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AMONG US WIKI

The Skeld

RELEASE DATE June 15, 2018

NUMBER OF VENTS 14

ID 0

CHRONOLOGY

NEXT MIRA HQ

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The Skeld Gallery

The Skeld, often shortened to Skeld, is the -rst


map in Among Us set on a spaceship in outer
space. It is automatically selected upon opening
the game for the -rst time. The map was the only
one included in the -rst version of the game's
launch in 2018, with MIRA HQ, Polus, and The
Airship being added subsequently.

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Locations

Cafeteria

Cafeteria is the spawn point on The Skeld. The


location contains -ve lunch tables, with the
emergency button on the center table. It is
connected to three hallways and contains a vent.

Tasks:
Download Data (top-right)
Empty Garbage (top-right)
Fix Wiring (top-left)
Weapons

Weapons is connected to two hallways and has a


vent. It is located east of Cafeteria.

Tasks:
Accept Diverted Power (right)
Clear Asteroids (center)
Download Data (top-left)
Navigation

Navigation contains two vents at the top and


bottom of the room.

Tasks:
Accept Diverted Power (top-left)
Chart Course (top-right)
Download Data (top-right)
Fix Wiring (left)
Stabilize Steering (right)
O2

O2 houses a number pad for resolving Oxygen


Depleted. This room is connected to a single
hallway.

Tasks:
Clean O2 Filter (top-left)
Empty Chute (bottom-left)
Accept Diverted Power
Shields

Shields is connected to two hallways and contains


a vent.

Tasks:
Accept Diverted Power (top-right)
Prime Shields (bottom-left)
Communications

Communications contains the computer used to


-x Comms Sabotaged. It is connected to a single
hallway.

Tasks:
Accept Diverted Power (top-right)
Download Data (top)
Storage

Storage contains containers in the middle of the


room, which obstruct vision to the other side. It is
connected to three hallways.

Tasks:
Empty Garbage (bottom-right)
Empty Chute (bottom-right)
Fix Wiring (top-left)
Fuel Engines (center)
Admin

Admin contains the Admin map and a number pad


for resolving Oxygen Depleted. It is connected to
one hallway and contains a vent.

Tasks:
Fix Wiring (top-left)
Swipe Card (right)
Upload Data (top-left)
Electrical

Electrical contains the electrical panel used to


resolve Fix Lights. It is connected to a single
hallway and contains a vent.

Tasks:
Calibrate Distributor (top-right)
Divert Power (top-left)
Download Data (top-left)
Fix Wiring (top)
Lower Engine

Lower Engine is connected to two hallways and


contains a vent.

Tasks:
Accept Diverted Power (top-left)
Align Engine Output (bottom-left)
Fuel Engines (bottom-left)
Security

Security contains Security for monitoring players,


is connected to one hallway, and contains a vent.

Tasks:
Accept Diverted Power (top-right)
Fix Wiring (left)
Reactor

Reactor contains two hand readers to resolve


Reactor Meltdown. It is connected to one hallway
and contains two vents.

Tasks:
Start Reactor (center)
Unlock Manifolds (top-left)
Upper Engine

Upper Engine is connected to two hallways and


contains a vent.

Tasks:
Accept Diverted Power (top)
Align Engine Output (bottom-right)
Fuel Engines (bottom-right)
MedBay

MedBay is connected to one hallway and contains


a vent.

Tasks:
Inspect Sample (bottom-right)
Submit Scan (bottom-right)

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Full map

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Trivia

There are four visual tasks in total on The


Skeld. Crewmates are able to prove their
innocence by completing these in front of
other Crewmates if visual task e[ects are
enabled in the game's options by the host
before the game starts.
The Skeld is the map in Among Us with
the most visual tasks, while the map with
the least visual tasks is The Airship.
Various vent systems are littered throughout
The Skeld, similar to Polus and The Airship.
The vents in Admin, Cafeteria, and the
hallway north of Shields are connected.
The vents in Electrical, MedBay, and
Security are connected.
The vents in Navigation, Shields, and
Weapons are connected.
The vents in Lower Engine, Reactor, and
Upper Engine are connected.
During April Fools, the textures and layout of
The Skeld are reversed, causing the map to
appear as if it is ]ying backward. The Skeld's
name is also changed to "ehT dlekS".
Players can also set their device clock to
April 1 to do this at any time.
Due to the many visual tasks in The Skeld, it is
considered the easiest map when visual task
e[ects are enabled.
Ghosts can ]y out of The Skeld, although
there is an invisible barrier that eventually
stops them before they go too far out.
From October 19 to October 31, The Skeld,
along with MIRA HQ, receive some visual
changes, giving it Halloween decorations such
as webs, spiders, bats, pumpkins, candles, etc.
Players' devices can have their date set to any
time during that period to play the game with
these maps, even in online play.
The Skeld is the third-largest map in the
game, the smallest being MIRA HQ, the
second largest being Polus, and the largest
being The Airship.
There are 14 vents and also 14 locations, but
they are not evenly distributed. The three
rooms without vents (O2, Communications,
and Storage) are matched by the second vent
in Reactor, the second vent in Navigation, and
a vent in an unnamed corridor north of
Shields.
The Skeld's shape is shown beneath the
hexagons in Prime Shields.
In an earlier version of Among Us, there were
Security cameras in Electrical and Reactor.
The Skeld is the only currently released map to
contain tasks in each location.
Also, note that each location contains at
least 2 tasks.
The Skeld's name was based on the Swedish
word for 'Shield', possibly due to the ship's
shape.
In the Quick Chat interface, The Skeld is
shortened to "Skeld".
The vent layout of The Skeld is vertically
symmetrical.
The Skeld is the only map in Among Us not to
have a promotional banner.
The Skeld is the only map which shares a
spawn point and meeting point.
When standing still, the screen slowly shakes
around, simulating the e[ect of movement.
This is disabled if "Screen Shake" is turned o[
in the settings.
This is the only map where the players never
decontaminate, On MIRA HQ and Polus, the
players use the Decontamination rooms at
least once and on The Airship, the players use
the Decontaminate task.
Note that on The Airship, its not always
applicable as the Decontaminate task is not
always given to every player.

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Audio

Audio Description

-00:00 The main


ambience sound
of The Skeld.

-00:00 The ambience


sound of the
hallways on The
Skeld.

Videos

Gallery If you want to see the gallery of The Skeld,


click here.

MAPS

•  •  • 
• Map 5

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