player placing their Beast on any space on their board edge. Decide or flip a coin BEAST BASH to see if the game will be in an Arena or in the wild. If it's in an Arena, the Beasts This is an expansion for Brawl Arcane 28. The can gain Crowd Favour. If it's in the wild, main rules are needed to use this document. ignore all Crowd Favour rules.
Additional Event: Each turn a Beast can Move and make 1
Action, either the one in their statline or Beast Bash the "Roar" action. "Roar" has no Range or Line of Sight requirements, simply roll Some beasts fight for territory and Skill versus the Target’s Defence, if the survival, others fight because they've Target loses they have -1 Skill on their been captured by Wizards and thrown next turn. into an Arena, either way it's a rarely seen spectacle. Once a Beast’s Health reaches 15, they become Enraged, this triggers their Rage In this Event, 2 players face off using Ability which stays in effect for the rest Beasts instead of Wizards and Minions. of the Event. Replace any mentions of "Wizard" in the rules with "Beast". The event ends when one Beast reaches 0 Health. The surviving Beast is the Each player creates a Beast using the Winner and has asserted its dominance rules in "Slay the Beast" with the if in the wild, or gets a tasty treat from following changes. its handler if in an Arena. Change a roll of 4 on the Rage Ability table to "A hypnotic aura emanates from the Beast. At the start of the Beast’s turn roll a D6, on a 4+ the enemy Beast takes no Actions on its next turn, but can still Move."
Change a roll of 5 on the Rage Ability
table to "The Beast shimmers and turns slightly ethereal. -D3 to all Damage done to the Beast (to a minimum of 1)"