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Importing CAD Models V-Realm Builder GUI showing a hierarchical, tree-style view (left) and scene
Simulink 3D Animation lets you import preview (right) of various components of the lunar module.
and process VRML files created from CAD
assemblies that were authored in tools such as
SolidWorks® and Pro/ENGINEER®. You can You can navigate the virtual world by Additionally, Simulink 3D Animation lets
then automatically create visualizations based zooming, panning, moving sideways, and you create video output from virtual worlds
on these VRML files for models that have rotating about points of interest known as to develop control algorithms by using a
been created from the same CAD assemblies viewpoints. In the virtual world, you can visual feedback loop through the link with a
by using the SimMechanics™ Link utility. establish viewpoints to emphasize areas of virtual reality environment.
interest, to guide visitors, or to observe an
Viewing Object Trajectories
Viewing Virtual Reality Worlds object in motion from different positions.
Simulink 3D Animation includes functional-
Simulink 3D Animation includes VRML During a simulation, you can switch between
ity that can trace the trajectory of an object in
viewers that display your virtual worlds and these viewpoints.
the associated virtual scene. For example, you
record scene data.
Recording Scene Data can visualize the flight path of a spacecraft.
VRML Viewers Simulink 3D Animation enables you to
The Simulink 3D Animation viewer inte- control frame snapshots (captures) of a Linking to Virtual Reality Worlds
grates with MATLAB figures so that you virtual world, or to record animations into Simulink 3D Animation provides MATLAB
can combine virtual scenes with Handle video files. You can save a frame snapshot and Simulink interfaces to virtual reality
Graphics® objects and multiple views of one of the current viewer scene as a TIFF or PNG worlds. It also contains functionality to visu-
or more virtual worlds. file. You can schedule and configure record- alize real-time simulations and connect with
ings of animation data into Audio Video input hardware.
Interleaved (AVI) files and VRML animation
files for future playback.
Dynamics of an automotive internal combustion engine, modeled (top) with Simulink
and SimMechanics. The virtual world (above) is linked through the VR Sink block
(right) and viewed with the Simulink 3D Animation viewer.
w w w. m a t h w o r k s . c o m
MATLAB code (left) that uses the MATLAB interface of Simulink 3D
Animation to create a GUI (above). The GUI combines virtual scenes with a
Handle Graphics object, showing two 3D views of an industrial robot arm
and its end-effector trajectory.
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