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The Need For This Study Is To Aware Not Just Students But All Of People
The Negative And Positive sides Of Online Games And How It Will Affect
The Students Studies.This Studies Informs People Of The Risk And
Benefits Of Online Games To The students.Online Games Addiction Is The
Main Problem Of It.This Is One Of The Reasons why This Study Is Needed
Is To Show How Online Gaming Addiction Can Affect The students Studies
Such As Lost Of Interest In Other Activities,Lack Of
Motivation,Depression,Aggression,Exhaustion,Social Anxiety,Suicidal
Thoughts,and Poor Emotional Regulation.All Of Those Are Possibly The
Results Of When You Excessively Play Online Games.Online Games Has
Been Proved That It Is Beneficial To Students,But The Students Also Must
Know How To Manage Their Time.
BACKGROUND OF THE STUDY
OBJECTIVES
2.What Are The Factors That Influence The Learners In Playing Online
Games?
5.Is The Online Gaming Can Help Students Increase Their Knowledge?
RESEARCH METHODOLOGY
Brutal And Fighting Online Games tend The children To Become Violent.In
2018,Four Large Countries Including United States Analyzed 24 Studies
Involving 17,000 Children Who Played Violent Online Games Tended To
Manifest Violent Behavior.And Based On What I See Here In Philippines
nowadays,Children Who Even Shouting At Their Parents,Swearing,And
Even Showing A Disrestpectful Manner Further Prove That Children
Become More Violent Through Online/Video Games/Internet/Social
Media.In A study Conducted At Ohio State University with 220 Children
Ages 8 to 12 Years Old,Children Who Played Video games with Guns And
Swords Were Less Likely To Touch A Real,Disabled Handgun,Handle A
Gun,Or Pull The Trigger The More Often They Played Nonviolent Video
Games.Previous Research With Children Has Shown That Those who Play
More Video Games Are More Likely To Have A Good Social Skills,Perform
Better Academically.More Than Half Of The Teens Who Play Online Make
New Friends,And Nearly A Second-Third of Them Say They Have Met
Their Frends While Playing A Video Games.According To British National
Literacy Trust,Playing Video Games Provieds Young People With A Way
To Read,Improves Their Self-Confidence And Reading Skills.The Same
study Found That eight Out Of Ten Online Gaming Teenagers Said They
Felt More Connected To Others By Playing With Friends.
RESEARCH TIMELINE
REFERENCE