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PROJECT

BASED
LEARNING
 Begin with an assignment to carry out one or more
tasks that lead to the production of a final product –
a design, a model, a device or a computer
simulation.
 While working on a project, learners are likely to
encounter several “problems” that generate
“teachable moments” (Savery, 2006)
PROJECT-BASED LEARNING
VS
DESSERT PROJECT
PROJECT BASED LEARNING

 Students learn the material through completing the project


 Soving a real-world problem
 Design challenge
 Contains multiple lessons, tasks and activities
 Cycles of inquiry in which students develop and answer new questions
DESSERT PROJECT

 Students generate a presentation (powerpoint, video, poster,


a model) based on information provided by the teacher.
 A short term lesson
 Students finding information on a topic
PROJECT-BASED LEARNING

1. Define the problem


2. Research for information/ ideas
3. Choose possible solutions
4. Plan
5. Create
6. Test and evaluate
7. Communicate your findings
Evaluation
criteria
Design (20%)

Process (20%)

Application (20%)

Presentation (20%)

Knowledge (20%)
TASK

 Plan, implement and evaluate a sustainable organic


vegetable garden in your school, with creative and
innovative use of mathematics and design technology
knowledge and skills to produce food for the local
community with limited land space.

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