You are on page 1of 21

EIFFEL TOWER

FOR SAFTY
■ Setting up

Be sure to consult an industry specialist when setting up, moving or


transporting this product.
■ This product should not be set up, moved or transported by anyone other than an industry
specialist.
■ When installing this product, set the 4 leg levelers evenly on the floor and make sure that the
product is installed stably in a horizontal position. Unstable installation may result in injury or
accident.
■ When installing this product, do not apply undue force on movable parts. Otherwise, injury
and accident may result, or the product may be damaged.

The machine for indoor usage only; do not install outside.

Do not set the game machine up near emergency exits.

Protect the game machine from:


-Rain or moisture.
-Direct sunlight.
-Direct heat from air-conditioning and heating equipment, etc.
-Hazardous flammable substances.
-Otherwise an accident or malfunction may result.

Do not place containers holding chemicals or water on or near the game


machine.

Do not place objects near the ventilating holes.

Do not bend the power cord by force or place heavy objects on it.

Never plug or unplug the power cord with wet hands.

Never unplug the game machine by pulling the power cord.

Be sure to use indoor wiring within the specified voltage requirements. For
extension cord, use the specified rating.

Be sure to use the attached power cord.

Never plug more than one cord at a time into the electrical receptacle.

Do not lay the power cord across a walkway.

Be sure to ground this product.

Do not exert excessive force when moving the machine.

1
EIFFEL TOWER

For proper ventilation, keep the game machine 100mm(4") away from the walls.

Do not alter the system related dip switch settings.

■ Operation

If there is any abnormality such as smoke or abnormal noise being emitted


from the machine, immediately turn OFF the main power switch and unplug
the power cord from the receptacle.
■ Using the machine in abnormal conditions could result fire or accidents.

Do not connect the power cord improperly or permit dust or dirt to come in
contact with the connection.
■ Doing so could affect the power periodically

Do not use this product anywhere other than commercial areas.


■ Using in a residential area or an area next to a residential area could affect signal reception
of radios, television sets, telephones, etc..

Do not plug or unplug the power cord with wet hands.

If the power cord or power plug becomes damaged, stop use immediately until
the damaged is repaired.

■ Inspection and cleaning

Be sure to turn OFF the main power switch and unplug the power cord
from the receptacle before inspecting or cleaning the machine.

When replacing parts, be sure to use parts of the correct specifications. Never
use parts other than the specified ones.

All maintenance should be performed by a qualified specialist only, as high


voltage is present in some areas.

If the sub power switch of the service panel is turned OFF without turning OFF
the main power switch of the power supply unit, some parts in the units may
remain live. When opening the back door, be sure to turn OFF the main power
switch and unplug the power cord from the receptacle.

To clean the game machine, wipe with a soft cloth dampened with a neutral
non-abrasive detergent.
■ Using thinner of other organic solvent or alcohol may damage the material.
■ Electrical shock or equipment failure could be caused by water entering the inside of the
machine.

2
EIFFEL TOWER

■ Moving and transportation

Components in the game are sensitive to vibrations and impact. Care should
be used when moving and transporting the game machine.

Be sure not to let the machine tip over.

Before moving the machine, be sure to turn OFF the main power switch,
unplug the power cord from the receptacle and remove the power cord from
the machine.

Before moving take the machine off the levelers and move it on the casters.

Avoid excessive force while moving the machine.

3
EIFFEL TOWER

CONTENTS

FOR SAFTY

COMPONENTS

1. ABOUT GAME

1-1. GAME DESCRIPTION

1-2. DIMENSIONS

1-3. SPECIFICATION

2. NAME OF PARTS

2-1. FRONT SIDE PARTS

2-2. BACK & INSIDE PARTS

3. GAME SETUP & TEST MODE

3-1. CONTROL PANEL

3-2. SETUP MODE

3-3. SCORE TABLE PRESET

4. ERROR & TROUBLE SHOOTING

4-1. TROUBLESHOOTING: ERROR

4-2. TROUBLESHOOTING: TICKET ERROR

4
EIFFEL TOWER

COMPONENTS

NO. Fig. Part Name Q’TY

6001 KEY
1 2EA
(COIN BOX)

2 7001 KEY 3EA

3 MANUAL 1EA

4 AC CORD 1EA

5
EIFFEL TOWER

1. ABOUT GAME
1-1. GAME DESCRIPTION
Eiffel Tower is a skill based ticket redemption game. The player shoots the ball up
the ‘tower’ and into the desired score point hole by using the pinball type plunger.
The player wins the amount of tickets indicated on the display beneath the hole.

A ‘JP’ next to the hole, indicates the Jackpot. The ‘JP’ value is indicated on the
display atop the game. (NOT USED IN CEC Ver. OF GAME)

1-2. DIMENSIONS

1-3. SPECIFICATION

DIMENSION W800 x D1260 x H2350(mm)


(See above figure) W31.5 x D49,6 x H92.5(inch)
WEIGHT 147Kg(324lbs)
POWER 120V / 60Hz, 80W

6
EIFFEL TOWER

2. NAME OF PARTS
2-1. FRONT SIDE PARTS

7
EIFFEL TOWER

2-2. BACK & INSIDE PARTS

8
EIFFEL TOWER

3. GAME SETUP & TEST MODE


3-1. CONTROL PANEL

■CONTROL PANEL SWITCH

[SETUP FND]

- THE MACHINE IS ON

----------------
> HOLD No.

- WHEN TICKET DISPENSING

--------------- -----------------
> HOLD No. > Amount of remained tickets

3-2. SETUP MODE


The first step of setup mode

• Push S/W1 button to get into setup mode.


• Push S/W2 button to move setup mode list to next item.
• Push S/W3 button to select a set up mode.

• To change the value of selected mode, follow next step.


1. Push S/W2 button to move next digit of FND
2. Push S/W3 button to change the blinking number value.
3. Push S/W1 button to save value and go back to first set up mode.

■SETUP MODE

[SETUP FND]
- JACKPOT INITIAL VALUE (VALUE x 10)
(0-100) (NOT USED IN CEC VERSION OF GAME)

- JACKPOT LIMIT VALUE (VALUE x 10)


(0-100) (NOT USED IN CEC VERSION OF GAME)

- MERCY TICKET (0-9)

- JACKPOT POINTS ADDED PER ONE CREDIT (0-9)


(NOT USED IN CEC VERSION OF GAME)

9
EIFFEL TOWER

- JACKPOT (‘JP’) POSITION MOVING INTERVAL (1-999)


(0.1 second ~ 99.9 seconds, 1=1/10 second)
(NOT USED IN CEC VERSION OF GAME)

- JACKPOT POSITION SHUFFLE VALUE FOR H-1 HOLE (1-9)


(9=FIX AT TOP, 1/9 - 9/9 PER 9TIMES)
(NOT USED IN CEC VERSION OF GAME)

- JACKPOT CHANCE LAMP (NOT USED IN THIS VERSION OF GAME)

- PLAY TIME LIMIT FROM TIME OF BALL LOADING (1-99)

- COIN(S) PER 1 CREDIT (1-9)

- GAME(S) PER 1 CREDIT (1-9)

HOLE
POSITION

- FAULT HOLE(TOP GUTTER) & TIME OUT TICKET VALUE (0-9)

- HOLE TICKET VALUE (1-99)


(CEC Ver. (0-9), Simultaneously change all ; H1-H9 value)

- HOLE TICKET VALUE (1-99)


(CEC Ver. (0-9), Simultaneously change all ; H1-H9 value)

- HOLE TICKET VALUE (1-99)


(CEC Ver. (0-9), Simultaneously change all ; H1-H9 value)

- HOLE TICKET VALUE (1-99)


(CEC Ver. (0-9), Simultaneously change all ; H1-H9 value)

- HOLE TICKET VALUE (1-99)


(CEC Ver. (0-9), Simultaneously change all ; H1-H9 value)

- HOLE TICKET VALUE (1-99)


(CEC Ver. (0-9), Simultaneously change all ; H1-H9 value)

10
EIFFEL TOWER

- HOLE TICKET VALUE (1-99)


(CEC Ver. (0-9), Simultaneously change all ; H1-H9 value)

- HOLE TICKET VALUE (1-99)


(CEC Ver. (0-9), Simultaneously change all ; H1-H9 value)

- HOLE TICKET VALUE (1-99)


(CEC Ver. (0-9), Simultaneously change all ; H1-H9 value)

- DEMO SOUND (0=OFF / 1=ON)

- SAVE SETUP & RETURN TO GAME MODE

11
EIFFEL TOWER

3-3. CLEAR MODE


The first step of setup mode
• Push S/W1 button to get into setup mode.
• Push S/W3 button to get into clear mode.
• Push S/W2 button to select a setting value of clear mode.
• Push S/W3 button to clear data value.
* Push S/W1 button to exit clear mode.
[JACKPOT FND] [TICKET OWED FND]

- ENTER CLEAR MODE

[TICKET OWED FND] [SETUP FND]

- ACCUMULATED TICKETS

- ACCUMULATED JACKPOT TICKETS


(NOT USED IN CEC VERSION OF GAME)

- TOTAL DISPENSED TICKETS

- TOTAL COIN INCOME

- TOTAL JACKPOT TICKETS COUNT


(NOT USED IN CEC VERSION OF GAME)

- TOTAL JACKPOT HIT COUNT


(NOT USED IN CEC VERSION OF GAME)

- HOLE ‘0’ HIT COUNT

: : :

- HOLE 9 HIT COUNT

- EXIT CLEAR MODE

■FACTORY SETTING
• Roll back all setting value to factory setting.
1. Turn off the machine.
2. Turn on power switch while push and hold S/W2.
3. Hold S/W2 until FND displays next figure letter. (It's takes about 2~4 seconds.)
[TICKET OWED FND]

- FACTORY SETTING

• When machine is first powered or repaired, attendant MUST follow factory reset routine.

12
EIFFEL TOWER

3-4. MAIN BOARD DIP SWITCH (NOT USED IN CEC VERSION OF GAME)
■MAIN BOARD DIP SWITCH SETTING
• To change preset score table mode or coin & credit setup, follow next step.
1. Turn off the machine.
2. DIP S/W setup.
3. Turn on power switch.

■ JACKPOT POSITION DIP S/W SETUP

MAIN BOARD DIP S/W


JACKPOT POSITION
DIP 2 DIP 3

OFF OFF RANDOM JACKPOT &


FIXED SCORE POSITION
FIXED JACKPOT POSITION
ON OFF (H=1)
RAMDOM SCORE POSITION
LINEAR JACKPOT OSITION
(H-1 TO H-7)
OFF ON (REFER TO b-5 TIME)
RAMDOM SCORE POSITION
*[CEC MODE]
RANDOM JACKPOT
POSITION
ON ON (H-1 TO H-7)
(REFER TO b-5 TIME & b-6)
RAMDOM SCORE POSITION

13
EIFFEL TOWER
■ SCORE TABLE DIP S/W SETUP

MAIN BOARD DIP S/W


SCORE TABLE PRESET
DIP 4 DIP 5 DIP 6

ON OFF OFF 1P
OFF ON OFF 2P
ON ON OFF 4P
OFF OFF ON 8P

■ SCORE TABLE PRESET


SCORE TABLE PRESET MODE
HOLE
POSITION
1P 2P 4P 8P

H-0 1 2 4 6

H-1 3 12 18 26

H-2 2 8 12 18

H-3 3 14 22 32

H-4 5 18 26 38

H-5 2 10 16 24

H-6 1 4 6 10

H-7 6 20 30 40

H-8 1 6 8 12

H-9 4 16 24 36

JP 20 100 150 200

14
EIFFEL TOWER

4. ERROR & TROUBLE SHOOTING


■ERROR CODE LIST
[JACKPOT FND]

- BALL MOTOR ERROR


• The ball loading motor or sensor does not works
properly

- SCORE SENSOR ERROR


• Score sensor PCB does not work properly.

- TICKET ERROR
• The machine has no tickets or ticket dispenser does
not work properly.

4-1. TROUBLESHOOTING: ERROR


■ ERROR - 01

The first step of trouble shooting Err-01.


• Test motor;
• If motor doesn't work, follow next step.

1. Check connectors & harness.


2. Check for loose bolts on motor assembly and rotary wheel.
3. Check timing belt position.
4. Replace motor.
5. Replace main board.

• Motor work properly. Follow next step.

1. Check photo sensor.


2. Replace photo sensor.
3. Replace main board.

15
EIFFEL TOWER

■ ERROR - 02

The first step of trouble shooting Err-02.

• Sensor test
1. Turn off the machine.
2. Turn on power switch while push and hold S/W3.
3. Display the letter on the troubled score hole FND as below.

4. If problem in H-0 sensor, blue light on the picture below.

5. Normal score sensor has lighting when only signal processed.


If the lighting is keeps on without signal processing, the score sensor is faulty.

• If Score sensor doesn't work, follow next step.

1. Check the score sensor PCB’s connectors & harness


2. Check the score sensor encoder PCB’s connectors & harness
3. Replace score sensor PCB (TX) & (TX)
4. Replace main board.

16
EIFFEL TOWER

4-2. TROUBLESHOOTING: TICKET ERROR

■TICKER ERROR – HELP

The first step of trouble shooting ticket error.


• If ticket bin is empty, load new tickets to ticket dispenser and push ticket button.
• If ticket button doesn’t work, test ticket dispenser & ticket lamp

• If ticket dispenser doesn't work.

1. Check connectors & harness.


2. Replace ticket dispenser.
3. Replace main board.

• When ticket dispenser work properly.

1. Check connectors & harness.


2. Check ticket button test.
3. Replace ticket button.
4. Replace main board

17
EIFFEL TOWER

5. WIRING DIAGRAM
5-1. WIRING DIAGRAM 1/3

18
EIFFEL TOWER

5-2. WIRING DIAGRAM 2/3

19
EIFFEL TOWER

5-3. WIRING DIAGRAM 3/3

20

You might also like