1: Do the last step only if you're over a safe portion of land, or if you
enter a town/dungeon/battle/the menu screen, that is to say---if you do
anything that requires loading and the screen goes black.

NOTE 2: Beware, re-inserting the disc while over water, a mountain, or a very
tiny island will leave you unable to move or "Map Trick" out of there.
Saving your game in such a situation will mean you're stuck there
permanently!!

You can recruit Asch in the Mushroom Road Sidequest. To start the quest, by
speaking to Luke's mother Susanne shortly after finishing the Absorption Gate
(the Albiore will get the R3 Feature). Now you need to go to Mushroom Road.

To get there, set the Albiore down just above the water, and travel North-East
through a stream located between Rotelro Bridge and Kaitzur. Your destination
is a foggy beach shore with mushrooms on it.

Be sure you've removed everything equipped from Luke before entering. Inside,
Asch will take Luke's place. Now from the entrance of Mushroom road, take the
lower right fork and go NE one screen. Take the upper path right. Head down and
then left. Now walk along the mushroom tops until get you get off further
north. Head right, in through the hollow trunk, then travel north, and opt to
exit to the field.

Outside, grab the Flight Stone if you so desire. Now perform the "Map Trick",
and travel to any city that has a port (like Grand Chokmah). Once there, talk
to the person at the port to take off in the Albiore again. C'est tout!

NOTE 1: You'll be free to go back to Mushroom Road and exchange Asch for
Luke at any time. However, to get Asch again, exit & re-enter until he
shows up.

NOTE 2: Asch can only be recruited a total of 3 times from Mushroom Road. After
that, he will no longer show up.

NOTE 3: Each time Asch rejoins, his stats will be reset to match Luke's.

NOTE 4: Once you go to Eldrant, you can no longer recruit Asch from Mushroom
Road, because that will bring the sidequest to a close. Therefore,
trading Asch back for Luke at Mushroom Road after this point will be a
permanent deal; meaning Asch will leave for good.

*However, you should not recruit Asch through this glitch as soon the quest
becomes available... As you may know, when Luke leaves the party, Mieu leaves
as well. So what we want to do, is have Asch AND Mieu so that you can still
get certain items, and complete certain sidequests. To get Mieu again
automatically, recruit Asch AFTER he joins & leaves in Baticul to visit his
parents; this is just prior to entering the Tower of Rem, which is when I
recommend getting him. This should should be done before your 2nd visit there
so that later in Baticul (and then Yulia City) Mieu will split and rejoin for
use again.

*FYI, the cut-off point to having Asch along with getting Mieu back is BEFORE
initiating the scenes in Yulia City soon after getting the Jewel of Lorelei. In
Yulia City, after witnessing the scene between Tear and Natalia in Tear's room,
Luke will become your on-screen character. Don't panic, it's a harmless,
temporary glitch; you won't lose Asch. Once the group joins up again,
everything will be back to normal, and you'll be able to use Mieu once more.

It's interesting actually...Asch can be the on-screen character and still use
Mieu without any glitches. Although, Asch makes no gestures any of Mieu's
actions; for instance, Asch just floats upwards without hanging onto him when
using the Mieu Wings.

_______________________________________________________________________________
-=============================================================================-
| ii - Recruiting Asch Via Character Modifier Codes | [2iiaa] |
-=============================================================================-

NOTE: For those wanting AR MAX conversions and/or want to know about getting a
free converter for it, please see my second post in my smaller, more
colorful version of this Asch guide here:
http://tales.namco.com/forums/viewtopic.php?p=1672562#1672562

The other way to get Asch is by using codes (Codebreaker, Xploder, Gameshark or
Action Replay). Just press the corresponding button combination together at the
same time to hack in the desired character into Slot 1 (that's the 1st
character space at the top of your menu). You can do it whenever/wherever, as
long as it's not during battle (if you do, it just won't take effect until the
battle is over). All the following codes in this guide are for the NTSC-U/C
version only:

_______________________________________________________________________________
|Master/Enable Codes /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
| (M)AR2/GS2v2 (M)CB1-5 (M)CB6+/XP4+/GS2v3+
| 0E3C7DF2 1456E7A5 F010F8DC 0010F8DF 90106210 0C04182C
| F010FBD8 0010FBDB
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|Character Modifier Code, Slot 1 // (Joker'd) /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯
| D0617382 0000F2FF -- Luke (L1+R1 +L2)
| 006D2EC1 00000001
| D0617382 0000F1FF -- Tear (L1+R1 +R2)
| 006D2EC1 00000002
| D0617382 000073FF -- Jade (L1+R1 +Square)
| 006D2EC1 00000003
| D0617382 0000B3FF -- Anise (L1+R1 +X)
| 006D2EC1 00000004
| D0617382 0000D3FF -- Guy (L1+R1 +O)
| 006D2EC1 00000005
| D0617382 0000F3FE -- Natalia (L1+R1 +Select)
| 006D2EC1 00000006
| D0617382 0000F3F7 -- Asch (L1+R1 +Start)
| 006D2EC1 00000007
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

With this code, you can hack in any character you like, just switch whoever you
want into Slot 1 and use a button combination. If you change your mind, hack
him/her back out. Just don't create doubles of a character...that's glitchy...

By the way, yes it is possible to have a party of Luke and Asch together!
Although, it's better to forgo having Luke over anyone else, since more quests
can be done if Luke's the only character missing from the party.

One more thing, there's a harmless bug where Luke and Asch share each other's
character portraits in battle (even if you have only one of them) depending on
which one you hack in and when:

* If long-haired Luke is normally in the party and you add Asch, both will have
long-haired Luke's battle portrait.
* If short-haired Luke is normally in the party and you add Asch, both will
have short-haired Luke's battle portrait.

* If Asch is normally in the party (i.e. Ortion Cavern/Mushroom Road quests)


and you add short/long-haired Luke, both will have Asch's battle portrait.

So basically if you want to hack in Asch and have him use his own proper battle
portrait, use the "Map Trick" first to recruit him from Mushroom Road.

_______________________________________________________________________________
|Party Modifier /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
| 206D2EC0 03020101
| 206D2EC4 00060504
|
|Should any of the game's events doing anything funny with your party (like
|remove and/or duplicate a character), here is a quickfix; it gives you a full
|party of Luke, Tear, Jade, Anise, Guy, Natalia (in that order).
|
|You just load the game with it on, save, then reset. That's it, all's well.
|
|NOTE: The standard character mod won't work while this code is on.
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Asch does not necessarily cause the game to glitch your party (with or without
the use of codes); reports have shown that this game is already glitchy enough
to do that all on its own, even with a normal party. -_-

_______________________________________________________________________________
-=============================================================================-
| iii - Unlocking Asch's Equipment | [2iiia] |
-=============================================================================-

Asch's Maestro equipment itself is locked, and cannot be removed by any normal
means. However, if you use a hacking device, you can make Asch free to equip
everything Luke can, except the Nebilim (Asch was programmed that way; also,
if Maestro equipment is placed on any other character, it locks out even their
own weapons and armor). So, if you want to unlock Asch's protective armament,
enter the following codes:

_______________________________________________________________________________
|Asch // Equiment Modifier Codes /
|¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
| Body: 106D435A 00000000
| Other: 106D435E 00000000
|
|The above codes empty his "Body" and "Other" slots. As for Asch's weapon, use
|the following code along with a sword's corresponding value substituted in
|place of xxxx to replace his currently equipped weapon:
_|_____________________________________________________________________________
|
| Weap: 106D4358 0000xxxx
|
| 00BE = Cutlass 00CD = Killer Sword 00DC = Vorpal Sword
| 00BF = Long Sword 00CE = Katana 00DD = Last Fencer
| 00C0 = Rapier 00CF = Mythril Sword 00DE = Swordian Dymlos
| 00C1 = Broad Sword 00D0 = Imperial Guard 00DF = Ultimatus
| 00C2 = Scimitar 00D1 = Mighty Saber 00E0 = Table Knife
| 00C3 = Steel Sword 00D2 = Hauteclere 00E1 = Wooden Sword
| 00C4 = Nimble Rapier 00D3 = Schwarzloewe 00E2 = Fonic Sword
| 00C5 = Great Sword 00D4 = Holy Judgement 00E3 = Fonic Blade
| 00C6 = Falx 00D5 = Dragon Killer 00E4 = Nebilim*
| 00C7 = Silver Sword 00D6 = Shakunage 00E5 = Lost Celesti*
| 00C8 = Wasier Rapier 00D7 = Soul Crush 00E6 = Blade
| 00C9 = Bastard Sword 00D8 = Full Metal Edge 00E7 = Key of Lorelei*
| 00CA = Talwar 00D9 = Celcius Calibur 00E8 = Jewel of Gardios*
| 00CB = Knight Fencer 00DA = Maestro Sword
| 00CC = Epee 00DB = Flamberge * = Key Items/Weapons
|
|Using the codes above, save your game with them on, then reload it without
|them. You can now manually equip Asch just like every other character.
|
|NOTE: Do not hack in the Lost Celesti until you've already obtained it
| normally through the Nebilim sidequest, otherwise it might prevent you
| from completing it later on.
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Here are some other useless tidbits of information that I found interesting:

* Whatever weapon you equip Asch with will appear in his cut-scenes even when
he's not supposed to be in your party. Of course, once he gets the incomplete
Key of Lorelei, that will be the only sword he'll use in cut-scenes till the
end of the game.

* If you hack Asch into the game before he first joins you normally, he has an
empty accessory slot. When the game finally gives him to you though, any
equipment you may have given him, the game will unequip it all and add it to
your inventory, as well as re-equip him with all his Maestro stuff. (This is
unusual; in most cases with RPGs, typically the game is programmed to simply
overwrite and replace the equipment).

_______________________________________________________________________________
-=============================================================================-
| iv - C.Core Modifier Codes | [2ivaa] |
-=============================================================================-

Because Asch's stats get reset by the game in accordance to Luke's level at
certain points in the game, it's recommended that Asch be recruited and built
up after you've progressed past those points. However, if you've hacked Asch
into your party before the Mushroom Road sidequest and want to pick up where
you left off with Asch's C.Core stats, you can always write them down, then
edit the xxxx values with the codes below (values must be entered in
hexadecimals, i.e. 0009=0009, 0010=000A, 0255=00FF)

_______________________________________________________________________________
|Asch // C.Core Stat Bonus Modifier Codes /
|¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
| P.ATK: 106D4364 0000xxxx F.ATK: 106D4366 0000xxxx
| P.DEF: 106D4368 0000xxxx F.DEF: 106D436A 0000xxxx
| ENH: 106D436C 0000xxxx AGL: 106D436E 0000xxxx
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Another trick is to use a code to equip Asch with a C.Core for while he isn't
in your party. Then when the game gives him to you, he is reset to match Luke's
current level, along with a number of C.Core bonuses multiplied by his level.
Simply put, it'll be as if he gained all those levels at once. For example, if
you gave Asch the Tutti Core, and Luke was at level 51 when you went to recruit
Asch at Mushroom Road, he'll come with +200 to each stat! (50 lvls x 4 = 200)

_______________________________________________________________________________
|Asch // Equipped C.Core Modifier Code /
|¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
| 106D4360 000000xx
|
| 5C = Stre 66 = Scild Forte 70 = Strecido
| 5D = Nocer 67 = Esprit Forte 71 = Nocercido
| 5E = Alca 68 = Balla Forte 72 = Ballacido
| 5F = Nocere 69 = Alca Forte 73 = Lebhaft
| 60 = Scild 6A = Stre Maggiore 74 = Scildecido
| 61 = Esprit 6B = Nocer Maggiore 75 = Parlanto
| 62 = Styl 6C = Scild Maggiore 76 = Largamente
| 63 = Nobile 6D = Alca Maggiore 77 = Lunatito
| 64 = Stre Forte 6E = Balla Maggiore 78 = Grandioz
| 65 = Nocer Forte 6F = Marcato 79 = *Tutti*
| 00 = -Nothing-
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Actually, here's a more convenient code for us lazy people...This can equip all
characters with the Tutti Core (79). That's right, no more need to constantly
shuffle around the best C.Cores between your characters again. Good riddance.

_______________________________________________________________________________
|All Characters // Same Equipped C.Core Modifier Code /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
| 406D2F80 000700D4
| 000000xx 00000000
|
| 5C = Stre 66 = Scild Forte 70 = Strecido
| 5D = Nocer 67 = Esprit Forte 71 = Nocercido
| 5E = Alca 68 = Balla Forte 72 = Ballacido
| 5F = Nocere 69 = Alca Forte 73 = Lebhaft
| 60 = Scild 6A = Stre Maggiore 74 = Scildecido
| 61 = Esprit 6B = Nocer Maggiore 75 = Parlanto
| 62 = Styl 6C = Scild Maggiore 76 = Largamente
| 63 = Nobile 6D = Alca Maggiore 77 = Lunatito
| 64 = Stre Forte 6E = Balla Maggiore 78 = Grandioz
| 65 = Nocer Forte 6F = Marcato 79 = *Tutti*
| 00 = -Nothing-
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

_______________________________________________________________________________
-=============================================================================-
| v - Getting Back Asch's Artes Early | [2vaaa] |
-=============================================================================-

If Asch, or anyone for that matter, is hacked in early, they won't have all
their artes. So if you're starting a New Game+ and carrying over artes, I'd
think it's fair to say Asch should then be able to start with all of his too.
After Yulia City though, you won't even need to use this code again, so it's
only for the first 10 hours of the game really.

_______________________________________________________________________________
|Asch // All Artes Code /
|¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
| 206D437C FFFFFFFF
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

_______________________________________________________________________________
-=============================================================================-
| vi - Experience Levels | [2viaa] |
-=============================================================================-

Okay, whenever Asch joins, his level is the same as Luke's. When Luke re-joins
after the Ortion Cavern event, his level is the same as Asch's. So if you've
had Asch until Yulia City, he loses his levels & stats and becomes like Luke.
Don't level up Asch at all during this quest unless you want to screw Luke out
of some C.Core stats. Wait till after you get Luke again, then you can change
Asch's experience level to shoot back up a few levels in one battle. This code
is also known as a "quick level gain." So you're just editing the value for the
total amount of experience gained.

_______________________________________________________________________________
|Asch // Experience Modifier Code /
|¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
| 206D42E8 xxxxxxxx
|
|Examples: - 0007A120 (500,000exp) will raise him to Lv63.
| - 05F5E0FF (99,999,999exp) will raise him to Lv200.
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

_______________________________________________________________________________
-=============================================================================-
| vii - Unlocking Lost Fon Drive | [2viia] |
-=============================================================================-

Lost Fon Drive is the only 2nd Mystic Arte I believe to be appropriate for Asch
to use, considering how similar he and Luke are, and that you usually have to
forgo having Luke to use Asch. The fact that Asch can also wield the Key of
Lorelei (after removing his Maetro equipment restriction) is a testament to
this idea, since that sword is a necessary component to using LFD. So, in
compensation for Namco not giving him his Binding Doom, here's the next best
thing:

_______________________________________________________________________________
|MYSTIC ARTE: Lost Fon Drive // Character Restriction Disabled /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
| D064B8AC 00005355
| 2069AD28 00000000
|
|Using this code allows any character to use this Mystic Arte as long as all
|its conditions are met in battle. Keep in mind, the Key of Lorelei must be
|equipped, and you must have game clear data on your card, otherwise it will
|not work at all. Apart from that, you must satisfy all of its other normal
|conditions in battle. Unfortunately the mystic arte will use Luke's voice for
|the battle quotes, as well as his cut-in. Also, this code is not saveable,
|meaning that it must be on for it to work at all.
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

_______________________________________________________________________________
-----------------------------------------------------------------------------
| ** CHAPTER 3 ~ ABOUT ASCH ** [3AbtA] |
-----------------------------------------------------------------------------
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

_______________________________________________________________________________
-=============================================================================-
| i - General Information | [3iaaa] |
-=============================================================================-

The following are some details that you may not be aware of about Asch:

* Asch's FSC levels, skill usage, and kill count are all independent of Luke's,
and they can also be carried over using the Grade Shop options. (i.e. Battle
Data)

* Any FS Chambers you have equipped on Asch can always be regained either when
he joins you again, or if you carry them over using the Grade Shop.

* None of Asch's spells receive speed casting bonuses from Cobalt Chambers,
instead they receive extra pushing/lifting effects from them.

* Asch will always level up to Luke's current level each time the game has him
join your party normally. Luke will ever only level up to Asch's current
level after the Ortion Cavern event (when he wakes up in Yulia City).

* Asch comes with the same AD Skills as Luke when recruited normally. However,
Asch's exclusive magic-based AD Skills have to be learned through C.Cores on
his own. Also, those will carry over independently of Luke.

* Without a "complete party," you'll miss out on a number of skits (mostly in


Eldrant). Of course, you'll also get to witness some that are exclusive to
Asch, so it's somewhat of a trade-off.

_______________________________________________________________________________
-=============================================================================-
| ii - Pros | [3iiaa] |
-=============================================================================-

Here are the pros to having Asch if you recruit him normally using the "Map
Trick," without using codes:

* Only Asch can wear Maestro equipment.

* Asch's Maestro Robe has a higher F.Def than any of Luke/Guy's armor.

* The Maestro Stone is as good as it is unique, as it reduces casting time and


TP costs by 25%.

* Asch's Hand armor is naturally changeable.


* Asch can have all the same opportunities for C.Core bonuses as Luke, and
actually has more than other characters (i.e. Natalia) if you get him at
Level 2.

* Asch has a much faster Taunt than Luke.

* Asch begins with all of the techs that Luke learns through sidequests.

* Asch has all the same skills as Luke, in addition to several fonic spells,
two of which are exclusive to him.

* Asch can spell-cancel, and do it better than anyone else.

* Asch can have ALL the AD skills.

* Rending Saber is a pretty decent Mystic Arte, even with the Maestro Sword.

* Asch's best title is gained just by having him join you at Mushroom Road.

* Asch can also use Mieu (getting him back depends on the timing of Asch's
recruitment; see the last three paragraphs in section [2iaaa]).

* Asch can be used to fight the final boss.

Here are the additional pros to having Asch if you also have a hacking device
for more liberties:

* You can unlock Asch's equipment, then you'll see that he can equip almost
everything that Luke can (i.e. Soul Crush, Jewel of Lorelei, etc) without
further need of codes.

* Catalyst weapons can become powered up for Asch too if you hack one onto his
weapon slot.

* With Asch able to equip better swords, Rending Saber > Radiant Howl, hands
down, since catalyst weapons lack any significant usefulness with RH once
their power is finally unleashed anyway.

* If Asch has the Jewel of Lorelei equipped when you beat Sync in Eldrant, it
won't disappear!

* Asch can use Lost Fon Drive flawlessly (with 2nd playthrough status) if he
meets all of its conditions in battle, (the code must alway be on though).

* Asch works flawlessly in the coliseum through the character mod, and can
therefore fare against the cameos.

* Asch works flawlessly in Baticuloon using the character mod.

* Asch works flawlessly in the battle against Nebilim (but you must use the
character mod if you want to complete Nebilim's last two sub-events first).

_______________________________________________________________________________
-=============================================================================-
| iii - Cons | [3iiia] |
-=============================================================================-
Here are the cons to having Asch if you recruit him:

* Asch's weapon, armor, and "other" equipment cannot be removed without codes.

* The Maestro Sword becomes fairly outclassed by other weapons later.

* The Maestro Robe has fairly low P.Def later.

* The Maestro Stone also gets slightly outclassed by other accessories later.

* Even with unlocked equipment, Asch cannot wield any catalyst weapons without
a hacking device.

* Every time the game gives/removes Asch in accordance to the story, his level
is made equal to Luke's, and his stats and C.Core bonuses are reset (there's
a cut-off point to this however).

* Luke has to be kept dead at Level 2 for most of the game if you want Asch to
join at that level so he can gain more C.Core stats (unless you use a hacking
device to equip him with a good C.Core before recruiting him).

* Asch's basic attacks are slower than Luke's (mostly irrelevant in comboing)

* Two of Asch's spells do not FOF change like Jade's do.

* Asch lacks a 2nd Mystic Arte (unless you give him one using a hacking device)

* Asch only has two titles and one costume.

* Asch prevents anyone from being able to enter the coliseum without a hacking
device.

* You can't play Baticuloon with Asch unless you have a hacking device.

* Asch freezes the game at the final boss if a certain condition is not met.

* Asch doesn't have any animations when using Mieu (irrelevant).

* If Asch uses the Mieu Wings to go to a different screen (through an opening),


the game freezes, (Tower of Rem only).

* The last 2 Catalyst weapons can't both be obtained using Asch, so you can't
complete Nebilim's sidequest to fight her unless you have Mieu and use codes.

* You can't obtain the Jewel of Guardios while Asch is in your party (unless
you use codes).

* The final sub-event for Guy's Dashing Gent won't occur while Asch is in the
party.

* Shiba's Aramis Spring/Keterburg event won't occur while Asch is in the party.

* Game Completion Data containing Asch but not Luke is glitched for new games
started from that particular clear save. As long as Luke is there, it
*should* be okay (this may need further testing).

_______________________________________________________________________________
-----------------------------------------------------------------------------
| ** CHAPTER 4 ~ IN-GAME UTILIZATION ** [4Utlz] |
-----------------------------------------------------------------------------
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

_______________________________________________________________________________
-=============================================================================-
| i - Times/Places That Concern Asch | [4iaaa] |
-=============================================================================-

* Getting Asch at a Lv2; For those of you who don't have a hacking device to
power up Asch the easy way, be sure not to use Luke by keeping him dead/
switched of the party until the Mushroom Road sidequest. Also, don't level up
Asch during the Ortion Cavern quest so as to not make Luke gain levels from
him. This will allow Asch to join at the lowest level possible so he can take
advantage of the Tutti core. (The easy way is to just hack the Tutti Core
onto Asch for when he joins so he gets +4 to all stats for each of the levels
gained from Luke).

* Keeping Asch; after entering Eldrant, the Mushroom Road sidequest closes.
That means that if you return and get Luke back, you can no longer exchange
him there for Asch again from then on, (Asch won't reappear). A reminder that
you can only recruit Asch 3 times before going to Eldrant and that's it.

* The Tower of Rem; If Asch uses the Mieu Wings here to go to a different
screen (through an opening), the game will freeze. The solution: just change
your on-screen character.

* The Jewel of Guardios; Guy's sidequest for this sword can't be completed if
Asch is present. So the only methods of getting this sword are to use either
a weapon modifier and hack it in, or use the character modifier to sub Asch
out just for that last event.

* The final boss battle; if Asch enters battle without Tear (or Luke) in the
same battle party, the game will freeze as the battles begin.

* Game Completion Data Save; If you beat the final boss with Asch instead of
Luke and you save your game when prompted, that new data-file will be
glitched; so if you load it to start a new game through the Grade Shop, Luke
will be absent from your menu! Since you need at least one character to
fight in battle, the game will freeze as you enter Van's training session.
The solution? When you're ready to make a new clear data save, go to Mushroom
Road, get Luke back, go beat the final boss, and save your new clear data in
a separate space. The other way around this is to start a new game with
Asch's clear save and fix the glitch if you to use the character mod to place
Luke in slot 1, and all will be normal.

_______________________________________________________________________________
-=============================================================================-
| ii - Using Asch In The Coliseum | [4iiaa] |
-=============================================================================-

NOTE: This is only possible using the character modifier code from section
[2iiaa].

Load the game with the character mod code. Enter the coliseum with a complete
party (which means 6 characters, no Asch). Save your game inside. Register at
the desk for single/group rounds of battles. Afterward, press R1+R2+Start to
hack in Asch, then go talk to the man at the door to enter the arena battles.
You'll see that Asch physically appears inside without any problems.

When you finish battling, the party is reorganized, and depending on who you
used to fight in the arena, one of the other characters will be removed from
the party, leaving you with Asch and the other 5 characters (Luke included).
So, once your battles are over, you'll probably want to use the character mod
to change the characters around again.

_______________________________________________________________________________
-=============================================================================-
| iii - Using Asch And Completing Nebilim's Sidequest | [4iiia] |
-=============================================================================-

NOTE: This is only possible using the character modifier code from section
[2iiaa].

The trigger for facing Nebilim is not dependant on solely on having all the
Catalyst weapons in your inventory; it also depends on whether or not all of
her sub-events were viewed and completed. The problem with having Asch through
the "Map Trick" is that you can't acquire both of the final 2 catalysts. As
long as Asch is in your party, the event with Florian in Daath for the Heart of
Chaos, and the event in Eldrant for the Unicorn Horn will not occur unless Luke
is there instead. Therefore, on any normal Asch game, Nebilim is off-limits.

So, if you want to complete the Nebilim sidequest, first of all make sure you
can use Mieu! Then when you clear the Radiation Gate, enter Daath's cathedral
with Luke (not Asch) and all the other characters (I suggest using the
character mod to switch Luke in and out for this event). As long as you
complete the Heart of Chaos event and have Mieu, you'll still be able to reach
the sealed room in Eldrant where the Unicorn Horn is. There, again you'll need
to use codes to briefly switch Asch for Luke so you can examine this catalyst
weapon and acquire it. Afterward, make sure you witness the final scene at the
foot of the stairs to the final boss.

If you've done all that, head over to Nebilim's Crag once you have the Refined
Flightstone (or you can "Map Trick" your way there >_>) and you can finally
fight her with Asch in your party!

_______________________________________________________________________________
-----------------------------------------------------------------------------
| ** CHAPTER 5 ~ COMBAT SKILLS ** [5Skil] |
-----------------------------------------------------------------------------
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

_______________________________________________________________________________
-=============================================================================-
| i - Base Artes | [5iaaa] |
-=============================================================================-

_______________________________________________________________________________
|BASE ARTE: Demon Fist // Default /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯
| TP: 6 TYPE: Physical ATR: ---
| TARGET: Single Enemy POWER: 130 FOF: ---
|
| DESCRIPTION: "Unleash a powerful shockwave along the ground."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|BASE ARTE: Sonic Thrust // Default /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯
| TP: 5 TYPE: Physical ATR: ---
| TARGET: Single Enemy POWER: 140 FOF: ---
|
| DESCRIPTION: "Unleash a powerful shockwave along the ground."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|BASE ARTE: Fang Blade // Default /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯
| TP: 5 TYPE: Physical ATR: ---
| TARGET: Single Enemy POWER: 150 FOF: ---
|
| DESCRIPTION: "Slash the enemy down and then up into the air."
_|_____________________________________________________________________________
|FOF: Lightning Tiger Blade // Wind /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯
| TP: 5 TYPE: Physical ATR: Wind
| TARGET: Single Enemy POWER: 300
|
| DESCRIPTION: "Slash the enemy down and then up into the air with electrical
| power."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|BASE ARTE: Havoc Strike // Lv.4 /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯
| TP: 5 TYPE: Physical ATR: ---
| TARGET: Single Enemy POWER: 130 FOF: ---
|
| DESCRIPTION: "A fierce kick attack from above."
_|_____________________________________________________________________________
|FOF: Burning Havoc // Fire /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯
| TP: 5 TYPE: Physical ATR: Fire
| TARGET: Single Enemy POWER: 280
|
| DESCRIPTION: "A fierce burning kick from above."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|BASE ARTE: Raging Blast // Lv.8 /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯
| TP: 10 TYPE: Physical ATR: ---
| TARGET: Single Enemy POWER: 180 FOF: ---
|
| DESCRIPTION: "Unleash a burst of power from within that downs the enemy."
_|_____________________________________________________________________________
|FOF: Frigid Blast // Water /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯
| TP: 10 TYPE: Physical ATR: Water
| TARGET: Single Enemy POWER: 320
|
| DESCRIPTION: "Unleash a burst of ice power that downs the enemy."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|BASE ARTE: Steel // Lv.12 /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯
| TP: 7 TYPE: --- ATR: ---
| TARGET: Self POWER: --- FOF: ---
|
| DESCRIPTION: "Concentrate and temporarily raise your chances of making a
| critical hit by 5%."
_|_____________________________________________________________________________
|FOF: Coil // Fire /
|¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯
| TP: 7 TYPE: Physical ATR: ---
| TARGET: Self POWER: ---
|
| DESCRIPTION: "Concentrate and temporarily raise your chances of making a
| critical hit by 10%."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|BASE ARTE: Rending Thrust // Lv.28 /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯
| TP: 9 TYPE: Physical ATR: ---
| TARGET: Single Enemy POWER: 140 FOF: ---
|
| DESCRIPTION: "A thrust attack followed by an uppercut."
_|_____________________________________________________________________________
|FOF: Rending Quake // Earth /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯
| TP: 9 TYPE: Physical ATR: Earth
| TARGET: Single Enemy POWER: 260
|
| DESCRIPTION: "A thrust attack followed by an earth-powered uppercut."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

_______________________________________________________________________________
-=============================================================================-
| ii - Arcane Artes | [5iiaa] |
-=============================================================================-

_______________________________________________________________________________
|ARCANE ARTE: Lightning Blade // Default /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯
| TP: 11 TYPE: Physical ATR: Wind
| TARGET: Single Enemy POWER: 220 FOF: Wind/Sml/1
|
| DESCRIPTION: "An electrifying thrust attack."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|ARCANE ARTE: Slag Assault // Default /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯
| TP: 12 TYPE: Physical ATR: Earth
| TARGET: Single Enemy POWER: 240 FOF: Earth/Sml/1
|
| DESCRIPTION: "Strike the earth and send rock fragments flying toward the
| enemy."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|ARCANE ARTE: Sonic Blast // Default /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯
| TP: 10 TYPE: Physical ATR: Wind
| TARGET: Single Enemy POWER: 250 FOF: Wind/Sml/1
|
| DESCRIPTION: "Rapid thrusts create powerful wind blasts that send the enemy
| flying."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|ARCANE ARTE: Fang Blade Havoc // Lv.15, Fang Blade & Havoc Strike x50 /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
| TP: 16 TYPE: Physical ATR: ---
| TARGET: Single Enemy POWER: 310 FOF: ---
|
| DESCRIPTION: "A combination of Fang Blade and Havoc Strike."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|ARCANE ARTE: Fang Blade Rage // Lv.18, Fang Blade & Raging Blast x50 /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
| TP: 21 TYPE: Physical ATR: ---
| TARGET: Single Enemy POWER: 310 FOF: ---
|
| DESCRIPTION: "A combination of Fang Blade and Raging Blast."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|ARCANE ARTE: Guardian // Lv.21 /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯
| TP: 30 TYPE: --- ATR: ---
| TARGET: Self POWER: --- FOF: ---
|
| DESCRIPTION: "Increases defense against certain attacks."

|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|ARCANE ARTE: Raging Havoc // Lv.24, Havoc Strike & Raging Blast x50 /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
| TP: 23 TYPE: Physical ATR: ---
| TARGET: Single Enemy POWER: 360 FOF: ---
|
| DESCRIPTION: "A combination of Havoc Strike and Raging Blast."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|ARCANE ARTE: Guardian Field // Lv.32 /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯
| TP: 16 TYPE: Physical ATR: Light
| TARGET: All in radius POWER: 260 FOF: Light/Med/1
|
| DESCRIPTION: "Light emanating from your sword damages surrounding enemies
| and heals all allies within range."
_|_____________________________________________________________________________
|FOF: Guardian Frost // Water /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯
| TP: 16 TYPE: Physical ATR: Water
| TARGET: All in radius POWER: 440
|
| DESCRIPTION: "Ice emanating from your sword damages surrounding enemies
| and heals all allies within range."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|ARCANE ARTE: Rending Fang Blade // Lv.35, Fang Blade & Rending Thrust x50 /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
| TP: 20 TYPE: Physical ATR: ---
| TARGET: Single Enemy POWER: 320 FOF: ---
|
| DESCRIPTION: "A combination of Fang Blade and Rending Thrust."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|ARCANE ARTE: Rending Havoc // Lv.38, Rending Thrust & Havoc Strike x50 /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
| TP: 22 TYPE: Physical ATR: ---
| TARGET: Single Enemy POWER: 300 FOF: ---
|
| DESCRIPTION: "A combination of Rending Thrust and Havoc Strike."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|ARCANE ARTE: Rending Blast // Lv.41, Rending Thrust & Raging Blast x50 /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
| TP: 24 TYPE: Physical ATR: ---
| TARGET: Single Enemy POWER: 340 FOF: ---
|
| DESCRIPTION: "A combination of Rending Thrust and Raging Blast."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|ARCANE ARTE: Light Spear Cannon // Lv.45 /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯
| TP: 20 TYPE: Physical ATR: ---
| TARGET: Single Enemy POWER: 260 FOF: ---
|
| DESCRIPTION: "A spinning blade attack that knocks the enemy into the air."
_|_____________________________________________________________________________
|FOF: Light Blast // Wind /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯
| TP: 20 TYPE: Physical ATR: Light
| TARGET: Single Enemy POWER: 400
|
| DESCRIPTION: "A spinning light-blade attack that knocks the enemy into the
| air."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|ARCANE ARTE: Devil's Inferno // Lv.49 /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯
| TP: 18 TYPE: Physical ATR: Fire
| TARGET: Single Enemy POWER: 350 FOF: Fire/Med/1
|
| DESCRIPTION: "A fiery blast from your sword sends frontal enemies flying."
_|_____________________________________________________________________________
|FOF: Devil's Maw // Earth /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯
| TP: 18 TYPE: Physical ATR: Earth
| TARGET: Single Enemy POWER: 500
|
| DESCRIPTION: "A rock-blast sends frontal enemies flying."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|ARCANE ARTE: Swallow Fury // Lv.53 /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯
| TP: 20 TYPE: Physical ATR: ---
| TARGET: Single Enemy POWER: 320 FOF: ---
|
| DESCRIPTION: "A flurry of slashes and kicks."
_|_____________________________________________________________________________
|FOF: Shadow Fury // Fire /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯
| TP: 20 TYPE: Physical ATR: Dark
| TARGET: Single Enemy POWER: 480
|
| DESCRIPTION: "A flurry of slashes and kicks."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

_______________________________________________________________________________
-=============================================================================-
| iii - Spells/Fonic Artes | [5iiia] |
-=============================================================================-

_______________________________________________________________________________
|FONIC ARTE: Stalagmite // Lv.9 /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯
| TP: 14 TYPE: Fonic (Mid) ATR: Earth
| TARGET: En. in TGT radius POWER: 420 FOF: Earth/Med/2
|
| DESCRIPTION: "Jagged rocks burst through the ground and attack the targeted
| enemy." (Note: For Asch, Stalagmite doesn't have FOF Eruption.)
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|FONIC ARTE: Icicle Rain // Lv. ? /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯
| TP: 18 TYPE: Fonic ATR: Water
| TARGET: En. in TGT radius POWER: 480 FOF: ---
|
| DESCRIPTION: "Summon a shower of ice blades that rain down over a wide
| area."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|FONIC ARTE: Explosion // Lv. ? /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯
| TP: 22 TYPE: Fonic ATR: Fire
| TARGET: En. in TGT radius POWER: 650 FOF: ---
|
| DESCRIPTION: "Create a large explosion that engulfs the area surrounding the
| targeted enemy."
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|FONIC ARTE: Thunder Blade // Lv.48 /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯
| TP: 36 TYPE: Fonic (High) ATR: Wind
| TARGET: En. in TGT radius POWER: 650 FOF: Wind/Lg/4
|
| DESCRIPTION: "Send forth lightning from your blade to attack the enemy."
| (Note: For Asch, Thunder Blade doesn't have FOF Gravity Well.)
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

_______________________________________________________________________________
-=============================================================================-
| iv - Mystic Artes | [5ivaa] |
-=============================================================================-

_______________________________________________________________________________
|MYSTIC ARTE: Rending Saber /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
| TP: 0 TYPE: Physical ATR: ---
| TARGET: Enemies in radius POWER: 1250
|
| ACTIVATION: Hold X while performing an Arcane/FOF Arte during Over Limit.
|
| DESCRIPTION: A large field of energy surrounds Asch and ensnares the enemy
| just before he thrusts his sword into the ground, causing that
| energy to erupt as a glyph of light unto them.
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|MYSTIC ARTE: Lost Fon Drive // Codes only, see [2vaaa] /
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
| TP: 50 TYPE: Physical ATR: ---
| TARGET: Enemies in radius POWER: 2600
|
| ACTIVATION: Have HP at 15% or less, have the Key of Lorelei equipped, and
| press "X & Square & O" at the same time during Over Limit.
|
| DESCRIPTION: An upsurge of energy rises and engulfs the enemy as he then
| proceeds to slash his foes repeatedly, and finally unleashing a
| a beam of energy in a powerful downward cut. (Note: Usable only
| once per battle.)
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

_______________________________________________________________________________
-=============================================================================-
| v - Combos | [5vaaa] |
-=============================================================================-

To perform any of the Asch's FOF-Cancel combos, you need:


* Mastered Sunlight Chambers on ALL artes that can FOF-Change.
* Mastered Cobalt Chambers recommended for "Rending" Arcane Artes.
* AD Skill: Super Chain (On)
* AD Skill: Ability Plus (On)
To cast spells quickly for more effective advanced combos, you need:
* AD Skill: Lucky End (On)
* AD Skill: Speed Cast (On)
* AD Skill: Magic End (On)
* AD Skill: Rythm (On)
* AD Skill: Reprise (On)

To instantly cast any of Asch's spells, you need:


* AD Skill: Spell Save (On)
* AD Skill: Resilience (Off)
* AD Skill: Glory (Off)
(To perform a Spell Save, get hit, or OL Cancel while delaying it. Next time
you cast it, it comes out instantly).

Optional, but these make it easier to reach higher combos:


* AD Skill: Add Combo 4 (On)
* AD Skill: Jump Combo (On)
* AD Skill: Landing (On)
* AD Skill: OL Boost (On)

A few notes...
* Use Stalagmite for Spell Cancelling, since it's Asch's only Lv1 spell, as it
can allow for Arcane Arte chains (since this spell counts as a Base Arte).
* For the fastest Spell Cancelling, bring your spell usage up 999.
* SC (Spell Cancel)
* OL (Overlimit)
* OLC (OL Cancel)

Simple Combos:

Devil's Inferno > Burning Havoc

Demon Fist > Devil's Inferno > Burning Havoc

Devil's Inferno > Shadow Fury

Basic FOF-Cancel Combos:

Rending Thrust > Slag Assault > Rending Thrust > Devil's Maw

Rending Thrust > Slag Assault > Rending Thrust > Rending Quake

Rending Thrust > Slag Assault > Rending Thrust > [Arcane Arte]

Fang Blade > Sonic Blast > Fang Blade > Lightning Tiger Blade

Havoc Strike > Lightning Blade > Fang Blade > Light Blast

Intermediate Combos:

Atk x7 > Rending Thrust > SC > Atk x7 > Rending Thrust > SC...(Repeat)

OL > Atk x7 > Rending Thrust > SC > Atk x7 > Rending Thrust > Light Spear
Cannon > Rending Saber
(Need Cobalt Chamber on Fang Blade)
OL > Atk x7 > Sonic Blast > Fang Blade > Atk x7 > Sonic Blast > Fang Blade >
Fang Blade Rage > Rending Saber

Havoc Strike > Rending Havoc > SC > Atk x7 > Devil's Inferno > Rending Thrust >
SC > Shadow Fury

OL > Stalagmite > Atk x5 > Devil's Inferno > Havoc Strike > Shadow Fury >
Rending Saber

OL > Atk x7 > Havoc Strike > Rending Havoc > SC > Atk x7 > Havoc Strike >
Rending Thrust > Fang Blade Havoc > Rending Saber

Advanced Combos:

(Spell Save Thunder Blade)


Atk x7 > Havoc Strike > Rending Thrust > Thunder Blade > OL > Atk x7 >
Rending Thrust > Rending Blast > Lightning Tiger Blade > Rending Saber

Stalagmite > Fang Blade > Rending Thrust > Devil's Inferno > Havoc Strike >
Rending Blast > Thunder Blade > OLC > Light Spear Cannon > Rending Havoc >
Lightning Tiger Blade > Rending Saber

^This 64 hit combo can be seen here: http://www.youtube.com/watch?v=lk9lO1N0TOQ

_______________________________________________________________________________
-----------------------------------------------------------------------------
| ** CHAPTER 6 ~ NOTICES ** [6Ntcs] |
-----------------------------------------------------------------------------
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

_______________________________________________________________________________
-=============================================================================-
| i - Conclusion | [6iaaa] |
-=============================================================================-

I hope you've enjoyed this guide, I certainly put a lot of work into it. One of
the major reasons I wrote this is because it's always great to open up new
possibilities for things.

Well, cheers.

~ Maju-chan

_______________________________________________________________________________
-=============================================================================-
| ii - Version History | [6iiaa] |
-=============================================================================-

_______________________________________________________________________________
|Version 1.5 // 08.14.2007 /
|¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯
|There are a lot of new things I added in this update:
|- All Artes code
|- All Characters' Equipped C-Core code
|- Experience modifier code
|- Revised notes about Asch's 3-time recruitment limit & cut-off points
|- Some notes on a couple other events you can't do with Asch
|- Combos section
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|Version 1.2 // 02.28.2007 /
|¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯
|Made some revisions, discovered several other minor glitches and added ways
|to get around them.
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|Version 1.1 // 01.07.2007 /
|¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯
|Made some revisions, added some content regarding AD Skills, and Asch's
|permanency.
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
_______________________________________________________________________________
|Version 1.0 // 12.21.2006 /
|¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯
|Finished writing this orgasmically awesome guide. Updates will follow.
|___________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

_______________________________________________________________________________
-=============================================================================-
| iii - E-mail Policy | [6iiia] |
-=============================================================================-

Any questions regarding any information that can already be found in this guide
will be ignored completely. Also note that I will not respond to any requests
for any codes apart from the ones mentioned in this guide. I do not want to be
asked about where you can find all the necessary system accessories/devices to
hack this game, nor do I want to receive any inquiries about material that is
irrelevant to this guide. If you are having trouble understanding a particular
section and have a valid question, that is fine, but I do not want to be
pestered for additional support on how to play this game.

If any material in this guide is incorrect, then please let me know so that I
can make the proper corrections. However, if anyone simply wants to send me
their thanks and compliments regarding my guide, I will be more than happy to
receive them, as you will make my day. Feedback and constructive criticisms
are also appreciated.

In any case, be sure to provide an appropriate title as well so that I do not


overlook your letter as junkmail and delete it.

_______________________________________________________________________________
-=============================================================================-
| iv - Disclaimer| [6ivaa] |
-=============================================================================-

This guide is Copyright 2006 by me. All trademarks and copyrights contained in
this document are owned by their respective trademark and copyright holders.
This guide may be not be reproduced under any circumstances except for personal
private use. Putting this guide on any web site without my advance written
permission is prohibited and is a violation of copyright. Public distribution
of this guide without my permission is also prohibited and is a violation of
copyright.

Only the following web sites are permitted to host this guide:
* http://www.gamefaqs.com
* http://www.gamespot.com
* http://www.neoseeker.com
* http://www.ign.com

If you want to host my guide on your site, all you have to do is please ASK ME
POLITELY, as I'm quite prone to saying "yes" to good-mannered people. (If I've
already given you permission to post it but forgot to write you into my safe-
list, then please e-mail me again and I'll make the correction in my next
update).

_______________________________________________________________________________
-=============================================================================-
| v - Credits | [6vaaa] |
-=============================================================================-

* Many thanks to all the hackers who helped make the codes for this game,
namely Skandulous, Chaos Grimoire, Krispies, and of course, the original
Japanese hackers.

* Thanks to Ladynadiad for discovering a small Mieu Wings glitch in the Tower
of Rem.

* Thanks to the makers of CodeBreaker for still allowing the use of Raw codes.

* Special thanks to Namco Hometek for localizing Tales of the Abyss, (and
leaving in the "Map Trick").

* Special thanks to CJayC for creating gamefaqs.com, for it weren't for him,
we'd all be missing out.

If I forgot to credit anyone by name for anything at all in this guide


(sorry!), please let me know so I can post it here in my next update!

-=============================================================================-

-= THE COMPLETE ASCH GUIDE =-


Copyright 2006
Majutsuko (Erik Goertzen)

-=============================================================================-

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