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Spaces Max Group Size 1: Group Size 2: Group Size 3: Might Wisdom Agility Spirit Group Size Group Group
Moved if Max Wit Negate Tag: Tag: Tag: Tag: Tag: Tag: Tag: Tag: Tag: Tag: Tag:
Enemy Type Health Armor Sorcery Moved if in Ranged Group Average# Average# Average# Negate Negate Negate Negate 1: Size 2: Size 3:
Not in Figures Chance+ Goblin Orc Humanoid Beast Weak Powerful Small Large Range Slow Fast
Range Size Dmg+Fear Dmg+Fear Dmg+Fear Chance+ Chance+ Chance+ Chance+ Cost Cost Cost
Range
Goblin Scout 3 1 0 2 4 3 6 1.6 2.4 3.4 42% 0% 17% 33% 8% 4 7 11 x x x
Giant Spider 4 0 0 3 6 3 6 1.9 2.9 3.7 14% 0% 43% 14% 29% 5 8 12 x x x x
Ruffian 5 0 0 2 4 3 6 2.0 3.6 4.7 42% 8% 25% 17% 8% 7 13 19 x x
Pit Goblin 3 2 0 2 4 x 3 6 2.1 2.8 3.3 57% 14% 14% 14% 0% 4 7 11 x x x x
Orc Marauder 5 2 0 1 2 3 6 2.3 3.0 3.9 42% 8% 17% 25% 8% 9 17 25 x x
Nameless Thing 20 0 0 3~ 6~ 1 3 2.6 - - 29% 14% 14% 14% 29% 27 - - x x x x
Orc Taskmaster 7 2 0 1 2 3 3 2.6 3.0 3.5 43% 14% 14% 0% 14% 14 27 40 x x
Cave Troll 10 1 0 1 2 2 2 2.7 3.7 - 42% 14% 29% 0% 14% 20 40 - x x x x
Shadowman 5 1 2 1^ 2^ 3 3 2.7 3.6 4.1 29% 0% 14% 43% 14% 17 32 47 x x x
Hungry Warg 8 1 0 3 6 3 3 2.8 3.6 5.0 42% 0% 17% 25% 17% 14 27 40 x x x
Orc Hunter 5 1 0 1 2 x 3 3 2.8 3.6 4.5 25% 8% 42% 8% 17% 10 19 28 x x
Wight 6 0 3 1 2 3 3 3.4 4.1 5.1 33% 8% 17% 42% 0% 17 32 47 x x
Hill Troll 14 2 0 2 4 1 1 4.4 - - 50% 0% 25% 17% 8% 25 - - x x x
Soldier 6 1 0 2 4 3 6 2.0 3.0 4.0 29% 29% 14% 0% 29% 8 14 20 x x
Uruk 7 2 0 1 4 3 6 2.7 3.3 4.0 43% 43% 0% 14% 0% 11 19 27 x x
Fell Beast 8 0 2 2* 2* 1 3 3.6 - - 14% 0% 43% 29% 14% 24 - - x x x x
Warg Rider 10 1 0 3 6 x 3 3 2.6 3.6 4.9 29% 0% 29% 14% 29% 14 27 40 x x x
Siege Engine 7 4 0 1 1@ x 1 2 3.4 - - 14% 14% 43% 0% 29% 22 - - x x x x
Oliphant 10 4 0 2 3$ 1 1 4.9 - - 14% 0% 57% 0% 29% 30 - - x x x
~ Nameless Things don't move through spaces, but are placed in the space with their target. (This means cards like Elena's Child of the Lhun won't trigger.) They also ignore terrain and black boarders when moving.
^ Shadowmen ignore terrain and black borders when moving.
* Fell Beasts ignore terrain when moving
@ Each hero in a space with an enemy suffers 2 facedown {Damage}, {Might} negates.
$ Move all other enemies in its space to the adjacent space with the most heroes.
# Full enemy activations are shown on the next tab
+ Since all enemy activations are equally likely, the negate stat percentages can be easily calculated based on what percentage of activations test each stat for a given enemy type.
Group Size 1 Group Size 2 Group Size 3
Enemy Type # Text Dmg Fear Total Dmg Fear Total Dmg Fear Total Negate Effect
Hungry Warg 9 You stand your ground as the horrifying Warg growls 2 2 4 - - - - - - Spirit If you suffer no {Fear} from this attack, become
Hungry Warg 10 through
A monstrous baredwolffangs.lunges at you with a flurry of teeth 1 1 2 2 1 3 3 2 5 Agility emboldened.
Hungry Warg 11 and
A claws.
stench rises from the Warg's pelt, and as it closes in 1 1 2 2 2 4 2 3 5 Spirit
Hungry Warg 12 on you,
The Warg'syoujawscan feel
snapitsclose
growl deep
with theinforce
yourofbones.
a felling 3 1 4 - - - - - - Might After this attack, gain 1 weakness and place it
Hungry Warg Avg axe. 1.9 0.9 2.8 2.4 1.2 3.6 3.1 1.9 5.0 on the bottom of your deck.
Wight 1 A creature grips a blackened sword in one sinewy 1 2 3 1 3 4 1 4 5 Might
Wight 2 hand.
The monster gnashes its teeth, biting at your hands 1 2 3 - - - - - - Might
Wight 3 and arms.
Two points of green light within a Wight's skull burn 0 3 3 0 4 4 0 5 5 Spirit
Wight 4 with
A hatred
figure moves as itlike
stares
mist, you down.around you as its
circling 1 2 3 1 3 4 2 3 5 Agility After this attack, discard 1 inspiration.
Wight 5 knife slashes
Gauzy strips of through the air. fabric seem to beckon
blood-stained - - - 0 4 4 0 5 5 Wisdom After this attack, discard 1 prepared card.
Wight 6 you toward
The monsterthe horrifying
draws things. from its scabbard,
a broadsword 0 3 3 0 4 4 0 5 5 Might
Wight 7 gripping
A it with
Wight pulls cadaverous
a curved dagger hands.
from beneath its ragged 2 1 3 3 1 4 4 1 5 Spirit
Wight 8 black robes and thrusts
The monster's long arms wrap it at you.around you, bony 1 3 4 - - - - - - Might Suffer 1 additional facedown {Fear} from this
Wight 9 fingers
You can feel a cold light pulling on
scrabbling for purchase at your mind,
flesh. drawing 0 3 3 0 4 4 0 5 5 Agility attack.
Wight 10 you nearer
Your to the horror.
skin prickles with cold as a creature darts toward 2 2 4 2 3 5 3 3 6 Spirit After this attack, discard 1 inspiration.
Wight 11 you, blade
Even flashing in
at a distance, youthe light you
swear of itsfeel
eyes.
the cold claws 0 4 4 - - - - - - Spirit
Wight 12 of the
The Wight
Wight gripping
opens your but
its jaws, throat.
the sound it makes is so 1 3 4 - - - - - - Spirit
Wight Avg far from that of a man you can feel tears wet on your 0.8 2.5 3.4 0.9 3.3 4.1 1.3 3.9 5.1
Hill Troll 1 cheeks.
The troll bears a club in one boulder-sized hand. 4 0 4 - - - - - - Might
Hill Troll 2 The stench emanating from the troll is overwhelming. 2 2 4 - - - - - - Spirit
Hill Troll 3 The troll punches at you with heavy, clumsy swings. 5 0 5 - - - - - - Might
Hill Troll 4 The monster snatches up a nearby boulder and throws 4 0 4 - - - - - - Agility
Hill Troll 5 it at troll's
The you with surprising
scarred arms flexaccuracy.
as it swings the club 3 1 4 - - - - - - Agility
Hill Troll 6 through
The troll the
tracksair.your movements with flat, angry eyes. 2 3 5 - - - - - - Spirit After this attack, discard 1 inspiration.
Hill Troll 7 You stand your ground, and the troll grins in 1 3 4 - - - - - - Wits If you suffer no {Fear} from this attack, become
Hill Troll 8 acceptance
The of youras
beast bellows challenge.
it crashes into you. 3 1 4 - - - - - - Might determined.
After this attack, discard 1 prepared card.
Hill Troll 9 The troll smashes a heavy fist into the ground near 3 2 5 - - - - - - Might
Hill Troll 10 you and
The troll tries
picksto upgrab youaswith
a club big its otheras
around arm.
you are and 4 0 4 - - - - - - Might
Hill Troll 11 swings
You dodgeit with
andmenacing ease. to stay away from the
roll, attempting 3 2 5 - - - - - - Agility
Hill Troll 12 titanic
The feettears
beast of theattroll.
the ground in its frenzy for your 2 3 5 - - - - - - Might
Hill Troll Avg blood. 3.0 1.4 4.4 - - - - - -
Giant Spider 1 The spider rears back, stabbing at you with several 2 0 2 3 1 4 2 1 3 Agility
Giant Spider 2 clawed
The legs. movements of the spider are difficult to
unnatural 1 1 2 1 2 3 2 2 4 Spirit
Giant Spider 3 track.trapping you with its many legs, the spider
After 2 0 2 3 0 3 3 1 4 Might If you suffer any {Damage} from this attack,
Giant Spider 4 slams
The its bulbous
beast dodges body down again
your defenses, and again.
spraying sticky web 2 0 2 1 1 2 3 1 4 Agility discard all boons.
Giant Spider 5 beneath
The spider yourhasfeet.
dripping fangs that strike quick as 2 0 2 3 0 3 4 0 4 Agility
Giant Spider 6 lightning.
Webs coat the area around you, and tripping will put 1 1 2 2 1 3 3 1 4 Wits After this attack, flip 1 {Damage} faceup.
Giant Spider 7 you at
The the spider's
spider hesitatesmercy.to attack outright, waiting for 1 0 1 2 0 2 2 1 3 Wits After this attack, discard 1 inspiration.
Giant Spider Avg your guard to be lowered. 1.6 0.3 1.9 2.1 0.7 2.9 2.7 1.0 3.7
Pit Goblin 1 The Goblin uses its strength to hurl projectiles at your 2 0 2 2 0 2 3 0 3 Might
Pit Goblin 2 defenses.
The stench emanating from the Goblin is 0 2 2 1 2 3 0 3 3 Spirit
Pit Goblin 3 overwhelming.
The Goblin hurls heavy stones and debris at your 2 0 2 3 0 3 3 0 3 Might If you suffer any {Damage} from this attack,
Pit Goblin 4 head.
The Goblin attacks you with dogged persistence and 2 0 2 2 1 3 2 2 4 Might discard 1 inspiration.
Pit Goblin 5 deadly aim.
Grunting with effort, the Goblin hurls an enormous 3 0 3 - - - - - - Agility
Pit Goblin 6 rock Goblin
The into the air, hoping
tracks to squish you.
your movements with flat, angry 1 1 2 2 1 3 1 2 3 Wisdom
Pit Goblin 7 eyes.stand your ground and the Goblin takes aim at
You 1 1 2 1 2 3 2 2 4 Might If you suffer no {Fear} from this attack, become
Pit Goblin Avg your chest. 1.6 0.6 2.1 1.8 1.0 2.8 1.8 1.5 3.3 determined.
Orc Taskmaster 1 The taskmaster uses its bulk and equipment to 3 0 3 3 0 3 3 1 4 Might
Orc Taskmaster 2 bludgeon
A cruel gleam your indefenses.
the taskmaster's eye convinces you 1 2 3 2 2 4 3 2 5 Wits
Orc Taskmaster 3 that Orc
The evasionpummelswill be youkeywith
to your
fists survival.
the size of cook pots. 3 0 3 3 0 3 3 0 3 Might After this attack, flip 2 {Damage} faceup.
Orc Taskmaster 4 The taskmaster blows a call on a curved horn, and it 0 2 2 0 2 2 0 3 3 Spirit Each other Orc and Goblin moves 1 space
Orc Taskmaster 5 sends
The a chill down
taskmaster your spine.
is slow, but each of its attacks could 3 0 3 3 1 4 4 0 4 Agility toward the closest hero.
Orc Taskmaster 6 fell aOrc
The much larger
growls, target than
enjoying you. of fear in your
the gleam 0 3 3 - - - - - - Wisdom
Orc Taskmaster 7 eyes.taskmaster howls orders in a guttural language
The 1 0 1 2 0 2 2 0 2 Might Each hero in a space with an Orc or Goblin
Orc Taskmaster Avg before renewing its assault. 1.6 1.0 2.6 2.2 0.8 3.0 2.5 1.0 3.5 suffers 1 facedown {Damage}.
Shadowman 1 The spectral warrior fights with untiring grace. 2 1 3 3 1 4 2 2 4 Might
Shadowman 2 The shadowman seems to waver in and out of 2 1 3 3 1 4 2 2 4 Wits
Shadowman 3 existence,
You feel the only
chillcorporeal
of the grave at theallmoment
around you, of striking.
leeching 0 3 3 0 3 3 0 4 4 Spirit After this attack, flip 2 {Fear} faceup.
Shadowman 4 the hope
The ghostly outlight
of youraroundheart.
your foe is painful to behold. 0 3 3 1 3 4 2 3 5 Spirit If you suffer any {Fear} from this attack, shuffle
Shadowman 5 The shadowman slashes furiously with a sword as 2 0 2 2 1 3 2 2 4 Agility 1 weakness into your deck.
sharp as new-forged steel.
Group Size 1 Group Size 2 Group Size 3
Enemy Type # Text Dmg Fear Total Dmg Fear Total Dmg Fear Total Negate Effect
Oliphant 2 The swinging tusks of the oliphaunt force you to 4 1 5 - - - - - - Agility This attack affects each hero in this enemy's
Oliphant 3 dodge again
Spears hurledandby again.
warriors mounted on the back of the 2 2 4 - - - - - - Agility space.
If After no
you suffer this{Damage}
enemy's activation,
or {Fear} move all
from this
Oliphant 4 oliphaunt
As massive flyas
through the air is,
the oliphaunt around you!
its feet move with 3 2 5 - - - - - - Wit other
If you enemies
attack, become
suffer inemboldened.
any its space tofrom
{Damage} the
Afteradjacent
this
this space
enemy's
attack, flip
Oliphant 5 shocking
The speedrears
oliphaunt and back
crushing
and weight.
slams its whole weight 3 2 5 - - - - - - Agility with
1
After the
thismost
activation,
{Fear} moveheroes.
faceup.
attack, all other
After
discard 1enemies
this enemy's
prepared incard.
its space
Afterto
activation,
Oliphant 6 down, charges
Short causing bring
the earth to tremble tusks
the oliphaunt's like the skin of
around toa 2 2 4 - - - - - - Wit the adjacent
move
this
This all other
enemy's
attack space
affects with in
enemies
activation,
each the
itsmost
move
hero space
in heroes.
allthis to
other the
enemies
enemy's
Oliphant 7 beatenits
spear
Quick asdrum.
target
a while
striking keeping
snake, the all other threats
oliphaunt at a
grabs you 4 2 6 - - - - - - Might adjacent
in
If its space
space.
you space
After
suffertoanywith
the
this the most
adjacent
enemy's
{Damage} heroes.
space
activation,
from withmove
this the most
all
attack,
Oliphant Avg distance.
with its trunk and hurls you to the ground. 3.0 1.9 4.9 - - - - - - heroes.
other
place enemies
your heroininits space
the to thespace
adjacent adjacent
with space
the
with theother
fewest mostheroes.
heroes.After this enemy's
activation, move all other enemies in its space to
the adjacent space with the most heroes.
Cost: Cost: Cost:
Pit Orc Orc Orc Cave Hill Nameless
Name Effect Group Group Group Scout Spider Ruffian Shadowman Warg Wight
Goblin Hunter Marauder Taskmaster Troll Troll Thing
Size 1 Size 2 Size 3
Large +2 health 3 5 7 x x x x x x x x x x x
Huge +3 health 4 7 10 x x x x x x x x
Armored +1 armor 4 7 10 x x x x x x x x x x
Shrouded +1 sorcery 7 12 17 x x x x x
Bloodthirsty +1 damage 3 4 5 x x x x x x x x x
Terrifying +1 fear 3 4 5 x x x x x x x x x
Spike Armor +1 armor, +1 damage 6 10 14 x x x x x x x
Well-Equipped +2 health, +1 armor 6 11 16 x x x x x x x
Veteran +5 health, +1 damage 10 17 24 x x x
Wary Cannot apply Stun or Lethal - 16 24 x x x x x x x x x
Guarded Cannot apply Cleave or Stun - 18 27 x x x x x x x x x
Hardened Cannot apply Pierce or Sunder 6 12 18 x x x x x x x
Alert Cannot apply Stun 10 15 20 x x x x x x x x x x x x x