Professional Documents
Culture Documents
DISCLAIMER
‘Star Wars’ is a copyrighted/trademarked property.
This is just a fan site.
VICTORY
The Rebels win if they destroy all the AT-AT Walkers.
The Empire wins if they destroy the Ion Cannon & the Shield Generators.
THE MAP
Use an 8x8 chessboard.
THE MEN
Use chits or miniatures to represent units.
SETUP
Each player places one unit on each square of his back two rows.
Units may not stack.
THE CARDS
Players share a common deck.
TURN SEQUENCE
Players take turns.
Each turn has 3 phases:
1. Orders Phase
2. Move Phase
2
3. Battle Phase
ORDERS PHASE
Draw 3 cards.
If the deck runs out, shuffle the discard and draw from it.
Maximum hand size = 5 cards.
Discard excess cards.
MOVE PHASE
Play (discard) a Move card to move one of your units.
Units cannot move through other units except for Snowspeeders.
The move card has a number. This is the number of spaces the unit moves.
The Unit tables list what type of Move cards each unit can use. Moves are diagonal or
orthogonal.
Instead of moving just one unit in any direction, you have the option of moving one
or more units forward the indicated number of spaces using a single move card.
Units with a Move range of 5 or better can use the Skim card.
BATTLE PHASE
Play (discard) an Attack card to have a unit attack.
The attack card has a number. This is the range of the attack.
Attacks are diagonal or orthogonal.
The enemy unit that is the target of the attack is automatically killed and removed
from the map. (except for AT-AT Walkers and Scouts) It takes 4 hits to destroy an AT-
AT Walker. It takes 2 hits to destroy a Scout.
Units cannot attack through other units.
Only Luke can use the Light Saber card.
Only Snow Speeders can use the Tow Cable card.
The Tow Cable Card can be used to automatically destroy an AT-AT Walker or Scout.
The Light Saber Card can be used to automatically destroy any target unit.
LUKE
The Rebel player may discard any Move card from his hand to negate an attack made
against Luke on Foot. If Luke is "Hit" and the attack is not negated, Luke
decides its time to retreat and hit the high road for Dagobah.
CARD LIST
Card Name: # Range Type
Move 5 1 M
Move 5 2 M
Move 5 3 M
Move 4 4 M
Move 3 5 M
Move 2 6 M
Skim 2 K M
Blaster 5 1 A
Blaster 5 2 A
Blaster 5 3 A
Blaster 5 4 A
Tow Cable 3 1 A
Light Saber 1 1 A