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Paladin 5 / Fighter 2 uniee

CLASS & LEVEL PLAYER NAME


Maia
Tiefling Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

+1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH -1 Dexterity
+0 Constitution -1 9 46 --
+1 +1 Intelligence
CLASS
• +3 Wisdom INITIATIVE HIT POINTS
13
• +5 Charisma
Total
5d10 + 2d10 SUCCESSES
Saving Throw Modifiers
Resistances - Fire
DEXTERITY
Immunities - Disease FAILURES

DEFENSES HIT DICE DEATH SAVES

9 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION -1 Acrobatics DEX Shields
+3 PROFICIENCY BONUS
+0 +0

+1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

10 P +4 Athletics STR === TOOLS ===


ABILITY SAVE DC Dragonchess Set, Thieves' Tools
P +5 Deception CHA
+1 History INT === LANGUAGES ===
INTELLIGENCE
+0 Insight WIS Common, Infernal

+1 P +5 Intimidation CHA 30 ft. (Walking) + 2 de bonus


+1 Investigation INT
13 +0 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +0 Perception WIS


+2 Performance CHA === ACTIONS === As an action, you can detect good and evil. Until
+0 +2 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
the end of your next turn, you can sense anything
affected by the hallow spell or know the location of any
Help, Hide, Ready, Search, Use an Object, celestial, fiend, undead within 60 ft. that is not behind
+1 Religion INT
11 Opportunity Attack, Grapple, Shove, Improvise, total cover. You can use this feature 3 times per long
-1 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object rest.

P +2 Stealth DEX Channel Divinity • 1 / Short Rest Lay on Hands Pool • 25 / Long Rest
CHARISMA Your oath allows you to channel divine energy to You have a pool of healing power that can restore
+0 Survival WIS
fuel magical effects. When you use your Channel 25 HP per long rest. As an action, you can touch a
creature to restore any number of HP remaining in the
+2 Divinity, you choose which option to use. You must
then finish a short or long rest to use your Channel
Divinity again. Some Channel Divinity effects require
pool, or 5 HP to either cure a disease or neutralize a
poison affecting the creature.
saving throws (DC 13).
15 === BONUS ACTIONS ===
Divine Sense • 3 / Long Rest Channel Divinity: Fury of the Tides
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

10 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +4 2 Bludgeoning

10 PASSIVE WISDOM (INSIGHT)

11 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

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Paladin 5 / Fighter 2 uniee
CLASS & LEVEL PLAYER NAME
Maia
Tiefling Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES === +5). You can use a holy symbol as a spellcasting turn for the duration, when you hit a creature with a
focus. weapon attack, you can choose to push the target 10
* Hit Points • PHB 84 ft. away from you. If pushed into an obstacle or
* Divine Smite • PHB 85 another creature, the target takes +2 bludgeoning
* Proficiencies • PHB 84 When you hit with a melee weapon attack, you can damage.
expend one spell slot to deal 2d8 extra radiant damage
* Divine Sense • PHB 84 to the target plus 1d8 for each spell level higher than | Channel Divinity: Marine Layer: 1 Action
As an action, you can detect good and evil. Until the 1st (max 5d8) and plus 1d8 against undead or fiends
end of your next turn, you can sense anything affected (max 6d8 total). | Channel Divinity: Fury of the Tides: 1 Bonus Action
by the hallow spell or know the location of any
celestial, fiend, undead within 60 ft. that is not behind | Special * Ability Score Improvement • PHB 85
total cover. You can use this feature 3 times per long
rest. * Divine Health • PHB 85 * Extra Attack • PHB 85
You are immune to disease. You can attack twice, instead of once, whenever you
| 3 / Long Rest • 1 Action take the Attack action on your turn.
* Sacred Oath • PHB 85
* Lay on Hands • PHB 84 | Special
You have a pool of healing power that can restore 25 | Oath of the Open Sea
HP per long rest. As an action, you can touch a === FIGHTER FEATURES ===
creature to restore any number of HP remaining in the | Channel Divinity: 1 / Short Rest • 1 Action
pool, or 5 HP to either cure a disease or neutralize a * Hit Points • PHB 71
poison affecting the creature. * Oath Spells • CR
You gain oath spells at the paladin levels listed in the * Proficiencies • PHB 71
| Lay on Hands Pool: 25 / Long Rest • 1 Action Oath of the Open Seas Spells table. See the Sacred
Oath class feature for how oath spells work. * Fighting Style • PHB 72
* Fighting Style • PHB 84 You adopt a fighting style specialty.
You adopt a style of fighting as your specialty. * Channel Divinity • CR
You gain two Channel Divinity options: * Second Wind • PHB 72
| Interception • TCoE 53 Once per short rest, you can use a bonus action to
When a creature you can see hits a target, other than <strong><em>Marine Layer.</em></strong> As an regain 1d10 + 2 HP.
you, within 5 ft. of you with an attack, you can use your action you create a thick cloud of fog that surrounds
reaction to reduce the damage the target takes by you and heavily obscures the area for 20 ft. in all | 1 / Short Rest • 1 Bonus Action
<strong>1d10</strong>+3 (to a minimum of 0 directions, following as you move. You and all
damage). You must be wielding a shield or a simple or creatures within 5 ft. of you treat this fog as lightly * Action Surge • PHB 72
martial weapon to use this reaction. obscured. This fog lasts 10 minutes, spreads around You can take one additional action on your turn. This
corners, and cannot be dispersed unless you choose can be used 1 times per short rest.
| Fighting Style: Interception: 1 Reaction to end it.
| 1 / Short Rest • Special
* Spellcasting • PHB 84 <strong><em>Fury of the Tides.</em></strong> As a
You can cast prepared paladin spells using CHA as bonus action, you channel the powerful might of the
your spellcasting modifier (Spell DC 13, Spell Attack waves to bolster your attacks for 1 minute. Once per === TIEFLING RACIAL TRAITS ===

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Trident 1 4 lb.

Spear 1 3 lb.

SP 0 Whip 1 3 lb.

EP 0

GP 0

PP 0
WEIGHT CARRIED

10 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

195 lb.
PUSH/DRAG/LIFT

390 lb.

EQUIPMENT

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Paladin 5 / Fighter 2 uniee
CLASS & LEVEL PLAYER NAME
Maia
Tiefling Criminal / Spy (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

* Darkvision • BR 43
You can see in darkness (shades of gray) up to 60 ft.

* Hellish Resistance • BR 43
You have resistance to fire damage.

* Infernal Legacy • BR 43
You know the thaumaturgy cantrip. [3rd] You can cast
hellish rebuke (2nd) once per long rest. [5th] You can
cast darkness once per long rest. CHA is your
spellcasting ability.

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Maia
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 13 +5
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Thaumaturgy Infernal Legacy -- 1A 30 ft. V 1 minute PHB 282 D: 1m, V

=== 1st LEVEL === 4 Slots OOOO

P Create or Destroy Water Paladin (Always Prepared) -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M

P Expeditious Retreat <C> Paladin (Always Prepared) -- 1BA Self V,S Concentration, up to 10 minutes PHB 238 D: 10m, V/S

O Bless <C> Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Command Paladin WIS 13 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Cure Wounds Paladin -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Evil and Good <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Magic <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease <C> Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Divine Favor <C> Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S

O Heroism <C> Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S

O Protection from Evil and Good <C> Paladin -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Shield of Faith <C> Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

=== 2nd LEVEL === 2 Slots OO

P Augury Paladin (Always Prepared) -- 1m Self V,S,M Instantaneous PHB 215 V/S/M

P Misty Step Paladin (Always Prepared) -- 1BA Self V Instantaneous PHB 260 V

O Aid Paladin -- 1A 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M

O Find Steed Paladin -- 10m 30 ft. V,S Instantaneous PHB 240 V/S

O Lesser Restoration Paladin -- 1A Touch V,S Instantaneous PHB 255 V/S

O Locate Object <C> Paladin -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M

O Magic Weapon <C> Paladin -- 1BA Touch V,S Concentration, up to 1 hour PHB 257 D: 1h, V/S

O Protection from Poison Paladin -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S

O Zone of Truth Paladin CHA 13 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S

O Branding Smite <C> Paladin -- 1BA Self V Concentration, up to 1 minute PHB 219 D: 1m, V

O Hellish Rebuke Infernal Legacy DEX 13 1R 60 ft. V,S Instantaneous PHB 250 1/LR, V/S

O Darkness <C> Infernal Legacy -- 1A 60 ft./15 ft. Sphere V,M Concentration, up to 10 minutes PHB 230 1/LR, D: 10m, 15 ft. Sphere, V/M

SPELLS

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