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BWAE Master Callout Doc

Current as of 06 May 2021

This document supersedes if discrepancies exist.

Contact Doc for corrections.


Notes on callouts
These buildings and others can be held for high amount of time when well executed communication and awareness come into play. It is
vital that players stick to their specific placement, for example, a heavy assault will always be standing where the enemy is most likely
to come by holding the best part of each building because his job is to give the most firepower to the enemy, but also to soak up most
of the damage.
It is also vitally important that you call-out everything when in your placement, such as:
- When reloading (Important call-out for the heavy, the supporting medic/heavy can move to cover you and deny the enemy entry)
- When you die (Saying where as well, this allows medics to quickly respond)
- If there is a enemy at your placement, how many and if you killed them
- The engineer should call-out where the ammo has been placed (Stops people running around clueless to where to find ammo)
- Medics need to call-out who they are reviving (Makes sure there are not two medics going for the same body)

Not paying attention or not calling out important information like the ones listed above will provide a weak spot for the enemy to breach
the defence and therefore throwing the whole room/building hold into jeopardy. You can never not say enough, so say everything you
see!
CHEVRON
CHEVRON - interior
TRIPLE STACK
TRIPLE STACK - Ground Floor / Lobby
TRIPLE STACK - Ground Floor / Lobby cont.
TRIPLE STACK - 2nd Floor
TRIPLE STACK - 2nd Floor cont
TRIPLE STACK - VIDEO
POWERHOUSE BUILDING
POWERHOUSE - top of fat
POWERHOUSE - top of skinny
POWERHOUSE - fifties
POWERHOUSE - dubs
CRESCENT BUILDING
CRESCENT BUILDING - view from stairs
CRESCENT BUILDING - cont.
CRESCENT BUILDING - cont.
L-BUILDING
L-BUILDING - fat lobby
L-BUILDING - skinny
L-BUILDING - upstairs
TECH PLANT
TECH PLANT - view from X side
TECH PLANT - view from Y side
TECH PLANT - suicides
TECH PLANT - reverse view
TECH PLANT - grinders
TECH PLANT - rabbit hole / vehicle bay
DOUBLE STACK
DOUBLE STACK - ground floor
DOUBLE STACK - upstairs
BETA BUILDING - facing front
BETA BUILDING - facing back
BIOLAB
Ti Building
Foursquare
Foursquare (Wherever the enemy spawn room is facing
is relative to front door)

Front Door
Right
Left Door Door

Back Door
I building (Front Door Also Based on Spawn)
Pillbox
End
Archive slides beyond this point
CALLOUTS IN VIDEO FORMAT (Not Complete)
Triple Stack- https://youtu.be/QD64iQjSPnI

Tech Plant-

Biolab Callouts -

Four Square -

L Shaped -

Hossin Construction Sites-

Chevron Building-

Crescent Building -

Double Stack-
BWAE Callouts from NUC THE image below provides a view of the main buildings that you are most
likely going to see a control point situated in. Call-outs for these specific buildings, towers and tech plants will be covered in
this guide.

Triple Stack
L SHAPE
Powerhouse
L-Building
Real Beta

Back Door

Flat Box Big Box

Flat Door

Big Door

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