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Minimum System

Requirements

• Windows XP/Vista/7
Operating System
• Pentium®4 2,2GHz CPU
• 512 MB R
• 128 MB RAM graphics card
• QuickTime Player 6 or later
• DVD-ROM drive
• 16-bit sound card

• Mac OS X v10.5
• Power PC G4 @ 867 MHz CPU
• 512 MB RAM
• 128 MB RAM Graphics Card
• DVD-ROM drive
• 16-bit sound card

Virginia Evans – Jenny Dooley


Table of Contents

1. What is an Interactive Whiteboard? .......................................................... p. 3


2. What equipment do I need to use the IWB software? ............................ p. 3
3. Internet Disclaimer .................................................................................... p. 3
4. Running the application ........................................................................... p. 4
On an IBM compatible PC .......................................................................... p. 4
On a Mac OS X .......................................................................................... p. 5
5. Navigation ................................................................................................. p. 6
Word List ................................................................................................... p. 9
Select functions ..................................................................................... p. 10
6. Task types and how to complete them .................................................... p. 21
Clicking ...................................................................................................... p. 21
Clicking and dragging ................................................................................ p. 25
Typing ........................................................................................................ p. 26
7. The toolbar ............................................................................................... p. 28
8. The toolbar at a glance ............................................................................ p. 28
9. Using the tools .......................................................................................... p. 29
PC Mode .................................................................................................... p. 29
Pencil ......................................................................................................... p. 29
Highlighter ................................................................................................. p. 29
Create Text Box .......................................................................................... p. 29
Select Pencil / Highlighter Thickness ........................................................... p. 30
Select Pencil / Highlighter colour ................................................................ p. 30
Zoom ......................................................................................................... p. 32
Eraser and Eraser Thickness ........................................................................ p. 33
Hide Part of the Screen .............................................................................. p. 33
Isolate Part of the Screen ........................................................................... p. 34
Page Controls ............................................................................................. p. 34
Print ........................................................................................................... p. 34
Clear Notes ................................................................................................ p. 34
Undo / Redo ............................................................................................... p. 34
Save and Load Notes .................................................................................. p. 34
Saving Notes .......................................................................................... p. 35
Loading Notes ....................................................................................... p. 35
Browser ...................................................................................................... p. 36
10. Using Note Exporter on an IBM compatible PC ......................................... p. 37
Exporting notes .......................................................................................... p. 38
Importing notes........................................................................................... p. 39
11. Using Note Exporter on a Mac OS X ......................................................... p. 41
Exporting notes .......................................................................................... p. 42
Importing notes........................................................................................... p. 43
12. Troubleshooting & Contact support ......................................................... p. 45

© Express Publishing
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Welcome to Blaze 1 Interactive Whiteboard (IWB) software. This application
is designed to follow the Blaze 1 course and enhance your own and your
learners’ experience in the language classroom.

What is an Interactive Whiteboard?


An Interactive Whiteboard is a type of touch-sensitive board which has the power to transform
any classroom into a dynamic learning environment.
It allows teachers and students to participate interactively in activities projected onto the board
from a data projector which is connected to a computer.
Interactive whiteboards are very popular in schools and are considered a more lively and
interesting approach than conventional teaching. They provide ways to show students anything
which can be presented on a computer (educational software, videos, websites, etc). Research has
shown that teaching through interactive whiteboard software has numerous advantages:
• It can accommodate different learning styles
• It is suitable for both small and larger groups of students
• It helps increase students’ attention span
• It facilitates the assimilation of new information
• It dramatically increases real teaching time
• It reduces the time teachers need for preparation
• It eliminates the need for additional equipment (DVD player, CD player, etc)
All in all, it is a powerful teaching tool that will transform your lesson and your classroom!

What equipment do I need to use the IWB software?


• A computer (IBM compatible or Mac OS X)
• A projector
• An interactive whiteboard or a device that turns a plain whiteboard into an interactive whiteboard
• Speakers

Internet Disclaimer
This application contains an internal web browser. This allows users to access the Internet without
needing to close or minimise the application first. This can be especially useful when users wish to
collect information for a writing task, for instance. However, Express Publishing takes no
responsibility for the content accessed by users using this internal browser. It is entirely the
responsibility of the user to make their own decisions concerning the accuracy, currency, reliability
and correctness of information accessed within the browser.

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Running the application

On an IBM compatible PC
The application should run automatically when you insert the disk into your drive. If it does not,
please follow these steps:
1. Go to START>MY COMPUTER.
2. Locate the icon of your CD/DVD drive. With the Blaze 1 ieBook disk inside your drive, right
click the icon of your drive and choose EXPLORE. (see Fig 1)
3. In the new window that appears, double-click on Blaze1.exe. (see Fig 2)

Fig 1

Fig 2

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On a Mac OS X
When you insert the disk into the slot, an icon will appear on your desktop with the name Blaze1
(see Fig 3).

Fig 3

If you click it, the contents of the disk will appear in a browser window with the following icons
and file names (see Fig 4).

Fig 4

Click the file shown in Fig. 5 to run the application.

Fig 5

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Navigation
By clicking this button you
can EXIT the application,
at any time.

Once the application has run in your


system, the first screen you see is the
MAIN MENU (see Fig 6). By clicking any
of the titles or their numbers, you can
enter the corresponding section of the
course.
All sections that appear in the MAIN
MENU lead to SUBMENUS. For example,
if you wish to enter Module 1, click 1 or
Hello! (see Fig 6).

Fig 6

Once in the MODULE MENU (see Fig 7)


you can enter the desired lesson of Module
1 by clicking the cover page, 1.1, 1.2, 1.3,
1.4, 1.5 or 1.6.

If you click this button,


you can go back to the
MAIN MENU at any time.

Fig 7

In the LESSON MENU the active tasks


you can enter are indicated by orange
circles (see Fig 8). Click a task to enter.
This allows you the flexibility to skip
certain tasks or pick up from where you
left off in the previous lesson.

This button will take you to


the previous menu; in this
case, the MODULE 1 MENU.

Fig 8

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Fig 9 Fig 10

These two buttons will take you These two buttons will take you to
to the PREVIOUS and NEXT tasks, the PREVIOUS and NEXT PART of the
respectively. task, respectively.

While navigating, you will notice a few more buttons that are designed to help you do the tasks.
For instance:

Fig 11 Fig 12

Clicking this button will give you the Clicking this button
answer to the task (see Fig 12). When the will allow you to restart
answer is a suggested one, this is the task or stop any audios
indicated by a different button . playing as many times as
you wish.

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Fig 13 Fig 14
Clicking this button will show a
Once you have gone through the
Clicking this button will screen with the GRAMMAR
Grammar Reference, click this button
activate the ILLUSTRATED REFERENCE related to the particular
to return to the EXERCISE SCREEN.
PRESENTATION of grammar unit and exercise (see Fig 14).
for the particular exercise
(see Fig 15). Click this arrow to
GO TO THE NEXT
or PREVIOUS
Click the HEADPHONES SCREEN.
to listen to grammar
examples.

Once you have


Click this button to remove
gone through
or add the subtitles. This
the ILLUSTRATED
way you can show or
PRESENTATION of
elicit the phenomenon.
grammar, click this
button to return
to the EXERCISE
Fig 15 SCREEN.

There are sample visual presentations of new words/phrases. These vocabulary exercises have an
button which allows you to practise learning the phrases/words in the exercise by making the
words on the screen disappear and appear (see Fig 16 & 17).

Fig 16 Fig 17
Click this button to HIDE the words/phrases Clicking on the headphones will also
(see Fig 17). Click again to show them (see Fig 16). make the words/phrases appear.

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Word List

Fig 18 Fig 19

Clicking this button will present the Clicking the


WORD LIST for the unit (see Fig 19). Click this button to return
HEADPHONES will to the EXERCISE SCREEN.
allow students to
hear the word.
Scroll up or down using
the SCROLL BUTTON.

Fig 20 Fig 21

Clicking the Clicking the Clicking this


Clicking the POS/DEFINITIONS NUMBER button makes
WORDS button makes the part of button will the part of
button speech and the definition hide or show speech and
shows/hides of the words appear or the English the definition
all the disappear. A picture word of the word
English description of the word individually. appear or
words. is also provided where disappear
necessary. individually.

Note: The words in the WORD LIST do not appear in alphabetical order but in the order they are
found in the text.
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Select functions

By clicking the button, you have the opportunity to exploit the WORD LIST in multiple
ways to suit your class’ needs. For example, by clicking the button followed by the
button (see Fig 22), only the key words (in blue) will appear (see Fig 23).

Fig 22 Fig 23

By clicking the button, followed by the button, all the words in the WORD LIST
will be unselected and will appear on the left of each word. Clicking on specific words, a
will appear next to the word and the teacher can easily create a new list of only the words he/she
wishes the students to study, according to his/her class’ needs. When you have finished with your
selection, click to present the word list you have selected to exploit in class. In the same
way, the button will provide you with a list of all the words of the exercise and will
appear on the left of each word. Clicking the next to each word will remove the word
accordingly. Again, when you have finished with your selection, click to present the word
list you have selected to exploit in class. Remember that these buttons are only visible when in
mode.

Note: Even after you exit the application the vocabulary words you had selected will still be in
place for your next lesson.

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Fig 24 Fig 25

Click here to go to an extra


activity (see Fig 25).

In some exercises, there is also an


button (see Fig 26). Clicking this button gives
you a chance to further activate what was
previously presented.

Fig 26

In most reading exercises there is a TEXT-TO-SPEECH PLAYER (see Fig 27 & 28). As each line is
read, it is highlighted in blue to make it easier for students to follow the text (see Fig 27).

Click and drag the SEEK BAR


indicator to LOCATE A SPECIFIC
POINT in the recording.

PLAY PAUSE STOP

Fig 27 Fig 28

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Games are also included within the modules. They can be seen on the SUBMENU of each
individual module, indicated by the logo (see Fig 29). The same logo appears next to the
exercise that contains the game (see Fig 30).

Fig 29 Fig 30

A further extension game A further extension game can


can be found in this unit. be found in this exercise.

The Game should be played after completion of the exercise and its content is related to the
specific exercise and often those preceding it (see Fig 31 & 32).

Fig 31 Fig 32

Click this button to PLAY a further Click this


Click this button button to return to
extension GAME (see Fig 32). to reset the game. the EXERCISE
PAGE (see Fig 31).

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GAMES with crosswords have a KEYBOARD where you can type your answer as you would with
your PC’s keyboard (see Fig 33). To activate the keyboard, click on a flashing number and type in
your answer (see Fig 34). There are two ways of using the KEYBOARD function. One way is to
click on each letter by using your mouse. The second way is by using your PC’s keyboard to type
in the answer.

If the answer is correct you can then solve the next word. If the answer is wrong a red cross is shown
where the error begins and the correct letter is given as a clue, then you can have another try.

Fig 33 Fig 34

Click
DELETE or When you finish
BACKSPACE on typing your answer
your PC’s click CHECK or ENTER
keyboard to on your PC’s keyboard.
delete an entry.

HANGMAN GAMES also have a keyboard


which you can use by clicking on the letters.
The PC’s keyboard can also be used to type in
the answer.

A red cross will appear when you


have exhausted your attempts and
the correct answer is given.

Fig 35

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The exercises in the CLIL & CULTURE CORNER,
FUN TIME, SELF-CHECK, LANGUAGE REVIEW,
PRESENTATION SKILLS, BLAZE GRAMMAR KEY,
WORKBOOK and COMPANION sections are
organised in a similar way. For instance, if you
click to enter the CLIL & CULTURE CORNER
section from the MAIN MENU , first you will
see the CLIL & CULTURE CORNER SECTION
MENU (see Fig 36). Clicking any of the depicted
pages will take you to that section.
Fig 36

The purpose of the FUN TIME which can be


accessed from the MAIN MENU is to
provide a variety of fun activities for students
to do upon completion of each module
(see Fig 37).

Fig 37

In the SELF-CHECK, click the section from the main menu and then select the module you wish
to assess your students on (see Fig 38). Here you will find the NOW I CAN.. Go through each
statement and using the ticking system of 1-3 ticks (refer to the key at the bottom which provides
the skills level of each tick), click on the number of ticks you believe applies to them (see Fig 39).

Fig 38 Fig 39

The LANGUAGE REVIEW section, provides


extra vocabulary activities based on the
students’ book modules (see Fig 40).

Fig 40
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The purpose of the PRESENTATION SKILLS
section is to provide practice in preparing and
giving presentations. It includes brainstorming,
Study Skills and Plan & Useful Language along
with model presentations (see Fig 41). Here you
will also find MODELS AND FURTHER PRACTICE
IN PRESENTATION SKILLS.

Fig 41

In the MAIN MENU, you also have access to


BLAZE GRAMMAR KEY (see Fig 6). When you
enter the BLAZE GRAMMAR KEY section, you
will see EXPLORING GRAMMAR, REVISION
and PROGRESS CHECK (see Fig 42).

Fig 42

The WORKBOOK section functions in a similar


manner (see Fig 43). Here you will find
VOCABULARY PRACTICE, GRAMMAR PRACTICE,
SKILLS PRACTICE and GRAMMAR BANK.

Fig 43

The COMPANION section includes all the


activities that are present in the students’
companion (see Fig 44).

Fig 44

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When you enter the VIDEOS section in the MAIN MENU , you will be taken to the VIDEOS
MENU (see Fig 45). Click on a module number to go to the submenu where you will have access
to all the videos and exercises that are also present in the main modules and accessible through
them (see Fig 46). The documentaries logos can also be seen in the MODULES section and
appear next to the exercise that contains them.

Fig 45 Fig 46
Click on
this button to enter
a video which is
also present in the Click on these
individual modules. Click on buttons to go to the THINK
these buttons to enter exercises which help develop
the exercises related to cognitive skills and are based
the videos (see Fig 47). on the video (see Fig 48).

Fig 47 Fig 48

This button will take you back


to the submenu.

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The QUIZZES section is organised in a similar way. If you enter the QUIZZES section in the MAIN
MENU , first you will see the QUIZZES MENU (see Fig 49). Clicking any of the module numbers
will take you to the corresponding game (see Fig 50). Click on the screen to start the game and
follow the instructions (see Fig 51 & 52).

Fig 49 Fig 50

Fig 51 Fig 52

Questions are multiple choice, where you


select your chosen answer by clicking on it.

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On entering the GAMES section in the MAIN MENU , you will first see the GAMES MENU
(see Fig 53). Click on a Board Game number to play the game for the respective module (see Fig 54).

Fig 53 Fig 54

Click on the SPIN button to start the game.

If you do not know the answer and do not wish to attempt one then click on this icon to
reveal the answer. The team’s turn, however, will not count in this case (see Fig 55).

Select your chosen answer by clicking on it and


click on SPIN again for the next team’s turn.

Fig 55

On entering the GAMES section you will also see


VOCABULARY REVISION games 1 and 2 which are
based on modules 1-4 and 5-8 respectively. The
students are guided through the game by the
teacher, who uses his/her discretion as to whether
the team has satisfactorily answered the question by
clicking on or (see Fig 56).

Fig 56
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Apart from the WORD LIST that you will find in
the units, there is a GLOBAL WORD LIST that
you will find in the MAIN MENU (see Fig 6). The
WORD LIST has two tabs, STUDENT’S BOOK
and IRREGULAR VERBS. There are FOUR ways to
view the words in the STUDENT’S and
WORKBOOK tabs: by ALL, by MODULE, by
LETTER and by SEARCH (see Fig 57).

The by ALL button provides you with the


alphabetical listing of all the words.
Fig 57

By clicking on a word, the audio is heard. The definition


is also given, along with the part of speech and example.
A picture description of the word is also provided where
necessary.

Words to learn
In the WORD LIST tab (in either by All, by Module, by Letter or by Search), you can select any
word you wish to pay more attention to. By clicking the icon that appears on the left of each
word (see Fig 58), these words will be saved in the Words to learn tab giving you the ability to
create your own list of words and being able to recall the list at any time (see Fig 59). You may
unselect any words you no longer wish to keep in the Words to learn tab at any time.

Fig 58 Fig 59

The by MODULE button


provides you with the Words in CLIL & Culture Corner

alphabetical listing of all


the words in each module
or section (see Fig 60).

Fig 60 Words in Modules 1-8

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The by SEARCH button allows you to search for a particular word/phrase. Simply type in the letters
your word/phrase begins with and a list of words/phrases with those letters will appear on your
screen (see Fig 61). The more letters you type in for your word/phrase, the shorter the list will become
(see Fig 62).

Fig 61 Fig 62

Included in the global WORD LIST is a list of IRREGULAR VERBS which you can click on to access
and then use to revise irregular verbs (see Fig 63).

Click on these Click to go back


headphones to to the main menu.
hear the words
individually.
Click on these
headphones to
hear the words
Click on this icon to said in sequence.
make the word disappear
or appear individually.

Fig 63

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Task types and how to complete them
The Blaze 1 IWB is designed as a teaching aid to be used in conjunction with the coursebook and
for this reason the content is identical. However, in order to do the exercises, you will have to carry
out three basic computer actions – clicking, clicking and dragging and typing.
Here is an overview of the types of tasks in this software and how to do them:

Clicking
In all tasks with fixed answers, such as multiple choice, gap-filling, ticking, circling, matching etc,
apart from the ability of the user to select the correct answer manually by clicking the correct
choice itself, there is the additional option of a button which is present on the left or the right of
the question . This is called the SHOW KEY button and it reveals the correct answer
automatically on clicking (see Fig 64 & 65).

Fig 64 Fig 65

When a SHOW KEY button is in the form of a , this is to indicate that the corresponding answer
is a suggested one only and its purpose is to provide students with a model answer to help them
produce one themselves. Answers can be revealed globally or individually. Clicking the SHOW KEY
button in the rubric will reveal all the answers related to the task. Alternatively, click the individual
buttons within the exercise to reveal the answers individually. All the answers that the SHOW KEY
buttons reveal can disappear by clicking the button once more.

Clicking is also used in PRONUNCIATION


tasks. Click the HEADPHONES next to each
item to listen to the audio. In some exercises,
clicking the correct box will reveal a tick
(see Fig 66).

Fig 66
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In the main modules, in tasks with , the words will be highlighted in the text if you
click on the button (see Fig 67 & 68).

Fig 67 Fig 68

In Check these words, the audio, definition, example and picture of the word will be revealed if
you click on any highlighted word in the text. The respective word will also be highlighted in the
text in a different colour (see Fig 69).

Fig 69

Note: In all reading tasks there is a button. Click this button to see all the underlinings in the
text justifying all the answers.

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In many reading tasks or exercises based on the reading text, the texts will be revealed if you click the
SHOW TEXT button (see Fig 70). A button may appear on answering a question which will
show the underlining in the text justifying the answer (see Fig 71).

Fig 70 Fig 71
Click on this button to make the text appear Click to hide the text again (see Fig 70).
(see Fig 71).

In tasks where you are asked to guess what the correct answer is, simply click on your choice
(see Fig 72). At this stage, the answers are not provided. When you move to the next screen, the
selection from the previous screen carries over. Once you have listened to the text, click
to show which statements were guessed correctly and which were not (see Fig 73).

Fig 72 Fig 73

Note: Some exercises give gou further information or details. These are in the form of a or a
button.

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In some reading tasks there is a button (see Fig 74). Click this button to see an activity based
on the text (see Fig 75).

Fig 74 Fig 75

In multiple choice tasks, clicking directly on the


correct answer may change its colour (see Fig 76),
underline it or circle it. In all tasks, if the option
which is clicked is wrong, then the correct answer
will automatically appear.

Fig 76

Clicking is also used in tasks with a TIMER. Click


START and the countdown will begin (see Fig 77).

Fig 77

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Clicking and dragging
To match any item (word, phrase, picture etc) to another, you simply click the item and drag it to
your chosen place (see Fig 78). If the answer is wrong, it will bounce back to its original position.
With the exception of listening exercises, these actions are accompanied by sound effects. In ‘sliding’
exercises, click on an item and slide it to its correct position (see Fig 79)

Note: Tap Function: In all clicking and dragging exercises, you can click on the word/phrase/letter or
picture and then simply click on the gap of your chosen place and it automatically appears on your
chosen place.

Fig 78 Fig 79

In some reading exercises and in all listening exercises, there is a simple AUDIO PLAYER
(see Fig 80 & 82). All its buttons are activated by clicking or clicking and dragging (see Fig 82).

Fig 80 Fig 81
Solve an exercise by clicking and Click and drag the
clicking and dragging while listening SEEK BAR INDICATOR Click and drag this indicator
or typing in the correct answer. to locate a specific to the left or right to adjust
point in the recording. the VOLUME of the recording.

You will also notice an AUDIOSCRIPTS


button in listening tasks. This will reveal the
audioscript of an audio recording (see Fig 81).
Click again to hide the audioscript. Use this
function to help students check their answers Fig 82
after completing the exercise.

PLAY PAUSE

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Typing
You will come across vocabulary and grammar exercises where you are able to type in your answer
manually. To type in your answer, click in your chosen field using your mouse and type in your
answer using your PC’s keyboard, adding punctuation where necessary. The button will
remain grey until you have reached the last unsolved field (see Fig 83). The button will activate
when you start to type in your last answer (see Fig 84).

Fig 83 Fig 84

When you have finished typing in your answers, click the button. This will reveal which
answers you have answered correctly, indicated with a green tick and which ones you have
not, indicated with a red cross . You can edit your answers at any time (see Fig 85).
Note: If any of your answers have been made to appear with the SHOW KEY button then the
CHECK button will not be activated.

Use lower case –


capitals should only be
used where necessary. After clicking the
check button you will
be able to see which
answers you got wrong.

Fig 85

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Exercises with crosswords have a KEYBOARD where you can type your answer as you would with
your PC’s keyboard (see Fig 86). To activate the keyboard, click on a flashing number and type in
your answer (see Fig 87). There are two ways of using the KEYBOARD function. One way is to click
on each letter by using your mouse or electronic pen. The second way is by using your PC’s keyboard
to type in the answer.

Fig 86 Fig 87

Click DELETE or
BACKSPACE on your PC’s When you finish typing your
keyboard to delete an entry. answer click CHECK or ENTER on
your PC’s keyboard.

If the answer is correct you can then solve the next word (see Fig 88). If the answer is wrong a red
cross is shown where the error is (see Fig 89) and the correct letter is given as a clue. Then you
can have another try or go on to a different clue.

Fig 88 Fig 89

Alternatively you can click on the SHOW KEY


buttons for the answers.

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The toolbar

At the bottom of every screen, you will find the Toolbar (see Fig 92).

Fig 90 Fig 91

If for any reason you wish to hide the toolbar during your lesson, you can do so by
clicking this arrow on the left-hand side (see Fig 90). To make it reappear, you can click the
remaining arrow at the bottom on the right (see Fig 91).

The toolbar at a glance


These green triangles indicate that there are
further options available for this tool.

Fig 92 Select pencil / Isolate part


highlighter Save notes
of the
colour screen
Create Zoom Browser
Pencil text box Print
Undo

Eraser and Redo


Highlighter eraser
Notes page
thickness
PC mode Select pencil / controls
highlighter Hide part of Load notes
thickness the screen Clear notes

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Using the tools
PC MODE: After you have used one of
the tools, click this to regain your
normal mouse or electronic pen
function. This way you can once
again click and click and drag.

PENCIL: Click to turn your mouse or


electronic pen into a pencil. Now you
can make your own notes on every
Fig 93
screen provided in this software – a
very useful tool if you want to write
students’ own answers during
prediction warm-up or error correction
(see Fig 93). Make sure you select a
colour and thickness for your pencil
before writing anything (see SELECT
PENCIL / HIGHLIGHTER THICKNESS and
COLOUR).

HIGHLIGHTER: Click and drag on


every word, phrase or sentence you
wish to highlight in a text (see Fig 94).
Again, you have the option of
selecting the colour and thickness of
your highlighter first. Fig 94

CREATE TEXT BOX: If you don’t want to use the electronic pen of your interactive
whiteboard, this is a useful alternative for making notes. Click and drag to create a text
box and type in your notes using the PC’s keyboard (see Fig 95).

Drag the grey


This is a sample text box: bar to MOVE
the text box.

Click and drag the


arrows to RESIZE
This is the TEXT the text box.
BOX FORMATTING
PANEL.
Fig 95
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Once you have created a textbox, a formatting panel appears so you can customise your
text (see Fig 96).

This indicator shows This indicator shows that Increase font


that these colours are these colours are applicable size by 1 pt Click to underline
applicable to the text. to the background. with each click. your text.

Click a colour for Click to make


Click a colour for your text.
your background. your text bold.

Fig 96
Click to make your background Decrease font Click to Click to
transparent so you can see your notes size by 1 pt italicise bullet
superimposed on the screen. with each click. your text. your
text.

SELECT PENCIL/HIGHLIGHTER THICKNESS: Once


you have clicked this tool, another options panel
appears (see Fig 97). Click on any of the brush
strokes to select the thickness of your pencil or Fig 97
highlighter.

SELECT PENCIL/HIGHLIGHTER COLOUR: Click to reveal the colour options panel and select
a colour for your pencil / highlighter (see Fig 98). This is a very useful tool if you like to use
colour-coding while teaching.

Fig 98

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In many tasks you may wish to write in your own or students’ answers. Here are some ways to
do this using the aforementioned tools.

In this task you need to mark the


sentences T (true) or F (false).

Fig 99

Choose the highlighter, select the


colour and the thickness and drag
the mouse or electronic pen over
your choice.

Fig 100

Alternatively, you can choose


the pencil, select the colour
and the thickness and drag the
mouse or electronic pen to
circle your choice.

Fig 101

In this task you need to


answer the questions.

Fig 102

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Choose the pencil, select the
colour and the thickness and,
using the mouse or electronic pen,
‘write’ your answer.

Fig 103

With the mouse, choose the


“T”, to create an individual text
box next to each word, select the
colour and type in your answer.

Fig 104

Alternatively, you can choose


the “T”, to give all of the
answers. Select the colour and
type in your answer.

Fig 105

ZOOM: Once you have clicked this tool, another options panel appears (see Fig 106).

Click and drag this Click this to exit


diagonally over the the zoom mode.
part of the screen you
want to zoom into.
Fig 106

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Once you have isolated the area that you want to zoom in on, let go of the mouse or remove the
electronic pen from the whiteboard (see Fig 107 & 108).

Fig 107 Fig 108


Click on the first icon to
drag over the chosen When you want to go In the bottom right corner, there are four arrows
section you want to back to normal screen pointing to the top, bottom, left and right. By
zoom in on (see Fig 108). function click on the clicking them you can navigate the screen.
second icon.

ERASER and ERASER THICKNESS: When you click


this tool, another options panel appears so you can
select the thickness of your eraser (see Fig 109). Click
the circle of your choice to select the thickness of
your eraser and your mouse/pen turns into an eraser.
Fig 109
Drag it over the area you wish to erase. If you want
to erase a text box, simply click it once and the entire
textbox will be deleted.

HIDE PART OF THE SCREEN: When you click and drag over a selected area with this tool,
you can hide areas such as individual illustrations, paragraphs, words, phrases etc
(see Fig 110). This will give you the opportunity to explore tasks and texts further.

Fig 110

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ISOLATE PART OF THE SCREEN: When you
click and drag over an area of the screen
with this tool, the section you have
selected will be visible and therefore
focus students’ attention directly on it.
The rest of the screen fills up with the
colour of your choice (see Fig 111).

Fig 111

PAGE CONTROLS: Clicking this tool will Click to


go to Click to
reveal another options panel so you Current make a Click
the next to add
can organise your notes in different page page page
opaque a page
layers (see Fig 112). Each layer works
as a blank page you can write your
notes on. This page can be either
transparent and visible over the task
screen, or opaque and function like a
conventional whiteboard. The
difference is that now you can prepare Click to Total Click to
your notes before your lesson, or save go to the Click to
number make a
previous delete a
them after the lesson so as to use of pages page
page page
them again in the future, with the transparent

same class or a different class of the Fig 112


same level.

PRINT: Click this to print the screen you are working on, as it is – with notes. Please note
that the preferred printing mode for this feature is landscape.

CLEAR NOTES: Click this to erase all your notes on a particular screen.

UNDO / REDO: Click to undo or redo your last action.

SAVE and LOAD NOTES: These two tools are especially useful if you want to use the
same notes with another class on a different day. Please note that the Blaze 1 IWB
notes and annotations can be accessed only through this software; therefore, they
will be saved in a file created by the software and identified by the software alone.

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Saving notes

First you need to make notes, either using


the pencil or the text box tool, as in the
example in Fig 113.

Fig 113

Then click SAVE . A blue window appears


with the options SAVE and CANCEL. Type a name for
your notes in the field that appears above these two
options and click SAVE. It is best to name your notes
according to the unit, exercise, page number and

example, you could name a file M2_Ex1_10June. In


possibly the date you created them (see Fig 114). For

this way, you can locate them easily once you have
accumulated a long list of notes.
Fig 114

It is possible that your system will notify you that ‘Local’, i.e. this software, is trying to store a file
in your computer. Click ALLOW.
Now you have successfully saved your notes.

Loading notes

Fig 115 Fig 116

Clicking on the mouse will Click to make


return the function of the the notes
Click LOAD NOTES to load a page mouse or electronic pen. disappear again.
of notes you have saved. Another blue
window appears with the options LOAD Your saved notes will appear in the same
and CANCEL (see Fig 115). Click the file format as they were saved (see Fig 116).
name of your notes and then click LOAD.

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BROWSER: Clicking this tool will open up a panel where you will be able to type in the
web address of your choice (see Fig 117 & 118). This will then take you to the
corresponding website, providing you have Internet access. You are able to bookmark
websites which you can then access at any time (see Fig 119 & 120).

Fig 117 Fig 118


Click here to exit
BROWSER.
When you click inside the Use your keyboard to type in the
Website or Description address or click on the letters
box the keyboard appears manually. Then, click Go or Enter.
(see Fig 118).

Fig 119 Fig 120

You can bookmark the web Bookmark list,


click here to access Click to exit
address by clicking . at any time. BROWSER.

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Using Note Exporter on an IBM compatible PC
As you save notes while using the Blaze 1 IWB Software, you may wish to share them with other
teachers using this software. You may also wish to use them on a different computer for a
different class of the same level. In order to do either, you have to export your saved notes.
For this purpose, we have included the Note Exporter utility in this software. Please note that this
function is only available for systems that are using the same software and that for Note Exporter
to function correctly, you need to have saved at least one set of whiteboard notes.

Then, right-click on the icon Blaze1 IWB


To run Note Exporter go to My Computer.

on your disk drive. A drop-down menu will


appear (see Fig 121). Click EXPLORE.

Fig 121

In the new window that appears, double-click


the Note Exporter icon (see Fig 122).

Fig 122

Note Exporter will now start. The new window that


appears will offer you two options (see Fig 123).
Click EXPORT NOTES if you want to transfer
notes from this computer to another computer.
Click IMPORT NOTES if you want to transfer
notes to this computer from another computer.

Fig 123

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Exporting notes

your notes will be exported. In this example, we have named this folder Blaze1.
N.B.: Before exporting any notes, you will need to have created a folder in your computer into which

When you click EXPORT NOTES the computer


will start searching your hard disk for any
interactive whiteboard notes that may exist
on it. You will see the message in Fig 124.

Fig 124

After a few minutes, you will be prompted


to enter the application file identifier
(see Fig 125). This is the file in which the
software saves all your notes. Please type
Blaze1
in the space provided. Please note that this
file name is case-sensitive, so it is important
that you type it in correctly. Now click OK. Fig 125

A window will appear that asks you to specify


the folder in your system where you wish to
export your notes. Select the drive and the
folder from the drop-down menu and click
OK (see Fig 126).

Fig 126

Please note that, after saving your exported


notes on your computer, you may transfer
them onto a CD or DVD, a floppy disk or a
USB memory stick.
Once you have specified where you want your
notes to be saved, click OK. You will see the
message shown in Fig 127 after a few seconds.
Fig 127

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The saved notes files have now been moved to
the folder that the user specified (see Fig 128).

Fig 128

You can rename the file if you wish. However, please DO NOT CHANGE THE FIRST SEVEN
CHARACTERS (Blaze1_) OR THE EXTENSION, as this will make your notes untraceable by the
application.
You can now store the file(s) you exported on any storage media, or send them by email. When
you want to use these files on another computer, use the IMPORT NOTES function.

Importing notes
To import your exported notes onto another computer that has the same software, run Note
Exporter as described in the previous section (see Exporting notes).

When you see the window shown in Fig 129,


click IMPORT NOTES.

Fig 129

The message in Fig 130 will appear:

Fig 130

After a few minutes, you will be prompted to


enter the application file identifier (see Fig 131).
Please type
Blaze1
in the space provided. Again, please remember
that this is a set file name and that it is case-
sensitive. Now click OK.
Fig 131

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The message in Fig 132 will appear. Click OK.

Fig 132

The next window will ask you to specify the


folder in which you have saved the exported
notes (see Fig 133). Scroll down the menu and
select the folder. Then, click OK. In this
particular example, the user has saved their
exported notes on their computer in a folder
called Blaze1. However, you can import
notes from a CD, DVD, USB stick or any other
portable medium. Fig 133

When you have successfully imported the


notes, the window in Fig 134 will appear.

Fig 134

In order to view the imported notes, you may now load them using the LOAD NOTES function.

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Using Note Exporter on a Mac Os X

Note Exporter operates in a slightly different manner on a Mac Os X.

To run Note Exporter, insert the disk into your drive. The icon shown in Fig 135 will appear on your
desktop.

Fig 135

When you click it, the contents of the disk


appear in a browser window with the icons
and file names shown in Fig 136. Fig 136

Click the file to run the application.

Note Exporter will now start. The new


window that appears will offer you two
options (see Fig 137).
Click EXPORT NOTES if you want to transfer
notes from this computer to another computer.
Click IMPORT NOTES if you want to transfer
notes to this computer from another computer.
Fig 137

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Exporting notes

When you click EXPORT NOTES the computer


will start searching your hard disk for any
interactive whiteboard notes that may exist
on it. You will see the message in Fig 138.

Fig 138

After a few minutes, you will be prompted to


enter the application file identifier (see Fig 139).
This is the file in which the software saves all
your notes. Please type
Blaze1
in the space provided. Please note that this file
name is case-sensitive, so it is important that
you type it correctly. Now click OK.
Fig 139

A window will appear that asks you to specify


the folder in your system from which you
wish to export your notes (see Fig 140). Select
the drive and the folder from the drop-down
menu and click CHOOSE.

Fig 140

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Please note that, after saving your exported
notes on your computer, you may transfer
them onto a CD or DVD, a floppy disk or a
USB memory stick.
Once you have specified where you want your
notes to be saved, click OK. You will see the
message shown in Fig 141 after a few seconds.
Fig 141

The saved notes files have now been moved to the folder the user specified. You can rename the
file if you wish. However, please DO NOT CHANGE THE FIRST SEVEN CHARACTERS (Blaze1_)
OR THE EXTENSION, as this will make your notes untraceable by the application.
You can now store the file(s) you exported on any storage media, or send them by email. When
you want to use these files on another computer, use the IMPORT NOTES function.

Importing notes
To import your exported notes onto another computer that has the same software, run Note
Exporter as described in the previous section (see Exporting notes).

When you see the window shown in Fig 142,


click IMPORT NOTES.

Fig 142

The message in Fig 143 will appear:

Fig 143

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After a few minutes, you will be prompted
to enter the application file identifier
(see Fig 144). Please type
Blaze1
in the space provided. Again, please
remember that this is a set file name and
that it is case-sensitive. Then click OK.
Fig 144

The message in Fig 145 will appear. Click OK.

Fig 145

The next window will ask you to specify the


folder in which you have saved the exported
notes (see Fig 146). Scroll down the menu and
select the folder. Please note that you can
import notes from a CD, DVD, USB stick or
any other portable medium. Click CHOOSE.

Fig 146

When you have successfully imported the


notes, the window in Fig 147 will appear.

Fig 147

Again, in order to view the imported notes, you may now load them using the LOAD NOTES
function.

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Troubleshooting

Problem Solution

I insert the CD/DVD in my CD/DVD Your computer’s autorun feature is


drive but nothing happens. possibly disabled. Go to My Computer

drive. With the Blaze 1


and locate the icon of your CD/DVD

Interactive Whiteboard disk


inside your drive, right-click the icon
of your CD/DVD drive and choose

opens, double-click on Blaze1.exe.


EXPLORE. In the new window that

I’ve just written some notes and I Ensure that you are in ‘mouse’ mode,
want to go back to using the main by clicking on the ‘mouse’ icon on
application, but it seems that I cannot your toolbar .
click on anything.

Note Exporter cannot find my files. • Make sure you have typed the
application file identifier correctly.
For Blaze 1 IWB, the file identifier is
Blaze1.
• If the problem persists, avoid using
other applications while running
Note Exporter.

My pages do not print properly. Make sure your printer is set to print in
landscape mode for optimum results.

Contact support

In case you have any queries on the use of Blaze 1 IWB, please contact us at
IWBsupport@expresspublishing.co.uk.
FOR TROUBLESHOOTING ISSUES VISIT: www.expresspublishing.co.uk

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USER’S MANUAL

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