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Classification according to equipment used [ edit ]
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Printable version Tabletop games can be classified according to the general form, or equipment utilized:[3]
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Game category Game examples
Wikimedia Commons
Board games Adventure board games, adventure gamebooks, backgammon, chess, German-style board games, go, reversi
Languages
Card games solitaire, collectible card games, hanafuda, tarot card games, poker
Español
Dice games bunco, craps, poker dice, sic bo, yahtzee
Français
한국어 Paper and pencil games Battleship, Connect 5, dots and boxes, hangman, sprouts, sudoku
Bahasa Indonesia
Tabletop role-playing games Dungeons & Dragons, Pathfinder Roleplaying Game
日本語
Português Strategy games wargames, government simulation games, miniatures games
Русский
Tile-based games 15 puzzle, anagrams, dominoes, mahjong, mahjong solitaire
Svenska
中文
Games like chess and draughts are examples of games belonging to the board game category. Other games, however, use various attributes and cannot be classified unambiguously (e.g. Monopoly utilises a
13 more board as well as dice and cards).
Edit links For several of these categories there are sub-categories and even sub-sub-categories or genres. For instance, German-style board games, board wargames, and roll-and-move games are all types of board
games that differ markedly in style and general interest.
The various specialized parts, pieces, and tools used for playing tabletop games may include:
Coins
Stopwatch, clock, hourglass or egg timer
Counter, pawn, or playing piece
Dice, which can include polyhedral dice
Dice cup
Gambling chips or play money
Game board
Game box or container
Scoreboard or paper pad
Marker or peg for keeping score/tally
Miniature figures
Pencil
Playing cards, which can be collectible cards
Rule manuals
Ruler or measuring device
Tiles
Modelling clay
A refereed game could also include various aids to play, including scenario packs and computer game aids. Role-playing games can include campaign settings and various supplementary manuals and notes.
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As an alternative to classifying games by equipment, they can also be classified according to the elements of chance involved. In game theory, two fundamentally different elements of chance can play a role:
Chance due to outcome uncertainty, e.g. due to dice rolls or due to unknown cards being dealt during the game. Games in which outcome uncertainty plays a role are referred to as stochastic games as
opposed to deterministic games.
Chance due to state uncertainty, e.g. due to the opponent's position or cards not being visible, or due to the simultaneous move character of the game. Games in which state uncertainty plays a role are
referred to as partial or imperfect information games as opposed to full or perfect information games.
Examples of the chance classification for some well-known tabletop games are given in the table below.
Chess
Shogi
Xiangqi
Draughts
Go
Gomoku
Hex
Deterministic Mancala Contract bridge
Reversi
Dots and boxes
Phutball
Abalone
Lines of Action
Domineering
Nine men's morris
Backgammon
Poker
Monopoly
Blackjack
Craps
Gin rummy
Roulette
Stochastic Scrabble
Yahtzee
Canasta
Pig
Risk
Scribbage
Mahjong
Parcheesi
Organizations [ edit ]
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Numerous independent, local groups run by gamers exist to play tabletop games. Additionally, many colleges have student run organizations pertaining solely to table top gaming. The Collegiate Association of
Table Top Gamers is one such organization that has a few chapters at different schools.
Digital tabletops games are digital variations of tabletop games, which include straight reproductions of existing physical tabletop games, video games that use tabletop game principles as part of their gameplay
mechanics, and tabletop simulators that provide a virtual tabletop for conducting tabletop games online.
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