Professional Documents
Culture Documents
Apocalypse World is the creation of D. Vincent Baker and Meguey Baker. Other significant gaming inspirations
include Dusk City Outlaws by Rodney Thompson, Blades in the Dark by John Harper, and Monster of the Week by
Michael Sands.
Road of Kings is the creation of Robert V. Hughes. Please feel free to distribute or adapt the text or maps within this
document, provided that attribution is given. Other than the map, the images in this document have been used with-
out permission for personal use, so redistribute them at your own risk.
MOVES See The Truth, cont’d.
□ Mercenary Captain □ In The Barracks If they involve others of the Companions, check
(Contacts: Soldiers) with them when you answer your questions.
(Might +2, Finesse +0, Cunning +2, Charm +0)
Write down your Traits, your Contacts, and your
Reputation.
What was your most famous battle? Who is your most unlikely friend?
3. Choose your Moves.
□ Defending Fort Tolusa from the Northron Invasion □ Magnus Redmane, Northron Chieftan
(Contacts: Barbarians) You get Captain of Men and two additional General
(Reputation: Indomitable) moves.
□ The Sack of Kossuth during the Eastern Conquest □ Qoresh-Ra, Khemtish Ambassador
(Contacts: Khem) Make sure you read any Basic or Magic Moves you
(Reputation: Bloodthirsty) think you might use often. If you have questions
about your Moves, ask the MC.
□ Cleansing the Black Isle during the Pirate Reprisals □ Brother Fulk, the Beggar Priest
(Reputation: Charitable) 4. Pick Your Gear.
(Contacts: Coastal Provinces)
□ The Relief of Edom during the Glorious Expedition With which of the other companions do you share
As the General, you get:
(Contacts: Foreign Princes)
a special connection? - A Sword (Deadly: On the Field & Hand-To-Hand)
What scandal nearly doomed your career? □ The Old Friend: You are about town as constant - A Weapon of War, for instance:
gambling partners, full of fellowship and friendly Lance (Deadly: Mounted)
Greatsword (Deadly: On the Field)
□ Price-fixing with the grain merchants bickering. (+1 Cunning)
Battle-Axe (Deadly: On the Field)
(Contacts: Merchants) Spear (Deadly: vs. Mounted)
□ The Princess Consort: You defended her from an
□ An affair with a royal consort assassin, and are now intimate friends. Some say - A Backup Weapon, for instance:
(Reputation: Casanova) you are too close. (+1 Might) Short Sword
(Deadly: Hand-to-Hand & Infighting))
□ Conspiring to assassinate a rival □ The Heir: You are his tutor at arms, and have been Short Bow (At Range, Deadly: Aimed)
(Contacts: Underworld) his second in several duels, helping him keep those
fights secret from the King. (+1 Charm) - A Dagger (Deadly: Infighting & Brawling) or
□ Your son was a traitor and a Typhon cultist □ The Scholar: You and he share a keen interest in
Poniard (Deadly: Brawling & Intimate)
(Reputation: Treasonous)
the mechanics of warfare, always working on im- - A cuirass, coat-of-plates, or mail hauberk. (Heavy
provements for royal siege engines. (+1 Finesse) Armor: 2-armor)
- Clothes and other items suitable to your station.
THE
old friend You get this move:
MOVES name
Tale
□
X Rogue In The House: When you Take A Risk to
sneak or steal, treat a roll of 6 or less like it was a Before the King won his crown, he was a thief, a reaver,
7-9, just with a harder bargain or uglier choice. a slayer -- and you his companion in many misadven-
tures. He was strong and you were quick, and while you
And choose two of the following moves: quarrelled sometimes over gold or women fellowship won
when wine ran dry. Now he is a King, and you a relic of
□ Case The Joint: You can roll Finesse instead of an earlier time -- but a friend to him who knew him before
Cunning to See The Truth if you have the opportu- he ever wore a crown.
nity to observe from hiding.
Wounded
Road of Kings
the past The present character creation
How did you grow up? How do you spend your days? 1. Read your Tale and pick a Name.
□ Runaway Farmboy □ Stealing, and giving the coin to the poor If they involve others of the Companions, check
(Contacts: Common Folk) with them when you answer your questions.
(Might +1, Finesse +1, Cunning +1, Charm +1)
□ Advising the King on matters of state Write down your Traits, your Contacts, and your
□ Slave Pens (Contacts: Nobles) Reputation.
(Might +1, Finesse +2, Cunning +1, Charm +0)
3. Choose your Moves.
What side project are you working on?
You get the Rogue in the House move, and you can
What misadventure did you have with the King □ Creating a kingdom-wide Thieves’ Guild choose two more Old Friend moves.
before he won his crown? (Contacts: Coastal Provinces)
Make sure you read any Basic or Magic Moves you
□ Tomb Robbing in the Khemtish Desert □ Establishing trade with the Central Kingdoms think you might use often. If you have questions
(Contacts: Khem) (Contacts: Foreign Princes) about your Moves, ask the MC.
□ Guarding the Great Eastern Caravan - A Short Sword (Deadly: Hand-to-Hand & Infighting)
(Contacts: Merchants) With which of the other companions do you share
a special connection? - A Dagger (Deadly: Infighting & Brawling) or
□ Corsairs Aboard the Black Dawn Poniard (Deadly: Brawling & Intimate)
(Contacts: Pirates) □ The General: You fought back to back with him
during the Red Duke’s rebellion. (+1 Might) - A Weapon Fit For The Shadows, like:
Short Bow (At Range, Deadly: Aimed)
How did you help the King early in his reign? Sap (Non-Lethal, Deadly: Unsuspecting)
□ The Princess Consort: You were the King’s envoy Garrotte (Silent, Deadly: Intimate)
to Edom to arrange the terms of her engagement
□ Rescued him from the Red Duke’s dungeon and marriage. (+1 Charm) - Stealthy clothes (Hard To See) or Reinforced Leath-
(Reputation: Loyal) er (Light Armor: 1-armor)
□ The Heir: You sneak into the city with him to
□ Brokered peace with the Sultan of Thieves show him taverns, brothels, and other disreputable - A set of thieves’ tools and other roguish items.
(Contacts: Underworld) establishments. (+1 Finesse)
- Clothes and other items suitable to your station.
□ Uncovered a conspiracy to depose the King □ The Scholar: You share a bond - he has sworn off
(Reputation: Clever) magic and you crime, and you try to support each
other even as you both sometimes fail. (+1 Cunning)
THE
Scholar SORCERY
You are a Sorcerer, and have access to the Hedge
Magic and High Magic moves.
name
Tale
The King won his crown by defeating the Tyrant who
MOVES ruled Velosa before him. The Tyrant was supported by a
sorcerous cabal, and one of that cabal’s junior members
Choose one of the following moves: forswore his evil path in the midst of revolution, swearing
off magic and helping the King enter Velosa Keep. You are
□ Necromancer: You have studied Nergal’s realm of that junior sorcerer grown into one of the King’s friends,
the dead, and can traffick with the spirits there. You living the life of a scholar, even if you sometimes long for
can use See The Truth to interrogate the recently the mighty magics of your youth.
dead, and can use Hedge Magic and High Magic
moves to interact with ghosts and undead of all
sorts. This includes summoning, commanding, cre- GEAR
ating and banishing such creatures.
Wounded
Road of Kings
the past The present character creation
What attracted you to magic? Where did you go to after the cabal fell? 1. Read your Tale and pick a Name.
□ Greed and Desire What have you now dedicated your life to?
Write down your Traits, your Contacts, and your
(Might +0, Finesse +1, Cunning +2, Charm +1) Reputation.
□ Healing the sick, however low their state. 3. Choose your Moves.
(Contacts: Common Folk)
What caused you to swear off magic? Choose one Scholar move.
□ Research into esoteric topics
□ A ritual where you sacrificed a pure child. (Reputation: Learned) Make sure you read any Basic or Magic Moves you
(Reputation: Sorrowful) think you might use often. If you have questions
□ Cleansing occult taint from those afflicted about your Moves, ask the MC.
□ A divine vision. (Reputation: Arcane)
4. Pick Your Gear.
(Reputation: Blessed)
As the Scholar, you get:
□ Realization that the Tyrant was doomed. With which of the other companions do you share
(Reputation: Shrewd) a special connection? - A Staff (Innocent Purpose)
□ The pure love of a merchant’s daughter, murdered by □ The General: No one else believes the Khemtish - A Knife (Deadly:Brawling)
the cabal. are a threat - but you know them. Velosa is the jewel
(Contacts: Merchants) of the Western Kingdoms, and they will not rest - A library full of fascinating scrolls.
until all jewels are in Typhon’s serpentine crown.
(+1 Charm) - A Book of Magic, locked against temptation.
How did you betray the cabal to the King?
□ The Princess Consort: You have been preparing a - A set of reagants and other mystic ingredients.
□ Unlocked the sally port so the King’s men could enter. secret concoction for her at her urging. Is it to help
(Contacts: Soldiers) - Clothes and other items suitable to your station.
conceive a child or prevent conception? (+1 Finesse)
□ Lifted the magical enslavement of the hostage sons and □ The Heir: You have been his tutor from a young
daughters of the peerage. age, and he and you share a love of knowledge.
(Contacts: Nobility) (+1 Cunning)
□ Sabotaged a final ritual with illictly acquired artifacts □ The Old Friend: There is almost no one left who
and reagants.. remembers the old days, but you both know what it
(Contacts: Underworld) was like to fight for the fate of a kingdom.
(+1 Might)
THE
PRINCESS MOVES name
Road of Kings
Wounded your hold, 1-for-1, to make extra choices when you
Do Battle.
the past The present character creation
In what environment were you raised? How do you feel about your marriage? 1. Read your Tale and pick a Name.
□ A remote palace, isolated by an overprotective father. □ A love match - the King is noble despite his barbarian Names include:
(Might +0, Finesse +2, Cunning +2, Charm +0) ways.
(Reputation: Loyal) Salome, Kala, Yasmine, Zareen, Aleja, Alana, Anat,
Istara, Yara, Shira, Sheba, Samara, Nerat, Tamora, Zlata,
□ Among all the women of the zenana. Vilena, Dejah, Zara, Sabine, Jezebel, Ghanima
(Might +0, Finesse +1, Cunning +1, Charm +2) □ A marriage of convenience, arranged for politics, not
pleasure. 2. Answer your Past and Present questions.
(Contacts: Nobility)
□ As the son your father never had. If they involve others of the Companions, check
(Might +1, Finesse +1, Cunning +1, Charm +1) □ A state near to slavery - you were traded against your with them when you answer your questions.
will like a horse, and you seek an escape.
□ As a hostage in another court. (Contacts: Underworld) Write down your Traits, your Contacts, and your
(Might +0, Finesse +0, Cunning +2, Charm +2) Reputation.
Where do you spend most of your time?
3. Choose your Moves.
What future did you plan for? □ In the city, among the temples and people. Choose three of the Princess Consort moves.
(Contacts: Common Folk)
□ Ruling Edom as queen regnant. Make sure you read any Basic or Magic Moves you
(Contacts: Foreign Princes) □ Among the gardens of the King’s summer estate. think you might use often. If you have questions
(Contacts: Coastal Provinces) about your Moves, ask the MC.
□ Building wealth as a patron of the trade routes.
(Contacts: Merchants) □ In the palace, assembling a power base. 4. Pick Your Gear.
(Contacts: Palace)
As the Princess Consort, you get:
□ Alliance through marriage with a powerful king. With which of the other companions do you share
(Reputation: Regal) - A Hidden Knife (Deadly:Brawling & Intimate)
a special connection?
□ Escape into the life of a wanderer and adventurer. - Jewels and other portable Wealth.
(Reputation: Free-Spirited) □ The General: You have a secret lover, and the King
has never known. (+1 Cunning) - Clothes and other items suitable to your station.
What cult are you a member of? □ The Scholar: The Scholar has opened a whole
world of history and learning, and you are an eager
□ Belit, the Bright Lady, Goddess of Pleasure and Love, student helping him copy fading scrolls. (+1 Finesse)
Queen of the Gods.
(Contacts: Temples) □ The Heir: You have been educating the King’s son
in the ways of court. The King is much older than
□ Ningal, the Dark Lady, Goddess of the Night and you, and one day his heir will rule. Is your interest
Desire and Queen of the Dead. genuine or self-serving? (+1 Charm)
(Reputation: Sinister)
□ The Old Friend: The old rogue has been teaching
□ The Gods help those who help themselves. you how to fight with a knife in case assassins come.
(+1 Might)
(Reputation: Strong-Willed)
THE
HEIR MOVES
Choose three of the following moves:
Finesse Take A Risk, Ambuscade □ Pantherish: When you Take A Risk to do some- COntacts &
thing acrobatic or athletic, treat a roll of 6 or less like
it was a 7-9, just with a harder bargain or Reputation
Cunning Take A Risk, See the
Truth, Hunt
uglier choice.