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Mobs animated v1.3.

1 bug fix
base pack Options
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sorry beta version and here bug's
For the resources to work correctly, you need to enable Experimental gameplay
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>textures iron_golem, vex, ravager, pillager, vindicator, evoker, witch, villager,


skeleton, spider.
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>add animations: creeper (fix), enderman, villager, iron_golem, ravager (new),
pillager, witch (fix), wandered_targer (new), skeleton (new), spider (fix), zombie
(new), zombie_ villager_v2 (don't add)
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Add-On
>experiential gameplay active
and new model and texture
>textures skeleton, creeper, iron_golem, 3d arrow, new textures item: (bow).

read the rest in add_on Options


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Get the Add-On Resource Pack for more options.
Found under recent files at: https://drive.google.com/file/d/1Vy4gW8E04UEUL-
pJYvBgHakJlAAV2sUR/view?usp=drivesdk

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