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Promo
WRITTEN BY
Celeste Conowitch
PRODUCED BY
2CGaming
©Venture Maidens. All Rights Reserved. The 2CGaming, Venture Maidens, and book name (Venture Maidens) are protected
by copyright and trademark. Any reproduction or unauthorized use of material contained herein is prohibited without
express written permission of Venture Maidens or its authorized representatives.
AUTHOR
Celeste Conowitch
PRODUCED BY
2CGaming
ARTISTS
Ambrose Hoilman, Adrián Ibarra Lugo, BNE Design
OPEN GAME LICENSE Version 1.0a The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards
of the Coast, Inc (“Wizards”). All Rights Reserved. 1. Definitions: (a)”Contributors” means the copyright and/or trademark owners
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translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement,
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the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the
Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by
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System Reference Document 5.0 Copyright 2016, Wizards of the Coast, Inc.; Authors Mike Mearls, Jeremy Crawford, Chris Perkins,
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material by E. Gary Gygax and Dave Arneson. END OF LICENSE
2
PROMO
VENTURE MAIDENS
CAMPAIGN GUIDE
W ELCOME TO a wondrous preview of the
Venture Maidens supplement for 5th Edition!
Inside this promo is a first look at samples
from its various chapters, including new subclasses,
monsters, and campaign tools. These examples are
meaningful stories that directly affect the game’s
mechanics.
New Subclasses
intended to serve as a proof of concept not only for The Venture Maidens Campaign Guide provides a
how the Venture Maidens book will be designed, but new subclass for each character class. While the
how its lore and presentation will be implemented Venture Maidens setting inspires these subclasses,
as well. However, things are still in progress! Much they work seamlessly in any campaign setting.
of what you see here may change between this
promo and final release, so any feedback you feel List of Subclasses
compelled to provide is much appreciated. Presented here is a comprehensive list of the new
Heroic adventures await, so start reading and enjoy! subclasses in the Venture Maidens Campaign Guide.
y Barbarian – Path of Legacy
y Bard – College of Bells
Ventures Maidens y Cleric – Fate Domain
Chapter 2 Sample y
y
Druid – Circle of the Grove
Fighter – Legionnaire Martial Archetype
Our setting, simply called “The Planes,” is a patchwork y Monk – Way of the Chronicle
world where civilization battles for survival daily against y Paladin – Oath of Blood
the primal forces of magic rampant in the world. All y Ranger – Fringe Warden Archetype
sorts of powerful new heroes are called upon to turn y Rogue – Covert Operative Archetype
back (or sometimes fight on the side of) chaos. y Sorcerer – Wildeheart Sorcerous Origin
This chapter is packed with player options to y Warlock – The Titan Otherworldly Patron
build never-before-seen characters and develop y Wizard – School of Kinetomancy
AUTHOR’S NOTE
Enter a world of high fantasy where both gods new subclasses inspired by the world of Venture
and mortals war against the binding threads of Maidens, a warlock granted powers of creation by
fate. Venture Maidens is a 5th Edition roleplaying a progenitor titan. Get a sneak peek at our unique
setting born from the actual-play podcast of the new Heroic Destiny system, giving DMs the tools
same name, which five femmes bring to life every to craft meaningful story arcs tailored to your
week for thousands of listeners. Our world is players’ characters. Finally, explore a set of our
riddled with machinations of the powerful and innovative monster templates, which allow you
plagued by ancient forces ready to devour the to make any creature a servant to the warring fey
unwary, where only adventurers who possess courts.
an unshakeable will can hope to forge their own The tools provided in this book are much like
path. Are you prepared to take up the challenge our show. They place the characters front and
and fight for your destiny? center, truly giving the players the epic experience
This promo includes previews of the material they crave.
from the Venture Maidens campaign book for - Celeste Conowitch
both players and DMs. Discover one of the twelve
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Venture Maidens Promo
6
Venture Maidens Promo
Heroic Destinies
Destiny Description
Celebrity Make a name for yourself so even strangers know who you are.
Leader Rise to a position of power in which a community puts their trust in you.
Symbiosis Forge a lasting bond between yourself and a type of creature different from you.
Replacing a Heroic Destiny methods for perceiving the world. Making the
Sometimes players change their minds and no longer commitment to such a relationship teaches both you
want to pursue a particular heroic destiny for their and the creatures with which you choose to bond
characters. This is completely fine. At any point, a new abilities. However, all relationships take work,
player can discard a chosen heroic destiny and work and if you don’t reciprocate a creature’s kindness, you
with their DM to choose a new destiny path. A player risk losing your connection forever.
who ends a particular destiny loses all the previous The character who chooses this destiny is
destiny benefits and immediately starts at the 1st tier embarking on a two-way street. It isn’t enough
of a new heroic destiny path. just to do one good deed for a creature; building
connection takes time and effort. Getting to know a
Heroic Destinies Options creature, learning its ways, and forming a foundation
While the full Venture Maidens Campaign Guide of mutual trust can garner you a powerful ally to help
presents thirteen heroic destinies from which a you during your adventures. As you advance in the
player can choose, this promo includes the list and Symbiosis destiny, you will learn to communicate
details of the Symbiosis destiny only. If you would effectively with your creatures without barriers, call
like to craft a heroic destiny that better suits your on them for help, learn to mirror their capabilities,
character, use the structure of the provided destinies and forge an allyship that can be invoked even in the
as a guide to craft your own. most dangerous circumstances.
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Venture Maidens Promo
Symbiosis Sense
Creature Type Sense
You gain a special sense called mindsense out to a range of 60 ft. This sense allows you
Aberration to detect the presence of creatures with an Intelligence score of 10 or greater within the
affected area.
You gain a special sense called tracksense. This sense allows you to follow the trail (if
Beast
there is one) of a specific creature whose scent you have smelled in the last 24 hours.
You gain a special sense called truthsense out to a range of 60 ft. This sense allows you to
Celestial
instantly know if a creature within range speaks a lie.
You gain a special sense called formsense out to a range of 60 ft. This sense allows you to
Construct instantly recognize if a creature is in a shapeshifted form or otherwise altering their true
appearance by magical means.
You gain a special sense called wealthsense out to a range of 60 ft. This sense allows you
Dragon
to instantly determine the monetary value of any object you can see.
You gain a special sense called weathersense out to a range of 1 mile. This sense allows
you to determine if a shift in the environment will occur in the next 24 hours in your
Elemental
affected area. These shifts include storms, earthquakes, mudslides, blizzards, floods, or
any other natural weather event.
You gain a special sense called ensorcellsense. This sense allows you to instantly learn if
Fey a creature or object you can see is currently under the effects of a spell. If they are under
the effects of a spell, you learn which one.
You gain a special sense called heartsense. This sense allows you to instantly learn the
Fiend
alignment of any creature you can see.
You gain a special sense called gargantusense out to a range of 300 ft. This sense allows
Giant you to detect the presence of any creatures of Large size or greater within the affected
area.
You gain a special sense called sociosense. While observing or interacting with a
group of creatures, this sense allows you to understand which creature or creatures
Humanoid
are authority figures. This sense also allows you to estimate the population of any
settlement you can see.
You gain a special sense called powersense. This sense allows you to instantly learn the
power level of any creature you can see. You learn if the creature is weaker than you (of
a CR rating more than 2 below your level), if the creature is an even match for you (of a
Monstrosity
CR rating within 2 points of your level), if the creature is more powerful than you (of a
CR rating more than 2 points above your level), or if the creature is deadly (of a CR rating
more than 10 points above your level).
You gain a special sense called foodsense out to a range of 60 ft. This sense allows you
Ooze to detect the presence of substances or creatures digestible by you within the affected
area.
You gain a special sense called lightsense. This sense allows you to inherently know the
Plant distance and direction to the closest source of natural light. You also instinctively know
exactly how long it will be until the sun sets or rises.
You gain a special sense called lifesense out to a range of 60 ft. This sense allows you to
Undead
detect the presence of living creatures within the affected area.
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