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Proceedings of the 5th Global Conference on Business, Management and Entrepreneurship (GCBME 2020)
ABSTRACT
E-promotions on social media can influence "Kopi Kenangan" customer purchasing decisions. Personal Relevance,
Brand Familiarity, Message, and purchasing decision are variables to be studied, in this case, using the attention
model. This study population is the resident of the city of Bandung, with a sample of 100 respondents. The sampling
technique used is a non-probability sampling. The results showed that the Personal Relevance variable affected
purchasing decisions. Brand familiarity stated that there was an influence on purchasing decisions. The dimension of
message also shows a significant result but indicates a negative result.
Brand familiarity (BF) refers to the direct and indirect The buying stage begins long before a new purchase
consumers of a brand [9], [10]. Brand familiarity (BF) is occurs, is carried out, and has a long-standing effect
a necessary construct that can influence consumer after that.
processes. It represents the consumer brand knowledge
Reference [17], the decision to buy taken by the
of the composition that exists in the consumer's
buyer is a collection of several decisions. In
memory. Whereas consumers know that many products
comparison, the indicators in purchasing decisions are
are advertised, there are also exam-ples where
product choice, brand choice, dealer choice, time of
consumers are unfamiliar with the products. The reason
purchase, number of purchases, payment methods [18].
is that they are not advertised, or they are new products
The purchasing decision process consists of five stages:
that consumers are not exposed to [11], [12]. Therefore,
problem recognition, information search, alternative
consumers usually see something that is a trend on
evaluation, purchasing decisions, and post-purchase
Instagram with e-promotion and proves whether e-
behavior [19].
promotion is already optimal and influences purchasing
decisions. Reference [20] explained that the AIDA model is a
model that explains the steps taken by consumers in
E-Promotion describes three parts of the strategy
responding to advertisements. These steps include:
needed for online promotional activities using internet
attention, maintain interest, stimulate the desire, and
media: product and service promotion, website
result in the purchase of products or services (action).
promotion, and domain promotion. The use of the
internet has led and created many marketing
opportunities and increased the effectiveness and 2. METHODS
efficiency of marketing strategies reflected through the This research uses two research methods, namely,
use of E-Promotion techniques, methods, and practices descriptive and verification. Sample measurement is a
to meet consumer needs. Online shopping consumer step to determine the size of the sample taken in
behavior is also called online buying behavior and carrying out a study. The sam-pling technique used is a
Internet shopping/buying behavior. The indicators in the nonprobability sampling [21]. Non-probability sampling
promotion are advertising, personal selling, sales is a sampling technique that does not provide an equal
promotion, publicity [5], indicators in prices, namely: opportunity or change for each member of the
price affordability, price according to ability or price population to be elected as a sample member. Sampling
competitiveness, price conformity with product quality, in this study was determined by quota sampling. The
price conformity with benefits [13]. Personal relevance samples used were 100 consumers where chosen only
can affect someone's behavior towards advertising. for “Kopi Kenangan” consumers. The sampling
From the research conducted, personal relevance technique uses the accidental sampling technique, which
influences changes in a person's behavior in making is a way to obtain samples based on any consumers who
decisions [14] quoted from [6]. They find that personal are coincidentally encountered while conducting
relevance influences the decision-making process of an research.
individual. Brand familiarity (BF) refers to consumers'
level of direct and indirect experience with a brand [9],
3. RESULT AND DISCUSSION
[10]. Brand Familiarity is an important thing that can
affect consumers. This is a brand that is in the Partial influence analysis is used to determine how
consumer's memory. The knowledge that consumers closely the influence of each independent variable with
have about familiar and unknown products depends on the dependent variable. Analysis of partial effects based
the knowledge consumers have in their memories. on the results of SPSS processing show on Table 1.
Consumers may tend to have various types of
associations for known brands. The message factor is Table 1. Coeffients
crucial in making an internet ad. Even some marketers Coefficientsa
try their best to make internet advertising with Standardize
entertainment value to attract the attention of d
Unstandardized Coefficient
consumers. [8] stated in their research that commercial Coefficients s
advertisements' message was focused on delivering in- Std.
Model B Error Beta t Sig.
formation.
1 (Constant) 8.460 3.572 2.368 .020
The focus of consumer decision-making is an Personal 3.288 .420 .739 7.835 .000
Relevance
integration method that combines understanding to Brand .747 .270 .221 2.770 .007
assess two or more alternative actions and determine Familiarity
one of them [15]. Reference [16] revealed that all Message -1.580 .318 -.452 -4.974 .000
customers go beyond five stages: introduction of Dependent Variable: Buying decision
problems, information gathering, alternative assessment,
determination of purchase, and behavior after purchase.
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Advances in Economics, Business and Management Research, volume 187
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Advances in Economics, Business and Management Research, volume 187
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