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VOICEOVER
Let's take a step back. Videogame
Violence. This has been a hot topic in
the news within the last century from
large organizations and people who
create a moral panic in relation to
videogames. It is time to finally
debunk it.
FADE IN:
VOICEOVER
Videogame violence is a hot topic in
the news within the past 10 years as
the as videogames in highlight of news
is the growing attention of a
connection between videogame bringing
youths to becoming more violent.
Personnel from News Outlets to
Politicians have spoken publicly about
the matter.
INVISIBLE CUT:
VOICEOVER
Which is why we are here to debunk
their theories and attempt to persuade
those who have little to no knowledge
of the and videogame industry of
negative impacts that are being
created by the moral panic and looking
at the positives of videogame, We
should attempt to defuse the moral
panic as focusing on the negative
should never be the
CUT TO:
WIPE:
CUT TO:
INTERVIEWER:
What Videogames do you engage and
participate actively daily?
CUT TO:
CUT TO:
INTERVIEWER:
Do you think the news outlet creates
moral panic that is unjustified
regarding the effects of violence in
videogames on people?
CUT TO:
CUT TO:
VOICEOVER
The benefits from videogames provide a
benefit of Communication a teenager
will most likely to be engaging with a
4.
CUT TO:
INTERVIEWER:
Do you believe there are enough
options for parents to ensure the
safety of their teenagers and children
from restricted content of videogames?
CUT TO:
FADE IN:
VOICEOVER
"Despite the moral panic created by
the news outlets that there is
apparently a link between videogame
and violence there has not been a
direct link, This was discovered by
Christopher Furgerson who published
many articles study known as the
"hitman study."
VOICEOVER
The study was conducted involving 103
teenagers who were split up and each
given one of the four categories.
DISSOLVES:
IRIS:
VOICEOVER
The results of the study which were
presented in simplistic form was those
who were exposed to violent videogame
had no impact on aggressive behavior
although the results displayed that
those with no-videogame was the most
aggressive group which displayed to an
extent that videogame do not cause
violence.
WIPE:
VOICEOVER
The goal of this documentary was to
inform to debunk the moral panic
created by the news outlet of
videogame causing violence. In simple
there is no direct connection to
videogame causing violence however it
is still speculated. Instead the final
act of the show will hopefully
convince you that videogame can be a
cause of friendship and a strong
community. This has happened however
the news do not highlight it which I
hope will change your mind, that a
videogame community can come together.
As in the clip about to show you the
context is after the passing of a
twitch streamer with a large
following, who was known for being
extremely talented in a game called
World of Warcraft had committed
suicide, The clip you are about to be
shown is a close friend of his also a
streamer who broadcasts the memorial
in the videogame which was held by the
players.
Once video has ended screen will turn to black then the
8.
END OF DOCUMENTARY