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• +3 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +4 Dexterity
• +4 Constitution +4 18 76 --
-1 +1 Intelligence
CLASS
• +7 Wisdom INITIATIVE HIT POINTS
8
+4 Charisma
Resistances - Bludgeoning, Piercing, and Slashing from Nonmagical
Total 12d10 SUCCESSES
Weapons
Saving Throw Modifiers Immunities - Bludgeoning, Piercing, and Slashing from Nonmagical
DEXTERITY Weapons FAILURES
+5
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons
+4 Stealth DEX === BONUS ACTIONS === Arcane Shot • 2 / Short Rest
CHARISMA Curving Shot Twice per short rest and once per turn when you
+3 Survival WIS
When you make an attack roll with a magic arrow fire an arrow from a shortbow or longbow as part of
the Attack action, you can apply one Arcane Shot
+4 and miss, you can use a bonus action to reroll the
attack roll against a different target within 60 ft. of the
original target.
option of your choice to that arrow. You decide to use
the option when the arrow hits a creature, unless the
option doesn’t involve an attack roll.
18 Second Wind • 1 / Short Rest
Once per short rest, you can use a bonus action to Banishing Arrow
SKILLS ACTIONS
Longbow +10 1d8+4 Piercing Martial, Ammunition, Heavy, Range, Two-Handed, Range (150/600)
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Fighter 12 NerdImmersion
CLASS & LEVEL PLAYER NAME
Gilgamesh
Variant Human Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== FIGHTER FEATURES === | Banishing Arrow • XGtE You can attack three times whenever you take the
A creature hit by your arrow must also succeed on a Attack action on your turn.
* Fighting Style • PHB 72 CHA saving throw (DC 13) or be banished. While
You adopt a fighting style specialty. banished, the target’s speed is 0, and it is | Special
incapacitated. At the end of its next turn, the target
| Archery • PHB reappears in the space it vacated or in the nearest * Magic Arrow • XGtE 28
You gain a +2 bonus to hit with ranged weapon unoccupied space if that space is occupied. [18th] Whenever you fire a nonmagical arrow from a
attacks. +2d6 force damage on hit shortbow or longbow, you can make it magical for the
purpose of overcoming resistance and immunity, but
* Second Wind • PHB 72 | Special the magic fades from the arrow on a hit or miss.
Once per short rest, you can use a bonus action to
regain 1d10 + 12 HP. | Bursting Arrow • XGtE * Curving Shot • XGtE 28
Immediately after the arrow hits a creature, the target When you make an attack roll with a magic arrow and
| 1 / Short Rest • 1 Bonus Action and all other creatures within 10 ft. of it take 2d6 force miss, you can use a bonus action to reroll the attack
damage each. [18th] Increases to 4d6 force damage roll against a different target within 60 ft. of the original
* Action Surge • PHB 72 on hit target.
Once per short rest, you can take one additional
action on your turn. [17th] Twice per short rest | Special | 1 Bonus Action
Backpack 1 5 lb.
WEIGHT CARRIED
EQUIPMENT
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Fighter 12 NerdImmersion
CLASS & LEVEL PLAYER NAME
Gilgamesh
Variant Human Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
ADDITIONAL EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Gilgamesh
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Call Lightning <C> Sword of Kas DEX 18 1A 120 ft./60 ft. Cylinder V,S Concentration, up to 10 minutes PHB 220 1 Charge (3/3), D: 10m, 60 ft. Cylinder, V/S
O Divine Word Sword of Kas CHA 18 1BA 30 ft. V Instantaneous PHB 234 1 Charge (3/3), V
O Finger of Death Sword of Kas CON 18 1A 60 ft. V,S Instantaneous PHB 241 1 Charge (3/3), V/S
SPELLS
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