Professional Documents
Culture Documents
Cherry, Kendra. (February 09, 2022). Extrinsic vs. Intrinsic Motivation: What's
the
Difference? Retrieved on March 2, 2022 from:
https://www.verywellmind.com/differences-between-extrinsic-and-intrinsic-
motivation-2795384
Diangson, Louie. (January 18, 2022). The effects of ‘Play-to-Earn’ online games
in the Philippines Retrieved on March 7, 2022 from:
https://www.yugatech.com/opinion/the-effects-of-play-to-earn-online-
games-in-the-philippines/
Dumrique, Dennis O. and Castillo, Jennifer. (May 08, 2018). Online Gaming:
Impact on the Academic Performance and Social Behavior of the Students
in Polytechnic University of the Philippines Laboratory High School.
Retrieved on February 28, 2022 from:
https://knepublishing.com/index.php/KneSocial
/article/view/2447/5372#info.
Glen, Stephanie. (July 02, 2021). Make a Frequency Chart and Determine
Frequency. Retrieved on March 4, 2022 from:
https://www.statisticshowto.com/how-to-make-a-frequency-chart-and-
determine-frequency/.
Herrera, Pedro. (March 11, 2022). DappRadar x BGA Games Report – February
2022. Retrieved on May 10, 2022 from:
https://dappradar.com/blog/dappradar-x-bga-games-report-february-2022
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Kumar, Satish. (July 12, 2019). How to do correlation between Likert scale
variables? Retrieved on March 5, 2022 from:
https://www.youtube.com/watch?v=6ewaIjVF09I
Looy, Jan Van, et. al. (June, 2014). Development and Validation of an
Instrument
for Measuring Individual Motives for Playing Digital Games. Retrieved on
March 5, 2022
Menguin, Jef. (January 02, 2022). Bayanihan: Culture That Turns Ordinary
Filipinos into Heroes. Retrieved on March 4, 2022 from:
https://jefmenguin.com/bayanihan/
NFT Knowledge. (2021). Top 10 NFT games you can play Right Now! Retrieved
on May 2022 from: https://news.coincu.com/48442-top-10-nft-games
Patall Erica, et. al. ( January, 2014) The role of competence in the effects of
choice on motivation. J Exp Soc Psychol 50:27–44 Retrieved on March 4,
2022 from: https://www.sciencedirect.com/science/article/pii/S002210311
3001571#:~:text=Across%20three%20additional%20studies%2C
%20the,when%20perceived%20competence%20was%20low.
Paybound Ltd. (November 16, 2021). Why are casinos and online gaming
merchants regarded as high risk? Retrieved on February 15, 2022 from:
https://paypound.ltd/why-are-casinos-and-online-gaming-merchants-
regarded-as-high-risk/
Peng Wei, et. al. (May 29, 2012) Need satisfaction supportive game features as
motivational determinants: an experimental study of a self-determination
theory guided exergame. Retrieved on March 4, 2022
from:https://www.tandfonline.com/doi/abs/10.1080/15213269.2012.67385
0?journalCode=hmep20
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Psychological Needs in Motivation, Development, and Wellness. The
Guilford Press, New York. Retrieved on March 3, 2022.
Schmierbach Michael, et. al. (2014) No osne likes to lose. J Media Psychol
26(3):105-110. Retrieved on March 4, 2022 from:
https://pennstate.pure.elsevier.com/en/publications/no-one-likes-to-lose-
the-effect-of-game-difficulty-on-competency-
Tewari, Saumya.(June 03, 2021) Online gaming helps beat stress, earn money:
report.Retrieved on February 24, 2022.
https://www.livemint.com/v/s/www.livemint.com/industry/media/online-
gaming-helps-beat-stress-earn-money-report/amp-11622701187696.html?
amp_js_v=0.1
&usqp=mq331AQKKAFQArABIIACAw%3D
%3D&fbclid=IwAR2Lva88jpgA5U657sGeyUBq5O6Sg4M_WPn3Gka3-
zvKX8oJVXpAamZi5ic.
Uysal, Ahmet and Yildirim Irem Gokce. (October 30, 2017). Chapter 8 Self-
Determination Theory in Digital Games. Retrieved on March 3, 2022
from:
123© Springer International Publishing Switzerland 2016 B. Bostan (ed.),
Gamer Psychology and Behavior, International Series on Computer
Entertainment and Media Technology, DOI 10.1007/978-3-319-29904-4_8
Woodbury, Rex. (May 19, 2021). How people in the Philippines are making
money
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in the Metaverse: Yield Guild Games & Why Everyone Is Now an Investor.
Retrieved on March 3, 2022 from:
https://digitalnative.substack.com/p/how-people-in-the-philippines-are?s=r.
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