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High Elves Teclis (high magic) BSB - White lions BoWD + Caradryan 2400 pts.

(Warhammer Fantasy 8th ed) [2,399pts]

Standard (High Elves - Army Book (2013-4) -V8.8.0.) [2,399pts]

Uncategorised

- Army Size
Selections: Army (0-2999 points)

Lords [450pts]

Teclis [450pts]
Selections: AB - Moon Staff of Lileath, AB - Scroll of Hoeth, AB - Sword of Teclis, AB - War
Crown of Saphery, High Magic, Wizard Level 4
Categories: LORDS
Rules: Always Strikes First (FAQ'ed), Lileath's Blessing, Loremaster (High), Martial Prowess,
Valour of Ages
Arcane and Enchanted Item: Moon Staff of Lileath, Scroll of Hoeth, War Crown of Saphery,
Model: Teclis, Weapon: Sword of Teclis

Arcane and
Enchanted Magic Property Ref
Item
One use only. Add a bonus power dice for every cast the phase it is
Moon Staff AB
used, or ignore result of miscast. Both cases Teclis has S1 and T1 rest of
of Lileath p55
the game.
One use only. Counts as Dispel scroll, but both Teclis and enemy caster
Scroll of AB
roll a D6, if Teclis wins the roll then the spell cast is removed from the
Hoeth p55
game.
War Crown AB
Adds 1 Wizard Level.
of Saphery p55

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref


Infantry
AB
Teclis 5 3 3 2 2 3 5 1 10 (Special
p66
Character)

Weapon Range Strength Special Rules Ref


Sword of All hits wound on a 2+, no armour saves AB
Combat n/a
Teclis allowed. p55

Heroes [567pts]

1
Caradryan [420pts]
Selections: AB - The Phoenix Blade, Ashtari [250pts]
Categories: HEROES
Rules: Always Strikes First (FAQ'ed), Attuned to Magic, Blizzard Aura, Fear, Fly, Large Target,
Magic Resistance (1), Mark of Asuryan, Martial Prowess, Natural Armour (5+), Swiftstride,
Terror, Thunderstomp, Valour of Ages, Witness to Destiny
Armour: Heavy Armour, Model: Ashtari, Caradryan, Weapon: The Phoenix Blade

Armour Saving Throw modifier Special Rules Ref


Heavy Armour 5+ BRB p43

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref


5+ (-1 to AB
Ashtari 2 6 0 6 6 5 3 5 9 5+ Monster
rider) p61
Infantry
AB
Caradryan 5 6 6 4 3 2 7 3 9 4+ (Special
p61
Character)

Weapon Range Strength Special Rules Ref


The Phoenix Flaming Attacks (BRB-69), Multiple Wounds AB
Combat '+1
Blade (D3) (BRB-73) p61

Noble [147pts]
Selections: Battle Standard Bearer [25pts], Halberd [2pts], Light Armour
Categories: HEROES
Rules: Always Strikes First (FAQ'ed), Martial Prowess, Valour of Ages
Armour: Light Armour, Model: Noble, Weapon: Halberd, Hand Weapon
Magic Items [50pts]
Selections: AB - Armour of Caledor [50pts]
Armour: Armour of Caledor

Saving Throw
Armour Special Rules Ref
modifier
Armour of AS cannot be improved, 6+ Ward Save (BRB-44), AB
2+
Caledor Fireborn (AB-36) p63
BRB
Light Armour 6+
p43

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref


Noble 5 6 6 4 3 2 7 3 9 Infantry AB p37

Weapon Range Strength Special Rules Ref


Halberd Combat '+1 Requires Two Hands (BRB-75) BRB p90
Hand Weapon Combat As User None BRB p88

Core [609pts]

2
Archers [220pts]
Selections: 21x Archer [210pts], Musician [10pts]
Categories: CORE
Rules: Always Strikes First (FAQ'ed), Martial Prowess, Valour of Ages
Model: Archer, Weapon: Hand Weapon, Longbow

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref


Archer 5 4 4 3 3 1 5 1 8 Infantry AB p40

Weapon Range Strength Special Rules Ref


Hand Weapon Combat As User None BRB p88
Longbow 30" 3 Volley Fire (BRB-78) BRB p90

Ellyrian Reavers [95pts]


Categories: CORE
Rules: Fast Cavalry, Martial Prowess, Swiftstride, Valour of Ages
Armour: Light Armour, Model: Elven Steed, Weapon: Hand Weapon
5x Ellyrian Reaver [95pts]
Selections: 5x Bow and Spear [15pts]
Rules: Always Strikes First (FAQ'ed)
Model: Ellyrian Reaver, Weapon: Bow, Spear (Mounted)

Armour Saving Throw modifier Special Rules Ref


Light Armour 6+ BRB p43

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref


Ellyrian AB
5 4 4 3 3 1 5 1 8 -
Reaver p45
War AB
Elven Steed 9 3 0 3 3 1 4 1 5 -1 to rider
Beast p89

Weapon Range Strength Special Rules Ref


BRB
Bow 24" 3 Volley Fire (BRB-78)
p90
BRB
Hand Weapon Combat As User None
p88
Spear Used only on charge, otherwise use BRB
Combat +1*
(Mounted) handweapon p91

3
Ellyrian Reavers [80pts]
Categories: CORE
Rules: Fast Cavalry, Martial Prowess, Swiftstride, Valour of Ages
Armour: Light Armour, Model: Elven Steed, Weapon: Hand Weapon
5x Ellyrian Reaver [80pts]
Selections: 5x Spear (Mounted)
Rules: Always Strikes First (FAQ'ed)
Model: Ellyrian Reaver, Weapon: Spear (Mounted)

Armour Saving Throw modifier Special Rules Ref


Light Armour 6+ BRB p43

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref


Ellyrian AB
5 4 4 3 3 1 5 1 8 -
Reaver p45
War AB
Elven Steed 9 3 0 3 3 1 4 1 5 -1 to rider
Beast p89

Weapon Range Strength Special Rules Ref


BRB
Hand Weapon Combat As User None
p88
Spear Used only on charge, otherwise use BRB
Combat +1*
(Mounted) handweapon p91

4
Silver Helms [214pts]
Selections: Champion [10pts], Musician [10pts], Standard Bearer [10pts]
Categories: CORE
Rules: Martial Prowess, Swiftstride, Valour of Ages
Armour: Heavy Armour, Ithilmar Barding, Model: Elven Steed, High Helm, Weapon: Hand
Weapon, Lance (mounted models only)
8x Silver Helm [184pts]
Selections: 8x Shields [16pts]
Rules: Always Strikes First (FAQ'ed)
Armour: Shield, Model: Silver Helm

Armour Saving Throw modifier Special Rules Ref


Heavy Armour 5+ BRB p43
Ithilmar Barding -1 AB p36
Shield -1 Parry Save (BRB-88) BRB p43

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref


Elven War AB
9 3 0 3 3 1 4 1 5 -1 to rider
Steed Beast p89
AB
High Helm 5 4 4 3 3 1 5 2 8 -
p44
Silver AB
5 4 4 3 3 1 5 1 8 -
Helm p44

Weapon Range Strength Special Rules Ref


Hand Weapon Combat As User None BRB p88
Lance (mounted models only) Combat +2 on the charge BRB p90

Special [483pts]

5
White Lions of Chrace [483pts]
Selections: 31x White Lion [403pts]
Categories: SPECIAL
Rules: Always Strikes First (FAQ'ed), Forest Strider, Martial Prowess, Stubborn, Valour of Ages
Armour: Heavy Armour, Lion Cloak, Model: Guardian, White Lion, Weapon: Great Weapon
Champion [10pts]
Model: Guardian
Musician [10pts]
Standard Bearer [60pts]
Selections: AB - Banner of the World Dragon [50pts]
Magic Standard: Banner of the World Dragon

Saving Throw
Armour Special Rules Ref
modifier
Heavy BRB
5+
Armour p43
-2 Saving Throw modifier versus non-magical
Lion Cloak AB p36
shooting

Magic
Magical Emination Ref
Standard
Banner of the 2+ Ward Save against all wounds by spells, magic weapons and AB
World Dragon magical attacks. All Dragons within 12" are Stubborn (BRB-76). p65

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref


AB
Guardian 5 4 4 3 3 1 5 2 8 Infantry
p46
White AB
5 5 4 4 3 1 5 1 8 Infantry
Lion p46

Weapon Range Strength Special Rules Ref


Great Requires Two Hands (BRB-75), Always Strikes BRB
Combat '+2
Weapon Last (BRB-66) p90

Rare [290pts]

Frostheart Phoenix [240pts]


Categories: RARE
Rules: Attuned to Magic, Blizzard Aura, Fly, Large Target, Natural Armour (5+), Swiftstride,
Terror, Thunderstomp
Model: Forstheart Phoenix

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref


Forstheart 5+ (-1 to AB
2 6 0 6 6 5 3 4 9 5+ Monster
Phoenix rider) p53

6
Great Eagle [50pts]
Selections: Great Eagle [50pts]
Categories: RARE
Rules: Fly, Stomp, Swiftstride
Model: Great Eagle, Weapon: Talons

Model M WS BS S T W I A LD ArmourSave WardSave MR Type Ref


Great Monstrous AB
2 5 0 4 4 3 4 2 8
Eagle Beast p51

Weapon Range Strength Special Rules Ref


Talons Combat As user As Hand Weapons BRB p88

Selection Rules
Always Strikes First (FAQ'ed): ERRATA
Change “[...]re-roll failed misses[...]” to “[...]re-roll
misses[...]” in the first sentence of the third paragraph. (BRB p66)
Attuned to Magic: 5+ ward save and close combat attacks are magical attacks
In Winds of Magic phase compare the high D6 rolled with the information below to determine effect
D6 Result
1 Magicial Dearth: The Phoenix's ward save is reduced to 6+
2 Ebbing Zephyr: The Phoenix has -1 Strength
3 Magical Draught: The Phoenix has +1 Initiative
4 Energising Breeze: The Phoenix has +1 Attack
5 Invigorating Winds: The Phoenix has +1 Strength
6 Howling Gale: The Phoenix's ward save is increased to 4+
(AB p52)
Blizzard Aura: . (AB p53)
Fast Cavalry: Vanguard deployment rule
Free Reform
Characters without Fast Cavalry remove this effect from the unit
Feigned Flight
Fire on the March (BRB p68)
Fear: At the start of each Close Combat round, a unit that is in base contact with one or more enemy
models that cause Fear must take a Leadership test, before any blows are struck. (BRB p69)
Fly: All flyers have the Swiftstride special rule.
Movement begins and ends on the ground and moves up to 10".
Only entire units that can both walk and fly can do both.
A flying charge is calculated with a movement of 10".
Units can perform a Flying March of up to 20".
Flyers always move on the ground when they flee or pursue, but still benefit from Swiftstride.

Flying Cavalry are treated as Fast Cavalry with the Fly special rule. (BRB p70)
Forest Strider: Ignores movement penalties for Forest terrain (BRB p76)
Large Target: Cannot claim cover modifiers for obstacles.

If General or Battle Standard Bearer is a Large Target (or is mounted on one), then the range of their
respective Inspiring Presence and Hold Your Ground! abilities is increased from 12"to 18. (BRB p72)
Lileath's Blessing: +1 to all attempts to cast spells from the Lore of High Magic (AB p36)
Loremaster (High): Knows all of the spells from the High lore (BRB p72)
Magic Resistance (1): Bonus to ward save against spells.
E.g. a 4+ becomes a 3+ (BRB p72)
Mark of Asuryan: If Caradryan is slain in close combat, the unit that killed him immediately suffers D3
Wounds with no armour saves allowed. These Wounds are distributed as for shooting attacks. Any Wounds
inflicted count towards combat results. If Caradryan is killed in a challenge, then only his opponent takes
these Wounds - any excess Wounds caused by the Mark of Asuryan count towards overkill. (AB p61)

7
Martial Prowess: High Elf models can make supporting attacks with one extra rank than normal
This is cumulative with any other special rules
When shooting all High Elf models with this special rule fire one more rank than normal (AB p36)
Natural Armour (5+): . (AB p53)
Stomp: Always Strikes Last special rule
Inflicts automatic hit at model's Strength on one enemy infantry, war beasts, or swarm in base combat (BRB
p76)
Stubborn: Stubborn units are always steadfast, whether or not they have more ranks than their enemy. If a
character joins a Stubborn unit, he gains the Stubborn special rule as long as he is part of that unit. If a
Stubborn character joins a unit, that unit is Stubborn whilst he remains amongst its ranks. (BRB p76)
Swiftstride: When charging uses 3D6 and discard the lowest result and add to their move value.
When fleeing and pursuing, use 3D6 and discard the lowest result.
(BRB p76)
Terror: Also cause fear
(BRB p78)
Thunderstomp: D6 hits on the target unit, same as stomp (BRB p76)
Valour of Ages: If army roster contains one or more models from Warhammer: Dark Elves, models with this
special roll re-roll all failed Panic, Fear, and Terror tests (AB p36)
Witness to Destiny: . (AB p50)

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