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UNIT V

Self-Testing Activities

Introduction
Activities involving balance, agility, strength, flexibility, coordination, and endurance have
appeal for all but particularly for those of the intermediate and upper-age groups. They provide the
opportunity for the student to measure his own potentialities as well as compare his
accomplishment with those of his classmates.
The suggested stunts and athletic events require little or no equipment and are
comparatively free from hazards; adherence to correct form will simplify the teaching and
encourage more satisfying accomplishments.

General Objectives:

At the end of the unit, the students are expected to:

1. develop poise through participation in big muscle activity;


2. develop the sensory muscular system;
3. participate in a satisfying physical activity offering opportunity for
accomplishment in the manipulation of the body;
4. enlarge the range of knowledge and develop desirable mental habits and
techniques;
5. participate in an activity providing recreation;
6. participate in an activity providing opportunities for the development of
desirable social relations and reactions; and
7. develop desirable character traits as initiative, courage, and desire for
accomplishment, leadership and fellowship through practicing the social graces
discussed.

Self-Testing Activities

Specific Objectives:

1. Provide opportunities to stress good posture and muscular control


2. Develop cooperation and responsibility and quick responses to signal
3. Acquire discipline, orderliness and group unity

Scope

1. Stunts
2. Tumbling
3. Gymnastics
4. Pyramid building
Stunts and tumbling activities involve balance, agility, strength, flexibility, coordination
and endurance. They serve as a medium for the student potentialities and progress as well as
measure of comparing his own accomplishments with those of his peers.
Values of Stunts and Tumbling
Stunts and tumbling develop:
a. poise in vigorous large muscle activity
b. bodily skills in varied activities
c. coordination, strength, flexibility, agility, balance and rhythmic skills
d. respect for the strength and weaknesses of others
e. awareness of the need for cooperation
f. safety consciousness
g. resourcefulness, originality, courage, and self-confidence
h. broadened the physical, mental and social resources of the individual

I. STUNTS. Stunts are activities in the form of play that test one's agility, flexibility,
balance, strength, coordination, and endurance.
Stunts can also be activities that serve as conditioning exercises and can also be
introduction to some gymnastics skills and tumbling skills.

Classifications of Stunts
a. Individual Stunts. These are stunts performed by one person.
b. Dual/Couple Stunts. These are stunts performed by two persons
c. Group Stunts. These are stunts performed by three or more persons.
d. Combative Stunts. These are stunts where two performers or more
scrap or fight each other showing strength, balance, agility, and
endurance.
A. The following are examples of individual stunts.
1. Duck Walk. Deep knee bend, hands under armpits, walk forward in this position. Flap
arms which serve as wings.

2. Rabbit Hop. Deep knee bend, place hands on the floor. Move hands forward and bring
foot forward between the hands with jump.
3. Crab Walk. From a bridge stand position; walk with head, neck and body in straight
line, and back toward the floor.

4. Dog Run. With both hands and feet on the floor, and knee slightly bent, imitate the trot
of a dog.

5. Measuring Inch Worm. Assume a prone arm support position, keeping the body in a
straight line from head to heels. With hand stationary and knees straight, bring the feet
up by little steps as close to the hands as possible. Next, keeping foot stationary move
hands forward with little steps until starting position is again reached. At no time should
the body sag. Repeat several times, progressively forward.
6. Knee Dip. Stand at attention. Raise right arm sideward for balance. Raise left foot
backward, bending left knee. Grab left foot at the instep with the left hand. Bend right
knee until the left knee touches the floor lightly. Straighten right knee.

7. Coffee Grinder. Assume (R) left side arm support position, body well extended. Walk
around in a circle, using arm as a pivot.

8. Turk Stand. Cross right foot over left, arms folded in front. In this position, execute
cross-sitting. Stand like a turk maintaining the positions of the arms and legs.

9. Heels Click. The clicking of the heels should be done by jumping into the air from side
straddle position, clicking the heels together more than once if possible.
10. Seal Crawl. From a prone arm support, without sagging the body, walk forward on
hands, dragging feet. Keep the knees straight.

11. Kangaroo Hop. From a half knee bend position, with a folded arms, hop forward on
feet, taking long and high jumps. Do this in several times.

12. Jumping Jack. Assume a full knee bend position with feet together and arms folded
across the chest. Straighten the legs quickly, jumping into an erect position with feet
wide apart, toes up, at the same time flying the arm sideward, obliquely upward. Jump
back to a squat position again, folding arms across the chest as you go down.
Note: Land on toes when going down to a squat position and on heels when coming
up to straddle position. Up and down springs should be done in continuous rhythm.
13. Lame Dog Walk. Stand erect, bend over and place hands on the floor. Lift one foot
the floor and extend this leg behind. Move forward using the other foot and hands. Use
short running steps. To increase difficulty, keep the arms and legs straight. Repeat with
the other leg extended.

14. Human Rocker. Lie flat on the stomach, bend the knees and reach back with both
ankles. Arch the back strongly, raising head up high. Rock forward to chest, then rack
backward to thighs. Continue trying to rack a little harder and higher each time.
Note: Straighten the knees after the ankles have been grasped with both
hands. This will force the back to arch more.

15. Human Ball. From a frog sitting position, lean to your right side fall onto the right
side, and then roll back to the left side and up to a sitting position. Repeat, going around
in a complete circle. Try to make a complete circle without stopping. Three or four
continuous circles done rapidly are very effective.
16. Rocking Chair. In tuck sitting
position, roll on back until the
buttocks are up. Return to tuck
sitting position. Do this several
times.

17. Ankle Hold Walk. Hold the


ankle with hands, leg
relatively straight. Walk
forward.

18. Egg Roll or Tuck Roll


Sideward. From a tuck lying
position, roll sideward without
breaking the tuck position.

19. Log Roll. From a supine lying


position, hands clasped
overhead, roll sideward right or
left with the body, arms and legs
relatively straight.
20. Frog Jump. From a squat
position, hands on floor, jump
forward as far as you can. End
in the squat position.

21. Jump to Full Turn. From a


half-knee bend, jump in the air
turning in air as the body is
suspended. End facing the same
direction.

22. Frog Kick. From a squat


position, hands on the floor in
front of the knees, push with the
feet so that the buttocks are
lifted in rear. The weight of the
body is on the hands.

23. Hip Walk (Thread to needle).


From a long sitting position,
hands on neck, walk on
buttocks forward or backward.

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