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Assignment 1
Assignment 1
[4] <§1.6> Consider three different processors P1, P2, and P3 executing the same
instruction set. P1 has a 3 GHz clock rate and a CPI of 1.5. P2 has a 2.5 GHz clock
rate and a CPI of 1.0. P3 has a 4.0 GHz clock rate and has a CPI of 2.2.
b. If the processors each execute a program in 10 seconds, find the number of
cycles and the number of instructions.
c. We are trying to reduce the execution time by 30%, but this leads to an increase
of 20% in the CPI. What clock rate should we have to get this time reduction?
Step-by-step solution
Step 1/7
Consider three different processors P1, P2 and P3 which are executing on the same
instruction set with the following clock rates and CPI’s:
Step 2/7
a.
As the performance is inversely proportional to the time, the processor with less time
performs better. Thus, among the 3 processors, the least time is taken by the
processor resulting in highest performance.
Step 3/7
b.
The number of cycles and number of instructions for each processor is calculated by
using the following formulae:
For processor P1:
Step 4/7
Thus, the number of cycles for processor is .
Step 5/7
c.
So, .
Calculate the clock rate to get the time reduction by using the following formula:
Calculate number of cycles and number 0f instructions of each processor by using
the following formulae:
Step 7/7
For processor P3:
Thus, the number of cycles for processor is .
Problem 1.7
a. Find the average CPI for each program given that the processor has a clock cycle
time of 1 ns.
b. Assume the compiled programs run on two different processors. If the execution
times on the two processors are the same, how much faster is the clock of the
processor running compiler A’s code versus the clock of the processor running
compiler B’s code?
c. A new compiler is developed that uses only 6.0E8 instructions and has an
average CPI of 1.1. What is the speedup of using this new compiler versus using
compiler A or B on the original processor?
Step-by-step solution
Step 1/5
Consider the two compilers A and B. The values of some factors such as Execution
time and Instruction count for the two compilers are as follows:
Step 2/5
To calculate the CPI for each compiler, need to use the following formula:
For compiler A:
For compiler B:
Step 3/5
Consider that the execution time on the two different processors is same.
If the execution times on the two processors are same, then we have,
Thus, the clock of the processor running compiler A code is 1.36 times faster
than the clock of the processor running complier B’s code.
Step 4/5
Consider a new compiler.
=
Step 5/5
Thus, speed up of using new compiler with compiler A is .
For compiler B:
Problem 1.6
[20] <§1.6> Consider two different implementations of the same instruction set
architecture. The instructions can be divided into four classes according to their CPI
(classes A, B, C, and D). P1 with a clock rate of 2.5 GHz and CPIs of 1, 2, 3, and 3,
and P2 with a clock rate of 3 GHz and CPIs of 2, 2, 2, and 2. Given a program with a
dynamic instruction count of 1.0E6 instructions divided into classes as follows: 10%
class A, 20% class B, 50% class C, and 20% class D, which is faster: P1 or P2?
Step 2/7
Calculate the CPU time for processor P1:
Therefore, the CPU time of processor P1=1.04 milliseconds … (1)
Step 3/7
Calculate the CPU time for processor P2:
Therefore, the CPU time of processor P2=0.67 milliseconds … (2)
The performance is inversely proportional to CPU Time. The Processor taking least
CPU time performs better.
From equations (1) and (2), it is observed that processor P2 is faster than
processor P1.
Step 4/7
a)
Step 5/7
Calculate the Global CPI for Processor P2:
Step 6/7
b)
Step 7/7
Calculate the number of clock cycles for Processor P2:
[5] <§1.2> The eight great ideas in computer architecture are similar to ideas from
other fields. Match the eight ideas from computer architecture, “Design for Moore’s
Law,” “Use Abstraction to Simplify Design,” “Make the Common Case Fast,”
“Performance via Parallelism,” “Performance via Pipelining,” “Performance via
Prediction,” “Hierarchy of Memories,” and “Dependability via Redundancy” to the
following ideas from other fields:
f. Increasing the gate area on a CMOS transistor to decrease its switching time
h. Building self-driving cars whose control systems partially rely on existing sensor
systems already installed into the base vehicle, such as lane departure systems and
smart cruise control systems
Step-by-step solution
Step 1/1
There are 8 great ideas in computer architecture that are similar to the ideas of other
fields. These ideas are matches with the ideas of other fields as follows:
a. Assembly lines in automobile manufacturing use the idea of pipelining. When the
first activity of the task is executed, then it executes second activity and so on.
b. Suspension bridge cables resemble the Performance via Parallelism idea because
each cable holds part of the total weight of the bridge. So, it is similar to multiple
processes performing work at same time.
f. The idea to increase the gate area on a CMOS transistor is to decrease its
switching time. This increase in the Gate area is redundant to increase the switching
time. This allows the CMOS to be more dependable.
g. Moore’s Law predict the increase in technology and performance over time. The
idea of adding electromagnetic aircraft catapults is possible because of the
technological advancement. These technological advancements in design resembles
Moore’s Law for Design.
h. Abstraction means to hide the internal working and use already built systems.
Building self-driving cars on which the control system partially relies on existing
sensor systems such as a lane departure system and smart cruise control system is
an example of abstraction.
Another pitfall cited in Section 1.10 is expecting to improve the overall performance
of a computer by improving only one aspect of the computer. Consider a computer
running a program that requires 250 s, with 70 s spent executing FP instructions, 85
s executed L/S instructions, and 40 s spent executing branch instructions.
[5] <§1.10> By how much is the total time reduced if the time for FP operations is
reduced by 20%?
Step-by-step solution
Step 1/1
Consider the following data:
The Computer running instructions with CPU times has given
When the CPU time is reduced by 20% the number of Floating point instructions can
be calculated as follows:
The reduced time for the FP instructions is the difference of total time taken for
reduced floating point instructions from the total time taken for floating point
instructions.
The total reduced time after reducing FP instructions is the difference of the total
time taken after reduction from the total time taken before reduction.
The percentage of total time reduced when the total reduced time for FP instructions
is calculated as follows:
Hence, the total time reduced for 20% of FP instructions is .
Step-by-step solution
Step 1/4
Consider the following data:
Let the execution time be calculated for 2, 4, 6, 8, 16, 32, 64 and 128 processors.
Step 2/4
The following table shows the calculation of execution time and total time:
2 50 54
4 25 29
8 12.5 16.5
16 6.25 10.25
32 3.125 7.125
64 1.5625 5.5625
Step 4/4
The following table shows the calculation of ratio of actual speedup to ideal speedup:
Actual
Processo Execution Total time speedup
r time Relative
= t/p+ 4(in speedup Vs
‘ p ’ = t/p (in sec) sec)
Ideal speedup
1 100 100
2 50 54
4 25 29
8 12.5 16.5
16 6.25 10.25
32 3.125 7.125
64 1.5625 5.5625