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Gambling Awareness Learning OutcomesYear

7 Learning for Life

By the end of this session I will be able to:


Explain what the word gambling means
Understand how gaming and gambling are linked
Identify risks/problems that may arise from
gambling-like features within games/apps
Know where to seek further support
What is Gambling?
Write down your own definition – check these prompt words to help
you with your answer:

Money Chance Winning Losing

Betting Arcades Bingo Casino

Gaming Machines Lottery Raffles


What is Gambling?
Definitions:

Playing games of chance for money

Taking risky action in the hope that you may win something

Placing bets knowing you may win or lose the money

In the Gambling Act 2005 gambling is defined as betting, gaming


or participating in a lottery.
Gaming or Gambling: Frequently Asked Questions
Signposting of Support

If I am worried and need to seek help and advice I


can speak to:
A parent
An adult I can trust
A teacher
Head of Year
Health Officer
Gaming or Gambling: Activity

Design a poster or leaflet for a person your age. You may want to
include:
A definition of gambling
An explanation of gambling-like features you could come across in
games or apps
The risks of, and problems with, gambling-like features in games or
apps
Some advice on what children can do to seek help, support and
advice/top tips.

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