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Chapter 3: Ranger

Contingency Planning TABLE: WILDBORN SPELLCASTING

Your experience with politics and intrigue CANTRIPS SPELLS


LEVEL KNOWN KNOWN 1ST 2ND 3RD 4TH
has been quite rigorous. You gain resistance
to poison damage and can add your Wisdom 3rd 2 3 2 — — —
bonus to saving throws you make to resist
4th 2 4 3 — — —
being poisoned.
5th 2 4 3 — — —

False Pretense 6th 2 4 3 — — —


You obtain a disguise kit and a forgery kit, and
7th 2 5 4 2 — —
you gain proficiency with both tool kits. You
gain an expertise die on Deception checks. 8th 2 6 4 2 — —

9th 2 6 4 2 — —
Decisive Mind 10th 3 7 4 3 — —
At 11th level you gain proficiency in Wisdom
saving throws. 11th 3 8 4 3 — —

12th 3 8 4 3 — —
Riding Out
13th 3 9 4 3 2 —
At 15th level when you use any combat maneuver
that requires you to be mounted you only expend 14th 3 10 4 3 2 —
half the exertion (rounded up).
15th 3 10 4 3 2 —
In addition, you gain the Ride Enemy combat
maneuver. It does not count against your number 16th 3 11 4 3 3 —
of maneuvers known, and you do not have to
17th 3 11 4 3 3 —
spend exertion points to activate it.
18th 3 11 4 3 3 —

Wildborn 19th 3 12 4 3 3 1

There is magic in the raw wilderness of nature, and 20th 3 13 4 3 3 1


some rangers have learned to tap into it.

Spellcasting Spells Known of 1st-Level or Higher


When you reach 3rd level, your deep connection to You know three 1st-level spells of your choice from
nature grants you the ability to cast spells. the druid spell list. The Spells Known column of
the Wildborn Spellcasting table shows when you
Cantrips learn more spells of your choice from this feature.
Each of these spells must be of a level for which
At 3rd level, you know two cantrips of your
you have spell slots.
choice from the druid spell list. These spells
Additionally, when you gain a level in this class,
count as ranger spells for you. You learn an
you can choose one of the spells you know from
additional cantrip at 10th level.
this feature and replace it with another druid
spell of a level for which you have spell slots.
Spell Slots
The Wildborn Spellcasting table shows how many
spell slots you have to cast your spells of 1st-level
and higher. To cast one of these spells, you must
expend a slot of the spell’s level or higher. You
regain all expended spell slots when you finish
a long rest.
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