Motor skills are controlled by either open-loop or closed-loop systems. Open-loop systems do not use feedback and are used for quick movements under 200ms, while closed-loop systems use feedback from sensory receptors to update movements over 150ms. Within closed-loop systems, movements are controlled by generalized motor programs during motor programming, which develop over time to coordinate timing, order, and force parameters for skilled actions. Feedback plays an important role in controlling motor skills depending on the stability of the environment.
Motor skills are controlled by either open-loop or closed-loop systems. Open-loop systems do not use feedback and are used for quick movements under 200ms, while closed-loop systems use feedback from sensory receptors to update movements over 150ms. Within closed-loop systems, movements are controlled by generalized motor programs during motor programming, which develop over time to coordinate timing, order, and force parameters for skilled actions. Feedback plays an important role in controlling motor skills depending on the stability of the environment.
Motor skills are controlled by either open-loop or closed-loop systems. Open-loop systems do not use feedback and are used for quick movements under 200ms, while closed-loop systems use feedback from sensory receptors to update movements over 150ms. Within closed-loop systems, movements are controlled by generalized motor programs during motor programming, which develop over time to coordinate timing, order, and force parameters for skilled actions. Feedback plays an important role in controlling motor skills depending on the stability of the environment.
Part 4 Midterm 10/17/22 How Motor Actions are controlled
Motor, in simpler words, movement, is controlled in one of two systems; closed-loop or
open-loop system. Open loop processes do not require any feedback to be executed. Open loop processes are executed without regards to the effects that they may have on the environment, as well as structured in advance to the movement. This process is typically used with quicker movements that are less than 200ms. For example, while throwing a dart, once the dart has left your hand, there is no time for determining an error or correctness of the path of the dart. It is simply going to be accurate or not. On the other hand, closed loop processes require information from the environment, known as feedback, to update the control center about correctness of the movement to allow the movement to continue, or for further instruction to fix the movement error. To provide input to the control center, the central nervous system, feedback with be received through sensory receptors; two exteroceptors and five proprioceptors that are from the environment. In a closed loop system, the duration of the movement will be increased due to containing stages of information processing and conscious decision-making occurring if an error has occurred and feedback is returned through the loop. For example, while skiing, the skier will receive feedback indicating they may be losing balance based upon joint receptors, Golgi tendon organs, and muscle spindles. The skier uses continuous feedback as they head down the mountain, as they ski, using constant feedback, to make corrections to the motor plan of skiing down the mountain without falling as they go. The environment plays a role in which type of skill the motor movement may be. If the motor skill is open, it will depend more on feedback from proprioceptors and exteroceptors since the environment is unstable and constantly changing. On the contrary, if the motor skill is closed, it will rely less on feedback to successfully complete the motor action. Open-loop systems are also controlled by central pattern generators, located in the spinal cord that produce oscillations to coordinate certain moves together simultaneously to achieve multiple goals. This central control can also generate rapid movements specifically, fast discrete tasks that are less than 150ms. Within a closed loop system during the motor programming stage of the information processing stages, actions are controlled by the generalized motor programs. GMP’s are developed over time with practice of a sequence of movements that all pertain to the same invariant features of relative timing, order of events, and relative force, that do not change, and certain parameters that do change like the selection of which muscles are used, the time duration of how long it may last, and how strong the force is that is produced for the movement to be successfully executed. The GMP also controls impulses, which are the product of force and time of a particular movement. In the case of one’s body, we could consider the forces produced by a muscle overtime to be acting on a particular limb.