Professional Documents
Culture Documents
B. Discussion
Lesson 1
Theories of Entrepreneurship
It is a universal fact that entrepreneurship is an important factor in economic development.
An Entrepreneur is the risk bearer and works under uncertainty. But no attempts were made
by economists for formulating systematic theory of entrepreneurship.
Economic entrepreneurship theories date back to the first half of the 1700s with the
work of Richard Cantillon, who introduced the idea of entrepreneurs as risk takers. The
classic, neoclassical and Austrian Market process schools of thought all pose
explanations for entrepreneurship that focus, for the most part, on economic
conditions and the opportunities they create,
The sociological theory centers its explanation for entrepreneurship on the various
social contexts that enable the opportunities entrepreneur's leverage. Paul D.
Reynolds, a George Washington University research professor, singles out four such
contexts: social networks, a desire for a meaningful life, ethnic identification and
social-political environment factors.
Preparation of Soil.
Sowing Of Seeds.
Irrigation.
Application of manure, pesticides, and fertilizers to the crops.
Protecting and Harvesting Crops.
Storage and Preserving the produced Crops.
Other types of resources entrepreneurs might leverage include social networks and the
information they provide, as well as human resources, such as education. In some
cases, the intangible elements of leadership the entrepreneur adds to the mix operate
as resource that a business cannot replace.
LESSON 2
Learning Theories and Their Impact to EPP Teaching
Introduction:
Learning theory describes how students receive, process, and retain knowledge during
learning. Cognitive, emotional, and environmental influences, as well as prior experience, all
play a part in how understanding, or a world view, is acquired or changed and knowledge
and skills retained.
LEARNING THEORIES
Behaviorism
is a worldview that assumes a leamer is essentially passive, responding to
environmental stimuli. The learner starts off as a clean slate (i.e. tabula rasa) and
behavior is shaped through positive reinforcement or negative reinforcement. Both
positive reinforcement and negative reinforcement increase the probability that the
antecedent behavior will happen again. In contrast, punishment (both positive and
negative) decreases the likelihood that the antecedent behavior will happen again.
Positive indicates the application Of a stimulus; Negative indicates the withholding of a
stimulus. Learning is therefore defined as a change in behavior in the learner.
The theory of behaviorism focuses on the study of observable and measurable
behavior. It emphasizes that behavior is mostly learned through conditioning and
reinforcement (rewards and punishment). It does not give much attention to the mind
and the possibility of thought processes occurring in the mind. Contributions in the
development of the behaviorist theory largely came from Pavlov, Watson, Thorndike
and Skinner.
Each theory Offers a different way to look at learning and the essential ingredients that
make learning happen. Using these theories as lenses, leaming designers can understand
and describe the role of the leamer, role of the instructor/teacher/facilitator and how
learning happens in different ways. Each theory has influenced and shaped instructional
practices and methods and all new theories will continue to do so.
Different theories provide the context of leaming, underlying motivation and methods of
teaching and these have implications for designing and delivering instruction. Also, different
theories are best suited to different learning outcomes and different audience profiles.
Since each theory comprises of facts and assumptions, learning designers must begin the
design of training by first identifying the goal of training and then select the right
theoretical framework that can help achieve those learning outcomes.
There are different learning theories (behaviourism, cognitivism, constructivism,
connectivism, etc.). These theorists have thought deeply about learning and contemplated
and researched
it extensively.
Learning
designers can
leverage this
knowledge to
think critically
about learning
and education.
Learning
theories offer frameworks that help understand how information is used, how
knowledge is created and how learning takes place. Learning designers can apply these
frameworks according to different learning and learner needs and make more informed
decisions about choosing the right instructional practices.
Operant Conditioning
( Skinner)
Primary Laws
Reinforcement
Law of Readiness
CLASSICAL CONDITIONING
Stage I- Before Conditioning
Bell
No Response
Neutral Stimulus
Stage 2 — During Conditoning
Bell
Neutral Stimulus
paired with
Meat Salivation
( Uncondition stimulus) (Uncondition Response)
Stage 3- After Conditioning
Bell Salivation
Somehow you were conditioned to associate particular objects with your teacher. So at
present, when you encounter the objects, you are also reminded of your teacher. This is an
example of classical conditioning.
Pavlov also had the following findings:
Stimulus Generalization. Once the dog has learned to salivate at the sound of the bell, it will
salivate at other similar sounds.
Extinction. If you stop pairing the bell with the food, salivation will eventually cease in
response to the bell.
Spontaneous Recovery. Extinguished responses can be "recovered" after an elapsed time,
but will soon extinguish again if the dog is not presented with food.
Discrimination. The dog could learn to discriminate between similar bells (stimuli) and
discern which bell would result in the presentation of food and which would not.
Higher-Order Conditioning. Once the dog has been conditioned to associate the bell with
food, another unconditioned stimulus, such as a light may be flashed at the same time that
the bell is rung. Eventually, the dog will salivate at the flash of the light without the sound of
the bell.
Thorndike's theory on connectionism, states that learning has taken place when a
strong connection or bond between stimulus and response is formed. He came up with
three primary laws:
Law of Effect. The law of effect states that a connection between a stimulus and response is
strengthened when the consequence to positive (reward) and the connection between the
stimulus and the response is weakened when the consequence is negative. Thorndike
response is weakened when the consequence is negative. Thorndike later on, revised this
"law" when he found that negative rewards (punishment) do not necessarily weaken bonds,
and that some seemingly pleasurable consequences do not necessarily motivate
performance.
Law of Exercise. This tells us that the more an S-R (stimulus-response) bond is practiced the
stronger it will become. "Practice makes perfect" seem to be associated with this. However,
like the law of effect, the law of exercise also had to be revised when Thorndike found that
practice without feedback does not necessarily enhance performance.
Law of Readiness. This states that the more readiness the learner has to respond to the
stimulus, the stronger will be the bond between them. When a person is ready to respond to
a stimulus and is not made to respond, it becomes annoying to the person. For example, if
the teacher says, "Okay we will now watch the movie (stimulus) you've been waiting for." And
suddenly the power goes off. The students will feel frustrated because they were ready to
respond to the stimulus but was prevented from doing so. Likewise, if the person is not at all
ready to respond to stimuli and is asked to respond, that also becomes annoying. For
instance, the teacher calls a student to stand up and recite, and then the teacher asks the
question and expects the student to respond right away when he is still not ready. This will be
annoying to the student. That is why teachers should remember to say the question first, and
wait for a few seconds before calling on anyone to answer.
Principles Derived from Thorndike's Connectionism:
I. Learning requires both practice and rewards (law of effect/exercise).
2. A series of S-R connections can be chained together if they belong to the same action
sequence (law of readiness).
3. Transfer of leaming occurs because of previously encountered situations.
4. Intelligence is a function of the number of connections learned.
John B. Watson was the first American psychologist to work with Pavlov's ideas. He too was
initially involved in animal studies, then later became involved in
human behavior research. He considered that humans are born
with a few reflexes and the emotional reactions of love and rage.
All other behavior is learned through stimulus-response
associations through conditioning. He believed in the power of
conditioning so much that he said that if he is given a dozen
healthy infants he can make them into anything you want them to
be, basically through making stimulus- response connections
through conditioning. Experiment on Albert
Watson applied classical conditioning in his experiment
concerning Albert, a young child and a white rat. In the beginning,
Albert was not afraid of the rat; but Watson made a sudden noise
each time Albert touched the rat. Because Albert was frightened by the loud noise, he
soon became conditioned fear and avoid the rat. Later, the child's response was
generalized to other small animals. Now, he was also afraid of small animals. Watson then
"extinguished" or made the child "unlearn" fear by showing the rat without the loud noise.
Surely, Watson's research methods would be questioned today, nevertheless, his work did
clearly show the role of conditioning in the development of
emotional responses to certain stimuli. This may help us
understand the fears, phobias, and prejudices that o le
develop.
Burrhus Frederick Skinner
Like Pavlov, Watson and Thorndike, Skinner believed in the
stimulus-response pattern of conditioned behavior. His theory
zeroed in only on changes in observable behavior, excluding
any likelihood of any processes taking place in the mind.
Skinner's 1948 book, Walden Two, is about a utopian society
based in operant conditioning. He also wrote, Science and
Human Behavior, (1953) in which he pointed out how the
principles of operant conditioning function in social institutions
such as government, law, religion, economics and education.
Skinner's work differs from that of the three behaviorists before him in that he studied
operant behavior (voluntary behaviors used in operating on the environment).
A negative reinforce is any stimulus that results in the increased frequency Of a response
when it is withdrawn or removed. A negative reinforce is not a punishment, in fact it is a
reward. For instance, a teacher announces that a student who gets an average grade of 1.5
for the two grading periods will no longer take the final examination, the negative reinforce is
"removing" the final exam, which we realize is a form of reward for working hard and getting
an average grade of 1.5.
A negative reinforce is different from a punishment because a punishment is a consequence
intended to result in reduced responses. An example would be a student who always comes
late is not allowed to join a group work that has already began (punishment) and therefore,
loses points for that activity. The punishment was done to reduce the response of repeatedly
coming to class late.
Skinner also looked into extinction or non-reinforcement: Responses that are not reinforced
are not likely to be repeated. For example, ignoring a student's misbehavior may extinguish
that behavior.
Shaping of Behavior. An animal on a cage may take a very long time to figure out that
pressing a lever will produce food. To accomplish such behavior, successive approximations of
the behavior are rewarded until the animal learns the association between the lever and the
food reward. To begin shaping, the animal may be rewarded for simply turning in the
direction of the lever, then for moving toward the lever, for brushing against the lever, and
finally for pressing the lever.
Behavioral chaining comes about when a series Of steps are needed to be learned. The
animal would master each step in sequence until the entire sequence is learned. This can be
applied to a child being taught to tie a shoelace. The child can be given reinforcement
(rewards) until the entire process of tying the shoelace is learned.
Reinforcement Schedules. Once the desired behavioral response is accomplished,
reinforcement does not have to be 100%; in fact, it can be maintained more successfully
through what Skinner referred to as partial reinforcement schedules. Partial reinforcement
schedules include interval schedules and ratio schedules.
Fixed Interval Schedules. The target response is reinforced after a fixed amount of time has
passed since the last reinforcement. Example, the bird in a cage is given food (reinforce)
every 10 minutes, regardless of how many tirnes it presses the bar.
Variable Interval Schedules. This is similar to fixed interval schedules but the amount of time
that must pass between reinforcement varies. Example, the bird may receive food (reinforce)
different intervals, not every ten minutes.
Fixed Ratio Schedules. A fixed number of correct responses must occur before reinforcement
may recur. Example, the bird will be given food (reinforce) everytime it presses the bar 5
times. Variable Ratio Schedules. The number Of correct repetitions of the correct response
for reinforcement varies, example, the bird is given food (reinforcer) after it presses the bar 3
times, then after 10 times, then after 4 times. So the bird will not be able to predict how
many times it needs to press the bar before it gets food again.
Variable interval and especially, variable ratio schedules produce steadier and more
persistent rates of response because the learners cannot predict when the reinforcement will
come although they know that they will eventually succeed. An example of this is why people
continue to buy lotto tickets even when an almost negligible percentage of people actually
win. While it is true that very rarely there is a big winner, but once in a while somebody hits
the jackpot (reinforcement). People cannot predict when the jackpot can be gotten (variable
interval) so they continue to buy tickets (repetition of response).
SOCIAL LEARNING
Albert Bandura's Social learning theory focuses on the learning that occurs within a
social context. It considers that people leam from one another, including such concepts
as observational learning, imitation and modeling. The ten-year old boy Sergio Pelico
did watch Saddam's execution on TV and then must have imitated it.
Among others, Albert Bandura is considered the leading proponent of this theory.
General principles of social learning theory
I. People can learn by observing the behavior of others and the outcomes of those
behaviors.
2. Leaming can occur without a change in behavior. Behaviorism say that learning
has to be represented by a permanent change in behavior, in contrast social learning
theorists say that because people can learn through observation alone, their learning
may not necessarily be shown in their performance, Learning may or may not
result in a behavior change.
3. Cognition plays a role in learning. Over the last 30 years, social learning theory
has become increasingly cognitive in its interpretation of human learning. Awareness
and expectations of future reinforcements or punishments can have a major effect on
the behaviors that people exhibit.
4. Social learning theory can be considered a bridge or a transition between
behaviorist leaming theories and cognitive learning theories.
4. Reciprocal causation: bandura proposed that behavior can influence both the
environment and the person, in fat each of these three variables, the person, the
behavior, and the environment can have an influence on each other.
5. Modeling: There are different types of models. There is the live model, an actual
person demonstrating the behavior. There can also be a symbolic model, which can be
a person or action portrayed in some other medium, such as television, videotape,
computer programs.
2. Retention — the observer must be able to remember the behavior that has been
observed. One way of increasing this is using the technique of rehearsal.
3.Motor reproduction — the third condition is the ability to replicate the behavior that
the model has just demonstrated. This means that the observer has to be able to
replicate the action, which could be a problem with a learner who is not ready
developmentally to replicate the action. For example, little children have difficulty
doing complex physical motion.
4.Motivation — the final necessary ingredient for modeling to occur is
motivation, leamers must want to demonstrate what they have learned.
Remember that since these four conditions vary among individuals, different
people will reproduce the same behavior differently.
CONTRUCTIVISM
What is meant by constructivism? The term refers to the idea that learners construct
knowledge for learner individually (and socially) constructs
he or she learns. Constructing meaning is learning; there is no other kind. The dramatic
consequences of this view are twofold;
I ) We have to focus on the learner in thinking about learning (not on the
subject/lesson to be taught):
2) There is no knowledge independent of the meaning attributed to experience
(constructed) by the learner, or community of learners
In this quotation, "filling up the pail" is more linked to rote learning and behaviorism. It
connotes that teaching is dominated by the
teacher and the learners are passive receivers
of knowledge. "Lighting the fire" is related to
the cognitive perspective and constructivism. It
signifies that teaching involves giving
opportunities for learners to explore and
discover. Leamers construct their own
meaning. Learners generate insights and are
"enlightened".
Characteristics of Constructivism
Whether one takes the individual or social view of constructivism, there are four
characteristics that these two views have in common. According to Eggen and Kauchak,
these are:
Organizing Knowledge
Concepts. A concept is a way of grouping or categorizing objects or events in our
mind. A concept of "teach" includes a group of tasks such as model, discuss,
illustrate, explain, assist, etc. In your life as a student you would learn thousands of
concepts, some simple ones, and other more complicated that may take you to leam
them more gradually. The concepts you learn are also revised as you leam more and
experience more.
• Concepts as Feature Lists. Learning a concept involves learning specific
features that characterize positive instance of the concept. Included here are
defining features and correlational feature. A defining feature is a
characteristic present in ALL instances. Example, a triangle has three sides.
Having three sides is a defining feature of a triangle because ALL triangles
should have three sides. If one doesn't then it is not a triangle. A correlational
feature is one that is present in many positive instances but not essential for
concept membership. For example, a mother is loving. Being loving is a feature
commonly present in the concept of a mother. But a mother may not be
loving. So "being loving" is only a correlational feature, not a defining one.
• Concepts as Prototypes. A prototype is an idea or a visual image of a "typical"
example. It is usually formed based on the positive instances that learners
encounter most often. Example, close your eyes now and for a moment think
of a cat. Picture in mind what it looks like. You probably thought of an image of
the common car we see, rather than some rare breed or species. Once learners
have their own concept of prototypes, the new examples that they see are
checked against this existing prototype.
• Concepts as Exemplars. Exemplars represent a variety if examples. It allows
learners to know that an example under a concept may have variability.
Example, a learner's concept of vegetable may include a variety of different
examples like cauliflower, kangkong, cabbage, string beans, squash, corn,
potatoes. When he encounters a new type of vegetable like "bitsuelas", he
would search from the exemplars he knows and looks for one that is most
similar, like string beans.
Making Concept-learning Effective. As a future teacher, you can help students
learn concepts by doing the following:
• Provide a clear definition of the concept
• Make the definition features very concrete and prominent
• Give a variety of positive instances
• Give negative instances
• Cite a "best example" or a prototype
• Provide opportunity for learners to identify positive and negative instances
• Ask learners to think of their own example of the concept
• Point out how concepts can be related to each other
Schemas and scripts. A schema is an organized body of knowledge about something. It
is like a file of information you hold in your mind about something. Like a schema of
what a teacher is. A script is a schema that includes a series of predictable events
about a specific activity. Examples would include knowing the series of steps done
when we visit a doctor, or what transpires at the beginning of the class when the
teacher arrives. Your role as a teacher is to bring learners to construct their own
knowledge such that they have a well-organized set of concepts, aim to make clear
those concepts that are still vague for them, and to pave the way for them to
overcome misconceptions. It is important that you acquire skills on how to facilitate
concept formation and development. Constructivism can be an excellent guide for
you.
Applying constructivism in facilitating learning
• Provide lots of opportunities for quality interaction.
Applying constructivism in facilitating learning
• Provide lots of opportunities for quality interaction.
COGNITIVISM focuses on the mind, and more specifically, mental proceses such as
thinking, knowing, memory, and problem-solving, with the goal of opening the
"black box" of the human mind, the process of which is deemed valuable and
necessary for learning to occur. Knowledge is approached as schema
constructions, and learning is viewed as a change in the learner's schemata, or
the redefining of prior knowledge.
Gestalt theory was the initial cognitive response to behaviorism. It emphasized the
importance Of sensory wholes and the dynamic nature of visual perception. The
term gestalt means "form" or "configuration." Psychologists Max Wertheimer,
Wolfgang Kohler and Kurt Koffka studied perception and concluded that perceivers
(or learners) are not passive, but rather active. They suggested that learners do not
just collect information as is but they actively process and restructure data in order
to understand it. This is the perceptual process. Certain factors impact on this
perceptual process. Factors like past experiences, needs, attitudes and one's present
situation can affect their perception.
ax Wertheimer
1880-1943
Gestalt Principles
Law of Proximity. Elements that are closer
together will be perceived as coherent objective.
On the left, there appears to be four columns,
while on the right, there appears to be four
horizontal rows. When objects we are perceiving
are near each other, we perceive
them as belonging together.
Similarity
Law of Similarity. Elements that look similar will be perceived as part of
the same form. There seems to be a triangle in
the square. We link similar elements together
Insight Learning
Gestalt psychology adheres to the idea of learning taking place by discovery or insight.
The idea of insight learning was first developed by Wolfgang Kohler in which he
described experiments with apes where the apes could use boxes and sticks as tools
to solve problems. In the box problem, a banana is attached to the top of a
chimpanzee's cage. The banana is out of reach but can be reached by climbing on and
jumping from a box. Only one Kohler's apes (Sultan) could solve this problem. A much
more difficult problem which involved the stacking of boxes was introduced by Kohler.
This problem required the ape to stable stack. Kohler also gave the apes sticks which
they used to rake food into the cage. Sultan, Kohler's very intelligent ape, was able to
master a twostick problem by inserting one stick into the end of the other in order to
reach the food. In each of these problems, the important aspect of learning was not
reinforcement, but the coordination of thinking to create new organizations (of
materials). Kohler referred to this behavior as insight or discovery learning.
Gestalt Principles and the Teaching-Learning Process
The six gestalt principles not only influence perception but they also impact on
learning. Other psychologists like Kurt Lewin expounded on Gestalt psychology. His
theory focusing on "lifespace" adhered to gestalt psychology. He said that an individual
has inner and outer forces that affect his perceptions and also his learning. Inner forces
include his own motivation, attitudes, and feelings. Outer forces may include the
attitude and behavior of the teacher and classmates. All these forces interact and
impact on the person's learning.
EXPERENTIALISM
Learning by doing. This is the basis for the experiential learning theory. Experiential
learning focuses on the idea that the best ways to learn things is by actually having
experiences. Those experiences then stick out in your mind and help you retain
information and remember facts.
David Kolb is best known for his work on the experiential learning theory or ELT Kolb
published this model in 1984, getting his influence from other great theorists including
John Dewey, Kurt Lewin, and Jean Piaget. The experiential learning theory works in
four stages—concrete learning, reflective observation, abstract conceptualization, and
active experimentation. The first two stages of the cycle involve grasping an
experience, the second two focus on transforming an experience. Kolb argues that
effective learning is seen as the learner goes through the cycle, and that they can enter
into the cycle at any time.
Active experimentation is where the learner applies the new ideas to the world
around them, to see if there are any modifications to be made. This process can
happen over a short period of time, or over a long span of time.
Kolb went on to explain that learners will have their own preferences for how they
enter the cycle of experiential learning, and that these preferences boil down to a
learning cycle.
C. Improved motivation, Students are more motivated and excited about learning
in experiential settings. Experiments are exciting and fun for students, and they will be
passionate about learning.
D. Opportunity for reflection. Students using the experiential model are able to
spend time reflecting about what they are experiencing and learning. This is valuable as
they are able to better retain information when they can think about what's happening
to them.
E. Real world practice. Students can greatly benefit from learning that helps them
prepare for the real world. Experiential learning is focused on using real situations to
help students learn, so they are then better prepared for their future.
INDIVIDUAL ACTIVITY:
Summarize the five (5) leaming theories and their impacts to EPP teaching
using the table below:
Behaviourism Constructivism Social Cognitivism Experientialism
Learnin
Focus of
learning
is on:
Learning
is:
EPP
teaching
impact's:
Choose 3 key concepts of Bandura's social learning theory then state how
you will apply these concepts when you teach.
2.
3.
4