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com/Kinlei/
MaterialLua/master/Module.lua"))()
local X = Material.Load({
Title = "Keybrew Hub | Anime Adventures",
Style = 3,
SizeX = 300,
SizeY = 350,
Theme = "Light",
ColorOverrides = {
MainFrame = Color3.fromRGB(0,0,0),
Toggle = Color3.fromRGB(124,37,255),
ToggleAccent = Color3.fromRGB(255,255,255),
Dropdown = Color3.fromRGB(124,37,255),
DropdownAccent = Color3.fromRGB(255,255,255),
Slider = Color3.fromRGB(124,37,255),
SliderAccent = Color3.fromRGB(255,255,255),
NavBarAccent = Color3.fromRGB(0,0,0),
Content = Color3.fromRGB(0,0,0),
}
})
local Y = X.New({
Title = "Main"
})
local Z = X.New({
Title = "Misc"
})
Y.Toggle({
Text = "Auto Abilities",
Callback = function(Value)
a = Value
while a do task.wait()
pcall(function()
for i, v in next, game:GetService("Workspace")["_UNITS"]:GetChildren() do
if v:IsA("Model") and v._stats.player.Value == game.Players.LocalPlayer then
local args = {
[1] = v
}
game:GetService("ReplicatedStorage").endpoints.client_to_server.use_active_attack:Invoke
Server(unpack(args))
end
end
end)
end
end,
Enabled = false
})
local Unit = {}
Y.Toggle({
Text = "Auto Upgrade Nearest",
Callback = function(Value)
bb = Value
while bb do task.wait()
local args = {
[1] = getClosest()
}
game:GetService("ReplicatedStorage").endpoints.client_to_server.upgrade_unit_ingame:Inv
okeServer(unpack(args))
end
end,
Enabled = false
})
Y.Button(
{
Text = "Refresh Units",
Callback = function()
table.clear(Unit)
for i, v in next, game:GetService("Workspace")["_UNITS"]:GetChildren() do
if v:IsA("Model") and v._stats.player.Value == game.Players.LocalPlayer then
if not table.find(Unit, tostring(v)) then
table.insert(Unit, tostring(v))
drop:SetOptions(Unit)
end
end
end
end
}
)
game.Players.LocalPlayer.PlayerGui.MessageGui:Destroy()