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What is

degenheim?
A fully gamified Play-and-Earn project. Founded & developed by Imagine having the fun of playing Diablo, Hades,
seasoned experts from the gaming industry.

 Path of Exile, Lost Ark etc. within a world where
It’s a quality-product-first project. Built for the long term.


virtually anything in-game can become an NFT
and can potentially be monetized.

We’re not reinventing the wheel for the sake of reinventing the wheel.

We seek to utilize all relevant Web2 gaming concepts that to this day are
That is Degenheim.
proving to work, delivering billions in revenue to the industry, and
expanding on them by truly and properly leveraging the technology of
Web3, crypto and NFTs.

By gamers, for gamers. By NFT people, for NFT people.

almost a year 100% 100% built in CEE


in active development self-funded organic marketing
 best price-to-performance

with a $0 spend developer ratio region in the world

Who is behind
degenheim?
A doxxed team of experts from various industries, predominantly gaming,
mostly working on games with 6-8 figures of recurring revenue.

All NFTs & art hand-drawn by a veteran game artist, Daniel, who spent
over a decade in gaming drawing for many projects, ranging from small
indie games up to AAA titles, recognized even by Blizzard Entertainment
at GDC San Francisco. Extremely versatile and a true master of his craft.


Founded by Milan, who loves transforming ideas into reality. Self-taught


designer, developer, tech startup co-founder and entrepreneur. Spent
multiple years in crypto anti-fraud detection & development, gaming
(development, optimization & scaling), serving the government in
European digitalization projects, and optimizing brands, products &
services across multiple industries for companies ranging up to 7 figures.

Backed by a team consisting of developers, cloud architects, designers, 3D


motion designers, enterprise security managers, cryptography experts, a 1-
man army videographer and more... With the exception of 2 members,
everyone is a senior or expert (5+, 7+ or 10+ years of experience) in their
respective field.



Complemented by a group of highly experienced individuals from the NFT


space as advisors, community managers, partnership managers etc., with
a proven track record in some of the most renowned projects.



All this to form a well-rounded team that can deliver on all fronts.

Our past works may be seen in products of the following

In long-term partnership with

Project Godjira CyberKongz

Llamaverse Gangster Allstar

OpenDAO EtherOrcs

Forgotten Ethereal Worlds

r o a d m a p
The
to absolute degeneracy
Hand-drawn in multiple art-styles Ollampics - our own pre-mint game Ownership & commercial use rights
All of which are unique to Daniel, who is Yes, you heard it right. We have a mini- Every holder has absolute ownership,
a professional game artist with more game where you can earn unlockables including commercial user rights to their
than 10 years in the industry. Fully before the mint. Battle-tested live in NFTs. Own, flex, upgrade, equip to fight
finished and featuring over 200 traits. December 2021 with hundreds of with others. The choice is yours.
players. Released in August 2022 with
almost 4000 sessions within the first
hour of launch.

1 NFT turns into multiple Degenheim release Idle gaming


Your PFP is just the very start of the PvE Play-and-Earn roguelite game. Slay Don’t have time to play, but want to
journey. Gain additional bonus NFTs, enemies and bosses, complete quests, make gains too? Do not worry, we got
such as abilities, equipment and more. gather resources, customize your you covered. Venture on idle-gaming
A whole gaming ecosystem built out of character to suit your playstyle and adventures with your character to
NFTs. build your own meta in a world where gather resources and use them later for
everything becomes an NFT. NFT purchases, crafting and more.

Season-based PvP PvP Deathmatch mode Hall of Fame


Season-based casual & ranked PvP For those willing to risk it all, PvP will An everlasting hall of fame reserved for
environment, where players can battle feature a Deathmatch mode. Same the most accomplished warriors of
with their NFTs against each other. The rules, same fights, but the winner takes it Degenheim. Everyone who makes it
more you win, the better the rewards. all. High-risk, high-reward combat. there is eligible to honorary titles and
Imagine the possibilities of earning NFTs Acquire your opponent’s NFTs through otherwise unobtainable special
through playing a game, instead of victory to expand your collection. rewards, even 1/1s.
purely relying on the RNG of minting.

what utility do the N F T s h a v e

and how does it work?


Minters and holders are the ones who are helping us co-fund the project and ought to be rewarded accordingly. Hence why we have designed mechanisms to
provide them multiplicative value, especially over the long term, creating community, player & customer satisfaction, possibly leading to positive retention,
repeated and multiple purchases.

N F T R a r i t y

Legendary
= aidrop
Rarity
Legendary
c h e s t
i n c r e a s e s

chance of
Airdrop
rarity
Legendary
c o n t e n t


Epic Epic Epic


Rare Rare Rare
Uncommon Uncommon Uncommon
Common Common Common

+ i n - g a m e a d v a n t a g e s & u n l o c k s

+ e a r l y g a m e a c c e s s & g e t t i n g a h e a d o f t h e c u r v e

+ not announced perks & assets purposefully kept secret

FAQ
What is the utility of your NFTs? Will the full game be released instantly?
Degenheim extremely values its community and minters / No, we have a gradually released ever-expanding roadmap in
holders. And we don’t use these words loosely, since we realize our minds. Everything is carefully designed and executed in a
they are helping us co-fund the project. Our NFTs go way beyond way that is most feasible for our project. We begin with PvE and
PFPs by yielding their holders rewards of multiplicative value in later on expand to PvP (due to proper balancing and solid player
the form of early game access, further NFT & in-game items base being requirements for a good PvP experience) and other
airdrops and other advantages. platforms (even mobile) later on.

Will the game be for holders only? What about funding?


No, the game will be F2P and accessible for the public. At the very The project is up to this point 100% self-funded. We were offered
first only holders will be able to play, because we want to reward multiple VC investment offers, ranging from $250k to $2M, which
those who supported us to the maximum extent possible by we chose not to accept due to demands that were not in line
allowing them to have early access. However once the game is with our long term vision for Degenheim’s ecosystem.


fully live, it goes 100% F2P with everything there is to it.
However Degenheim is open to talks about investments, should
they make sense for the project.

How will the project sustain itself besides minting? How do you intend to compete with <Whatever Project Name>?
By actually having a real tangible product, that has extreme We don’t. If you look at the numbers, the crypto / NFT gaming
potential for highly profitable monetization. The F2P genre has space is in its infancy and will be growing hand-in-hand with the
been dominating the gaming industry (which is growing gaming industry. We firmly believe the growth of the space lies in
consistenly and is expected to be a ~$500B industry by 2030) collaboration, rather than sheer competition. Other gaming
and leveraging crypto & NFTs just opens new extra layers of projects, whom we had conversations with share common
monetization on top of that. grounds on this topic as well.

How do you intend to attract the players? What about tokenomics?


By targeting and catering for mutiple player groups. PvE, PvP, We have foreseen how the tokenomics of most P2E games will
casual, competitive and super-competitive, PC, console or perform over the long term and have been having thorough
mobile, everyone will find what suits them in Degenheim and discussions since December 2021 about this with renowned
have an enjoyable experience.

game, economy & monetization designers in the industry.



We also want to create (and our founder has over 12 years of Our plan is to create a functional game economy first with
experience in this) a seamless & optimized onboarding process everything that comes to it, including publishing the economy to
for web2 players (pc & mobile), where they will be able to live players to gather good amounts of both quantitative and
onboard themselves comfortably without all the upfront web3 qualitative data to continuously improve it.


overhead.

After the economy is properly balanced, optimized and as self-


In addition we are already penetrating both the US and the Asian stustaining as possible, then and only then we intend to release
gaming market by being present in multiple big gaming a token that is there to SUPPORT the economy, NOT CREATE it.

communities (bottom-up approach) and intend to use proven


UA principles and strategies which are bringing in millions of This way we can create proper incentive for the players to spend
players to this day (top-down approach). the token back into the economy, rather than withdraw it,
creating a potentially much more scalable economy model,
which ought to be more sustainable for the long term.

P r o d u c t m a r k e t f i t

& market conditions


Web2 ownership is not actual ownership, but only temporary custody. You Currently there are very few enjoyable crypto & NFT gaming projects with
exchange your universal currency for a vendor-locked currency inside a 100% long-term sustainable economies and desirable gameplay.


enclosed and proprietary economy to purchase items which only live inside it
as well.

Instead of competition, other projects which we are in contact with are rather
keen towards working together towards the common aim of the
Should the Web2 game cease to exist / should you stop playing, you betterment and growth of the space.

virtually lose all your assets (temporarily or permanently).

P2E projects are failing on both economical and player retention means. If
By properly leveraging crypto & NFTs this paradigm can change and can the only incentive to play the game is making money, the second a new
introduce new means of monetization to games, which are not feasible or game generates more funds in the same amount of time, players move on,
even impossible in Web2 gaming.

churn rates rise rapidly and coin value plummets.


Our game is perfectly playable as a purely Web2 experience or a Web2 + Both players and NFT investors are beginning to notice.

Web3 experience.

Gamers want to play games that are fun, bring them joy and a positive
Adoption of true digital ownership will become the natural successor. experience.

Play-AND-Earn is the next iteration.

>$175B 12% $500B


in annual combined player spend CAGR of the gaming industry expected size of gaming

industry by 2030

$23.1B >3B 75% 65%


global annual F2P market
total players in the industry
of players are actually
 of players plan on increasing

player spend with 5.5% YoY spending money on games their game consumption

W a n t t o k n o w m o r e

or get in touch?
Offi cial project links Founder contact
Twitter: @degenheim
information
Website: degenheim.com
Discord: Milan | Degenheim#9794

Pre-mint minigame: degenheim.com/ollampics

Twitter: @milanpeschl

Email: milan.peschl@gmail.com

Discord is closed, accessible via hand-picked invites,


codes from creatives in posts on Twitter or Ollampics Click here to book a call via Calendly
prizes.

Collab & partnership pre-selections are done solely by the Advisors / Partnership Managers.

For anything regarding collabs & partnerships please first contact the following.
Advisors Partnership Managers

m1s0#6024
HustlerP#0001
zerocool#0235
PrimeTime#7759
0xAG#3460

@m1s0_eth @HustlerP90 @zerocool_OG @prime_eth @0xAGeth

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