Professional Documents
Culture Documents
Requirements
• Windows XP/Vista/7
Operating System
• Pentium®4 2,2GHz CPU
• 512 MB R
• 128 MB RAM graphics card
• QuickTime Player 6 or later
• DVD-ROM drive
• 16-bit sound card
• Mac OS X v10.5
• Power PC G4 @ 867 MHz CPU
• 512 MB RAM
• 128 MB RAM Graphics Card
• DVD-ROM drive
• 16-bit sound card
© Express Publishing
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Welcome to Blaze 1 Interactive Whiteboard (IWB) software. This application
is designed to follow the Blaze 1 course and enhance your own and your
learners’ experience in the language classroom.
Internet Disclaimer
This application contains an internal web browser. This allows users to access the Internet without
needing to close or minimise the application first. This can be especially useful when users wish to
collect information for a writing task, for instance. However, Express Publishing takes no
responsibility for the content accessed by users using this internal browser. It is entirely the
responsibility of the user to make their own decisions concerning the accuracy, currency, reliability
and correctness of information accessed within the browser.
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Running the application
On an IBM compatible PC
The application should run automatically when you insert the disk into your drive. If it does not,
please follow these steps:
1. Go to START>MY COMPUTER.
2. Locate the icon of your CD/DVD drive. With the Blaze 1 ieBook disk inside your drive, right
click the icon of your drive and choose EXPLORE. (see Fig 1)
3. In the new window that appears, double-click on Blaze1.exe. (see Fig 2)
Fig 1
Fig 2
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On a Mac OS X
When you insert the disk into the slot, an icon will appear on your desktop with the name Blaze1
(see Fig 3).
Fig 3
If you click it, the contents of the disk will appear in a browser window with the following icons
and file names (see Fig 4).
Fig 4
Fig 5
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Navigation
By clicking this button you
can EXIT the application,
at any time.
Fig 6
Fig 7
Fig 8
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Fig 9 Fig 10
These two buttons will take you These two buttons will take you to
to the PREVIOUS and NEXT tasks, the PREVIOUS and NEXT PART of the
respectively. task, respectively.
While navigating, you will notice a few more buttons that are designed to help you do the tasks.
For instance:
Fig 11 Fig 12
Clicking this button will give you the Clicking this button
answer to the task (see Fig 12). When the will allow you to restart
answer is a suggested one, this is the task or stop any audios
indicated by a different button . playing as many times as
you wish.
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Fig 13 Fig 14
Clicking this button will show a
Once you have gone through the
Clicking this button will screen with the GRAMMAR
Grammar Reference, click this button
activate the ILLUSTRATED REFERENCE related to the particular
to return to the EXERCISE SCREEN.
PRESENTATION of grammar unit and exercise (see Fig 14).
for the particular exercise
(see Fig 15). Click this arrow to
GO TO THE NEXT
or PREVIOUS
Click the HEADPHONES SCREEN.
to listen to grammar
examples.
There are sample visual presentations of new words/phrases. These vocabulary exercises have an
button which allows you to practise learning the phrases/words in the exercise by making the
words on the screen disappear and appear (see Fig 16 & 17).
Fig 16 Fig 17
Click this button to HIDE the words/phrases Clicking on the headphones will also
(see Fig 17). Click again to show them (see Fig 16). make the words/phrases appear.
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Word List
Fig 18 Fig 19
Fig 20 Fig 21
Note: The words in the WORD LIST do not appear in alphabetical order but in the order they are
found in the text.
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Select functions
By clicking the button, you have the opportunity to exploit the WORD LIST in multiple
ways to suit your class’ needs. For example, by clicking the button followed by the
button (see Fig 22), only the key words (in blue) will appear (see Fig 23).
Fig 22 Fig 23
By clicking the button, followed by the button, all the words in the WORD LIST
will be unselected and will appear on the left of each word. Clicking on specific words, a
will appear next to the word and the teacher can easily create a new list of only the words he/she
wishes the students to study, according to his/her class’ needs. When you have finished with your
selection, click to present the word list you have selected to exploit in class. In the same
way, the button will provide you with a list of all the words of the exercise and will
appear on the left of each word. Clicking the next to each word will remove the word
accordingly. Again, when you have finished with your selection, click to present the word
list you have selected to exploit in class. Remember that these buttons are only visible when in
mode.
Note: Even after you exit the application the vocabulary words you had selected will still be in
place for your next lesson.
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Fig 24 Fig 25
Fig 26
In most reading exercises there is a TEXT-TO-SPEECH PLAYER (see Fig 27 & 28). As each line is
read, it is highlighted in blue to make it easier for students to follow the text (see Fig 27).
Fig 27 Fig 28
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Games are also included within the modules. They can be seen on the SUBMENU of each
individual module, indicated by the logo (see Fig 29). The same logo appears next to the
exercise that contains the game (see Fig 30).
Fig 29 Fig 30
The Game should be played after completion of the exercise and its content is related to the
specific exercise and often those preceding it (see Fig 31 & 32).
Fig 31 Fig 32
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GAMES with crosswords have a KEYBOARD where you can type your answer as you would with
your PC’s keyboard (see Fig 33). To activate the keyboard, click on a flashing number and type in
your answer (see Fig 34). There are two ways of using the KEYBOARD function. One way is to
click on each letter by using your mouse. The second way is by using your PC’s keyboard to type
in the answer.
If the answer is correct you can then solve the next word. If the answer is wrong a red cross is shown
where the error begins and the correct letter is given as a clue, then you can have another try.
Fig 33 Fig 34
Click
DELETE or When you finish
BACKSPACE on typing your answer
your PC’s click CHECK or ENTER
keyboard to on your PC’s keyboard.
delete an entry.
Fig 35
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The exercises in the CLIL & CULTURE CORNER,
FUN TIME, SELF-CHECK, LANGUAGE REVIEW,
PRESENTATION SKILLS, BLAZE GRAMMAR KEY,
WORKBOOK and COMPANION sections are
organised in a similar way. For instance, if you
click to enter the CLIL & CULTURE CORNER
section from the MAIN MENU , first you will
see the CLIL & CULTURE CORNER SECTION
MENU (see Fig 36). Clicking any of the depicted
pages will take you to that section.
Fig 36
Fig 37
In the SELF-CHECK, click the section from the main menu and then select the module you wish
to assess your students on (see Fig 38). Here you will find the NOW I CAN.. Go through each
statement and using the ticking system of 1-3 ticks (refer to the key at the bottom which provides
the skills level of each tick), click on the number of ticks you believe applies to them (see Fig 39).
Fig 38 Fig 39
Fig 40
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The purpose of the PRESENTATION SKILLS
section is to provide practice in preparing and
giving presentations. It includes brainstorming,
Study Skills and Plan & Useful Language along
with model presentations (see Fig 41). Here you
will also find MODELS AND FURTHER PRACTICE
IN PRESENTATION SKILLS.
Fig 41
Fig 42
Fig 43
Fig 44
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When you enter the VIDEOS section in the MAIN MENU , you will be taken to the VIDEOS
MENU (see Fig 45). Click on a module number to go to the submenu where you will have access
to all the videos and exercises that are also present in the main modules and accessible through
them (see Fig 46). The documentaries logos can also be seen in the MODULES section and
appear next to the exercise that contains them.
Fig 45 Fig 46
Click on
this button to enter
a video which is
also present in the Click on these
individual modules. Click on buttons to go to the THINK
these buttons to enter exercises which help develop
the exercises related to cognitive skills and are based
the videos (see Fig 47). on the video (see Fig 48).
Fig 47 Fig 48
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The QUIZZES section is organised in a similar way. If you enter the QUIZZES section in the MAIN
MENU , first you will see the QUIZZES MENU (see Fig 49). Clicking any of the module numbers
will take you to the corresponding game (see Fig 50). Click on the screen to start the game and
follow the instructions (see Fig 51 & 52).
Fig 49 Fig 50
Fig 51 Fig 52
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On entering the GAMES section in the MAIN MENU , you will first see the GAMES MENU
(see Fig 53). Click on a Board Game number to play the game for the respective module (see Fig 54).
Fig 53 Fig 54
If you do not know the answer and do not wish to attempt one then click on this icon to
reveal the answer. The team’s turn, however, will not count in this case (see Fig 55).
Fig 55
Fig 56
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Apart from the WORD LIST that you will find in
the units, there is a GLOBAL WORD LIST that
you will find in the MAIN MENU (see Fig 6). The
WORD LIST has two tabs, STUDENT’S BOOK
and IRREGULAR VERBS. There are FOUR ways to
view the words in the STUDENT’S and
WORKBOOK tabs: by ALL, by MODULE, by
LETTER and by SEARCH (see Fig 57).
Words to learn
In the WORD LIST tab (in either by All, by Module, by Letter or by Search), you can select any
word you wish to pay more attention to. By clicking the icon that appears on the left of each
word (see Fig 58), these words will be saved in the Words to learn tab giving you the ability to
create your own list of words and being able to recall the list at any time (see Fig 59). You may
unselect any words you no longer wish to keep in the Words to learn tab at any time.
Fig 58 Fig 59
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The by SEARCH button allows you to search for a particular word/phrase. Simply type in the letters
your word/phrase begins with and a list of words/phrases with those letters will appear on your
screen (see Fig 61). The more letters you type in for your word/phrase, the shorter the list will become
(see Fig 62).
Fig 61 Fig 62
Included in the global WORD LIST is a list of IRREGULAR VERBS which you can click on to access
and then use to revise irregular verbs (see Fig 63).
Fig 63
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Task types and how to complete them
The Blaze 1 IWB is designed as a teaching aid to be used in conjunction with the coursebook and
for this reason the content is identical. However, in order to do the exercises, you will have to carry
out three basic computer actions – clicking, clicking and dragging and typing.
Here is an overview of the types of tasks in this software and how to do them:
Clicking
In all tasks with fixed answers, such as multiple choice, gap-filling, ticking, circling, matching etc,
apart from the ability of the user to select the correct answer manually by clicking the correct
choice itself, there is the additional option of a button which is present on the left or the right of
the question . This is called the SHOW KEY button and it reveals the correct answer
automatically on clicking (see Fig 64 & 65).
Fig 64 Fig 65
When a SHOW KEY button is in the form of a , this is to indicate that the corresponding answer
is a suggested one only and its purpose is to provide students with a model answer to help them
produce one themselves. Answers can be revealed globally or individually. Clicking the SHOW KEY
button in the rubric will reveal all the answers related to the task. Alternatively, click the individual
buttons within the exercise to reveal the answers individually. All the answers that the SHOW KEY
buttons reveal can disappear by clicking the button once more.
Fig 66
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In the main modules, in tasks with , the words will be highlighted in the text if you
click on the button (see Fig 67 & 68).
Fig 67 Fig 68
In Check these words, the audio, definition, example and picture of the word will be revealed if
you click on any highlighted word in the text. The respective word will also be highlighted in the
text in a different colour (see Fig 69).
Fig 69
Note: In all reading tasks there is a button. Click this button to see all the underlinings in the
text justifying all the answers.
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In many reading tasks or exercises based on the reading text, the texts will be revealed if you click the
SHOW TEXT button (see Fig 70). A button may appear on answering a question which will
show the underlining in the text justifying the answer (see Fig 71).
Fig 70 Fig 71
Click on this button to make the text appear Click to hide the text again (see Fig 70).
(see Fig 71).
In tasks where you are asked to guess what the correct answer is, simply click on your choice
(see Fig 72). At this stage, the answers are not provided. When you move to the next screen, the
selection from the previous screen carries over. Once you have listened to the text, click
to show which statements were guessed correctly and which were not (see Fig 73).
Fig 72 Fig 73
Note: Some exercises give gou further information or details. These are in the form of a or a
button.
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In some reading tasks there is a button (see Fig 74). Click this button to see an activity based
on the text (see Fig 75).
Fig 74 Fig 75
Fig 76
Fig 77
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Clicking and dragging
To match any item (word, phrase, picture etc) to another, you simply click the item and drag it to
your chosen place (see Fig 78). If the answer is wrong, it will bounce back to its original position.
With the exception of listening exercises, these actions are accompanied by sound effects. In ‘sliding’
exercises, click on an item and slide it to its correct position (see Fig 79)
Note: Tap Function: In all clicking and dragging exercises, you can click on the word/phrase/letter or
picture and then simply click on the gap of your chosen place and it automatically appears on your
chosen place.
Fig 78 Fig 79
In some reading exercises and in all listening exercises, there is a simple AUDIO PLAYER
(see Fig 80 & 82). All its buttons are activated by clicking or clicking and dragging (see Fig 82).
Fig 80 Fig 81
Solve an exercise by clicking and Click and drag the
clicking and dragging while listening SEEK BAR INDICATOR Click and drag this indicator
or typing in the correct answer. to locate a specific to the left or right to adjust
point in the recording. the VOLUME of the recording.
PLAY PAUSE
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Typing
You will come across vocabulary and grammar exercises where you are able to type in your answer
manually. To type in your answer, click in your chosen field using your mouse and type in your
answer using your PC’s keyboard, adding punctuation where necessary. The button will
remain grey until you have reached the last unsolved field (see Fig 83). The button will activate
when you start to type in your last answer (see Fig 84).
Fig 83 Fig 84
When you have finished typing in your answers, click the button. This will reveal which
answers you have answered correctly, indicated with a green tick and which ones you have
not, indicated with a red cross . You can edit your answers at any time (see Fig 85).
Note: If any of your answers have been made to appear with the SHOW KEY button then the
CHECK button will not be activated.
Fig 85
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Exercises with crosswords have a KEYBOARD where you can type your answer as you would with
your PC’s keyboard (see Fig 86). To activate the keyboard, click on a flashing number and type in
your answer (see Fig 87). There are two ways of using the KEYBOARD function. One way is to click
on each letter by using your mouse or electronic pen. The second way is by using your PC’s keyboard
to type in the answer.
Fig 86 Fig 87
Click DELETE or
BACKSPACE on your PC’s When you finish typing your
keyboard to delete an entry. answer click CHECK or ENTER on
your PC’s keyboard.
If the answer is correct you can then solve the next word (see Fig 88). If the answer is wrong a red
cross is shown where the error is (see Fig 89) and the correct letter is given as a clue. Then you
can have another try or go on to a different clue.
Fig 88 Fig 89
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The toolbar
At the bottom of every screen, you will find the Toolbar (see Fig 92).
Fig 90 Fig 91
If for any reason you wish to hide the toolbar during your lesson, you can do so by
clicking this arrow on the left-hand side (see Fig 90). To make it reappear, you can click the
remaining arrow at the bottom on the right (see Fig 91).
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Using the tools
PC MODE: After you have used one of
the tools, click this to regain your
normal mouse or electronic pen
function. This way you can once
again click and click and drag.
CREATE TEXT BOX: If you don’t want to use the electronic pen of your interactive
whiteboard, this is a useful alternative for making notes. Click and drag to create a text
box and type in your notes using the PC’s keyboard (see Fig 95).
Fig 96
Click to make your background Decrease font Click to Click to
transparent so you can see your notes size by 1 pt italicise bullet
superimposed on the screen. with each click. your text. your
text.
SELECT PENCIL/HIGHLIGHTER COLOUR: Click to reveal the colour options panel and select
a colour for your pencil / highlighter (see Fig 98). This is a very useful tool if you like to use
colour-coding while teaching.
Fig 98
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In many tasks you may wish to write in your own or students’ answers. Here are some ways to
do this using the aforementioned tools.
Fig 99
Fig 100
Fig 101
Fig 102
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Choose the pencil, select the
colour and the thickness and,
using the mouse or electronic pen,
‘write’ your answer.
Fig 103
Fig 104
Fig 105
ZOOM: Once you have clicked this tool, another options panel appears (see Fig 106).
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Once you have isolated the area that you want to zoom in on, let go of the mouse or remove the
electronic pen from the whiteboard (see Fig 107 & 108).
HIDE PART OF THE SCREEN: When you click and drag over a selected area with this tool,
you can hide areas such as individual illustrations, paragraphs, words, phrases etc
(see Fig 110). This will give you the opportunity to explore tasks and texts further.
Fig 110
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ISOLATE PART OF THE SCREEN: When you
click and drag over an area of the screen
with this tool, the section you have
selected will be visible and therefore
focus students’ attention directly on it.
The rest of the screen fills up with the
colour of your choice (see Fig 111).
Fig 111
PRINT: Click this to print the screen you are working on, as it is – with notes. Please note
that the preferred printing mode for this feature is landscape.
CLEAR NOTES: Click this to erase all your notes on a particular screen.
SAVE and LOAD NOTES: These two tools are especially useful if you want to use the
same notes with another class on a different day. Please note that the Blaze 1 IWB
notes and annotations can be accessed only through this software; therefore, they
will be saved in a file created by the software and identified by the software alone.
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Saving notes
Fig 113
this way, you can locate them easily once you have
accumulated a long list of notes.
Fig 114
It is possible that your system will notify you that ‘Local’, i.e. this software, is trying to store a file
in your computer. Click ALLOW.
Now you have successfully saved your notes.
Loading notes
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BROWSER: Clicking this tool will open up a panel where you will be able to type in the
web address of your choice (see Fig 117 & 118). This will then take you to the
corresponding website, providing you have Internet access. You are able to bookmark
websites which you can then access at any time (see Fig 119 & 120).
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Using Note Exporter on an IBM compatible PC
As you save notes while using the Blaze 1 IWB Software, you may wish to share them with other
teachers using this software. You may also wish to use them on a different computer for a
different class of the same level. In order to do either, you have to export your saved notes.
For this purpose, we have included the Note Exporter utility in this software. Please note that this
function is only available for systems that are using the same software and that for Note Exporter
to function correctly, you need to have saved at least one set of whiteboard notes.
Fig 121
Fig 122
Fig 123
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Exporting notes
your notes will be exported. In this example, we have named this folder Blaze1.
N.B.: Before exporting any notes, you will need to have created a folder in your computer into which
Fig 124
Fig 126
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The saved notes files have now been moved to
the folder that the user specified (see Fig 128).
Fig 128
You can rename the file if you wish. However, please DO NOT CHANGE THE FIRST SEVEN
CHARACTERS (Blaze1_) OR THE EXTENSION, as this will make your notes untraceable by the
application.
You can now store the file(s) you exported on any storage media, or send them by email. When
you want to use these files on another computer, use the IMPORT NOTES function.
Importing notes
To import your exported notes onto another computer that has the same software, run Note
Exporter as described in the previous section (see Exporting notes).
Fig 129
Fig 130
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The message in Fig 132 will appear. Click OK.
Fig 132
Fig 134
In order to view the imported notes, you may now load them using the LOAD NOTES function.
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Using Note Exporter on a Mac Os X
To run Note Exporter, insert the disk into your drive. The icon shown in Fig 135 will appear on your
desktop.
Fig 135
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Exporting notes
Fig 138
Fig 140
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Please note that, after saving your exported
notes on your computer, you may transfer
them onto a CD or DVD, a floppy disk or a
USB memory stick.
Once you have specified where you want your
notes to be saved, click OK. You will see the
message shown in Fig 141 after a few seconds.
Fig 141
The saved notes files have now been moved to the folder the user specified. You can rename the
file if you wish. However, please DO NOT CHANGE THE FIRST SEVEN CHARACTERS (Blaze1_)
OR THE EXTENSION, as this will make your notes untraceable by the application.
You can now store the file(s) you exported on any storage media, or send them by email. When
you want to use these files on another computer, use the IMPORT NOTES function.
Importing notes
To import your exported notes onto another computer that has the same software, run Note
Exporter as described in the previous section (see Exporting notes).
Fig 142
Fig 143
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After a few minutes, you will be prompted
to enter the application file identifier
(see Fig 144). Please type
Blaze1
in the space provided. Again, please
remember that this is a set file name and
that it is case-sensitive. Then click OK.
Fig 144
Fig 145
Fig 146
Fig 147
Again, in order to view the imported notes, you may now load them using the LOAD NOTES
function.
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Troubleshooting
Problem Solution
I’ve just written some notes and I Ensure that you are in ‘mouse’ mode,
want to go back to using the main by clicking on the ‘mouse’ icon on
application, but it seems that I cannot your toolbar .
click on anything.
Note Exporter cannot find my files. • Make sure you have typed the
application file identifier correctly.
For Blaze 1 IWB, the file identifier is
Blaze1.
• If the problem persists, avoid using
other applications while running
Note Exporter.
My pages do not print properly. Make sure your printer is set to print in
landscape mode for optimum results.
Contact support
In case you have any queries on the use of Blaze 1 IWB, please contact us at
IWBsupport@expresspublishing.co.uk.
FOR TROUBLESHOOTING ISSUES VISIT: www.expresspublishing.co.uk
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USER’S MANUAL