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Spaces

Spaces Max Group Size 1: Group Size 2: Group Size 3: Might Wisdom Agility Spirit Group Size Group Group
Moved if Max Wit Negate Tag: Tag: Tag: Tag: Tag: Tag: Tag: Tag: Tag: Tag: Tag:
Enemy Type Health Armor Sorcery Moved if in Ranged Group Average# Average# Average# Negate Negate Negate Negate 1: Size 2: Size 3:
Not in Figures Chance+ Goblin Orc Humanoid Beast Weak Powerful Small Large Range Slow Fast
Range Size Dmg+Fear Dmg+Fear Dmg+Fear Chance+ Chance+ Chance+ Chance+ Cost Cost Cost
Range
Goblin Scout 3 1 0 2 4 3 6 1.6 2.4 3.4 42% 0% 17% 33% 8% 4 7 11 x x x
Giant Spider 4 0 0 3 6 3 6 1.9 2.9 3.7 14% 0% 43% 14% 29% 5 8 12 x x x x
Ruffian 5 0 0 2 4 3 6 2.0 3.6 4.7 42% 8% 25% 17% 8% 7 13 19 x x
Pit Goblin 3 2 0 2 4 x 3 6 2.1 2.8 3.3 57% 14% 14% 14% 0% 4 7 11 x x x x
Orc Marauder 5 2 0 1 2 3 6 2.3 3.0 3.9 42% 8% 17% 25% 8% 9 17 25 x x
Nameless Thing 20 0 0 3~ 6~ 1 3 2.6 - - 29% 14% 14% 14% 29% 27 - - x x x x
Orc Taskmaster 7 2 0 1 2 3 3 2.6 3.0 3.5 43% 14% 14% 0% 14% 14 27 40 x x
Cave Troll 10 1 0 1 2 2 2 2.7 3.7 - 42% 14% 29% 0% 14% 20 40 - x x x x
Shadowman 5 1 2 1^ 2^ 3 3 2.7 3.6 4.1 29% 0% 14% 43% 14% 17 32 47 x x x
Hungry Warg 8 1 0 3 6 3 3 2.8 3.6 5.0 42% 0% 17% 25% 17% 14 27 40 x x x
Orc Hunter 5 1 0 1 2 x 3 3 2.8 3.6 4.5 25% 8% 42% 8% 17% 10 19 28 x x
Wight 6 0 3 1 2 3 3 3.4 4.1 5.1 33% 8% 17% 42% 0% 17 32 47 x x
Hill Troll 14 2 0 2 4 1 1 4.4 - - 50% 0% 25% 17% 8% 25 - - x x x
Soldier 6 1 0 2 4 3 6 2.0 3.0 4.0 29% 29% 14% 0% 29% 8 14 20 x x
Uruk 7 2 0 1 4 3 6 2.7 3.3 4.0 43% 43% 0% 14% 0% 11 19 27 x x
Fell Beast 8 0 2 2* 2* 1 3 3.6 - - 14% 0% 43% 29% 14% 24 - - x x x x
Warg Rider 10 1 0 3 6 x 3 3 2.6 3.6 4.9 29% 0% 29% 14% 29% 14 27 40 x x x
Siege Engine 7 4 0 1 1@ x 1 2 3.4 - - 14% 14% 43% 0% 29% 22 - - x x x x
Oliphant 10 4 0 2 3$ 1 1 4.9 - - 14% 0% 57% 0% 29% 30 - - x x x
~ Nameless Things don't move through spaces, but are placed in the space with their target. (This means cards like Elena's Child of the Lhun won't trigger.) They also ignore terrain and black boarders when moving.
^ Shadowmen ignore terrain and black borders when moving.
* Fell Beasts ignore terrain when moving
@ Each hero in a space with an enemy suffers 2 facedown {Damage}, {Might} negates.
$ Move all other enemies in its space to the adjacent space with the most heroes.
# Full enemy activations are shown on the next tab
+ Since all enemy activations are equally likely, the negate stat percentages can be easily calculated based on what percentage of activations test each stat for a given enemy type.
Group Size 1 Group Size 2 Group Size 3
Enemy Type # Text Dmg Fear Total Dmg Fear Total Dmg Fear Total Negate Effect

Goblin Scout 1 A Goblin lunges at you, shrieking with rage. 2 0 2 3 0 3 3 1 4 Might


Goblin Scout 2 A Goblin's dagger slices through the air. 2 0 2 2 0 2 3 0 3 Agility
Goblin Scout 3 A Goblin sweeps its spear in wide arcs in an attempt 1 0 1 2 0 2 3 1 4 Might If you suffer {Damage}, discard 1 prepared
Goblin Scout 4 to disarm
You struggleyou. to endure the stench of the Goblin band - - - 1 1 2 2 1 3 Spirit card. this attack, flip 2 {Fear} faceup.
After
Goblin Scout 5 as they surround
Panicking, the lone you.
Goblin slashes at you in a frenzy. 2 1 3 - - - - - - Agility If you suffer no {Damage} or {Fear} from this
Goblin Scout 6 A Goblin grabs you and pulls you close. The stink of its 1 1 2 1 2 3 - - - Spirit attack,
After gain
this 1 boon.
attack, discard 1 inspiration.
Goblin Scout 7 breath
Your is overpowering.
attacker's bone armour clatters as they attack, 1 1 2 2 1 3 2 2 4 Might
Goblin Scout 8 the
A soundscans
Goblin as chilling as funeral
the shadows, bells.
sees you, and leaps 1 0 1 1 1 2 2 1 3 Spirit After this attack, if you are in darkness, flip 2
Goblin Scout 9 forward.
One Goblin whirls around, snarling, as another Goblin - - - 2 1 3 3 1 4 Wits {Fear}
If faceup.
you take no {Damage} or {Fear} from this
Goblin Scout 10 appears
A Goblin's tohardened
flank you.leatherIt's a trap!
armour has the scars of 1 0 1 2 0 2 3 0 3 Might attack,
After become
this attack,emboldened.
discard 1 prepared card.
Goblin Scout 11 many
A thin battles,
Goblin letsandout they anrespond to each
ear-splitting cry,oftrying
your to 0 1 1 0 2 2 0 3 3 Spirit If you suffer no {Damage} or {Fear} from this
Goblin Scout 12 maneuvers
unnerve
A Goblin you. with
parries skill
Youyourstandto match.
your ground,
weapon, forcing fixing
it low,anandicy 1 0 1 2 0 2 2 1 3 Might attack, gain 1 inspiration.
Goblin Scout Avg stare at you
putting the off
wretched
balance. creature.
The Goblin smiles a terrible 1.2 0.4 1.6 1.6 0.7 2.4 2.3 1.1 3.4
Ruffian 1 smile, knowing the attack has caught
Your foe's curved blades glint with the promise of youryou off your 2 0 2 3 1 4 4 0 4 Might
Ruffian 2 guard.
demise.
A man unsheathes a huge sword and attacks! 2 1 3 2 2 4 3 2 5 Might
Ruffian 3 A ruffian circles around you to find an opening. He 2 0 2 3 0 3 3 1 4 Agility
Ruffian 4 wields
A a dagger
warrior movescaked with thespeed,
with blinding dried blood
slashingof its
at you 1 0 1 2 0 2 3 0 3 Wits After this attack, flip 2 {Damage} faceup.
Ruffian 5 previous
in
Yourwide victims.a heavy warhammer as easily as he
foearcs.
swings 2 0 2 3 1 4 3 2 5 Might
Ruffian 6 would
A swing
ruffian a toy wooden
brandishes a jagged sword.
knife. The blade, 2 0 2 - - - - - - Spirit If you suffer {Damage} from this attack, gain 1
Ruffian 7 although
A dagger rusted in places,
slices through thelooks
air asvery
thesharp.
woman kicks 2 0 2 3 1 4 3 2 5 Might weakness
After and shuffle
this attack, it into
discard your deck.
1 prepared card.
Ruffian 8 and
A strikes
ruffian at you.
strikes two swords together with a 1 1 2 1 2 3 2 3 5 Wisdom
Ruffian 9 frightening
You stare with clang.
a steely resolve as your foe advances 2 0 2 3 1 4 3 2 5 Agility If you suffer {Damage} from this attack,
Ruffian 10 withassailant
An practiced swings
jabs of a club. sword at you.
a nasty-looking 2 0 2 3 1 4 3 2 5 Might become emboldened.
Ruffian 11 Your foe gives you a sniff of disdain before 1 1 2 2 2 4 2 3 5 Spirit
Ruffian 12 unsheathing
Your foes swing a gleaming longsword.
bone-shattering truncheons high and - - - 2 2 4 3 3 6 Agility
Ruffian Avg low, trying to give you no means of escape. 1.7 0.3 2.0 2.5 1.2 3.6 2.9 1.8 4.7
Orc Marauder 1 An Orc raises its weapons overhead and bares jagged 2 0 2 3 0 3 4 0 4 Might
Orc Marauder 2 teeth.
An Orc's massive hands grip the handle of a wicked- 2 0 2 3 0 3 4 0 4 Might
Orc Marauder 3 looking
The Orc's axe.
crooked back and elongated arms are the 2 1 3 - - - - - - Spirit
Orc Marauder 4 stuff
An Orcof leaps
nightmares.
forward, shouting in a garbled tongue. 1 1 2 2 1 3 2 2 4 Wits If you suffer {Fear}, discard 2 inspiration.
Orc Marauder 5 An Orc hefts a blade in its two thick hands. 2 0 2 3 0 3 4 0 4 Might
Orc Marauder 6 An Orc spots you, and its low, guttural chuckle fills 1 1 2 1 2 3 1 3 4 Spirit
Orc Marauder 7 youOrc
An with dread. you, bellowing in an attempt to
charges 1 1 2 2 1 3 3 1 4 Might If you suffer any {Damage} from this attack,
Orc Marauder 8 frighten
An you a
Orc pulls into submission.
dagger from its boot and throws it at 2 0 2 3 0 3 4 0 4 Agility you
If and
you the Orc
suffer Marauder
{Damage} frommove
this1attack,
space toward
suffer
Orc Marauder 9 your
An Orchead.
beats its chest with a heavy fist, then rushes 2 0 2 3 0 3 4 0 4 Might the
1 closest threat
additional token,
facedown if possible.
{Damage}.
Orc Marauder 10 at you.
The Orc's blades dance and swirl in a complicated 3 0 3 - - - - - - Wisdom
Orc Marauder 11 pattern.
An Orc snorts with exertion as it hefts a heavy axe. 3 0 3 3 0 3 3 0 3 Agility
Orc Marauder 12 An Orc screams a phrase of such profane intensity you 2 0 2 3 0 3 4 0 4 Spirit After this attack, discard 1 inspiration.
Orc Marauder Avg are sure you have been cursed. 1.9 0.3 2.3 2.6 0.4 3.0 3.3 0.6 3.9
Orc Hunter 1 An Orc fires several times, and the first arrow whistles 1 1 2 2 1 3 3 1 4 Agility
Orc Hunter 2 dangerously
The Orcs heftclose crude tospears
your head.
and throw them with - - - 1 2 3 2 2 4 Might If you suffer {Fear}, discard 1 inspiration.
Orc Hunter 3 fearsome
A hunter nocksaccuracy.an arrow and takes aim at you. His 2 1 3 3 1 4 3 2 5 Might
Orc Hunter 4 fangs
An Orcglisten
raises with
a greatmurderous
yew bowintent.
and pulls back the 2 0 2 3 0 3 2 2 4 Agility
Orc Hunter 5 string.
An Orc Two
looses arrows
several fly arrows
toward in you at once.
quick succession. 3 0 3 3 1 4 2 2 4 Agility
Orc Hunter 6 An Orc effortlessly throws a spear as thick as a tree 2 1 3 2 2 4 2 3 5 Might After this attack, suffer 1 facedown {Damage}.
Orc Hunter 7 branch
An at you.back the string on its bow and fires a
Orc draws 3 0 3 3 1 4 2 2 4 Agility
Orc Hunter 8 deadly
An Orc's arrow.
arrowhead is glistening with a viscous liquid. 2 1 3 3 1 4 4 1 5 Wisdom If you suffer {Damage} from this attack, discard
Orc Hunter 9 An Orc appraises you with a dark, murderous look. 1 2 3 2 2 4 3 2 5 Wits determined. If you cannot, gain 1 weakness and
Orc Hunter 10 An Orc shrieks a garbled battlecry and raises a spear 0 2 2 1 2 3 2 3 5 Spirit shuffle
After it into
this yourdiscard
attack, deck. 1 inspiration.
Orc Hunter 11 above
An Orcits head.
fires several crude arrows at once, their 2 1 3 3 1 4 2 2 4 Agility
Orc Hunter 12 fletchings
The Orc has whistling throughand
you cornered, thefinally
air. takes one 4 0 4 - - - - - - Wits
Orc Hunter Avg deadly shot at your heart. 2.0 0.8 2.8 2.4 1.3 3.6 2.5 2.0 4.5
Hungry Warg 1 A beast's yellowed fangs glisten with fresh blood. 2 1 3 3 1 4 4 1 5 Might
Hungry Warg 2 A beast swipes at your face with paws as big as wagon 3 0 3 4 0 4 5 0 5 Agility
Hungry Warg 3 wheels
A Warg andgives tipped
a low, with
silkydark claws.
growl that sends a chill down 1 2 3 1 3 4 1 4 5 Spirit
Hungry Warg 4 your
A back.
beast slashes at you with its thick claws. 3 0 3 4 0 4 5 0 5 Might
Hungry Warg 5 A giant beast charges you, slavering for your blood. 1 1 2 2 1 3 3 2 5 Wits After this attack, discard 1 inspiration.
Hungry Warg 6 A Warg lashes out, biting at your hands and face. 3 0 3 3 1 4 - - - Might
Hungry Warg 7 A beast lunges at you, its claws slicing through the air. 1 1 2 2 1 3 3 2 5 Might
Hungry Warg 8 The Wargs circle you and attempts to attack you from - - - 1 2 3 2 3 5 Wits After this attack, discard 1 prepared card.
behind.
Group Size 1 Group Size 2 Group Size 3
Enemy Type # Text Dmg Fear Total Dmg Fear Total Dmg Fear Total Negate Effect

Hungry Warg 9 You stand your ground as the horrifying Warg growls 2 2 4 - - - - - - Spirit If you suffer no {Fear} from this attack, become
Hungry Warg 10 through
A monstrous baredwolffangs.lunges at you with a flurry of teeth 1 1 2 2 1 3 3 2 5 Agility emboldened.
Hungry Warg 11 and
A claws.
stench rises from the Warg's pelt, and as it closes in 1 1 2 2 2 4 2 3 5 Spirit
Hungry Warg 12 on you,
The Warg'syoujawscan feel
snapitsclose
growl deep
with theinforce
yourofbones.
a felling 3 1 4 - - - - - - Might After this attack, gain 1 weakness and place it
Hungry Warg Avg axe. 1.9 0.9 2.8 2.4 1.2 3.6 3.1 1.9 5.0 on the bottom of your deck.
Wight 1 A creature grips a blackened sword in one sinewy 1 2 3 1 3 4 1 4 5 Might
Wight 2 hand.
The monster gnashes its teeth, biting at your hands 1 2 3 - - - - - - Might
Wight 3 and arms.
Two points of green light within a Wight's skull burn 0 3 3 0 4 4 0 5 5 Spirit
Wight 4 with
A hatred
figure moves as itlike
stares
mist, you down.around you as its
circling 1 2 3 1 3 4 2 3 5 Agility After this attack, discard 1 inspiration.
Wight 5 knife slashes
Gauzy strips of through the air. fabric seem to beckon
blood-stained - - - 0 4 4 0 5 5 Wisdom After this attack, discard 1 prepared card.
Wight 6 you toward
The monsterthe horrifying
draws things. from its scabbard,
a broadsword 0 3 3 0 4 4 0 5 5 Might
Wight 7 gripping
A it with
Wight pulls cadaverous
a curved dagger hands.
from beneath its ragged 2 1 3 3 1 4 4 1 5 Spirit
Wight 8 black robes and thrusts
The monster's long arms wrap it at you.around you, bony 1 3 4 - - - - - - Might Suffer 1 additional facedown {Fear} from this
Wight 9 fingers
You can feel a cold light pulling on
scrabbling for purchase at your mind,
flesh. drawing 0 3 3 0 4 4 0 5 5 Agility attack.
Wight 10 you nearer
Your to the horror.
skin prickles with cold as a creature darts toward 2 2 4 2 3 5 3 3 6 Spirit After this attack, discard 1 inspiration.
Wight 11 you, blade
Even flashing in
at a distance, youthe light you
swear of itsfeel
eyes.
the cold claws 0 4 4 - - - - - - Spirit
Wight 12 of the
The Wight
Wight gripping
opens your but
its jaws, throat.
the sound it makes is so 1 3 4 - - - - - - Spirit
Wight Avg far from that of a man you can feel tears wet on your 0.8 2.5 3.4 0.9 3.3 4.1 1.3 3.9 5.1
Hill Troll 1 cheeks.
The troll bears a club in one boulder-sized hand. 4 0 4 - - - - - - Might
Hill Troll 2 The stench emanating from the troll is overwhelming. 2 2 4 - - - - - - Spirit
Hill Troll 3 The troll punches at you with heavy, clumsy swings. 5 0 5 - - - - - - Might
Hill Troll 4 The monster snatches up a nearby boulder and throws 4 0 4 - - - - - - Agility
Hill Troll 5 it at troll's
The you with surprising
scarred arms flexaccuracy.
as it swings the club 3 1 4 - - - - - - Agility
Hill Troll 6 through
The troll the
tracksair.your movements with flat, angry eyes. 2 3 5 - - - - - - Spirit After this attack, discard 1 inspiration.
Hill Troll 7 You stand your ground, and the troll grins in 1 3 4 - - - - - - Wits If you suffer no {Fear} from this attack, become
Hill Troll 8 acceptance
The of youras
beast bellows challenge.
it crashes into you. 3 1 4 - - - - - - Might determined.
After this attack, discard 1 prepared card.
Hill Troll 9 The troll smashes a heavy fist into the ground near 3 2 5 - - - - - - Might
Hill Troll 10 you and
The troll tries
picksto upgrab youaswith
a club big its otheras
around arm.
you are and 4 0 4 - - - - - - Might
Hill Troll 11 swings
You dodgeit with
andmenacing ease. to stay away from the
roll, attempting 3 2 5 - - - - - - Agility
Hill Troll 12 titanic
The feettears
beast of theattroll.
the ground in its frenzy for your 2 3 5 - - - - - - Might
Hill Troll Avg blood. 3.0 1.4 4.4 - - - - - -
Giant Spider 1 The spider rears back, stabbing at you with several 2 0 2 3 1 4 2 1 3 Agility
Giant Spider 2 clawed
The legs. movements of the spider are difficult to
unnatural 1 1 2 1 2 3 2 2 4 Spirit
Giant Spider 3 track.trapping you with its many legs, the spider
After 2 0 2 3 0 3 3 1 4 Might If you suffer any {Damage} from this attack,
Giant Spider 4 slams
The its bulbous
beast dodges body down again
your defenses, and again.
spraying sticky web 2 0 2 1 1 2 3 1 4 Agility discard all boons.
Giant Spider 5 beneath
The spider yourhasfeet.
dripping fangs that strike quick as 2 0 2 3 0 3 4 0 4 Agility
Giant Spider 6 lightning.
Webs coat the area around you, and tripping will put 1 1 2 2 1 3 3 1 4 Wits After this attack, flip 1 {Damage} faceup.
Giant Spider 7 you at
The the spider's
spider hesitatesmercy.to attack outright, waiting for 1 0 1 2 0 2 2 1 3 Wits After this attack, discard 1 inspiration.
Giant Spider Avg your guard to be lowered. 1.6 0.3 1.9 2.1 0.7 2.9 2.7 1.0 3.7
Pit Goblin 1 The Goblin uses its strength to hurl projectiles at your 2 0 2 2 0 2 3 0 3 Might
Pit Goblin 2 defenses.
The stench emanating from the Goblin is 0 2 2 1 2 3 0 3 3 Spirit
Pit Goblin 3 overwhelming.
The Goblin hurls heavy stones and debris at your 2 0 2 3 0 3 3 0 3 Might If you suffer any {Damage} from this attack,
Pit Goblin 4 head.
The Goblin attacks you with dogged persistence and 2 0 2 2 1 3 2 2 4 Might discard 1 inspiration.
Pit Goblin 5 deadly aim.
Grunting with effort, the Goblin hurls an enormous 3 0 3 - - - - - - Agility
Pit Goblin 6 rock Goblin
The into the air, hoping
tracks to squish you.
your movements with flat, angry 1 1 2 2 1 3 1 2 3 Wisdom
Pit Goblin 7 eyes.stand your ground and the Goblin takes aim at
You 1 1 2 1 2 3 2 2 4 Might If you suffer no {Fear} from this attack, become
Pit Goblin Avg your chest. 1.6 0.6 2.1 1.8 1.0 2.8 1.8 1.5 3.3 determined.
Orc Taskmaster 1 The taskmaster uses its bulk and equipment to 3 0 3 3 0 3 3 1 4 Might
Orc Taskmaster 2 bludgeon
A cruel gleam your indefenses.
the taskmaster's eye convinces you 1 2 3 2 2 4 3 2 5 Wits
Orc Taskmaster 3 that Orc
The evasionpummelswill be youkeywith
to your
fists survival.
the size of cook pots. 3 0 3 3 0 3 3 0 3 Might After this attack, flip 2 {Damage} faceup.
Orc Taskmaster 4 The taskmaster blows a call on a curved horn, and it 0 2 2 0 2 2 0 3 3 Spirit Each other Orc and Goblin moves 1 space
Orc Taskmaster 5 sends
The a chill down
taskmaster your spine.
is slow, but each of its attacks could 3 0 3 3 1 4 4 0 4 Agility toward the closest hero.
Orc Taskmaster 6 fell aOrc
The much larger
growls, target than
enjoying you. of fear in your
the gleam 0 3 3 - - - - - - Wisdom
Orc Taskmaster 7 eyes.taskmaster howls orders in a guttural language
The 1 0 1 2 0 2 2 0 2 Might Each hero in a space with an Orc or Goblin
Orc Taskmaster Avg before renewing its assault. 1.6 1.0 2.6 2.2 0.8 3.0 2.5 1.0 3.5 suffers 1 facedown {Damage}.
Shadowman 1 The spectral warrior fights with untiring grace. 2 1 3 3 1 4 2 2 4 Might
Shadowman 2 The shadowman seems to waver in and out of 2 1 3 3 1 4 2 2 4 Wits
Shadowman 3 existence,
You feel the only
chillcorporeal
of the grave at theallmoment
around you, of striking.
leeching 0 3 3 0 3 3 0 4 4 Spirit After this attack, flip 2 {Fear} faceup.
Shadowman 4 the hope
The ghostly outlight
of youraroundheart.
your foe is painful to behold. 0 3 3 1 3 4 2 3 5 Spirit If you suffer any {Fear} from this attack, shuffle
Shadowman 5 The shadowman slashes furiously with a sword as 2 0 2 2 1 3 2 2 4 Agility 1 weakness into your deck.
sharp as new-forged steel.
Group Size 1 Group Size 2 Group Size 3
Enemy Type # Text Dmg Fear Total Dmg Fear Total Dmg Fear Total Negate Effect

Shadowman 6 Your foe is ghastly to behold, and fights with 2 1 3 2 2 4 2 2 4 Spirit


Shadowman 7 unflagging
The ghostlydiscipline.
soldier must have trained long hours in 2 0 2 3 0 3 4 0 4 Might After this attack, discard all boons.
Shadowman Avg life to be so precise and devastating with each blow. 1.4 1.3 2.7 2.0 1.6 3.6 2.0 2.1 4.1
Nameless Thing 1 The giant worm blindly slams its body about, trying to 3 0 3 - - - - - - Might
Nameless Thing 2 squash
With yougnashing
large under itspincers,
bulk. the beast lashes out, 2 1 3 - - - - - - Wits
Nameless Thing 3 seemingly
Nothing athave
you random.
ever seen prepared you for this 0 2 2 - - - - - - Spirit After this attack, flip 2 {Fear} faceup.
Nameless Thing 4 ancient monster.
Beastly It is a with
strength paired thingancient
of nightmares.
instinct lead the 2 0 2 - - - - - - Wisdom After this attack, discard 1 inspiration.
Nameless Thing 5 creature
The to attack.
ground around the beast roils and shifts. 3 0 3 - - - - - - Agility
Nameless Thing 6 Your foe is enormous, striking wildly and half-blind. 3 0 3 - - - - - - Wits
Nameless Thing 7 The terrifying worm strikes again and again. 2 0 2 - - - - - - Might After this attack, flip 1 {Damage} faceup.
Nameless Thing Avg 2.1 0.4 2.6 - - - - - -
Cave Troll 1 The lumbering beast attacks with ferocity. 2 0 2 3 0 3 - - - Might
Cave Troll 2 You notice a pattern to your foe's attacks, and you 3 0 3 4 0 4 - - - Wits
Cave Troll 3 anticipate
The cave troll a massive
has fistsswing aimedwith
like rocks at your
filthyhead. 2 0 2 3 0 3 - - - Might If you suffer any {Damage} from this attack, flip
Cave Troll 4 fingernails.
Staying light on your feet seems to confuse the troll, 3 0 3 4 0 4 - - - Agility 1 {Fear}
If faceup.
you suffer no {Damage} or {Fear} from this
Cave Troll 5 as if cave
The it hastroll
trouble
reliestracking your darting
on its superior bulk, movement.
and if even 3 1 4 4 1 5 - - - Agility attack, become emboldened.
Cave Troll 6 one blow
Your lands true,
foe seems to haveyouweak
will regret
vision,it.relying on other 2 1 3 3 1 4 - - - Wisdom
Cave Troll 7 senses
The trolltohammers
find you. at It your
mightdefenses,
be possible to exploit
leaving that.
no time 2 0 2 3 0 3 - - - Might After this attack, discard all boons.
Cave Troll Avg to catch your breath. 2.4 0.3 2.7 3.4 0.3 3.7 - - -
Soldier 1 The foot soldier strikes with sweeping blows, designed 2 0 2 3 0 3 3 1 4 Might
Soldier 2 to drive
Your foeyou
usesback and cut
weaving through
motions your defenses.
to force you to step 2 0 2 3 0 3 3 1 4 Agility
Soldier 3 lightly
The to avoid
soldier hacksthedownward
wickedly sharp
with theirblade.entire strength, 2 0 2 3 0 3 3 1 4 Might After this attack, if there is more than 1 enemy
Soldier 4 using theafull
Fighting length ofwith
combatant the apolearm
polearmthey forceswield.
you to 2 0 2 3 0 3 3 1 4 Wit figure in
Before this
this space,each
attack, discard
hero1 in
prepared
a space card.
with a
Soldier 5 choose
The between
soldier stepping
has drilled hoursin close
upon to entangle
hours their
with their 2 0 2 3 0 3 3 1 4 Wisdom soldier
After enemy
this group
attack, suffersenemy
if another 1 {Damage}.
group is
Soldier 6 reach,
weapon,
As or and
a flurry staying
of their
blowsatsmooth
a distance
hammers to better
movements
your defenses,reactno
leave to their
you are 2 0 2 3 0 3 3 1 4 Wisdom nearby,this
Before become captured.
attack, each hero in a space with a
Soldier 7 movements.
opening
forced
Your tofor
foe escape.
admit
attacks that
withthis soldier and
discipline is a battle
fierce fury
warrior.
in 2 0 2 3 0 3 3 1 4 Wit soldieryou
When enemytest group gainsif1you
to negate, inspiration. Each
have a tactic
Soldier Avg equal measure, their deadly blade tracing a web of 2.0 0.0 2.0 3.0 0.0 3.0 3.0 1.0 4.0 hero with aadd
prepared, Soldier skill prepared scouts 1.
1 {Success}.
Uruk 1 steel around
Fiercer you. Orc cousins, the Uruk have no fear
than their 1 1 2 2 1 3 2 1 3 Might If you reveal at least 1 {Fate} during this test,
Uruk 2 of pain,
The Uruk'sfighting
attacks with reckless
are fervor. and wild, but still
unpredictable 2 0 2 3 0 3 3 0 3 Wisdom suffer 2 facedown {Damage}.
Uruk 3 possible towith
Attacking deflect for a fists,
doubled skilledthewarrior.
Uruk hammers your 3 0 3 4 0 4 5 0 5 Might If you have a {2H} item equipped, prevent 2
Uruk 4 defenses
Your with overwhelming
foe snarls a challenge, readymight.for whatever tricks 1 2 3 2 2 4 2 3 5 Wisdom {Damage}.
Uruk 5 youclose
In plancombat,
to use tothe evade
bulktheir
of the grasp.
Uruk is sometimes all 1 2 3 2 1 3 2 2 4 Might If you reveal at least 1 {Fate} during this test,
Uruk 6 you can
The longersee, leaving
reach youUruk
of the isolated
leavesand desperate.
little room to 1 2 3 2 1 3 2 2 4 Wisdom become terrified.
Uruk 7 maneuver
With in combat.
a massive roar, the Uruk charges! 3 0 3 3 0 3 3 1 4 Spirit After this attack, discard 1 inspiration.
Uruk Avg 1.7 1.0 2.7 2.6 0.7 3.3 2.7 1.3 4.0
Fell Beast 1 Its snake-like neck gives the fell beast both reach and 2 2 4 - - - - - - Agility This attack affects each hero in the enemy's
Fell Beast 2 flexibility
Hissing a to find thethe
warning, openings
fell beast in lashes
your defenses.
its tail behind 3 0 3 - - - - - - Agility space.
If you suffer any {Damage} from this attack,
Fell Beast 3 you.
Tracking both the toothy maw and whipping tail of the 0 3 3 - - - - - - Agility become
If terrified.
you suffer any {Fear} from this attack,
Fell Beast 4 beast,
The you almost
screech of the miss
beastthe strike
is as fromas
terrible one its taloned
fearsome 1 2 3 - - - - - - Spirit become
After thisterrified.
attack, discard 2 inspiration or become
Fell Beast 5 foot!
bite.
A dread presence surrounds the fell beast, weighing 2 2 4 - - - - - - Spirit terrified.
Before this attack, gain 2 inspiration if you have
Fell Beast 6 heavy on you like dark chains.
Teeth like daggers snap close around you. 4 0 4 - - - - - - Might a [i]valour[/i] skill prepared.
Fell Beast 7 The beast can attack from any angle, using teeth and 0 4 4 - - - - - - Wit
Fell Beast Avg tail and claw. 1.7 1.9 3.6 - - - - - -
Warg Rider 1 Each stone from the Goblin's sling seems to strike 2 1 3 3 1 4 3 2 5 Might If this enemy is in your space, discard 1
Warg Rider 2 where you
Dodging arethe
both weakest.
Goblin's hurled stones and the - - - 3 0 3 4 0 4 Agility prepared
If skill is
this enemy after this attack.
in your space and you suffer any
Warg Rider 3 snapping
You aren'tjaws
sureofwhether
the Warg thestrains
ravenousyourbeast
muscles to
or the - - - 3 1 4 4 1 5 Wit {Damage}
If this enemy fromis inthis attack,
your spacebecome
and you captured.
suffer any
Warg Rider 4 theirWarg
The limit.
cackling Goblin that
tilts its rides
head backit isand
thehowls,
more dangerous.
long and eerie 2 1 3 3 1 4 3 2 5 Spirit {Damage}
After from this
this attack, attack,
if this enemy become captured.
is in your space,
Warg Rider 5 in a sudden
Rider and mountlull ofcircle
battle.
you, looking for an opening in 1 1 2 2 1 3 3 2 5 Wit discard
After 1 prepared
this attack, move skill.this enemy group 1
Warg Rider 6 your defense.
Each attack is swift and brutal, leaving you reeling 1 1 2 1 2 3 2 3 5 Agility spacethis
After away from move
attack, you. this enemy group 1
Warg Rider 7 while thewith
Howling Warg oneretreats
voice, tothea beast
safe distance again.
and its rider strike 3 0 3 3 1 4 3 2 5 Might spacethis
After away from move
attack, you. this enemy group 1
Warg Rider Avg and circle away. 1.8 0.8 2.6 2.6 1.0 3.6 3.1 1.7 4.9 space away from you.
Siege Engine 1 The siege engine itself is slow, but the warriors within 3 1 4 - - - - - - Agility After this attack, each hero in a space with an
Siege Engine 2 havecrew
The deadly aim.siege engine looses a flight of arrows.
of the 0 3 3 - - - - - - Might enemy
After discards
this attack,1each inspiration.
hero suffers {Damage}
Siege Engine 3 The attack
You cannot signals
know how the many
other soldiers
warriorson man thethefield to
siege 0 3 3 - - - - - - Agility equal this
After to the number
attack, each ofhero
enemy figures
suffers in their
{Damage}
Siege Engine 4 press
tower,
A cloudtheofadvantage.
but each attack
arrows bursts follows
from the the siege
last with
tower swift
in every 2 1 3 - - - - - - Agility space,
equal
This {Might}
to theaffects
attack negates.
number of enemy
each nearbyfigures
hero. in their
Siege Engine 5 discipline.
direction,
Your Youevery
are hard-pressed
darkening
foes use the skies. to disrupt
opportunity keep your yourdefenses
battle 2 2 4 - - - - - - Wit space,this
After {Agility}
attack,negates.
each hero in a space with an
Siege Engine 6 up.
formations
A horn draws with
yourtheir superiortovantage.
attention the top of the siege 3 0 3 - - - - - - Wit enemy
After discards
this attack,1each inspiration.
enemy without {Ranged}
Siege Engine 7 tower,
The areawhere
arounda flag
themarked
siege towerwith a is dark
nearlyhelm has been
impassable 2 2 4 - - - - - - Wisdom movesthis
After 1 space
attack, toward the closest
each enemy hero.
without {Ranged}
Siege Engine Avg raised.
for you Immediately
or your allies,after,
hidden your enemies
archers sureattack
to rain with 1.7 1.7 3.4 - - - - - - moves 1 space toward the closest hero.
Oliphant 1 renewed
death on ferocity!
Thundering those
andwho approach.
crashing, the oliphaunt tramples 3 2 5 - - - - - - Agility This attack affects each hero in the enemy's
everything underfoot. space. After this enemy's activation, move all
other enemies in its space to the adjacent space
with the most heroes.
Group Size 1 Group Size 2 Group Size 3
Enemy Type # Text Dmg Fear Total Dmg Fear Total Dmg Fear Total Negate Effect

Oliphant 2 The swinging tusks of the oliphaunt force you to 4 1 5 - - - - - - Agility This attack affects each hero in this enemy's
Oliphant 3 dodge again
Spears hurledandby again.
warriors mounted on the back of the 2 2 4 - - - - - - Agility space.
If After no
you suffer this{Damage}
enemy's activation,
or {Fear} move all
from this
Oliphant 4 oliphaunt
As massive flyas
through the air is,
the oliphaunt around you!
its feet move with 3 2 5 - - - - - - Wit other
If you enemies
attack, become
suffer inemboldened.
any its space tofrom
{Damage} the
Afteradjacent
this
this space
enemy's
attack, flip
Oliphant 5 shocking
The speedrears
oliphaunt and back
crushing
and weight.
slams its whole weight 3 2 5 - - - - - - Agility with
1
After the
thismost
activation,
{Fear} moveheroes.
faceup.
attack, all other
After
discard 1enemies
this enemy's
prepared incard.
its space
Afterto
activation,
Oliphant 6 down, charges
Short causing bring
the earth to tremble tusks
the oliphaunt's like the skin of
around toa 2 2 4 - - - - - - Wit the adjacent
move
this
This all other
enemy's
attack space
affects with in
enemies
activation,
each the
itsmost
move
hero space
in heroes.
allthis to
other the
enemies
enemy's
Oliphant 7 beatenits
spear
Quick asdrum.
target
a while
striking keeping
snake, the all other threats
oliphaunt at a
grabs you 4 2 6 - - - - - - Might adjacent
in
If its space
space.
you space
After
suffertoanywith
the
this the most
adjacent
enemy's
{Damage} heroes.
space
activation,
from withmove
this the most
all
attack,
Oliphant Avg distance.
with its trunk and hurls you to the ground. 3.0 1.9 4.9 - - - - - - heroes.
other
place enemies
your heroininits space
the to thespace
adjacent adjacent
with space
the
with theother
fewest mostheroes.
heroes.After this enemy's
activation, move all other enemies in its space to
the adjacent space with the most heroes.
Cost: Cost: Cost:
Pit Orc Orc Orc Cave Hill Nameless
Name Effect Group Group Group Scout Spider Ruffian Shadowman Warg Wight
Goblin Hunter Marauder Taskmaster Troll Troll Thing
Size 1 Size 2 Size 3
Large +2 health 3 5 7 x x x x x x x x x x x
Huge +3 health 4 7 10 x x x x x x x x
Armored +1 armor 4 7 10 x x x x x x x x x x
Shrouded +1 sorcery 7 12 17 x x x x x
Bloodthirsty +1 damage 3 4 5 x x x x x x x x x
Terrifying +1 fear 3 4 5 x x x x x x x x x
Spike Armor +1 armor, +1 damage 6 10 14 x x x x x x x
Well-Equipped +2 health, +1 armor 6 11 16 x x x x x x x
Veteran +5 health, +1 damage 10 17 24 x x x
Wary Cannot apply Stun or Lethal - 16 24 x x x x x x x x x
Guarded Cannot apply Cleave or Stun - 18 27 x x x x x x x x x
Hardened Cannot apply Pierce or Sunder 6 12 18 x x x x x x x
Alert Cannot apply Stun 10 15 20 x x x x x x x x x x x x x

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