Professional Documents
Culture Documents
Creators of Evenlite ®
Ai Support
Resource Guide
24 Peavine Drive
Rochester, VT 05767
www.advill.com
Sources
The lighting source with the largest envelope MAY be the most versatile!
2005 3
Lighting – Intensity vs. Spectrum
Quartz Halogen / Tungsten
Mercury (Purple)
100
Daytime Sunlight
80 Fluorescent
Relative Intensity (%)
60
White
Xenon LED
40
20 Red
LED
0
300 400 500 600 700
2005
Wavelength (nm) 4
Brief Review of Light and Optics for
Vision Illumination
2005 5
The Visible Light Spectrum
► Light is Seen Differently by film, humans and CCDs
UV IR
2005 6
Where Does the Light Go?
► Total Light In =
Reflected Light +
Absorbed Light (may be re-emitted) +
Transmitted Light
Illumination
Absorb
Reflect
2005
Emit Transmit 7
Reflection on Specular Surfaces
► Light reflects at the
angle of incidence
► Just like a pool ball off
the bumper 1 2
Φ1 = Φ2
► Surface Angle
determines where light
comes from in order to
illuminate the surface
2005 8
Standard Lighting Method
1) Knowledge of:
Lighting types and application advantages & disadvantages
Vision camera sensor quantum efficiency & spectral range
features of no interest (noise)
Illumination Techniques and their application fields relative to
surface flatness & surface reflectivity
llumination Technique Requirements & Limitations
2) Familiarity with the 4 Cornerstones of Vision Illumination:
Geometry
Structure (Pattern)
Wavelength (Color)
Filtering
3) Detailed Analysis of:
Immediate Inspection Environment – Physical constraints and
requirements
2005
Sample – Light Interactions w/ respect to your Unique Sample 9
3 Lighting Acceptance Criteria
2) Minimum contrast
features of no interest (noise)
2005 10
Creating Contrast – 4 Lighting
Cornerstones
► Change Light / Sample / Camera Geometry
3-D spatial relationship
► Change Light Pattern (Structure)
Light Head Type: Spot, Line, Dome, Array
Illumination Type: B.F. – D.F. – Diffuse – B.L.
► Change Spectrum (Color / Wavelength)
Monochrome / White vs. Sample and Camera Response
Warm vs. Cool color families – Object vs. Background
► Change Light Character (Filtering)
Affecting the wavelength / direction of light to the camera
2005 12
General Sequence for Lighting
Analysis
► Determine the Exact Features of Interest
► Analyze Part Access / Presentation
Clear or obstructed, Moving / Stationary
Min / Max WD range, Sweet Spot FOV, etc.
► Analyze Surface Characteristics
Texture
Reflectivity / Specularity
Effective Contrast – Object vs. background
Surface flat, curved, combination
► Light Types and Applications Techniques Awareness
Rings, Domes, Bars, ADIs, Spots, Controllers
Bright Field, Diffuse, Dark Field, Back Lighting
BALA
2005 15
Bright Field vs. Dark Field
Camera
Bright Field
Ring Light
Mirrored Surface
2005 16
Bright Field vs. Dark Field
Scratch
Dark Field
Ring Light
Mirrored Surface
2005 17
Technique vs. Sample
Surface Reflectiveness
Geometry
Independent Bright Field
Area
Curved
2005 18
Wavelength vs. Composition
Checklist
Monochrome
UV B G R IR RGB WHI
Doped w/ UV Fluorescing Agent X
Dark Rubber X X
Dark Plastics X X
Transparent Plastics / Glass X X
Semi-metallic X X X
Metallic X X X
Mixed Color Parts X X
General Purpose X X
Ambient Light Problems X X X
Strobe / Ergonomic Problems X
2005 19
Product Line: Illumination
► Ring Lights (“RL”)
2005 20
Product Line: Illumination
► Diffuse Dome Lights (“DL”)
2005 21
Product Line: Illumination
► RGB Lights
2005 22
Product Line: Drive Electronics
► Current Sources (“CS”)
2005 23
A Guide to Available Lighting
Resources From
Advanced illumination
2005 24
Multiple Levels of Support
► Evenlite® Technology
► RGB LED Illumination
► Expandable Lighting
System
► Expanded Electronic
Controller Information
► Turbo-charging Lights
► New Products
2005 26
Product Literature
Group / Technique Icon
Additional Information:
Example Application Typical
Light
Geometry
Other Variations
2005 27
Product Literature
Practical Lighting Guides
► Wavelength / Camera
Sensitivity
► Common Lighting
Techniques
► Modifying Light – Colors
► Modifying Light – Filters
► Choosing the Correct
Electronic Controller
► Poster
2005 28
Product Literature on CD
Model Spec Sheet
Light Function Diagram
2005 29
Lighting Training
2005 30
Applications / Sales Support
2005 31
Loaner and Demo Program
2005 32
Ai Lighting Solutions Lab
► Machine Vision and 2D Code systems from a
variety of manufacturers
► Multiple applications specialists to allow quick
and effective responses
► Web Site based Sample Analysis Questionnaire
► Phone Consultation before, during, or after
Analysis
► Electronic “show me” Images with a Summary
Report
► Live Video Conferencing (to come)
2005 33
Sample Analysis Questionnaire
► Requires Relevant Information About the
Application, Current Systems, Samples, etc.
►1 to 2 Week Turnaround
2005 34
Ai Web Site Home Page
Sample Questionnaire
Page
2005 35
Sample Analysis Report
2005 36
What’s NEW?
► Pulsar 710 High Current Strobe / DC Unit
► High Intensity Line Lights for High-Speed Applications
► Create-A-Lite Featuring the Pulsar and Button Lights
► Super Bright High Current Spots & Rings
► Aiming for High Current Multi-emitter Lights
■ SL6404: 4 - emitter Spot
■ RL6512: 12 – emitter Ring
► StandardizedIndustrial Cabling Options
► Replacement of std LEDs w/ High Current Emitters
■ SL2201: single emitter in SL2507 housing (100% brighter)
■ CL206: single emitter in SL2420 housing (~ same brightness)
■ DL3301: single 3W white emitter in DL3316 housing (25% brighter)
2005 37
What’s Coming?
2005 38
Ai Company Contacts
► General Sales, International Sales, OEM Contacts
Joe Smith (Sales Director) – 802-767-3830 x 221, jrsmith@advill.com
► Communications, Advertising
Harlen Houghton – 802-767-3830 x 231, hhoughton@advill.com
2005 39
Thank you!
www.advancedillumination.com