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[Info | 5:22:25 AM] [Medal Log Init] 3.477.0.

0 - 1/7/2022 5:22:25 AM

[Info | 5:22:26 AM] Honeycomb init successfully


[Info | 5:22:26 AM] Available electron port not found, set port to default 10603
[Info | 5:22:26 AM] Current DPI awareness: 0
[Info | 5:22:26 AM] Change DPI awareness to PROCESS_PER_MONITOR_DPI_AWARE. result=0
[Info | 5:22:26 AM] User saved as 42993726 - Osian 73785
[Info | 5:22:26 AM] Clip folder: C:\Users\marti\Videos\Medal
[Info | 5:22:26 AM] Initial app settings--
[Info | 5:22:26 AM] Trigger key is F8 - FPS setting is 60 - Width setting is 1280,
Height 720 - Clip length is 30 - Detect all games setting is False - Encoding
setting is GPU - Overlay setting is True - Sound setting is True - Mic input
setting is False - Mic gain is 0.5 - Game sound gain is 0.5 - Auto upload setting
is False - Auto upload state setting is 3 - environment setting is production -
WindowsGameMode setting is False - Maintain Aspect Ratio is True - Clip folder is-
C:\Users\marti\Videos\Medal - Bitrate setting is 10 - Controller trigger key is
select - Saving Trigger Key Enabled setting is True - Saving Controller Trigger Key
Enabled setting is True - Saving mouseTriggerEnabled setting is False -
mouseTrigger is Middle - Selected audio device is Auto - Selected mic device is
Auto - BookmarkModeEnabled setting is False - StreamingModeEnabled is False -
DevelopmentModeEnabled setting is False - Mono audio setting is False - Selected
webcam device is <None> - WebcamEnabled setting is False - Switch game trigger key
is F10 - Show Cursor setting is False - Game Audio Only setting is True - In Memory
Buffer setting is True - Mic noise gate enabled setting is False - Mic noise gate
open threshold is -30 - Mic noise suppression enabled setting is False - ICYMI
setting is False - ICYMI setting is [Rocket League: Enabled:True,
ForceDisabled:False, Events:[Goal: Enabled:True, ForceDisabled:False], [Save:
Enabled:True, ForceDisabled:False], [Epic Save: Enabled:True,
ForceDisabled:False]], [League of Legends: Enabled:True, ForceDisabled:False,
Events:[Enemy Slain: Enabled:False, ForceDisabled:False], [Triple Kill:
Enabled:True, ForceDisabled:False], [Quadra Kill: Enabled:True,
ForceDisabled:False], [Penta Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Ace: Enabled:True, ForceDisabled:False],
[Player Slain: Enabled:False, ForceDisabled:False], [Baron Steal: Enabled:True,
ForceDisabled:False], [Baron Kill: Enabled:False, ForceDisabled:False], [Turret
Kill: Enabled:False, ForceDisabled:False], [Inhibitor Kill: Enabled:False,
ForceDisabled:False], [Dragon Steal: Enabled:True, ForceDisabled:False], [Dragon
Kill: Enabled:False, ForceDisabled:False], [Herald Steal: Enabled:True,
ForceDisabled:False], [Herald Kill: Enabled:False, ForceDisabled:False]], [CS:GO:
Enabled:True, ForceDisabled:False, Events:[Enemy Killed: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Player Death:
Enabled:False, ForceDisabled:False]], [Fortnite: Enabled:True, ForceDisabled:False,
Events:[Eliminated Player: Enabled:True, ForceDisabled:False], [Knocked Down
Player: Enabled:True, ForceDisabled:False], [Victory Royale: Enabled:True,
ForceDisabled:False], [Battle Royale Death: Enabled:True, ForceDisabled:False],
[Victory: Enabled:True, ForceDisabled:False], [Double Elimination: Enabled:True,
ForceDisabled:False], [Multi Elimination: Enabled:True, ForceDisabled:False],
[Defeat: Enabled:True, ForceDisabled:False], [Headshot: Enabled:True,
ForceDisabled:False], [Long Distance Shot: Enabled:True, ForceDisabled:False],
[Ludicrous Shot: Enabled:True, ForceDisabled:False]], [Battlerite: Enabled:True,
ForceDisabled:False, Events:[Tutorial Event: Enabled:True, ForceDisabled:False]],
[War Thunder: Enabled:True, ForceDisabled:False, Events:[Kill: Enabled:True,
ForceDisabled:False], [Death: Enabled:True, ForceDisabled:False]], [Apex Legends:
Enabled:True, ForceDisabled:False, Events:[Eliminated: Enabled:True,
ForceDisabled:False], [Knocked Down: Enabled:True, ForceDisabled:False], [Champion:
Enabled:True, ForceDisabled:False]], [Splitgate: Arena Warfare: Enabled:True,
ForceDisabled:False, Events:[Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Triple Kill: Enabled:True,
ForceDisabled:False], [Assist: Enabled:True, ForceDisabled:False], [Killing Spree:
Enabled:True, ForceDisabled:False], [Killection Agency: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Portal Kill:
Enabled:True, ForceDisabled:False]], [Valorant: Enabled:True, ForceDisabled:False,
Events:[Kill: Enabled:True, ForceDisabled:False], [Spike Planted: Enabled:True,
ForceDisabled:False]], [Apex Legends: Enabled:True, ForceDisabled:False, Events:
[Eliminated: Enabled:True, ForceDisabled:False], [Knocked Down: Enabled:True,
ForceDisabled:False], [Champion: Enabled:True, ForceDisabled:False]], [Battlerite:
Enabled:True, ForceDisabled:False, Events:[Tutorial Event: Enabled:True,
ForceDisabled:False]], [CS:GO: Enabled:True, ForceDisabled:False, Events:[Enemy
Killed: Enabled:True, ForceDisabled:False], [Headshot: Enabled:True,
ForceDisabled:False], [Player Death: Enabled:False, ForceDisabled:False]],
[Fortnite: Enabled:True, ForceDisabled:False, Events:[Eliminated Player:
Enabled:True, ForceDisabled:False], [Knocked Down Player: Enabled:True,
ForceDisabled:False], [Victory Royale: Enabled:True, ForceDisabled:False], [Battle
Royale Death: Enabled:True, ForceDisabled:False], [Victory: Enabled:True,
ForceDisabled:False], [Double Elimination: Enabled:True, ForceDisabled:False],
[Multi Elimination: Enabled:True, ForceDisabled:False], [Defeat: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Long Distance
Shot: Enabled:True, ForceDisabled:False], [Ludicrous Shot: Enabled:True,
ForceDisabled:False]], [League of Legends: Enabled:True, ForceDisabled:False,
Events:[Enemy Slain: Enabled:False, ForceDisabled:False], [Triple Kill:
Enabled:True, ForceDisabled:False], [Quadra Kill: Enabled:True,
ForceDisabled:False], [Penta Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Ace: Enabled:True, ForceDisabled:False],
[Player Slain: Enabled:False, ForceDisabled:False], [Baron Steal: Enabled:True,
ForceDisabled:False], [Baron Kill: Enabled:False, ForceDisabled:False], [Turret
Kill: Enabled:False, ForceDisabled:False], [Inhibitor Kill: Enabled:False,
ForceDisabled:False], [Dragon Steal: Enabled:True, ForceDisabled:False], [Dragon
Kill: Enabled:False, ForceDisabled:False], [Herald Steal: Enabled:True,
ForceDisabled:False], [Herald Kill: Enabled:False, ForceDisabled:False]], [Rocket
League: Enabled:True, ForceDisabled:False, Events:[Goal: Enabled:True,
ForceDisabled:False], [Save: Enabled:True, ForceDisabled:False], [Epic Save:
Enabled:True, ForceDisabled:False]], [Splitgate: Arena Warfare: Enabled:True,
ForceDisabled:False, Events:[Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Triple Kill: Enabled:True,
ForceDisabled:False], [Assist: Enabled:True, ForceDisabled:False], [Killing Spree:
Enabled:True, ForceDisabled:False], [Killection Agency: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Portal Kill:
Enabled:True, ForceDisabled:False]], [Valorant: Enabled:True, ForceDisabled:False,
Events:[Kill: Enabled:True, ForceDisabled:False], [Spike Planted: Enabled:True,
ForceDisabled:False]], [War Thunder: Enabled:True, ForceDisabled:False, Events:
[Kill: Enabled:True, ForceDisabled:False], [Death: Enabled:True,
ForceDisabled:False]] - Audio Notifications setting is False - Hold-To-Record
setting is False - GPUPrioritySetting is True - IncreaseMaxFrameLatencySetting is
True - Aspect Ratio is Stretch - Windows Graphics Capture setting is False -
Recording Enabled setting is True - AdvancedOverlaySetting is False - ICYMI Clip
length is 30 - ICYMI Sound setting is True - Push to talk enabled setting is False
- Push to talk trigger key is Tab - Output Format setting is mp4, Extension .mp4 -
Multiple Audio Streams setting is False - Push To Talk Mouse Trigger is None -
BFrames Enabled setting is False - UseStringID is False - Push to talk Controller
trigger key is None - External File Sources setting is - Quality Preset setting is
Performance - Stream Key is 123 - StreamingBitrate setting is 3 -
StreamingResolution setting is 720 -
[Info | 5:22:27 AM] request user
[Info | 5:22:27 AM] request environment
[Info | 5:22:27 AM] Username is base64 translated to Osian 73785
[Info | 5:22:27 AM] User updated 42993726 - Osian 73785
[Info | 5:22:27 AM] job.respond 16233c13-1b3f-45bd-9e21-f39d18bc77af
[Debug | 5:22:27 AM] job.respond "ok"
[Info | 5:22:27 AM] Saving ICYMI Events [Rocket League: Enabled:True,
ForceDisabled:False, Events:[Goal: Enabled:True, ForceDisabled:False], [Save:
Enabled:True, ForceDisabled:False], [Epic Save: Enabled:True,
ForceDisabled:False]], [League of Legends: Enabled:True, ForceDisabled:False,
Events:[Enemy Slain: Enabled:False, ForceDisabled:False], [Triple Kill:
Enabled:True, ForceDisabled:False], [Quadra Kill: Enabled:True,
ForceDisabled:False], [Penta Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Ace: Enabled:True, ForceDisabled:False],
[Player Slain: Enabled:False, ForceDisabled:False], [Baron Steal: Enabled:True,
ForceDisabled:False], [Baron Kill: Enabled:False, ForceDisabled:False], [Turret
Kill: Enabled:False, ForceDisabled:False], [Inhibitor Kill: Enabled:False,
ForceDisabled:False], [Dragon Steal: Enabled:True, ForceDisabled:False], [Dragon
Kill: Enabled:False, ForceDisabled:False], [Herald Steal: Enabled:True,
ForceDisabled:False], [Herald Kill: Enabled:False, ForceDisabled:False]], [CS:GO:
Enabled:True, ForceDisabled:False, Events:[Enemy Killed: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Player Death:
Enabled:False, ForceDisabled:False]], [Fortnite: Enabled:True, ForceDisabled:False,
Events:[Eliminated Player: Enabled:True, ForceDisabled:False], [Knocked Down
Player: Enabled:True, ForceDisabled:False], [Victory Royale: Enabled:True,
ForceDisabled:False], [Battle Royale Death: Enabled:True, ForceDisabled:False],
[Victory: Enabled:True, ForceDisabled:False], [Double Elimination: Enabled:True,
ForceDisabled:False], [Multi Elimination: Enabled:True, ForceDisabled:False],
[Defeat: Enabled:True, ForceDisabled:False], [Headshot: Enabled:True,
ForceDisabled:False], [Long Distance Shot: Enabled:True, ForceDisabled:False],
[Ludicrous Shot: Enabled:True, ForceDisabled:False]], [Battlerite: Enabled:True,
ForceDisabled:False, Events:[Tutorial Event: Enabled:True, ForceDisabled:False]],
[War Thunder: Enabled:True, ForceDisabled:False, Events:[Kill: Enabled:True,
ForceDisabled:False], [Death: Enabled:True, ForceDisabled:False]], [Apex Legends:
Enabled:True, ForceDisabled:False, Events:[Eliminated: Enabled:True,
ForceDisabled:False], [Knocked Down: Enabled:True, ForceDisabled:False], [Champion:
Enabled:True, ForceDisabled:False]], [Splitgate: Arena Warfare: Enabled:True,
ForceDisabled:False, Events:[Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Triple Kill: Enabled:True,
ForceDisabled:False], [Assist: Enabled:True, ForceDisabled:False], [Killing Spree:
Enabled:True, ForceDisabled:False], [Killection Agency: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Portal Kill:
Enabled:True, ForceDisabled:False]], [Valorant: Enabled:True, ForceDisabled:False,
Events:[Kill: Enabled:True, ForceDisabled:False], [Spike Planted: Enabled:True,
ForceDisabled:False]], [Apex Legends: Enabled:True, ForceDisabled:False, Events:
[Eliminated: Enabled:True, ForceDisabled:False], [Knocked Down: Enabled:True,
ForceDisabled:False], [Champion: Enabled:True, ForceDisabled:False]], [Battlerite:
Enabled:True, ForceDisabled:False, Events:[Tutorial Event: Enabled:True,
ForceDisabled:False]], [CS:GO: Enabled:True, ForceDisabled:False, Events:[Enemy
Killed: Enabled:True, ForceDisabled:False], [Headshot: Enabled:True,
ForceDisabled:False], [Player Death: Enabled:False, ForceDisabled:False]],
[Fortnite: Enabled:True, ForceDisabled:False, Events:[Eliminated Player:
Enabled:True, ForceDisabled:False], [Knocked Down Player: Enabled:True,
ForceDisabled:False], [Victory Royale: Enabled:True, ForceDisabled:False], [Battle
Royale Death: Enabled:True, ForceDisabled:False], [Victory: Enabled:True,
ForceDisabled:False], [Double Elimination: Enabled:True, ForceDisabled:False],
[Multi Elimination: Enabled:True, ForceDisabled:False], [Defeat: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Long Distance
Shot: Enabled:True, ForceDisabled:False], [Ludicrous Shot: Enabled:True,
ForceDisabled:False]], [League of Legends: Enabled:True, ForceDisabled:False,
Events:[Enemy Slain: Enabled:False, ForceDisabled:False], [Triple Kill:
Enabled:True, ForceDisabled:False], [Quadra Kill: Enabled:True,
ForceDisabled:False], [Penta Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Ace: Enabled:True, ForceDisabled:False],
[Player Slain: Enabled:False, ForceDisabled:False], [Baron Steal: Enabled:True,
ForceDisabled:False], [Baron Kill: Enabled:False, ForceDisabled:False], [Turret
Kill: Enabled:False, ForceDisabled:False], [Inhibitor Kill: Enabled:False,
ForceDisabled:False], [Dragon Steal: Enabled:True, ForceDisabled:False], [Dragon
Kill: Enabled:False, ForceDisabled:False], [Herald Steal: Enabled:True,
ForceDisabled:False], [Herald Kill: Enabled:False, ForceDisabled:False]], [Rocket
League: Enabled:True, ForceDisabled:False, Events:[Goal: Enabled:True,
ForceDisabled:False], [Save: Enabled:True, ForceDisabled:False], [Epic Save:
Enabled:True, ForceDisabled:False]], [Splitgate: Arena Warfare: Enabled:True,
ForceDisabled:False, Events:[Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Triple Kill: Enabled:True,
ForceDisabled:False], [Assist: Enabled:True, ForceDisabled:False], [Killing Spree:
Enabled:True, ForceDisabled:False], [Killection Agency: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Portal Kill:
Enabled:True, ForceDisabled:False]], [Valorant: Enabled:True, ForceDisabled:False,
Events:[Kill: Enabled:True, ForceDisabled:False], [Spike Planted: Enabled:True,
ForceDisabled:False]], [War Thunder: Enabled:True, ForceDisabled:False, Events:
[Kill: Enabled:True, ForceDisabled:False], [Death: Enabled:True,
ForceDisabled:False]]
[Info | 5:22:27 AM] job.respond 0e81da23-d93c-4a83-8a07-90e5c9e9a110
[Debug | 5:22:27 AM] job.respond "ok"
[Info | 5:22:27 AM] Executing Request: set.useStringId - {
"enabled": true
}
[Info | 5:22:27 AM] Found encoder: NVIDIA NVEnc H.264 Encoder
[Info | 5:22:27 AM] Saving UseStringID True
[Info | 5:22:27 AM] job.respond 25aee8e3-50ad-470b-b157-3006346d7fc7
[Info | 5:22:27 AM] Executing Request: set.gameSoundAudioDevice - {
"audioDevices": [
"Auto"
]
}
[Debug | 5:22:27 AM] job.respond "ok"
[Info | 5:22:27 AM] Saving unplugged audio devices -
[Info | 5:22:27 AM] Hardware encoder detected
[Info | 5:22:27 AM] Video codec set: n264 - hardware encoding
[Info | 5:22:27 AM] Selected audio output devices Auto
[Info | 5:22:27 AM] job.respond e4c41a6c-4cf6-406b-b94e-86b156599101
[Info | 5:22:27 AM] Executing Request: set.micAudioDevice - {
"audioDevice": "Auto"
}
[Debug | 5:22:27 AM] job.respond "ok"
[Info | 5:22:27 AM] Selected mic device Auto
[Info | 5:22:27 AM] C:\Users\marti\Videos\Medal - folder verified
[Info | 5:22:27 AM] job.respond d5659165-d386-4302-bf6a-a93be77d837d
[Info | 5:22:27 AM] Executing Request: set.devmode - {
"enabled": false
}
[Debug | 5:22:27 AM] job.respond "ok"
[Info | 5:22:27 AM] Saving DevelopmentModeEnabled False
[Info | 5:22:27 AM] job.respond 18c0aef8-8760-4e90-b7c6-c42b0eb9491d
[Info | 5:22:27 AM] Executing Request: set.bookmarkModeEnabled - {
"enabled": false
}
[Debug | 5:22:27 AM] job.respond "ok"
[Info | 5:22:28 AM] Saving BookmarkModeEnabled False
[Info | 5:22:28 AM] [ESM Event] - ConfigChanged
[Info | 5:22:28 AM] job.respond 59423a5b-285c-4b02-8ea4-e09f446d12df
[Info | 5:22:28 AM] Executing Request: set.webcam.overlay - {
"enabled": false
}
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:28 AM] Saving WebcamEnabled False
[Info | 5:22:28 AM] [ESM Event] - ConfigChanged
[Info | 5:22:28 AM] job.respond 493514a1-9b70-4e6a-8ba2-649cfd00b2fa
[Info | 5:22:28 AM] Executing Request: set.webcam.overlay - {
"position": {
"index": 1,
"value": "Top Right"
}
}
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:28 AM] Saving WebcamPositionIndex: 1
[Info | 5:22:28 AM] [ESM Event] - ConfigChanged
[Info | 5:22:28 AM] job.respond a7da8d57-df0d-4fc4-9001-b9b75200e0ee
[Info | 5:22:28 AM] Executing Request: set.webcam.device - {
"selected": {
"id": "<None>",
"label": "<None>",
"value": "<None>"
}
}
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:28 AM] Selected Webcam device <None>
[Info | 5:22:28 AM] [ESM Event] - ConfigChanged
[Info | 5:22:28 AM] job.respond 844a87ca-1f59-4338-9c63-bb5dc20a9bfe
[Debug | 5:22:28 AM] PollDesktopJobQueue reply [{'uuid':'16233c13-1b3f-45bd-9e21-
f39d18bc77af','body':{'userName.base64':'T3NpYW4gNzM3ODU=','key':'68130207-3325-
46bb-8098-65cbf3e9a536','userId':'42993726','userName':'Osian 73785','roles':
[],'state':{'state':'online','timestamp':1641521784066}},'action':'user'},
{'uuid':'0e81da23-d93c-4a83-8a07-90e5c9e9a110','body':{'10':{'GameName':'Rocket
League','Enabled':true,'CategoryID':10,'CategoryStringID':'adufon9HW','ForceDisable
d':false,'Mode':'cv','Events':{'1':
{'EventName':'Goal','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDiamo
nd','ForceDisabled':false},'2':
{'EventName':'Save','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiMedic
alCross','ForceDisabled':false},'3':{'EventName':'Epic
Save','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiCrown','ForceDisabl
ed':false}}},'11':{'GameName':'League of
Legends','Enabled':true,'CategoryID':11,'CategoryStringID':'bQnfO2HXP','ForceDisabl
ed':false,'Mode':'api','Events':{'1':{'EventName':'Enemy
Slain','Enabled':false,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadSkull','Force
Disabled':false},'2':{'EventName':'Triple
Kill','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiThreeSkulls','Force
Disabled':false},'3':{'EventName':'Quadra
Kill','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiSkull','ForceDisabl
ed':false},'4':{'EventName':'Penta
Kill','Enabled':true,'EventID':4,'Color':'#824BE7','Icon':'icymiNotch','ForceDisabl
ed':false},'5':{'EventName':'Double
Kill','Enabled':true,'EventID':5,'Color':'#FF785A','Icon':'icymiCrossbones','ForceD
isabled':false},'6':
{'EventName':'Ace','Enabled':true,'EventID':6,'Color':'#B0F9FD','Icon':'icymiCrown'
,'ForceDisabled':false},'7':{'EventName':'Player
Slain','Enabled':false,'EventID':7,'Color':'#ED474A','Icon':'icymiTombstone','Force
Disabled':false},'8':{'EventName':'Baron
Steal','Enabled':true,'EventID':8,'Color':'#AB5FA0','Icon':'icymiSkull','ForceDisab
led':false},'9':{'EventName':'Baron
Kill','Enabled':false,'EventID':9,'Color':'#F0E732','Icon':'icymiSkull','ForceDisab
led':false},'10':{'EventName':'Turret
Kill','Enabled':false,'EventID':10,'Color':'#35A5FA','Icon':'icymiCastle','ForceDis
abled':false},'11':{'EventName':'Inhibitor
Kill','Enabled':false,'EventID':11,'Color':'#4DD7F0','Icon':'icymiCastle','ForceDis
abled':false},'12':{'EventName':'Dragon
Steal','Enabled':true,'EventID':12,'Color':'#824BE7','Icon':'icymiFireball','ForceD
isabled':false},'13':{'EventName':'Dragon
Kill','Enabled':false,'EventID':13,'Color':'#FF785A','Icon':'icymiFireball','ForceD
isabled':false},'14':{'EventName':'Herald
Steal','Enabled':true,'EventID':14,'Color':'#B0F9FD','Icon':'icymiSkull','ForceDisa
bled':false},'15':{'EventName':'Herald
Kill','Enabled':false,'EventID':15,'Color':'#ED474A','Icon':'icymiSkull','ForceDisa
bled':false}}},'14':
{'GameName':'CS:GO','Enabled':true,'CategoryID':14,'CategoryStringID':'eyoeshcla','
ForceDisabled':false,'Mode':'api','Events':{'1':{'EventName':'Enemy
Killed','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadSkull','Force
Disabled':false},'2':
{'EventName':'Headshot','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiT
arget','ForceDisabled':false},'3':{'EventName':'Player
Death','Enabled':false,'EventID':3,'Color':'#4DD7F0','Icon':'icymiTombstone','Force
Disabled':false}}},'62':
{'GameName':'Fortnite','Enabled':true,'CategoryID':62,'CategoryStringID':'10cJzcPAD
b','ForceDisabled':false,'Mode':'cv','Events':{'1':{'EventName':'Eliminated
Player','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadSkull','Force
Disabled':false},'2':{'EventName':'Knocked Down
Player','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiSights','ForceDis
abled':false},'3':{'EventName':'Victory
Royale','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiCrown','ForceDisa
bled':false},'4':{'EventName':'Battle Royale
Death','Enabled':true,'EventID':4,'Color':'#824BE7','Icon':'icymiTombstone','ForceD
isabled':false},'5':
{'EventName':'Victory','Enabled':true,'EventID':5,'Color':'#FF785A','Icon':'icymiCr
own','ForceDisabled':false},'6':{'EventName':'Double
Elimination','Enabled':true,'EventID':6,'Color':'#B0F9FD','Icon':'icymiCrossbones',
'ForceDisabled':false},'7':{'EventName':'Multi
Elimination','Enabled':true,'EventID':7,'Color':'#ED474A','Icon':'icymiThreeSkulls'
,'ForceDisabled':false},'8':
{'EventName':'Defeat','Enabled':true,'EventID':8,'Color':'#AB5FA0','Icon':'icymiF',
'ForceDisabled':false},'9':
{'EventName':'Headshot','Enabled':true,'EventID':9,'Color':'#F0E732','Icon':'icymiT
arget','ForceDisabled':false},'10':{'EventName':'Long Distance
Shot','Enabled':true,'EventID':10,'Color':'#35A5FA','Icon':'icymiBinoculars','Force
Disabled':false},'11':{'EventName':'Ludicrous
Shot','Enabled':true,'EventID':11,'Color':'#4DD7F0','Icon':'icymiLudicrousShot','Fo
rceDisabled':false}}},'64':
{'GameName':'Battlerite','Enabled':true,'CategoryID':64,'CategoryStringID':'12LtbqG
IRn','ForceDisabled':false,'Mode':'cv','Events':{'1':{'EventName':'Tutorial
Event','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiSword','ForceDisab
led':false}}},'103':{'GameName':'War
Thunder','Enabled':true,'CategoryID':103,'CategoryStringID':'1FBXjDOK9a','ForceDisa
bled':false,'Mode':'cv','Events':{'1':
{'EventName':'Kill','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadS
kull','ForceDisabled':false},'2':
{'EventName':'Death','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiTomb
stone','ForceDisabled':false}}},'351':{'GameName':'Apex
Legends','Enabled':true,'CategoryID':351,'CategoryStringID':'5FsRVgww4b','ForceDisa
bled':false,'Mode':'cv','Events':{'1':
{'EventName':'Eliminated','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icym
iDeadSkull','ForceDisabled':false},'2':{'EventName':'Knocked
Down','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiSights','ForceDisab
led':false},'3':
{'EventName':'Champion','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiC
rown','ForceDisabled':false}}},'494':{'GameName':'Splitgate: Arena
Warfare','Enabled':true,'CategoryID':494,'CategoryStringID':'7YQF9Aijgg','ForceDisa
bled':false,'Mode':'cv','Events':{'1':
{'EventName':'Kill','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadS
kull','ForceDisabled':false},'2':{'EventName':'Double
Kill','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiCrossbones','ForceD
isabled':false},'3':{'EventName':'Triple
Kill','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiThreeSkulls','Force
Disabled':false},'4':
{'EventName':'Assist','Enabled':true,'EventID':4,'Color':'#824BE7','Icon':'icymiDea
dSkull','ForceDisabled':false},'5':{'EventName':'Killing
Spree','Enabled':true,'EventID':5,'Color':'#FF785A','Icon':'icymiNotch','ForceDisab
led':false},'6':{'EventName':'Killection
Agency','Enabled':true,'EventID':6,'Color':'#B0F9FD','Icon':'icymiLudicrousShot','F
orceDisabled':false},'7':
{'EventName':'Headshot','Enabled':true,'EventID':7,'Color':'#ED474A','Icon':'icymiT
arget','ForceDisabled':false},'8':{'EventName':'Portal
Kill','Enabled':true,'EventID':8,'Color':'#AB5FA0','Icon':'icymiSights','ForceDisab
led':false}}},'988':
{'GameName':'Valorant','Enabled':true,'CategoryID':988,'CategoryStringID':'fW3AZxHf
_c','ForceDisabled':false,'Mode':'cv','Events':{'1':
{'EventName':'Kill','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadS
kull','ForceDisabled':false},'2':{'EventName':'Spike
Planted','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiBomb','ForceDisa
bled':false}}},'5FsRVgww4b':{'GameName':'Apex
Legends','Enabled':true,'CategoryID':351,'CategoryStringID':'5FsRVgww4b','ForceDisa
bled':false,'Mode':'cv','Events':{'1':
{'EventName':'Eliminated','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icym
iDeadSkull','ForceDisabled':false},'2':{'EventName':'Knocked
Down','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiSights','ForceDisab
led':false},'3':
{'EventName':'Champion','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiC
rown','ForceDisabled':false}}},'12LtbqGIRn':
{'GameName':'Battlerite','Enabled':true,'CategoryID':64,'CategoryStringID':'12LtbqG
IRn','ForceDisabled':false,'Mode':'cv','Events':{'1':{'EventName':'Tutorial
Event','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiSword','ForceDisab
led':false}}},'eyoeshcla':
{'GameName':'CS:GO','Enabled':true,'CategoryID':14,'CategoryStringID':'eyoeshcla','
ForceDisabled':false,'Mode':'api','Events':{'1':{'EventName':'Enemy
Killed','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadSkull','Force
Disabled':false},'2':
{'EventName':'Headshot','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiT
arget','ForceDisabled':false},'3':{'EventName':'Player
Death','Enabled':false,'EventID':3,'Color':'#4DD7F0','Icon':'icymiTombstone','Force
Disabled':false}}},'10cJzcPADb':
{'GameName':'Fortnite','Enabled':true,'CategoryID':62,'CategoryStringID':'10cJzcPAD
b','ForceDisabled':false,'Mode':'cv','Events':{'1':{'EventName':'Eliminated
Player','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadSkull','Force
Disabled':false},'2':{'EventName':'Knocked Down
Player','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiSights','ForceDis
abled':false},'3':{'EventName':'Victory
Royale','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiCrown','ForceDisa
bled':false},'4':{'EventName':'Battle Royale
Death','Enabled':true,'EventID':4,'Color':'#824BE7','Icon':'icymiTombstone','ForceD
isabled':false},'5':
{'EventName':'Victory','Enabled':true,'EventID':5,'Color':'#FF785A','Icon':'icymiCr
own','ForceDisabled':false},'6':{'EventName':'Double
Elimination','Enabled':true,'EventID':6,'Color':'#B0F9FD','Icon':'icymiCrossbones',
'ForceDisabled':false},'7':{'EventName':'Multi
Elimination','Enabled':true,'EventID':7,'Color':'#ED474A','Icon':'icymiThreeSkulls'
,'ForceDisabled':false},'8':
{'EventName':'Defeat','Enabled':true,'EventID':8,'Color':'#AB5FA0','Icon':'icymiF',
'ForceDisabled':false},'9':
{'EventName':'Headshot','Enabled':true,'EventID':9,'Color':'#F0E732','Icon':'icym
iTarget','ForceDisabled':false},'10':{'EventName':'Long Distance
Shot','Enabled':true,'EventID':10,'Color':'#35A5FA','Icon':'icymiBinoculars','Force
Disabled':false},'11':{'EventName':'Ludicrous
Shot','Enabled':true,'EventID':11,'Color':'#4DD7F0','Icon':'icymiLudicrousShot','Fo
rceDisabled':false}}},'bQnfO2HXP':{'GameName':'League of
Legends','Enabled':true,'CategoryID':11,'CategoryStringID':'bQnfO2HXP','ForceDisabl
ed':false,'Mode':'api','Events':{'1':{'EventName':'Enemy
Slain','Enabled':false,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadSkull','Force
Disabled':false},'2':{'EventName':'Triple
Kill','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiThreeSkulls','Force
Disabled':false},'3':{'EventName':'Quadra
Kill','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiSkull','ForceDisabl
ed':false},'4':{'EventName':'Penta
Kill','Enabled':true,'EventID':4,'Color':'#824BE7','Icon':'icymiNotch','ForceDisabl
ed':false},'5':{'EventName':'Double
Kill','Enabled':true,'EventID':5,'Color':'#FF785A','Icon':'icymiCrossbones','ForceD
isabled':false},'6':
{'EventName':'Ace','Enabled':true,'EventID':6,'Color':'#B0F9FD','Icon':'icymiCrown'
,'ForceDisabled':false},'7':{'EventName':'Player
Slain','Enabled':false,'EventID':7,'Color':'#ED474A','Icon':'icymiTombstone','Force
Disabled':false},'8':{'EventName':'Baron
Steal','Enabled':true,'EventID':8,'Color':'#AB5FA0','Icon':'icymiSkull','ForceDisab
led':false},'9':{'EventName':'Baron
Kill','Enabled':false,'EventID':9,'Color':'#F0E732','Icon':'icymiSkull','ForceDisab
led':false},'10':{'EventName':'Turret
Kill','Enabled':false,'EventID':10,'Color':'#35A5FA','Icon':'icymiCastle','ForceDis
abled':false},'11':{'EventName':'Inhibitor
Kill','Enabled':false,'EventID':11,'Color':'#4DD7F0','Icon':'icymiCastle','ForceDis
abled':false},'12':{'EventName':'Dragon
Steal','Enabled':true,'EventID':12,'Color':'#824BE7','Icon':'icymiFireball','ForceD
isabled':false},'13':{'EventName':'Dragon
Kill','Enabled':false,'EventID':13,'Color':'#FF785A','Icon':'icymiFireball','ForceD
isabled':false},'14':{'EventName':'Herald
Steal','Enabled':true,'EventID':14,'Color':'#B0F9FD','Icon':'icymiSkull','ForceDisa
bled':false},'15':{'EventName':'Herald
Kill','Enabled':false,'EventID':15,'Color':'#ED474A','Icon':'icymiSkull','ForceDisa
bled':false}}},'adufon9HW':{'GameName':'Rocket
League','Enabled':true,'CategoryID':10,'CategoryStringID':'adufon9HW','ForceDisable
d':false,'Mode':'cv','Events':{'1':
{'EventName':'Goal','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDiamo
nd','ForceDisabled':false},'2':
{'EventName':'Save','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiMedic
alCross','ForceDisabled':false},'3':{'EventName':'Epic
Save','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiCrown','ForceDisabl
ed':false}}},'7YQF9Aijgg':{'GameName':'Splitgate: Arena
Warfare','Enabled':true,'CategoryID':494,'CategoryStringID':'7YQF9Aijgg','ForceDisa
bled':false,'Mode':'cv','Events':{'1':
{'EventName':'Kill','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadS
kull','ForceDisabled':false},'2':{'EventName':'Double
Kill','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiCrossbones','ForceD
isabled':false},'3':{'EventName':'Triple
Kill','Enabled':true,'EventID':3,'Color':'#4DD7F0','Icon':'icymiThreeSkulls','Force
Disabled':false},'4':
{'EventName':'Assist','Enabled':true,'EventID':4,'Color':'#824BE7','Icon':'icymiDea
dSkull','ForceDisabled':false},'5':{'EventName':'Killing
Spree','Enabled':true,'EventID':5,'Color':'#FF785A','Icon':'icymiNotch','ForceDisab
led':false},'6':{'EventName':'Killection
Agency','Enabled':true,'EventID':6,'Color':'#B0F9FD','Icon':'icymiLudicrousShot','F
orceDisabled':false},'7':
{'EventName':'Headshot','Enabled':true,'EventID':7,'Color':'#ED474A','Icon':'icymiT
arget','ForceDisabled':false},'8':{'EventName':'Portal
Kill','Enabled':true,'EventID':8,'Color':'#AB5FA0','Icon':'icymiSights','ForceDisab
led':false}}},'fW3AZxHf_c':
{'GameName':'Valorant','Enabled':true,'CategoryID':988,'CategoryStringID':'fW3AZxHf
_c','ForceDisabled':false,'Mode':'cv','Events':{'1':
{'EventName':'Kill','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadS
kull','ForceDisabled':false},'2':{'EventName':'Spike
Planted','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiBomb','ForceDisa
bled':false}}},'1FBXjDOK9a':{'GameName':'War
Thunder','Enabled':true,'CategoryID':103,'CategoryStringID':'1FBXjDOK9a','ForceDisa
bled':false,'Mode':'cv','Events':{'1':
{'EventName':'Kill','Enabled':true,'EventID':1,'Color':'#F0E732','Icon':'icymiDeadS
kull','ForceDisabled':false},'2':
{'EventName':'Death','Enabled':true,'EventID':2,'Color':'#35A5FA','Icon':'icymiTomb
stone','ForceDisabled':false}}}},'action':'icymi.eventState'},{'uuid':'25aee8e3-
50ad-470b-b157-3006346d7fc7','body':{'enabled':true},'action':'set.useStringId'},
{'uuid':'e4c41a6c-4cf6-406b-b94e-86b156599101','body':{'audioDevices':
['Auto']},'action':'set.gameSoundAudioDevice'},{'uuid':'d5659165-d386-4302-bf6a-
a93be77d837d','body':{'audioDevice':'Auto'},'action':'set.micAudioDevice'},
{'uuid':'18c0aef8-8760-4e90-b7c6-c42b0eb9491d','body':
{'enabled':false},'action':'set.devmode'},{'uuid':'59423a5b-285c-4b02-8ea4-
e09f446d12df','body':{'enabled':false},'action':'set.bookmarkModeEnabled'},
{'uuid':'493514a1-9b70-4e6a-8ba2-649cfd00b2fa','body':
{'enabled':false},'action':'set.webcam.overlay'},{'uuid':'a7da8d57-df0d-4fc4-9001-
b9b75200e0ee','body':{'position':{'index':1,'value':'Top
Right'}},'action':'set.webcam.overlay'},{'uuid':'844a87ca-1f59-4338-9c63-
bb5dc20a9bfe','body':{'selected':
{'id':'<None>','label':'<None>','value':'<None>'}},'action':'set.webcam.device'}]
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:28 AM] ControllerManager stopping...
[Info | 5:22:28 AM] ControllerManager stopped.
[Info | 5:22:28 AM] Attempting to start process watcher
[Info | 5:22:28 AM] Process watcher started
[Info | 5:22:28 AM] Executing Request: set.switchGameTriggerkey - {
"key": "F10",
"key.base64": "RjEw"
}
[Info | 5:22:28 AM] Saving switch game key settings RjEw
[Info | 5:22:28 AM] Key setting is base64 translated to F10
[Info | 5:22:28 AM] job.respond 4d8288fe-0be9-488c-b55c-f6c14e4ed2b3
[Info | 5:22:28 AM] Executing Request: set.triggerkey - {
"key": "F8",
"key.base64": "Rjg="
}
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:28 AM] Saving key settings Rjg=
[Info | 5:22:28 AM] Key setting is base64 translated to F8
[Info | 5:22:28 AM] job.respond 6f66c710-b8d7-4aa9-873f-e19ccc34dc9e
[Info | 5:22:28 AM] Executing Request: set.triggerKeyEnabled - {
"enabled": true
}
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:28 AM] Saving Trigger Key Enabled True
[Info | 5:22:28 AM] job.respond b7f26e6e-91ac-4717-abc9-7353bd6b83bb
[Info | 5:22:28 AM] Executing Request: set.setPushToTalkTriggerKey - {
"key": "Tab",
"key.base64": "VGFi"
}
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:28 AM] Saving key settings VGFi
[Info | 5:22:28 AM] Key setting is base64 translated to Tab
[Info | 5:22:28 AM] job.respond 33a2c794-7063-4c0d-90fb-3fa9249d8fba
[Info | 5:22:28 AM] Executing Request: set.setPushToTalkMouseTriggerKey - {
"name": "None",
"index": -1
}
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:28 AM] Saving push to talk mouse settings None
[Info | 5:22:28 AM] job.respond 9b5a2c12-6d84-44ea-adac-ee861add30ef
[Info | 5:22:28 AM] Executing Request: set.setPushToTalkControllerTriggerKey - {
"name": "None",
"displayName": {
"xbox": "None",
"playstation": "None"
}
}
[Info | 5:22:28 AM] Saving push to talk controller key settings None
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:28 AM] job.respond 79ad53b7-1769-4aad-a536-198c9d2ab2fb
[Info | 5:22:28 AM] Executing Request: set.setPushToTalkEnabled - {
"enabled": false
}
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:28 AM] Saving Push to talk enabled False
[Info | 5:22:28 AM] [ESM Event] - PushToTalkEnable
[Info | 5:22:28 AM] job.respond d5cef36d-a35a-4f24-86b5-4f732660a5cb
[Info | 5:22:28 AM] Executing Request: set.mouseTrigger - {
"trigger": {
"name": "Middle Click",
"index": 1
}
}
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:28 AM] Saving mouseTrigger settings Middle Click
[Info | 5:22:28 AM] job.respond 09e896df-dabe-4419-8e18-177facddb47a
[Info | 5:22:28 AM] Executing Request: set.mouseTriggerEnabled - {
"enabled": false
}
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:28 AM] Saving mouseTriggerEnabled Enabled False
[Info | 5:22:28 AM] job.respond 768b2539-7ea6-43cd-807f-e4fb76f23504
[Info | 5:22:28 AM] Executing Request: set.controllerTrigger - {
"name": "select",
"displayName": {
"xbox": "Back",
"playstation": "Select"
}
}
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:28 AM] Saving controller key settings select
[Info | 5:22:28 AM] Set security permissions for C:\Users\marti\AppData\Local\
Medal\recorder-3.477.0\Host\medal-hook64.dll
[Info | 5:22:28 AM] Set security permissions for C:\Users\marti\AppData\Local\
Medal\recorder-3.477.0\Host\medal-hook32.dll
[Info | 5:22:28 AM] job.respond 4c9a44b1-2eba-4003-a07d-dcad171ded99
[Info | 5:22:28 AM] Executing Request: set.controllerTriggerEnabled - {
"enabled": true
}
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:28 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 5:22:28 AM] Output Mode: Clip Output
[Info | 5:22:28 AM] Saving Controller Trigger Key Enabled True
[Info | 5:22:28 AM] job.respond 372a13fd-f3ef-489e-bb57-29a36e0ae0ed
[Info | 5:22:28 AM] Executing Request: set.inMemoryBuffer - {
"enabled": true
}
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:28 AM] Saving In Memory Buffer True
[Info | 5:22:28 AM] [ESM Event] - ConfigChanged
[Info | 5:22:28 AM] job.respond 2e4ba1ae-348c-460b-a48f-e85a61e914f0
[Info | 5:22:28 AM] Executing Request: set.cliplength - {
"cliplength": "30"
}
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:28 AM] Saving clip length 30
[Info | 5:22:28 AM] [ESM Event] - ConfigChanged
[Info | 5:22:28 AM] job.respond aa974af8-d818-44d9-aba4-8535f7740880
[Info | 5:22:28 AM] Executing Request: set.inMemoryBuffer - {
"enabled": true
}
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:28 AM] Saving In Memory Buffer True
[Info | 5:22:28 AM] [ESM Event] - ConfigChanged
[Info | 5:22:28 AM] job.respond 710d950c-46df-488c-ae6d-17f02572c462
[Info | 5:22:28 AM] Executing Request: set.icymicliplength - {
"cliplength": "0"
}
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:28 AM] Saving ICYMI clip length 30
[Info | 5:22:28 AM] requestuser reply {"key":"68130207-3325-46bb-8098-
65cbf3e9a536","userId":"42993726","userName":"Osian 73785","roles":[],"state":
{"state":"online","timestamp":1641532944717},"userName.base64":"T3NpYW4gNzM3ODU="}
[Info | 5:22:28 AM] job.respond c738287a-30c7-4ea6-8479-4278d435258c
[Info | 5:22:28 AM] Executing Request: set.inMemoryBuffer - {
"enabled": true
}
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:28 AM] Username is base64 translated to Osian 73785
[Info | 5:22:28 AM] Saving In Memory Buffer True
[Info | 5:22:28 AM] [ESM Event] - ConfigChanged
[Info | 5:22:28 AM] job.respond 6fda0bfa-443d-43fc-84c8-5b20464382da
[Info | 5:22:28 AM] Executing Request: set.resolution - {
"resolution": "High"
}
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:28 AM] Saving resolution High
[Info | 5:22:28 AM] User updated 42993726 - Osian 73785
[Info | 5:22:28 AM] request environment reply "production"
[Info | 5:22:28 AM] Saving bitrate 10
[Info | 5:22:28 AM] [ESM Event] - ConfigChanged
[Info | 5:22:28 AM] Saving environment production
[Debug | 5:22:28 AM] encoder options reply "ok"
[Info | 5:22:28 AM] Sending Bitrate Setting
[Info | 5:22:28 AM] [ESM Event] - ConfigChanged
[Info | 5:22:28 AM] job.respond 693afbf8-ef8b-4aad-ae26-b60f218477dc
[Info | 5:22:28 AM] Executing Request: set.fps - {
"fps": "60"
}
[Info | 5:22:28 AM] Saving FPS 60
[Info | 5:22:28 AM] SendBitrateSetting reply "ok"
[Debug | 5:22:28 AM] job.respond "ok"
[Info | 5:22:29 AM] Hook data extracted
[Info | 5:22:29 AM] [ESM Event] - Queued - ConfigChanged
[Info | 5:22:29 AM] job.respond 93c55996-061a-4778-8f38-b4885294a06d
[Info | 5:22:29 AM] Executing Request: set.micinput - {
"micinput": 0
}
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:29 AM] Saving Mic Input False
[Info | 5:22:29 AM] job.respond 7d74954b-15e8-4d5d-a8dc-13a7e96ca6a6
[Info | 5:22:29 AM] Executing Request: set.monoAudio - {
"monoaudio": false
}
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:29 AM] Saving Mono Audio False
[Info | 5:22:29 AM] job.respond 9c611f42-9b85-4bc1-ab8f-50f1719e7e0a
[Info | 5:22:29 AM] Executing Request: set.overlayalerts - {
"overlayalerts": 1
}
[Info | 5:22:29 AM] Recording mic: False
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:29 AM] MedalWriter Created
[Warning | 5:22:29 AM] ICYMI-CSGO: Directory doesn't exist: D:\SteamLibrary\
steamapps\common\Counter-Strike Global Offensive
[Info | 5:22:29 AM] Saving Overlay Alerts True
[Info | 5:22:29 AM] job.respond 68765b8b-df29-4d71-9d1f-a7d27ce789b2
[Info | 5:22:29 AM] Executing Request: set.soundalerts - {
"soundalerts": 1
}
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:29 AM] Saving Sound Alerts True
[Info | 5:22:29 AM] job.respond d08cc663-ef0e-4e36-a9b7-0f52de2c2891
[Info | 5:22:29 AM] Executing Request: set.maintainAspectRatio - {
"maintainAspectRatio": 1
}
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:29 AM] Contains args: True
[Info | 5:22:29 AM] No other MedalEncoder instances running
[Info | 5:22:29 AM] Saving Aspect Ratio Fit
[Info | 5:22:29 AM] Remote config saved
[Info | 5:22:29 AM] [ESM Event] - ConfigChanged
[Info | 5:22:29 AM] Saving Maintain Aspect Ratio True
[Info | 5:22:29 AM] [ESM Event] - ConfigChanged
[Info | 5:22:29 AM] job.respond d3d7ec48-caac-467c-b42a-8093c788fd30
[Info | 5:22:29 AM] Executing Request: set.aspectRatio - {
"aspectRatio": 0
}
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:29 AM] Saving Aspect Ratio Stretch
[Info | 5:22:29 AM] [ESM Event] - ConfigChanged
[Info | 5:22:29 AM] job.respond 7f2b7fff-f5e9-4477-a46a-a2fb3b35f77c
[Info | 5:22:29 AM] Executing Request: set.detectallgames - {
"detectallgames": 0
}
[Info | 5:22:29 AM] Disabling windows game mode to improve performance..
[Info | 5:22:29 AM] Windows game mode disabled.
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:29 AM] Executing Request: ICYMIEnabled - {
"enabled": 0
}
[Info | 5:22:29 AM] Saving WindowsGameMode 0
[Info | 5:22:29 AM] Saving Detect All Games False
[Info | 5:22:29 AM] job.respond 01c8dd9f-a1e0-4741-8cef-b7b110699e48
[Info | 5:22:29 AM] Executing Request: set.encoder - {
"type": "GPU"
}
[Info | 5:22:29 AM] Video codec set: n264 - hardware encoding
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:29 AM] Saving ICYMI False
[Info | 5:22:29 AM] job.respond 7c7089aa-03d5-47c9-ac1e-861b89b8cac4
[Info | 5:22:29 AM] Executing Request: set.icymisoundalerts - {
"soundalerts": 1
}
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:29 AM] Video codec set: n264 - hardware encoding
[Info | 5:22:29 AM] Saving ICYMI Sound Alerts True
[Info | 5:22:29 AM] [ESM Event] - Already queued! - ConfigChanged
[Info | 5:22:29 AM] job.respond 9f40808f-6be3-4b39-8cb5-7e49f3375638
[Info | 5:22:29 AM] job.respond fff1efa1-8f3e-4fcc-aee0-0959897ab374
[Info | 5:22:29 AM] Executing Request: set.windowsGraphicsCapture - {
"enabled": 0
}
[Info | 5:22:29 AM] Executing Request: set.clipFolder - {
"clipFolder": "C:%path.sep%Users%path.sep%marti%path.sep%Videos%path.sep%Medal",
"clipFolder.base64": "QzpcVXNlcnNcbWFydGlcVmlkZW9zXE1lZGFs"
}
[Debug | 5:22:29 AM] job.respond "ok"
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:29 AM] Saving Clip folder: QzpcVXNlcnNcbWFydGlcVmlkZW9zXE1lZGFs
[Info | 5:22:29 AM] Clip folder setting is base64 translated to C:\Users\marti\
Videos\Medal
[Info | 5:22:29 AM] Saving Windows Graphics Capture 0
[Info | 5:22:29 AM] [ESM Event] - ConfigChanged
[Info | 5:22:29 AM] job.respond 48a35e4a-0d54-40dd-8a44-c9766a2f024c
[Info | 5:22:29 AM] Executing Request: set.recordingEnabled - {
"enabled": 1
}
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:29 AM] request windowsgamemode reply "ok"
[Info | 5:22:29 AM] Saving Recording Enabled 1
[Info | 5:22:29 AM] [ESM Event] - EnableRecording
[Info | 5:22:29 AM] job.respond b12d1b63-ee30-4398-a166-986b5b5086c5
[Info | 5:22:29 AM] C:\Users\marti\Videos\Medal - folder verified
[Info | 5:22:29 AM] [ESM Event] - ConfigChanged
[Info | 5:22:29 AM] job.respond 2a92751e-6d49-4df8-b0b1-0d959700c0e8
[Debug | 5:22:29 AM] job.respond "ok"
[Debug | 5:22:29 AM] PollDesktopJobQueue reply [{'uuid':'7c7089aa-03d5-47c9-ac1e-
861b89b8cac4','body':{'enabled':0},'action':'ICYMIEnabled'},{'uuid':'9f40808f-6be3-
4b39-8cb5-7e49f3375638','body':{'soundalerts':1},'action':'set.icymisoundalerts'},
{'uuid':'48a35e4a-0d54-40dd-8a44-c9766a2f024c','body':
{'enabled':0},'action':'set.windowsGraphicsCapture'},{'uuid':'b12d1b63-ee30-4398-
a166-986b5b5086c5','body':{'enabled':1},'action':'set.recordingEnabled'}]
[Info | 5:22:29 AM] Executing Request: set.bitrate - {
"bitrate": "10"
}
[Info | 5:22:29 AM] 1 logs of- Executing Request: set.bitrate - {
"bitrate": "10"
}
[Info | 5:22:29 AM] Saving bitrate 10
[Info | 5:22:29 AM] Sending available web cam devices {"availableDevices":
[{"id":"e2eSoft iVCam","label":"e2eSoft iVCam","value":"e2eSoft iVCam"},{"id":"OBS
Virtual Camera","label":"OBS Virtual Camera","value":"OBS Virtual Camera"},
{"id":"<None>","label":"<None>","value":"<None>"}],"selectedDevice":
{"id":"<None>","label":"<None>","value":"<None>"}}
[Info | 5:22:29 AM] [ESM Event] - ConfigChanged
[Info | 5:22:29 AM] job.respond d3d5d4ec-7b40-494f-9b36-d0b571478a65
[Info | 5:22:29 AM] Executing Request: set.autoUploadState - {
"autoUploadState": 3
}
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:29 AM] Saving Auto Upload State 3
[Info | 5:22:29 AM] job.respond 2fffe7a0-fd5c-4ff2-9adb-c53bcd72e5b6
[Info | 5:22:29 AM] Executing Request: set.autoUpload - {
"autoUpload": false
}
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:29 AM] Saving Auto Upload False
[Info | 5:22:29 AM] job.respond aa908960-e9e4-406a-90bf-c2e7b2d007f5
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:29 AM] Executing Request: get.availableMicDevices -
[Info | 5:22:29 AM] Sending available mic devices Microphone (e2eSoft iVCam),
Microphone (Q9-1), Microphone (Voicemod Virtual Audio Device (WDM))
[Info | 5:22:29 AM] job.respond c55b8254-5f5d-481c-afe6-31d9ed7941ac
[Info | 5:22:29 AM] Executing Request: get.availableAudioDevices -
[Debug | 5:22:29 AM] SendAvailableMicDevices reply {"success":true}
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:29 AM] NVAPIManager: C:\Users\marti\AppData\Local\Medal\recorder-
3.477.0\DLLs\MServer.exe - found
[Info | 5:22:29 AM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Speakers (Realtek(R)
Audio), Realtek Digital Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition
Audio)
[Info | 5:22:29 AM] job.respond d54fde2e-3181-4d3a-a55c-d3388f5e6cff
[Info | 5:22:29 AM] Executing Request: get.micAudioDevice -
[Info | 5:22:29 AM] Sending selected mic device Auto
[Info | 5:22:29 AM] job.respond e9e1fd05-7f94-49ba-95c8-c2e0a3aa74bb
[Info | 5:22:29 AM] Executing Request: get.gameSoundAudioDevice -
[Info | 5:22:29 AM] Sending selected audio output devices Auto
[Info | 5:22:29 AM] job.respond 339c911a-ed07-4fef-a17d-1fa92ea6f29d
[Info | 5:22:29 AM] Executing Request: set.gameSoundGain - {
"gain": 50
}
[Debug | 5:22:29 AM] SendAvailableAudioDevices reply {"success":true}
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:29 AM] Saving game sound gain 50
[Debug | 5:22:29 AM] SendSelectedMicDevice reply {"success":true}
[Debug | 5:22:29 AM] job.respond "ok"
[Debug | 5:22:29 AM] SendSelectedAudioDevices reply {"success":true}
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:29 AM] job.respond 61ba36b4-dc32-46c4-9d74-5b5b80ac7be2
[Info | 5:22:29 AM] Executing Request: set.micGain - {
"gain": 50
}
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:29 AM] Saving mic gain 50
[Info | 5:22:29 AM] job.respond 65094543-4341-4d14-8eaa-e3d12f40c3de
[Info | 5:22:29 AM] Executing Request: set.showCursor - {
"enabled": 0
}
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:29 AM] Saving Show Cursor False
[Info | 5:22:29 AM] job.respond 045aa91d-205d-4a57-9291-9300fb8c25e0
[Info | 5:22:29 AM] Executing Request: set.gameAudioOnly - {
"enabled": 1
}
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:29 AM] Saving Game Audio Only 1
[Info | 5:22:29 AM] job.respond 2eb1501d-09bc-4761-bfe8-1b13fb309066
[Info | 5:22:29 AM] Executing Request: set.holdToRecordEnabled - {
"enabled": 0
}
[Debug | 5:22:29 AM] job.respond "ok"
[Info | 5:22:30 AM] NVAPIManager: C:\Users\marti\AppData\Local\Medal\recorder-
3.477.0\MedalEncoder.exe - found
[Info | 5:22:30 AM] Saving Hold-To-Record enabled: False
[Info | 5:22:30 AM] [ESM Event] - ConfigChanged
[Info | 5:22:30 AM] job.respond 008acf85-c72b-486f-9244-36b28cf24ed6
[Debug | 5:22:30 AM] PollDesktopJobQueue reply [{'uuid':'4d8288fe-0be9-488c-b55c-
f6c14e4ed2b3','body':
{'key':'F10','key.base64':'RjEw'},'action':'set.switchGameTriggerkey'},
{'uuid':'6f66c710-b8d7-4aa9-873f-e19ccc34dc9e','body':
{'key':'F8','key.base64':'Rjg='},'action':'set.triggerkey'},{'uuid':'b7f26e6e-91ac-
4717-abc9-7353bd6b83bb','body':{'enabled':true},'action':'set.triggerKeyEnabled'},
{'uuid':'33a2c794-7063-4c0d-90fb-3fa9249d8fba','body':
{'key':'Tab','key.base64':'VGFi'},'action':'set.setPushToTalkTriggerKey'},
{'uuid':'9b5a2c12-6d84-44ea-adac-ee861add30ef','body':{'name':'None','index':-
1},'action':'set.setPushToTalkMouseTriggerKey'},{'uuid':'79ad53b7-1769-4aad-a536-
198c9d2ab2fb','body':{'name':'None','displayName':
{'xbox':'None','playstation':'None'}},'action':'set.setPushToTalkControllerTriggerK
ey'},{'uuid':'d5cef36d-a35a-4f24-86b5-4f732660a5cb','body':
{'enabled':false},'action':'set.setPushToTalkEnabled'},{'uuid':'09e896df-dabe-4419-
8e18-177facddb47a','body':{'trigger':{'name':'Middle
Click','index':1}},'action':'set.mouseTrigger'},{'uuid':'768b2539-7ea6-43cd-807f-
e4fb76f23504','body':{'enabled':false},'action':'set.mouseTriggerEnabled'},
{'uuid':'4c9a44b1-2eba-4003-a07d-dcad171ded99','body':
{'name':'select','displayName':
{'xbox':'Back','playstation':'Select'}},'action':'set.controllerTrigger'},
{'uuid':'372a13fd-f3ef-489e-bb57-29a36e0ae0ed','body':
{'enabled':true},'action':'set.controllerTriggerEnabled'},{'uuid':'2e4ba1ae-348c-
460b-a48f-e85a61e914f0','body':{'enabled':true},'action':'set.inMemoryBuffer'},
{'uuid':'aa974af8-d818-44d9-aba4-8535f7740880','body':
{'cliplength':'30'},'action':'set.cliplength'},{'uuid':'710d950c-46df-488c-ae6d-
17f02572c462','body':{'enabled':true},'action':'set.inMemoryBuffer'},
{'uuid':'c738287a-30c7-4ea6-8479-4278d435258c','body':
{'cliplength':'0'},'action':'set.icymicliplength'},{'uuid':'6fda0bfa-443d-43fc-
84c8-5b20464382da','body':{'enabled':true},'action':'set.inMemoryBuffer'},
{'uuid':'693afbf8-ef8b-4aad-ae26-b60f218477dc','body':
{'resolution':'High'},'action':'set.resolution'},{'uuid':'93c55996-061a-4778-8f38-
b4885294a06d','body':{'fps':'60'},'action':'set.fps'},{'uuid':'7d74954b-15e8-4d5d-
a8dc-13a7e96ca6a6','body':{'micinput':0},'action':'set.micinput'},
{'uuid':'9c611f42-9b85-4bc1-ab8f-50f1719e7e0a','body':
{'monoaudio':false},'action':'set.monoAudio'},{'uuid':'68765b8b-df29-4d71-9d1f-
a7d27ce789b2','body':{'overlayalerts':1},'action':'set.overlayalerts'},
{'uuid':'d08cc663-ef0e-4e36-a9b7-0f52de2c2891','body':
{'soundalerts':1},'action':'set.soundalerts'},{'uuid':'d3d7ec48-caac-467c-b42a-
8093c788fd30','body':{'maintainAspectRatio':1},'action':'set.maintainAspectRatio'},
{'uuid':'7f2b7fff-f5e9-4477-a46a-a2fb3b35f77c','body':
{'aspectRatio':0},'action':'set.aspectRatio'},{'uuid':'01c8dd9f-a1e0-4741-8cef-
b7b110699e48','body':{'detectallgames':0},'action':'set.detectallgames'},
{'uuid':'fff1efa1-8f3e-4fcc-aee0-0959897ab374','body':
{'type':'GPU'},'action':'set.encoder'},{'uuid':'2a92751e-6d49-4df8-b0b1-
0d959700c0e8','body':{'clipFolder':'C:%path.sep%Users%path.sep%marti%path.sep
%Videos%path.sep
%Medal','clipFolder.base64':'QzpcVXNlcnNcbWFydGlcVmlkZW9zXE1lZGFs'},'action':'set.c
lipFolder'},{'uuid':'d3d5d4ec-7b40-494f-9b36-d0b571478a65','body':
{'bitrate':'10'},'action':'set.bitrate'},{'uuid':'2fffe7a0-fd5c-4ff2-9adb-
c53bcd72e5b6','body':{'autoUploadState':3},'action':'set.autoUploadState'},
{'uuid':'aa908960-e9e4-406a-90bf-c2e7b2d007f5','body':
{'autoUpload':false},'action':'set.autoUpload'},{'uuid':'c55b8254-5f5d-481c-afe6-
31d9ed7941ac','action':'get.availableMicDevices'},{'uuid':'d54fde2e-3181-4d3a-a55c-
d3388f5e6cff','action':'get.availableAudioDevices'},{'uuid':'e9e1fd05-7f94-49ba-
95c8-c2e0a3aa74bb','action':'get.micAudioDevice'},{'uuid':'339c911a-ed07-4fef-a17d-
1fa92ea6f29d','action':'get.gameSoundAudioDevice'},{'uuid':'61ba36b4-dc32-46c4-
9d74-5b5b80ac7be2','body':{'gain':50},'action':'set.gameSoundGain'},
{'uuid':'65094543-4341-4d14-8eaa-e3d12f40c3de','body':
{'gain':50},'action':'set.micGain'},{'uuid':'045aa91d-205d-4a57-9291-
9300fb8c25e0','body':{'enabled':0},'action':'set.showCursor'},{'uuid':'2eb1501d-
09bc-4761-bfe8-1b13fb309066','body':{'enabled':1},'action':'set.gameAudioOnly'},
{'uuid':'008acf85-c72b-486f-9244-36b28cf24ed6','body':
{'enabled':0},'action':'set.holdToRecordEnabled'}]
[Debug | 5:22:30 AM] job.respond "ok"
[Info | 5:22:30 AM] ----[ESM State]: Initializing----
[Info | 5:22:30 AM] Initializing DirectX overlay
[Info | 5:22:30 AM] Initializing Injection overlay
[Info | 5:22:30 AM] Removed existing vulkan registry info [C:\Users\marti\AppData\
Local\Medal\recorder-3.477.0\Host\medal-vulkan64.json]
[Info | 5:22:30 AM] Removed existing vulkan registry info [C:\Users\marti\AppData\
Local\Medal\recorder-3.477.0\Host\medal-vulkan32.json]
[Info | 5:22:30 AM] Updated vulkan registry info [C:\Users\marti\AppData\Local\
Medal\recorder-3.477.0]
[Info | 5:22:30 AM] RainbowSixSiegeExtension: vulkan capture is whitelisted [C:\
Users\marti\Documents\My Games\Rainbow Six - Siege\cb730855-f32c-4bad-8d19-
af7114d74b53\GameSettings.ini]
[Info | 5:22:30 AM] [ESM Event] - Initialized
[Info | 5:22:30 AM] Running as admin False
[Info | 5:22:30 AM] DetectAllGames False
[Info | 5:22:30 AM] Recorder Initilization Complete
[Info | 5:22:30 AM] System supports GAO.
[Info | 5:22:30 AM] CPU supports ICYMI.
[Info | 5:22:30 AM] ----[ESM State]: UpdatingGameDatabase----
[Info | 5:22:30 AM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 5:22:30 AM] Remote Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 5:22:30 AM] Local Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 5:22:30 AM] No update is available.
[Info | 5:22:30 AM] [ESM Event] - GameDBUpdateComplete
[Info | 5:22:30 AM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 5:22:30 AM] Custom database location is C:\Users\marti\AppData\Local\Medal\
recorder-3.477.0\CustomGameDatabase.db
[Info | 5:22:30 AM] ----[ESM State]: ScanningForGame----
[Info | 5:22:31 AM] recordingstopped
[Info | 5:22:31 AM] [Game Status]: game/stopped - [2]
[Debug | 5:22:31 AM] SendAvailableWebCamDevices reply {"device":{"options":
[{"id":"e2eSoft iVCam","label":"e2eSoft iVCam","value":"e2eSoft iVCam"},{"id":"OBS
Virtual Camera","label":"OBS Virtual Camera","value":"OBS Virtual Camera"},
{"id":"<None>","label":"<None>","value":"<None>"}],"selected":
{"id":"<None>","label":"<None>","value":"<None>"}}}
[Info | 5:22:31 AM] Initilization complete reply "ok"
[Debug | 5:22:31 AM] recordingstopped reply "ok"
[Debug | 5:22:31 AM] game/stopped reply "ok"
[Info | 5:22:31 AM] Saving ICYMI Events [Rocket League: Enabled:True,
ForceDisabled:False, Events:[Goal: Enabled:True, ForceDisabled:False], [Save:
Enabled:True, ForceDisabled:False], [Epic Save: Enabled:True,
ForceDisabled:False]], [League of Legends: Enabled:True, ForceDisabled:False,
Events:[Enemy Slain: Enabled:False, ForceDisabled:False], [Triple Kill:
Enabled:True, ForceDisabled:False], [Quadra Kill: Enabled:True,
ForceDisabled:False], [Penta Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Ace: Enabled:True, ForceDisabled:False],
[Player Slain: Enabled:False, ForceDisabled:False], [Baron Steal: Enabled:True,
ForceDisabled:False], [Baron Kill: Enabled:False, ForceDisabled:False], [Turret
Kill: Enabled:False, ForceDisabled:False], [Inhibitor Kill: Enabled:False,
ForceDisabled:False], [Dragon Steal: Enabled:True, ForceDisabled:False], [Dragon
Kill: Enabled:False, ForceDisabled:False], [Herald Steal: Enabled:True,
ForceDisabled:False], [Herald Kill: Enabled:False, ForceDisabled:False]], [CS:GO:
Enabled:True, ForceDisabled:False, Events:[Enemy Killed: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Player Death:
Enabled:False, ForceDisabled:False]], [Fortnite: Enabled:True, ForceDisabled:False,
Events:[Eliminated Player: Enabled:True, ForceDisabled:False], [Knocked Down
Player: Enabled:True, ForceDisabled:False], [Victory Royale: Enabled:True,
ForceDisabled:False], [Battle Royale Death: Enabled:True, ForceDisabled:False],
[Victory: Enabled:True, ForceDisabled:False], [Double Elimination: Enabled:True,
ForceDisabled:False], [Multi Elimination: Enabled:True, ForceDisabled:False],
[Defeat: Enabled:True, ForceDisabled:False], [Headshot: Enabled:True,
ForceDisabled:False], [Long Distance Shot: Enabled:True, ForceDisabled:False],
[Ludicrous Shot: Enabled:True, ForceDisabled:False]], [Battlerite: Enabled:True,
ForceDisabled:False, Events:[Tutorial Event: Enabled:True, ForceDisabled:False]],
[War Thunder: Enabled:True, ForceDisabled:False, Events:[Kill: Enabled:True,
ForceDisabled:False], [Death: Enabled:True, ForceDisabled:False]], [Apex Legends:
Enabled:True, ForceDisabled:False, Events:[Eliminated: Enabled:True,
ForceDisabled:False], [Knocked Down: Enabled:True, ForceDisabled:False], [Champion:
Enabled:True, ForceDisabled:False]], [Splitgate: Arena Warfare: Enabled:True,
ForceDisabled:False, Events:[Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Triple Kill: Enabled:True,
ForceDisabled:False], [Assist: Enabled:True, ForceDisabled:False], [Killing Spree:
Enabled:True, ForceDisabled:False], [Killection Agency: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Portal Kill:
Enabled:True, ForceDisabled:False]], [Valorant: Enabled:True, ForceDisabled:False,
Events:[Kill: Enabled:True, ForceDisabled:False], [Spike Planted: Enabled:True,
ForceDisabled:False]], [Apex Legends: Enabled:True, ForceDisabled:False, Events:
[Eliminated: Enabled:True, ForceDisabled:False], [Knocked Down: Enabled:True,
ForceDisabled:False], [Champion: Enabled:True, ForceDisabled:False]], [Battlerite:
Enabled:True, ForceDisabled:False, Events:[Tutorial Event: Enabled:True,
ForceDisabled:False]], [CS:GO: Enabled:True, ForceDisabled:False, Events:[Enemy
Killed: Enabled:True, ForceDisabled:False], [Headshot: Enabled:True,
ForceDisabled:False], [Player Death: Enabled:False, ForceDisabled:False]],
[Fortnite: Enabled:True, ForceDisabled:False, Events:[Eliminated Player:
Enabled:True, ForceDisabled:False], [Knocked Down Player: Enabled:True,
ForceDisabled:False], [Victory Royale: Enabled:True, ForceDisabled:False], [Battle
Royale Death: Enabled:True, ForceDisabled:False], [Victory: Enabled:True,
ForceDisabled:False], [Double Elimination: Enabled:True, ForceDisabled:False],
[Multi Elimination: Enabled:True, ForceDisabled:False], [Defeat: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Long Distance
Shot: Enabled:True, ForceDisabled:False], [Ludicrous Shot: Enabled:True,
ForceDisabled:False]], [League of Legends: Enabled:True, ForceDisabled:False,
Events:[Enemy Slain: Enabled:False, ForceDisabled:False], [Triple Kill:
Enabled:True, ForceDisabled:False], [Quadra Kill: Enabled:True,
ForceDisabled:False], [Penta Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Ace: Enabled:True, ForceDisabled:False],
[Player Slain: Enabled:False, ForceDisabled:False], [Baron Steal: Enabled:True,
ForceDisabled:False], [Baron Kill: Enabled:False, ForceDisabled:False], [Turret
Kill: Enabled:False, ForceDisabled:False], [Inhibitor Kill: Enabled:False,
ForceDisabled:False], [Dragon Steal: Enabled:True, ForceDisabled:False], [Dragon
Kill: Enabled:False, ForceDisabled:False], [Herald Steal: Enabled:True,
ForceDisabled:False], [Herald Kill: Enabled:False, ForceDisabled:False]], [Rocket
League: Enabled:True, ForceDisabled:False, Events:[Goal: Enabled:True,
ForceDisabled:False], [Save: Enabled:True, ForceDisabled:False], [Epic Save:
Enabled:True, ForceDisabled:False]], [Splitgate: Arena Warfare: Enabled:True,
ForceDisabled:False, Events:[Kill: Enabled:True, ForceDisabled:False], [Double
Kill: Enabled:True, ForceDisabled:False], [Triple Kill: Enabled:True,
ForceDisabled:False], [Assist: Enabled:True, ForceDisabled:False], [Killing Spree:
Enabled:True, ForceDisabled:False], [Killection Agency: Enabled:True,
ForceDisabled:False], [Headshot: Enabled:True, ForceDisabled:False], [Portal Kill:
Enabled:True, ForceDisabled:False]], [Valorant: Enabled:True, ForceDisabled:False,
Events:[Kill: Enabled:True, ForceDisabled:False], [Spike Planted: Enabled:True,
ForceDisabled:False]], [War Thunder: Enabled:True, ForceDisabled:False, Events:
[Kill: Enabled:True, ForceDisabled:False], [Death: Enabled:True,
ForceDisabled:False]]
[Info | 5:22:31 AM] job.respond 3d3e03b9-2e8b-4cae-ac50-84b409c0fa02
[Debug | 5:22:31 AM] job.respond "ok"
[Debug | 5:22:32 AM] {"GPU":{"1 Name":"NVIDIA GeForce GTX 1650 SUPER","1
Status":"OK","1 Caption":"NVIDIA GeForce GTX 1650 SUPER","1
DeviceID":"VideoController1","1 AdapterRAM":"4.0 GB","1 AdapterDACType":"Integrated
RAMDAC","1 Monochrome":"False","1 InstalledDisplayDrivers":"C:\\windows\\System32\\
DriverStore\\FileRepository\\nv_dispi.inf_amd64_0bc9105c62ca22fb\\nvldumdx.dll,C:\\
windows\\System32\\DriverStore\\FileRepository\\
nv_dispi.inf_amd64_0bc9105c62ca22fb\\nvldumdx.dll,C:\\windows\\System32\\
DriverStore\\FileRepository\\nv_dispi.inf_amd64_0bc9105c62ca22fb\\nvldumdx.dll,C:\\
windows\\System32\\DriverStore\\FileRepository\\
nv_dispi.inf_amd64_0bc9105c62ca22fb\\nvldumdx.dll","1
DriverVersion":"30.0.14.9729","1 VideoProcessor":"NVIDIA GeForce GTX 1650 SUPER","1
VideoArchitecture":"5","1 VideoMemoryType":"2"},"HardDrives":{"C:\\ Name":"Drive
C:\\","C:\\ Drive type":"Fixed","C:\\ Volume label":"Windows","C:\\ File
system":"NTFS","C:\\ Available space to current user":"11.7 GB","C:\\ Total
available space":"11.7 GB","C:\\ Total size of drive":"118.4 GB","C:\\ Root
directory":"C:\\","D:\\ Name":"Drive D:\\","D:\\ Drive type":"Fixed","D:\\ Volume
label":"New Volume","D:\\ File system":"NTFS","D:\\ Available space to current
user":"204.7 GB","D:\\ Total available space":"204.7 GB","D:\\ Total size of
drive":"929.5 GB","D:\\ Root directory":"D:\\"},"CPU":{"1 Name":"AMD Ryzen 5 3600
6-Core Processor ","1 DeviceID":"CPU0","1
Manufacturer":"AuthenticAMD","1 CurrentClockSpeed":"3593","1 Caption":"AMD64 Family
23 Model 113 Stepping 0","1 NumberOfCores":"6","1 NumberOfEnabledCore":"6","1
NumberOfLogicalProcessors":"12","1 Architecture":"9","1 Family":"107","1
ProcessorType":"3","1 Characteristics":"252","1 AddressWidth":"64"},"OS":{"1
Caption":"Microsoft Windows 10 Home","1 WindowsDirectory":"C:\\windows","1
ProductType":"1","1 SerialNumber":"00326-10000-00000-AA721","1
SystemDirectory":"C:\\windows\\system32","1 CountryCode":"44","1
CurrentTimeZone":"0","1 EncryptionLevel":"256","1 OSType":"18","1
Version":"10.0.19043"},"Sound":{"1 Name":"Realtek High Definition Audio","1
ProductName":"Realtek High Definition Audio","1 DeviceID":"HDAUDIO\\
FUNC_01&VEN_10EC&DEV_0887&SUBSYS_104386C7&REV_1003\\5&1C63101&0&0001","1
PowerManagementSupported":"False","1 Status":"OK","1 StatusInfo":"3","2
Name":"NVIDIA Virtual Audio Device (Wave Extensible) (WDM)","2 ProductName":"NVIDIA
Virtual Audio Device (Wave Extensible) (WDM)","2 DeviceID":"ROOT\\UNNAMED_DEVICE\\
0000","2 PowerManagementSupported":"False","2 Status":"OK","2 StatusInfo":"3","3
Name":"NVIDIA High Definition Audio","3 ProductName":"NVIDIA High Definition
Audio","3 DeviceID":"HDAUDIO\\
FUNC_01&VEN_10DE&DEV_0099&SUBSYS_19DA1583&REV_1001\\5&71255B1&0&0001","3
PowerManagementSupported":"False","3 Status":"OK","3 StatusInfo":"3","4 Name":"USB
Audio Device","4 ProductName":"USB Audio Device","4 DeviceID":"USB\\
VID_0D8C&PID_0135&MI_00\\7&21642A7F&0&0000","4 PowerManagementSupported":"False","4
Status":"OK","4 StatusInfo":"3","5 Name":"Voicemod Virtual Audio Device (WDM)","5
ProductName":"Voicemod Virtual Audio Device (WDM)","5 DeviceID":"ROOT\\MEDIA\\
0000","5 PowerManagementSupported":"False","5 Status":"OK","5 StatusInfo":"3","6
Name":"e2eSoft iVCam","6 ProductName":"e2eSoft iVCam","6 DeviceID":"ROOT\\MEDIA\\
0001","6 PowerManagementSupported":"False","6 Status":"OK","6 StatusInfo":"3"}}
[Info | 5:22:34 AM] [ESM Event] - Delayed fire - ConfigChanged
[Info | 5:22:34 AM] [ESM Event] - ConfigChanged
[Info | 5:23:33 AM] Game Found Type 1: FIFA 22
[Info | 5:23:33 AM] Process name found FIFA22 | Caption | FIFA 22 | and class |
FIFA 22 | Detect all Games | False
[Info | 5:23:33 AM] Game found FIFA22 Handle: 918108
[Info | 5:23:33 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 5:23:33 AM] Active game initialized FIFA 22
[Info | 5:23:33 AM] [Game Status]: game/started - FIFA 22[13p8eG1klVi]
[Info | 5:23:33 AM] recordingstarted 13p8eG1klVi - FIFA 22
[Info | 5:23:33 AM] Start recording game FIFA 22
[Info | 5:23:33 AM] [ESM Event] - GameFound
[Info | 5:23:33 AM] ----[ESM State]: OBSInjectionState----
[Info | 5:23:33 AM] Process detected as: 64 Bit
[Info | 5:23:33 AM] Attempting to hook... [0]
[Info | 5:23:33 AM] Starting log reader.
[Debug | 5:23:33 AM] recordingstarted reply "ok"
[Debug | 5:23:33 AM] game/started reply "ok"
[Info | 5:23:33 AM] [OBS-Log] graphics-hook.dll loaded against process: FIFA22.exe
[Info | 5:23:33 AM] [OBS-Log] (half life scientist) everything.. seems to be in
order
[Info | 5:23:33 AM] [OBS-Log] [INFO] [MAIN] Overlay init starting.
[Info | 5:23:34 AM] Notification message received
[Info | 5:23:34 AM] job.respond 1b85731c-103f-41ed-bcb2-bd7a7fbb45d0
[Debug | 5:23:34 AM] job.respond "ok"
[Info | 5:23:38 AM] [d3d8]
present=0x0
[d3d9]
present=0xb93a0
present_ex=0xb9440
present_swap=0xa9f0
d3d9_clsoff=0x4060
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x2a40
present1=0x6aa70
resize=0x21390
release=0x3c60

[Info | 5:23:38 AM] Audio mode: 2


[Info | 5:23:38 AM] AdvOverlay: 0
[Info | 5:23:38 AM] [ESM Event] - GameCaptureStart
[Info | 5:23:38 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 5:23:38 AM] ----[ESM State]: GameCapture----
[Info | 5:23:38 AM] [Game Status]: capture/started - FIFA 22[13p8eG1klVi]
[Info | 5:23:38 AM] Starting periodic game extension jobs.
[Info | 5:23:38 AM] Started Filter
[Debug | 5:23:38 AM] capture/started reply "ok"
[Info | 5:23:38 AM] [OBS-Log] Hooked ID3D12CommandQueue::ExecuteCommandLists
[Info | 5:23:38 AM] [OBS-Log] Hooked D3D12
[Info | 5:23:38 AM] [OBS-Log] WASAPI hook installed

[Info | 5:23:38 AM] [OBS-Log] Hooked DXGI


[Info | 5:23:38 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 5:23:38 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:23:38 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 5:23:38 AM] [OBS-Log] queue=0xCE04D370
[Info | 5:23:38 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 5:23:38 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:23:38 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:23:38 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 5:23:38 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:23:38 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:23:38 AM] Free shared texture resources
[Info | 5:23:38 AM] Shared texture resources freed
[Info | 5:23:38 AM] Hook data extracted
[Info | 5:23:38 AM] Looking for adapter with LUID: 62502
[Info | 5:23:38 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:23:38 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:23:38 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 5:23:38 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:23:38 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:23:38 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 5:23:38 AM] IncreaseFrameLatency success
[Info | 5:23:38 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:23:38 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:23:38 AM] SetGPUPriority result: 3
[Info | 5:23:38 AM] mapId 1
[Info | 5:23:38 AM] [OBSCaptureState] Shared texture capture failed attempt 1.
Unable to find the specified file.
[Info | 5:23:39 AM] Free shared texture resources
[Info | 5:23:39 AM] Shared texture resources freed
[Info | 5:23:39 AM] Hook data extracted
[Info | 5:23:39 AM] Looking for adapter with LUID: 62502
[Info | 5:23:39 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:23:39 AM] IncreaseFrameLatency success
[Info | 5:23:39 AM] SetGPUPriority result: 3
[Info | 5:23:39 AM] mapId 2
[Info | 5:23:39 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_2
[Info | 5:23:39 AM] [OBSCaptureState] Shared texture success. Handle: 1073749570
Format: R10G10B10A2_UNorm
[Info | 5:23:39 AM] [OBSCaptureState] DX Version: 12
[Info | 5:23:39 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:23:39 AM] Output Resolution: 1280x-720
[Info | 5:23:39 AM] Output Mode: Clip Output
[Info | 5:23:39 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 5:23:39 AM] Memory buffer size (MB): 75
[Info | 5:23:39 AM] Recording mic: False
[Info | 5:23:40 AM] Mic disabled
[Info | 5:23:40 AM] Standard cursor image was loaded
[Info | 5:23:40 AM] Setting game audio hook...
[Info | 5:23:40 AM] [OBS-Log] (5004) New stream? 2144996032
[Info | 5:23:40 AM] [OBS-Log] INFO: Audio Stream is buffered.

[Info | 5:23:40 AM] Stream 2144996032 Added! Props: streamid='2144996032'


pid='6936' uwp='False' sid='' session='0'
[Info | 5:23:40 AM] Keyboard hook started F8
[Info | 5:23:40 AM] ControllerManager starting...
[Info | 5:23:40 AM] Check for input devices
[Info | 5:23:40 AM] ControllerManager started.
[Info | 5:23:40 AM] MedalWriter started. Bitrate: 10M
[Info | 5:23:40 AM] First video data portion from the hook
[Info | 5:23:40 AM] Free shared texture resources
[Info | 5:23:40 AM] Shared texture resources freed
[Info | 5:23:40 AM] Hook data extracted
[Info | 5:23:40 AM] Looking for adapter with LUID: 62502
[Info | 5:23:40 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:23:40 AM] IncreaseFrameLatency success
[Info | 5:23:40 AM] SetGPUPriority result: 3
[Info | 5:23:40 AM] mapId 2
[Info | 5:23:40 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_2
[Info | 5:23:40 AM] [OBSCaptureState] Shared texture success. Handle: 1073749570
Format: R10G10B10A2_UNorm
[Info | 5:23:40 AM] [OBSCaptureState] DX Version: 12
[Info | 5:23:40 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:23:40 AM] Output Resolution: 1280x-720
[Info | 5:23:40 AM] Set sound gain {1},{1} - 10 - 0
[Info | 5:23:40 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels - 0,1
[Info | 5:23:43 AM] Active game GameRecordingSuccessfullyStarted Unknown
[Info | 5:23:43 AM] Using standard overlay.
[Info | 5:23:43 AM] Starting DirectX overlay for FIFA 22
[Info | 5:23:47 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:23:47 AM] [ESM Event] - GameWindowDefocus
[Info | 5:23:47 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 5:23:47 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:23:47 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 5:23:47 AM] [OBS-Log] queue=0xCE04D370
[Info | 5:23:47 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 5:23:47 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:23:47 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:23:47 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 5:23:47 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:23:47 AM] Free shared texture resources
[Info | 5:23:47 AM] Shared texture resources freed
[Info | 5:23:47 AM] Hook data extracted
[Info | 5:23:47 AM] Looking for adapter with LUID: 62502
[Info | 5:23:47 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:23:47 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:23:47 AM] IncreaseFrameLatency success
[Info | 5:23:47 AM] SetGPUPriority result: 3
[Info | 5:23:47 AM] mapId 3
[Info | 5:23:47 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_3
[Info | 5:23:47 AM] [OBSCaptureState] Shared texture success. Handle: 1073752130
Format: R10G10B10A2_UNorm
[Info | 5:23:47 AM] [OBSCaptureState] DX Version: 12
[Info | 5:23:47 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:23:47 AM] Output Resolution: 1280x-720
[Info | 5:23:48 AM] Window is moving, fallback canceled
[Info | 5:23:48 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:23:48 AM] [ESM Event] - WindowCaptureMoved
[Info | 5:23:48 AM] [ESM Event] - GameWindowResize
[Info | 5:23:48 AM] [ESM Event] - GameWindowFocus
[Info | 5:23:49 AM] Check for input devices
[Info | 5:23:49 AM] Added XInput Device: XboxController0
[Info | 5:24:00 AM] [ESM Event] - GameWindowDefocus
[Info | 5:24:00 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:24:00 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:24:00 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 5:24:00 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:24:00 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 5:24:00 AM] [OBS-Log] queue=0xCE04D370
[Info | 5:24:00 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 5:24:00 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:24:00 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:24:00 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 5:24:01 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:24:01 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:24:01 AM] Free shared texture resources
[Info | 5:24:01 AM] Shared texture resources freed
[Info | 5:24:01 AM] Hook data extracted
[Info | 5:24:01 AM] Looking for adapter with LUID: 62502
[Info | 5:24:01 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:24:01 AM] IncreaseFrameLatency success
[Info | 5:24:01 AM] SetGPUPriority result: 3
[Info | 5:24:01 AM] mapId 4
[Info | 5:24:01 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_4
[Info | 5:24:01 AM] [OBSCaptureState] Shared texture success. Handle: 2147488066
Format: R10G10B10A2_UNorm
[Info | 5:24:01 AM] [OBSCaptureState] DX Version: 12
[Info | 5:24:01 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 5:24:01 AM] Output Resolution: 1280x-720
[Info | 5:24:01 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:24:01 AM] [ESM Event] - WindowCaptureMoved
[Info | 5:24:01 AM] [ESM Event] - GameWindowResize
[Info | 5:24:11 AM] [ESM Event] - GameWindowFocus
[Info | 5:24:11 AM] [ESM Event] - GameWindowDefocus
[Info | 5:24:11 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:24:11 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 5:24:11 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:24:11 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 5:24:11 AM] [OBS-Log] queue=0xCE04D370
[Info | 5:24:11 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 5:24:11 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:24:11 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:24:11 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 5:24:11 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:24:11 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:24:11 AM] Free shared texture resources
[Info | 5:24:11 AM] Shared texture resources freed
[Info | 5:24:11 AM] Hook data extracted
[Info | 5:24:11 AM] Looking for adapter with LUID: 62502
[Info | 5:24:11 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:24:11 AM] IncreaseFrameLatency success
[Info | 5:24:11 AM] SetGPUPriority result: 3
[Info | 5:24:11 AM] mapId 5
[Info | 5:24:11 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_5
[Info | 5:24:11 AM] [OBSCaptureState] Shared texture success. Handle: 1073752258
Format: R10G10B10A2_UNorm
[Info | 5:24:11 AM] [OBSCaptureState] DX Version: 12
[Info | 5:24:11 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:24:11 AM] Output Resolution: 1280x-720
[Info | 5:24:12 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:24:12 AM] [ESM Event] - WindowCaptureMoved
[Info | 5:24:12 AM] [ESM Event] - GameWindowResize
[Info | 5:24:12 AM] [ESM Event] - GameWindowFocus
[Info | 5:25:02 AM] [ESM Event] - GameWindowDefocus
[Info | 5:25:03 AM] [ESM Event] - GameWindowFocus
[Info | 5:25:03 AM] Fallback set game in focus
[Info | 5:26:20 AM] [ESM Event] - GameWindowDefocus
[Info | 5:26:20 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:26:20 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:26:20 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 5:26:20 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:26:20 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 5:26:20 AM] [OBS-Log] queue=0xCE04D370
[Info | 5:26:20 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 5:26:20 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:26:20 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:26:20 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 5:26:21 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:26:21 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:26:21 AM] Free shared texture resources
[Info | 5:26:21 AM] Shared texture resources freed
[Info | 5:26:21 AM] Hook data extracted
[Info | 5:26:21 AM] Looking for adapter with LUID: 62502
[Info | 5:26:21 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:26:21 AM] IncreaseFrameLatency success
[Info | 5:26:21 AM] SetGPUPriority result: 3
[Info | 5:26:21 AM] mapId 6
[Info | 5:26:21 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_6
[Info | 5:26:21 AM] [OBSCaptureState] Shared texture success. Handle: 2147489858
Format: R10G10B10A2_UNorm
[Info | 5:26:21 AM] [OBSCaptureState] DX Version: 12
[Info | 5:26:21 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 5:26:21 AM] Output Resolution: 1280x-720
[Info | 5:26:21 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:26:21 AM] [ESM Event] - WindowCaptureMoved
[Info | 5:26:21 AM] [ESM Event] - GameWindowResize
[Info | 5:26:42 AM] [ESM Event] - GameWindowFocus
[Info | 5:26:42 AM] [ESM Event] - GameWindowDefocus
[Info | 5:26:42 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:26:43 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 5:26:43 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:26:43 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 5:26:43 AM] [OBS-Log] queue=0xCE04D370
[Info | 5:26:43 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 5:26:43 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:26:43 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:26:43 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 5:26:43 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:26:43 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:26:43 AM] Free shared texture resources
[Info | 5:26:43 AM] Shared texture resources freed
[Info | 5:26:43 AM] Hook data extracted
[Info | 5:26:43 AM] Looking for adapter with LUID: 62502
[Info | 5:26:43 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:26:43 AM] IncreaseFrameLatency success
[Info | 5:26:43 AM] SetGPUPriority result: 3
[Info | 5:26:43 AM] mapId 7
[Info | 5:26:43 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_7
[Info | 5:26:43 AM] [OBSCaptureState] Shared texture success. Handle: 1073753282
Format: R10G10B10A2_UNorm
[Info | 5:26:43 AM] [OBSCaptureState] DX Version: 12
[Info | 5:26:43 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:26:43 AM] Output Resolution: 1280x-720
[Info | 5:26:43 AM] Window is moving, fallback canceled
[Info | 5:26:43 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:26:43 AM] [ESM Event] - WindowCaptureMoved
[Info | 5:26:43 AM] [ESM Event] - GameWindowResize
[Info | 5:26:43 AM] [ESM Event] - GameWindowFocus
[Info | 5:26:50 AM] [ESM Event] - GameWindowDefocus
[Info | 5:26:53 AM] [ESM Event] - GameWindowFocus
[Info | 5:26:53 AM] Fallback set game in focus
[Info | 5:29:00 AM] Check for input devices
[Info | 5:31:02 AM] 5 logs of- Check for input devices
[Info | 5:31:02 AM] [ESM Event] - GameWindowDefocus
[Info | 5:31:03 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:31:03 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:31:03 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 5:31:03 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:31:03 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 5:31:03 AM] [OBS-Log] queue=0xCE04D370
[Info | 5:31:03 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 5:31:03 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:31:03 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:31:03 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 5:31:03 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:31:03 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:31:03 AM] Free shared texture resources
[Info | 5:31:03 AM] Shared texture resources freed
[Info | 5:31:03 AM] Hook data extracted
[Info | 5:31:03 AM] Looking for adapter with LUID: 62502
[Info | 5:31:03 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:31:03 AM] IncreaseFrameLatency success
[Info | 5:31:03 AM] SetGPUPriority result: 3
[Info | 5:31:03 AM] mapId 8
[Info | 5:31:03 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_8
[Info | 5:31:03 AM] [OBSCaptureState] Shared texture success. Handle: 1073754050
Format: R10G10B10A2_UNorm
[Info | 5:31:03 AM] [OBSCaptureState] DX Version: 12
[Info | 5:31:03 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 5:31:03 AM] Output Resolution: 1280x-720
[Info | 5:31:04 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:31:04 AM] [ESM Event] - WindowCaptureMoved
[Info | 5:31:04 AM] [ESM Event] - GameWindowResize
[Info | 5:33:15 AM] [ESM Event] - GameWindowFocus
[Info | 5:33:15 AM] [ESM Event] - GameWindowDefocus
[Info | 5:33:15 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:33:15 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 5:33:15 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:33:15 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 5:33:15 AM] [OBS-Log] queue=0xCE04D370
[Info | 5:33:15 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 5:33:15 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:33:15 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:33:15 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 5:33:15 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:33:15 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:33:15 AM] Free shared texture resources
[Info | 5:33:15 AM] Shared texture resources freed
[Info | 5:33:15 AM] Hook data extracted
[Info | 5:33:15 AM] Looking for adapter with LUID: 62502
[Info | 5:33:15 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:33:15 AM] IncreaseFrameLatency success
[Info | 5:33:15 AM] SetGPUPriority result: 3
[Info | 5:33:15 AM] mapId 9
[Info | 5:33:15 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_9
[Info | 5:33:15 AM] [OBSCaptureState] Shared texture success. Handle: 3221226690
Format: R10G10B10A2_UNorm
[Info | 5:33:15 AM] [OBSCaptureState] DX Version: 12
[Info | 5:33:15 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:33:15 AM] Output Resolution: 1280x-720
[Info | 5:33:16 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:33:16 AM] [ESM Event] - WindowCaptureMoved
[Info | 5:33:16 AM] [ESM Event] - GameWindowResize
[Info | 5:33:16 AM] [ESM Event] - GameWindowFocus
[Info | 5:33:34 AM] Check for input devices
[Info | 5:36:10 AM] 1 logs of- Check for input devices
[Info | 5:36:10 AM] [Controller] Triggered save clip
[Info | 5:36:10 AM] [ESM Event] - SaveClip
[Debug | 5:36:10 AM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- 78ae3346-ec08-403f-
a6d9-8aa4180674e8
[Debug | 5:36:11 AM] clip 1641533770 create reply "78ae3346-ec08-403f-a6d9-
8aa4180674e8"
[Info | 5:36:14 AM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107053610.mp4
[Info | 5:36:14 AM] Buffer duration: 52.18
[Info | 5:37:49 AM] Check for input devices
[Info | 5:45:50 AM] [ESM Event] - GameWindowDefocus
[Info | 5:45:50 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:45:50 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:45:50 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 5:45:50 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:45:51 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 5:45:51 AM] [OBS-Log] queue=0xCE04D370
[Info | 5:45:51 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 5:45:51 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:45:51 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:45:51 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 5:45:51 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:45:51 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:45:51 AM] Free shared texture resources
[Info | 5:45:51 AM] Shared texture resources freed
[Info | 5:45:51 AM] Hook data extracted
[Info | 5:45:51 AM] Looking for adapter with LUID: 62502
[Info | 5:45:51 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:45:51 AM] IncreaseFrameLatency success
[Info | 5:45:51 AM] SetGPUPriority result: 3
[Info | 5:45:51 AM] mapId 10
[Info | 5:45:51 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_10
[Info | 5:45:51 AM] [OBSCaptureState] Shared texture success. Handle: 3221229378
Format: R10G10B10A2_UNorm
[Info | 5:45:51 AM] [OBSCaptureState] DX Version: 12
[Info | 5:45:51 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 5:45:51 AM] Output Resolution: 1280x-720
[Info | 5:45:51 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:45:51 AM] [ESM Event] - WindowCaptureMoved
[Info | 5:45:51 AM] [ESM Event] - GameWindowResize
[Info | 5:46:16 AM] [ESM Event] - GameWindowFocus
[Info | 5:46:16 AM] [ESM Event] - GameWindowDefocus
[Info | 5:46:16 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:46:17 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 5:46:17 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:46:17 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 5:46:17 AM] [OBS-Log] queue=0xCE04D370
[Info | 5:46:17 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 5:46:17 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:46:17 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:46:17 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 5:46:17 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:46:17 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 5:46:17 AM] Free shared texture resources
[Info | 5:46:17 AM] Shared texture resources freed
[Info | 5:46:17 AM] Hook data extracted
[Info | 5:46:17 AM] Looking for adapter with LUID: 62502
[Info | 5:46:17 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:46:17 AM] IncreaseFrameLatency success
[Info | 5:46:17 AM] SetGPUPriority result: 3
[Info | 5:46:17 AM] mapId 11
[Info | 5:46:17 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_11
[Info | 5:46:17 AM] [OBSCaptureState] Shared texture success. Handle: 3221229122
Format: R10G10B10A2_UNorm
[Info | 5:46:17 AM] [OBSCaptureState] DX Version: 12
[Info | 5:46:17 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:46:17 AM] Output Resolution: 1280x-720
[Info | 5:46:17 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:46:17 AM] [ESM Event] - WindowCaptureMoved
[Info | 5:46:17 AM] [ESM Event] - GameWindowResize
[Info | 5:46:17 AM] [ESM Event] - GameWindowFocus
[Info | 5:59:52 AM] [Controller] Triggered save clip
[Info | 5:59:52 AM] [ESM Event] - SaveClip
[Debug | 5:59:52 AM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- f7a79f02-7b7d-430b-
8ee6-bdf27a91d39a
[Debug | 5:59:53 AM] clip 1641535192 create reply "f7a79f02-7b7d-430b-8ee6-
bdf27a91d39a"
[Info | 5:59:56 AM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107055952.mp4
[Info | 5:59:56 AM] Buffer duration: 51.98
[Info | 6:02:32 AM] [ESM Event] - GameWindowDefocus
[Info | 6:02:32 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:02:32 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:02:32 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 6:02:32 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 6:02:33 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 6:02:33 AM] [OBS-Log] queue=0xCE04D370
[Info | 6:02:33 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 6:02:33 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:02:33 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:02:33 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 6:02:33 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:02:33 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 6:02:33 AM] Free shared texture resources
[Info | 6:02:33 AM] Shared texture resources freed
[Info | 6:02:33 AM] Hook data extracted
[Info | 6:02:33 AM] Looking for adapter with LUID: 62502
[Info | 6:02:33 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:02:33 AM] IncreaseFrameLatency success
[Info | 6:02:33 AM] SetGPUPriority result: 3
[Info | 6:02:33 AM] mapId 12
[Info | 6:02:33 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_12
[Info | 6:02:33 AM] [OBSCaptureState] Shared texture success. Handle: 2147492162
Format: R10G10B10A2_UNorm
[Info | 6:02:33 AM] [OBSCaptureState] DX Version: 12
[Info | 6:02:33 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:02:33 AM] Output Resolution: 1280x-720
[Info | 6:02:33 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:02:33 AM] [ESM Event] - WindowCaptureMoved
[Info | 6:02:33 AM] [ESM Event] - GameWindowResize
[Info | 6:03:51 AM] [ESM Event] - GameWindowFocus
[Info | 6:03:52 AM] [ESM Event] - GameWindowDefocus
[Info | 6:03:52 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:03:52 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 6:03:52 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 6:03:52 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 6:03:52 AM] [OBS-Log] queue=0xCE04D370
[Info | 6:03:52 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 6:03:52 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:03:52 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:03:52 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 6:03:52 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:03:52 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 6:03:52 AM] Free shared texture resources
[Info | 6:03:52 AM] Shared texture resources freed
[Info | 6:03:52 AM] Hook data extracted
[Info | 6:03:52 AM] Looking for adapter with LUID: 62502
[Info | 6:03:52 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:03:52 AM] IncreaseFrameLatency success
[Info | 6:03:52 AM] SetGPUPriority result: 3
[Info | 6:03:52 AM] mapId 13
[Info | 6:03:52 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_13
[Info | 6:03:52 AM] [OBSCaptureState] Shared texture success. Handle: 3221232386
Format: R10G10B10A2_UNorm
[Info | 6:03:52 AM] [OBSCaptureState] DX Version: 12
[Info | 6:03:52 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:03:52 AM] Output Resolution: 1280x-720
[Info | 6:03:53 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:03:53 AM] [ESM Event] - WindowCaptureMoved
[Info | 6:03:53 AM] [ESM Event] - GameWindowResize
[Info | 6:03:53 AM] [ESM Event] - GameWindowFocus
[Warning | 6:09:39 AM] Scanning already in progress
[Warning | 6:29:49 AM] Scanning already in progress
[Info | 6:32:55 AM] [ESM Event] - GameWindowDefocus
[Info | 6:32:56 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:32:56 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:32:56 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 6:32:56 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 6:32:56 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 6:32:56 AM] [OBS-Log] queue=0xCE04D370
[Info | 6:32:56 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 6:32:56 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:32:56 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:32:56 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 6:32:56 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:32:56 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 6:32:56 AM] Free shared texture resources
[Info | 6:32:56 AM] Shared texture resources freed
[Info | 6:32:56 AM] Hook data extracted
[Info | 6:32:56 AM] Looking for adapter with LUID: 62502
[Info | 6:32:56 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:32:56 AM] IncreaseFrameLatency success
[Info | 6:32:56 AM] SetGPUPriority result: 3
[Info | 6:32:56 AM] mapId 14
[Info | 6:32:56 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_14
[Info | 6:32:56 AM] [OBSCaptureState] Shared texture success. Handle: 2147495106
Format: R10G10B10A2_UNorm
[Info | 6:32:56 AM] [OBSCaptureState] DX Version: 12
[Info | 6:32:56 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:32:56 AM] Output Resolution: 1280x-720
[Info | 6:32:57 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:32:57 AM] [ESM Event] - WindowCaptureMoved
[Info | 6:32:57 AM] [ESM Event] - GameWindowResize
[Info | 6:33:04 AM] [ESM Event] - GameWindowFocus
[Info | 6:33:04 AM] [ESM Event] - GameWindowDefocus
[Info | 6:33:04 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:33:04 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 6:33:04 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 6:33:04 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 6:33:04 AM] [OBS-Log] queue=0xCE04D370
[Info | 6:33:04 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 6:33:04 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:33:04 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:33:04 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 6:33:04 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:33:04 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 6:33:04 AM] Free shared texture resources
[Info | 6:33:04 AM] Shared texture resources freed
[Info | 6:33:04 AM] Hook data extracted
[Info | 6:33:04 AM] Looking for adapter with LUID: 62502
[Info | 6:33:04 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:33:04 AM] IncreaseFrameLatency success
[Info | 6:33:04 AM] SetGPUPriority result: 3
[Info | 6:33:04 AM] mapId 15
[Info | 6:33:04 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_15
[Info | 6:33:04 AM] [OBSCaptureState] Shared texture success. Handle: 2147496514
Format: R10G10B10A2_UNorm
[Info | 6:33:04 AM] [OBSCaptureState] DX Version: 12
[Info | 6:33:04 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:33:04 AM] Output Resolution: 1280x-720
[Info | 6:33:05 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:33:05 AM] [ESM Event] - WindowCaptureMoved
[Info | 6:33:05 AM] [ESM Event] - GameWindowResize
[Info | 6:33:05 AM] [ESM Event] - GameWindowFocus
[Info | 6:39:59 AM] [Controller] Triggered save clip
[Info | 6:39:59 AM] [ESM Event] - SaveClip
[Debug | 6:39:59 AM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- 3b13e5f6-ee11-4c4f-
a3f5-9e01915e6eae
[Debug | 6:40:00 AM] clip 1641537599 create reply "3b13e5f6-ee11-4c4f-a3f5-
9e01915e6eae"
[Info | 6:40:03 AM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107063959.mp4
[Info | 6:40:03 AM] Buffer duration: 51.92
[Info | 6:41:41 AM] [ESM Event] - GameWindowDefocus
[Info | 6:41:41 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:41:41 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:41:41 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 6:41:41 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 6:41:41 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 6:41:41 AM] [OBS-Log] queue=0xCE04D370
[Info | 6:41:41 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 6:41:41 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:41:41 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:41:41 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 6:41:41 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:41:41 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 6:41:41 AM] Free shared texture resources
[Info | 6:41:41 AM] Shared texture resources freed
[Info | 6:41:41 AM] Hook data extracted
[Info | 6:41:41 AM] Looking for adapter with LUID: 62502
[Info | 6:41:41 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:41:41 AM] IncreaseFrameLatency success
[Info | 6:41:41 AM] SetGPUPriority result: 3
[Info | 6:41:41 AM] mapId 16
[Info | 6:41:41 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_16
[Info | 6:41:41 AM] [OBSCaptureState] Shared texture success. Handle: 2147496066
Format: R10G10B10A2_UNorm
[Info | 6:41:41 AM] [OBSCaptureState] DX Version: 12
[Info | 6:41:41 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:41:41 AM] Output Resolution: 1280x-720
[Info | 6:41:42 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:41:42 AM] [ESM Event] - WindowCaptureMoved
[Info | 6:41:42 AM] [ESM Event] - GameWindowResize
[Info | 6:41:52 AM] [ESM Event] - GameWindowFocus
[Info | 6:41:52 AM] [ESM Event] - GameWindowDefocus
[Info | 6:41:52 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:41:52 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 6:41:52 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 6:41:52 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 6:41:52 AM] [OBS-Log] queue=0xCE04D370
[Info | 6:41:52 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 6:41:52 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:41:52 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:41:52 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 6:41:52 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:41:52 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 6:41:52 AM] Free shared texture resources
[Info | 6:41:52 AM] Shared texture resources freed
[Info | 6:41:52 AM] Hook data extracted
[Info | 6:41:52 AM] Looking for adapter with LUID: 62502
[Info | 6:41:52 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:41:52 AM] IncreaseFrameLatency success
[Info | 6:41:52 AM] SetGPUPriority result: 3
[Info | 6:41:52 AM] mapId 17
[Info | 6:41:52 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_17
[Info | 6:41:52 AM] [OBSCaptureState] Shared texture success. Handle: 1073744322
Format: R10G10B10A2_UNorm
[Info | 6:41:52 AM] [OBSCaptureState] DX Version: 12
[Info | 6:41:52 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:41:52 AM] Output Resolution: 1280x-720
[Info | 6:41:52 AM] Window is moving, fallback canceled
[Info | 6:41:53 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:41:53 AM] [ESM Event] - WindowCaptureMoved
[Info | 6:41:53 AM] [ESM Event] - GameWindowResize
[Info | 6:41:53 AM] [ESM Event] - GameWindowFocus
[Info | 6:49:07 AM] [Controller] Triggered save clip
[Info | 6:49:07 AM] [ESM Event] - SaveClip
[Debug | 6:49:07 AM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- 5699c17a-e1a4-4a90-
90fb-344ddb716e73
[Debug | 6:49:08 AM] clip 1641538147 create reply "5699c17a-e1a4-4a90-90fb-
344ddb716e73"
[Info | 6:49:11 AM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107064907.mp4
[Info | 6:49:11 AM] Buffer duration: 51.90
[Info | 6:55:49 AM] [ESM Event] - GameWindowDefocus
[Info | 6:55:49 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:55:49 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:55:49 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 6:55:49 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 6:55:49 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 6:55:49 AM] [OBS-Log] queue=0xCE04D370
[Info | 6:55:49 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 6:55:49 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:55:49 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:55:49 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 6:55:50 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:55:50 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 6:55:50 AM] Free shared texture resources
[Info | 6:55:50 AM] Shared texture resources freed
[Info | 6:55:50 AM] Hook data extracted
[Info | 6:55:50 AM] Looking for adapter with LUID: 62502
[Info | 6:55:50 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:55:50 AM] IncreaseFrameLatency success
[Info | 6:55:50 AM] SetGPUPriority result: 3
[Info | 6:55:50 AM] mapId 18
[Info | 6:55:50 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_18
[Info | 6:55:50 AM] [OBSCaptureState] Shared texture success. Handle: 1073745730
Format: R10G10B10A2_UNorm
[Info | 6:55:50 AM] [OBSCaptureState] DX Version: 12
[Info | 6:55:50 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:55:50 AM] Output Resolution: 1280x-720
[Info | 6:55:50 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:55:50 AM] [ESM Event] - WindowCaptureMoved
[Info | 6:55:50 AM] [ESM Event] - GameWindowResize
[Info | 6:56:14 AM] [ESM Event] - GameWindowFocus
[Info | 6:56:15 AM] [ESM Event] - GameWindowDefocus
[Info | 6:56:15 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:56:15 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 6:56:15 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 6:56:15 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 6:56:15 AM] [OBS-Log] queue=0xCE04D370
[Info | 6:56:15 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 6:56:15 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:56:15 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:56:15 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 6:56:15 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:56:15 AM] Free shared texture resources
[Info | 6:56:15 AM] Shared texture resources freed
[Info | 6:56:15 AM] Hook data extracted
[Info | 6:56:15 AM] Looking for adapter with LUID: 62502
[Info | 6:56:15 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:56:15 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 6:56:15 AM] IncreaseFrameLatency success
[Info | 6:56:15 AM] SetGPUPriority result: 3
[Info | 6:56:15 AM] mapId 19
[Info | 6:56:15 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_19
[Info | 6:56:15 AM] [OBSCaptureState] Shared texture success. Handle: 1073748290
Format: R10G10B10A2_UNorm
[Info | 6:56:15 AM] [OBSCaptureState] DX Version: 12
[Info | 6:56:15 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 6:56:15 AM] Output Resolution: 1280x-720
[Info | 6:56:16 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:56:16 AM] [ESM Event] - WindowCaptureMoved
[Info | 6:56:16 AM] [ESM Event] - GameWindowResize
[Info | 6:56:16 AM] [ESM Event] - GameWindowFocus
[Info | 7:07:21 AM] [Controller] Triggered save clip
[Info | 7:07:21 AM] [ESM Event] - SaveClip
[Debug | 7:07:21 AM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- a2601453-b633-46e0-
86b2-dc1f8eb998d0
[Debug | 7:07:21 AM] clip 1641539241 create reply "a2601453-b633-46e0-86b2-
dc1f8eb998d0"
[Info | 7:07:24 AM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107070721.mp4
[Info | 7:07:24 AM] Buffer duration: 51.78
[Info | 7:08:33 AM] [Controller] Triggered save clip
[Info | 7:08:33 AM] [ESM Event] - SaveClip
[Debug | 7:08:33 AM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- 9517dd17-9b96-4930-
beb1-097d1814c998
[Debug | 7:08:33 AM] clip 1641539313 create reply "9517dd17-9b96-4930-beb1-
097d1814c998"
[Info | 7:08:36 AM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107070833.mp4
[Info | 7:08:36 AM] Buffer duration: 52.33
[Warning | 7:13:50 AM] Scanning already in progress
[Info | 7:23:30 AM] [ESM Event] - GameWindowDefocus
[Info | 7:23:31 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 7:23:31 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 7:23:31 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 7:23:31 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 7:23:31 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 7:23:31 AM] [OBS-Log] queue=0xCE04D370
[Info | 7:23:31 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 7:23:31 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 7:23:31 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 7:23:31 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 7:23:31 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 7:23:31 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 7:23:31 AM] Free shared texture resources
[Info | 7:23:31 AM] Shared texture resources freed
[Info | 7:23:31 AM] Hook data extracted
[Info | 7:23:31 AM] Looking for adapter with LUID: 62502
[Info | 7:23:31 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 7:23:31 AM] IncreaseFrameLatency success
[Info | 7:23:31 AM] SetGPUPriority result: 3
[Info | 7:23:31 AM] mapId 20
[Info | 7:23:31 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_20
[Info | 7:23:31 AM] [OBSCaptureState] Shared texture success. Handle: 1073747906
Format: R10G10B10A2_UNorm
[Info | 7:23:31 AM] [OBSCaptureState] DX Version: 12
[Info | 7:23:31 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 7:23:31 AM] Output Resolution: 1280x-720
[Info | 7:23:32 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 7:23:32 AM] [ESM Event] - WindowCaptureMoved
[Info | 7:23:32 AM] [ESM Event] - GameWindowResize
[Info | 7:24:47 AM] [ESM Event] - GameWindowFocus
[Info | 7:24:47 AM] [ESM Event] - GameWindowDefocus
[Info | 7:24:47 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 7:24:47 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 7:24:47 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 7:24:47 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 7:24:47 AM] [OBS-Log] queue=0xCE04D370
[Info | 7:24:47 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 7:24:47 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 7:24:47 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 7:24:47 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 7:24:47 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 7:24:47 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 7:24:47 AM] Free shared texture resources
[Info | 7:24:47 AM] Shared texture resources freed
[Info | 7:24:47 AM] Hook data extracted
[Info | 7:24:47 AM] Looking for adapter with LUID: 62502
[Info | 7:24:47 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 7:24:47 AM] IncreaseFrameLatency success
[Info | 7:24:47 AM] SetGPUPriority result: 3
[Info | 7:24:47 AM] mapId 21
[Info | 7:24:47 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_21
[Info | 7:24:47 AM] [OBSCaptureState] Shared texture success. Handle: 3221237122
Format: R10G10B10A2_UNorm
[Info | 7:24:47 AM] [OBSCaptureState] DX Version: 12
[Info | 7:24:47 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 7:24:47 AM] Output Resolution: 1280x-720
[Info | 7:24:48 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 7:24:48 AM] [ESM Event] - WindowCaptureMoved
[Info | 7:24:48 AM] [ESM Event] - GameWindowResize
[Info | 7:24:48 AM] [ESM Event] - GameWindowFocus
[Info | 7:34:14 AM] [Controller] Triggered save clip
[Info | 7:34:14 AM] [ESM Event] - SaveClip
[Debug | 7:34:15 AM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- 53415021-d741-4d57-
b551-612042705c1c
[Debug | 7:34:15 AM] clip 1641540855 create reply "53415021-d741-4d57-b551-
612042705c1c"
[Info | 7:34:18 AM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107073415.mp4
[Info | 7:34:18 AM] Buffer duration: 51.98
[Info | 7:34:54 AM] [Controller] Triggered save clip
[Info | 7:34:54 AM] [ESM Event] - SaveClip
[Debug | 7:34:54 AM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- 29c0afb7-62d2-4ae0-
be8a-a3fe284c6020
[Debug | 7:34:54 AM] clip 1641540894 create reply "29c0afb7-62d2-4ae0-be8a-
a3fe284c6020"
[Info | 7:34:58 AM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107073454.mp4
[Info | 7:34:58 AM] Buffer duration: 52.25
[Info | 7:53:36 AM] [ESM Event] - GameWindowDefocus
[Info | 7:53:36 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 7:53:36 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 7:53:36 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 7:53:36 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 7:53:36 AM] [OBS-Log] queue=0xCE04D370
[Info | 7:53:36 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 7:53:36 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 7:53:36 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 7:53:36 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 7:53:36 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 7:53:36 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 7:53:36 AM] Free shared texture resources
[Info | 7:53:36 AM] Shared texture resources freed
[Info | 7:53:36 AM] Hook data extracted
[Info | 7:53:36 AM] Looking for adapter with LUID: 62502
[Info | 7:53:36 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 7:53:36 AM] [ESM Event] - GameWindowFocus
[Info | 7:53:36 AM] IncreaseFrameLatency success
[Info | 7:53:36 AM] SetGPUPriority result: 3
[Info | 7:53:36 AM] mapId 22
[Info | 7:53:36 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_22
[Info | 7:53:36 AM] [OBSCaptureState] Shared texture success. Handle: 3221238594
Format: R10G10B10A2_UNorm
[Info | 7:53:36 AM] [OBSCaptureState] DX Version: 12
[Info | 7:53:36 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 7:53:36 AM] Output Resolution: 1280x-720
[Info | 7:53:36 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 7:53:36 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 7:53:36 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 7:53:36 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 7:53:36 AM] [OBS-Log] queue=0xCE04D370
[Info | 7:53:36 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 7:53:36 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 7:53:36 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 7:53:36 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 7:53:36 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 7:53:36 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 7:53:36 AM] Free shared texture resources
[Info | 7:53:36 AM] Shared texture resources freed
[Info | 7:53:36 AM] Hook data extracted
[Info | 7:53:36 AM] Looking for adapter with LUID: 62502
[Info | 7:53:36 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 7:53:36 AM] IncreaseFrameLatency success
[Info | 7:53:36 AM] SetGPUPriority result: 3
[Info | 7:53:36 AM] mapId 23
[Info | 7:53:36 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_23
[Info | 7:53:36 AM] [OBSCaptureState] Shared texture success. Handle: 3221238402
Format: R10G10B10A2_UNorm
[Info | 7:53:36 AM] [OBSCaptureState] DX Version: 12
[Info | 7:53:36 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 7:53:36 AM] Output Resolution: 1280x-720
[Info | 7:53:37 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 7:53:37 AM] [ESM Event] - WindowCaptureMoved
[Info | 7:53:37 AM] [ESM Event] - GameWindowResize
[Info | 7:53:37 AM] [ESM Event] - GameWindowFocus
[Info | 7:56:29 AM] [Controller] Triggered save clip
[Info | 7:56:29 AM] [ESM Event] - SaveClip
[Debug | 7:56:29 AM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- d0b30843-9e8b-434f-
8b15-2de976b9b370
[Debug | 7:56:29 AM] clip 1641542189 create reply "d0b30843-9e8b-434f-8b15-
2de976b9b370"
[Info | 7:56:32 AM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107075629.mp4
[Info | 7:56:32 AM] Buffer duration: 52.75
[Info | 8:12:47 AM] [ESM Event] - GameWindowDefocus
[Info | 8:12:48 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:12:48 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:12:48 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 8:12:48 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 8:12:48 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 8:12:48 AM] [OBS-Log] queue=0xCE04D370
[Info | 8:12:48 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 8:12:48 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:12:48 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:12:48 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 8:12:48 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:12:48 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 8:12:48 AM] Free shared texture resources
[Info | 8:12:48 AM] Shared texture resources freed
[Info | 8:12:48 AM] Hook data extracted
[Info | 8:12:48 AM] Looking for adapter with LUID: 62502
[Info | 8:12:48 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:12:48 AM] IncreaseFrameLatency success
[Info | 8:12:48 AM] SetGPUPriority result: 3
[Info | 8:12:48 AM] mapId 24
[Info | 8:12:48 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_24
[Info | 8:12:48 AM] [OBSCaptureState] Shared texture success. Handle: 1073743298
Format: R10G10B10A2_UNorm
[Info | 8:12:48 AM] [OBSCaptureState] DX Version: 12
[Info | 8:12:48 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 8:12:48 AM] Output Resolution: 1280x-720
[Info | 8:12:49 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:12:49 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:12:49 AM] [ESM Event] - GameWindowResize
[Info | 8:13:11 AM] [ESM Event] - GameWindowFocus
[Info | 8:13:11 AM] [ESM Event] - GameWindowDefocus
[Info | 8:13:11 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:13:11 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 8:13:11 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 8:13:11 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 8:13:11 AM] [OBS-Log] queue=0xCE04D370
[Info | 8:13:11 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 8:13:11 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:13:11 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:13:11 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 8:13:11 AM] Window is moving, fallback canceled
[Info | 8:13:11 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:13:11 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 8:13:11 AM] Free shared texture resources
[Info | 8:13:11 AM] Shared texture resources freed
[Info | 8:13:11 AM] Hook data extracted
[Info | 8:13:11 AM] Looking for adapter with LUID: 62502
[Info | 8:13:11 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:13:11 AM] IncreaseFrameLatency success
[Info | 8:13:11 AM] SetGPUPriority result: 3
[Info | 8:13:11 AM] mapId 25
[Info | 8:13:11 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_25
[Info | 8:13:11 AM] [OBSCaptureState] Shared texture success. Handle: 2147486722
Format: R10G10B10A2_UNorm
[Info | 8:13:11 AM] [OBSCaptureState] DX Version: 12
[Info | 8:13:11 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:13:11 AM] Output Resolution: 1280x-720
[Info | 8:13:12 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:13:12 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:13:12 AM] [ESM Event] - GameWindowResize
[Info | 8:13:12 AM] [ESM Event] - GameWindowFocus
[Info | 8:13:17 AM] [ESM Event] - GameWindowDefocus
[Info | 8:13:17 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:13:17 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:13:17 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 8:13:17 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 8:13:17 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 8:13:17 AM] [OBS-Log] queue=0xCE04D370
[Info | 8:13:17 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 8:13:17 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:13:17 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:13:17 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 8:13:17 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:13:17 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 8:13:17 AM] Free shared texture resources
[Info | 8:13:17 AM] Shared texture resources freed
[Info | 8:13:17 AM] Hook data extracted
[Info | 8:13:17 AM] Looking for adapter with LUID: 62502
[Info | 8:13:17 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:13:17 AM] IncreaseFrameLatency success
[Info | 8:13:17 AM] SetGPUPriority result: 3
[Info | 8:13:17 AM] mapId 26
[Info | 8:13:17 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_26
[Info | 8:13:17 AM] [OBSCaptureState] Shared texture success. Handle: 2147488706
Format: R10G10B10A2_UNorm
[Info | 8:13:17 AM] [OBSCaptureState] DX Version: 12
[Info | 8:13:17 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 8:13:17 AM] Output Resolution: 1280x-720
[Info | 8:13:18 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:13:18 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:13:18 AM] [ESM Event] - GameWindowResize
[Info | 8:13:23 AM] [ESM Event] - GameWindowFocus
[Info | 8:13:23 AM] [ESM Event] - GameWindowDefocus
[Info | 8:13:23 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:13:23 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 8:13:23 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 8:13:23 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 8:13:23 AM] [OBS-Log] queue=0xCE04D370
[Info | 8:13:23 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 8:13:23 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:13:23 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:13:23 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 8:13:23 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:13:23 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 8:13:23 AM] Free shared texture resources
[Info | 8:13:23 AM] Shared texture resources freed
[Info | 8:13:23 AM] Hook data extracted
[Info | 8:13:23 AM] Looking for adapter with LUID: 62502
[Info | 8:13:23 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:13:23 AM] IncreaseFrameLatency success
[Info | 8:13:23 AM] SetGPUPriority result: 3
[Info | 8:13:23 AM] mapId 27
[Info | 8:13:23 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_27
[Info | 8:13:23 AM] [OBSCaptureState] Shared texture success. Handle: 2147486594
Format: R10G10B10A2_UNorm
[Info | 8:13:23 AM] [OBSCaptureState] DX Version: 12
[Info | 8:13:23 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:13:23 AM] Output Resolution: 1280x-720
[Info | 8:13:24 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:13:24 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:13:24 AM] [ESM Event] - GameWindowResize
[Info | 8:13:24 AM] [ESM Event] - GameWindowFocus
[Info | 8:36:01 AM] [ESM Event] - GameWindowDefocus
[Info | 8:36:01 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:36:01 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:36:02 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=0
[Info | 8:36:02 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 8:36:02 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF470810,
device=0x7FBA94F0 queue=1
[Info | 8:36:02 AM] [OBS-Log] queue=0xCE04D370
[Info | 8:36:02 AM] [OBS-Log] d3d12_init: device=0x7FBA94F0
[Info | 8:36:02 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:36:02 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:36:02 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE04D370
[Info | 8:36:02 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:36:02 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE04D370
[Info | 8:36:02 AM] Free shared texture resources
[Info | 8:36:02 AM] Shared texture resources freed
[Info | 8:36:02 AM] Hook data extracted
[Info | 8:36:02 AM] Looking for adapter with LUID: 62502
[Info | 8:36:02 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:36:02 AM] IncreaseFrameLatency success
[Info | 8:36:02 AM] SetGPUPriority result: 3
[Info | 8:36:02 AM] mapId 28
[Info | 8:36:02 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_918108_28
[Info | 8:36:02 AM] [OBSCaptureState] Shared texture success. Handle: 1073750146
Format: R10G10B10A2_UNorm
[Info | 8:36:02 AM] [OBSCaptureState] DX Version: 12
[Info | 8:36:02 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 8:36:02 AM] Output Resolution: 1280x-720
[Info | 8:36:02 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:36:02 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:36:02 AM] [ESM Event] - GameWindowResize
[Info | 8:36:02 AM] [ESM Event] - GameWindowDefocus
[Info | 8:36:04 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:36:04 AM] [ESM Event] - GameWindowFocus
[Info | 8:36:04 AM] [ESM Event] - GameWindowDefocus
[Info | 8:36:04 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:36:04 AM] Window object destroyed: FIFA 22 -- 918108
[Info | 8:36:04 AM] Game is still running
[Info | 8:36:04 AM] [ESM Event] - GameWindowDefocus
[Info | 8:36:05 AM] Window object destroyed: -- 918108
[Info | 8:36:05 AM] Game is closed
[Info | 8:36:05 AM] FIFA 22 exited.
[Info | 8:36:05 AM] [Game Status]: game/stopped - FIFA 22[13p8eG1klVi]
[Info | 8:36:05 AM] Stop recording game FIFA 22
[Info | 8:36:05 AM] recordingstopped
[Info | 8:36:05 AM] Keyboard hook detached
[Info | 8:36:05 AM] ControllerManager stopping...
[Info | 8:36:05 AM] ControllerManager: PollInput stopped.
[Info | 8:36:05 AM] ControllerManager stopped.
[Info | 8:36:05 AM] [ESM Event] - GameClosed
[Info | 8:36:05 AM] Stopped Filter
[Info | 8:36:05 AM] [Game Status]: capture/stopped - FIFA 22[13p8eG1klVi]
[Info | 8:36:05 AM] Stopping periodic game extension jobs.
[Info | 8:36:05 AM] Stopping MedalWriter.
[Info | 8:36:05 AM] Mic disabled
[Debug | 8:36:05 AM] recordingstopped reply "ok"
[Debug | 8:36:05 AM] capture/stopped reply "ok"
[Info | 8:36:05 AM] MedalWriter stopped.
[Info | 8:36:05 AM] Free shared texture resources
[Info | 8:36:06 AM] Shared texture resources freed
[Info | 8:36:06 AM] ----[ESM State]: ScanningForGame----
[Info | 8:36:06 AM] recordingstopped
[Info | 8:36:06 AM] [Game Status]: game/stopped - [2]
[Info | 8:36:06 AM] Stopping log reader.
[Debug | 8:36:06 AM] game/stopped reply "ok"
[Debug | 8:36:06 AM] recordingstopped reply "ok"
[Debug | 8:36:06 AM] game/stopped reply "ok"
[Info | 8:51:06 AM] [ESM Event] - GameDBCheckForUpdate
[Info | 8:51:06 AM] ----[ESM State]: UpdatingGameDatabase----
[Info | 8:51:06 AM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 8:51:06 AM] Remote Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 8:51:06 AM] Local Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 8:51:06 AM] No update is available.
[Info | 8:51:06 AM] [ESM Event] - GameDBUpdateComplete
[Info | 8:51:06 AM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 8:51:06 AM] ----[ESM State]: ScanningForGame----
[Info | 8:51:06 AM] recordingstopped
[Info | 8:51:06 AM] [Game Status]: game/stopped - [2]
[Debug | 8:51:06 AM] recordingstopped reply "ok"
[Debug | 8:51:06 AM] game/stopped reply "ok"
[Info | 8:53:47 AM] Game Found Type 1: FIFA 22
[Info | 8:53:47 AM] Process name found FIFA22 | Caption | FIFA 22 | and class |
FIFA 22 | Detect all Games | False
[Info | 8:53:47 AM] Game found FIFA22 Handle: 722348
[Info | 8:53:47 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 8:53:47 AM] Active game initialized FIFA 22
[Info | 8:53:47 AM] [Game Status]: game/started - FIFA 22[13p8eG1klVi]
[Info | 8:53:47 AM] recordingstarted 13p8eG1klVi - FIFA 22
[Info | 8:53:47 AM] Start recording game FIFA 22
[Info | 8:53:47 AM] [ESM Event] - GameFound
[Info | 8:53:47 AM] ----[ESM State]: OBSInjectionState----
[Info | 8:53:47 AM] Process detected as: 64 Bit
[Info | 8:53:47 AM] Attempting to hook... [0]
[Info | 8:53:47 AM] Starting log reader.
[Debug | 8:53:47 AM] recordingstarted reply "ok"
[Debug | 8:53:47 AM] game/started reply "ok"
[Info | 8:53:47 AM] Notification message received
[Info | 8:53:47 AM] job.respond c0dfde86-1738-4bdb-86c6-2e9b55a8bef1
[Debug | 8:53:47 AM] job.respond "ok"
[Info | 8:53:47 AM] [OBS-Log] graphics-hook.dll loaded against process: FIFA22.exe
[Info | 8:53:47 AM] [OBS-Log] (half life scientist) everything.. seems to be in
order
[Info | 8:53:47 AM] [OBS-Log] [INFO] [MAIN] Overlay init starting.
[Info | 8:53:52 AM] [d3d8]
present=0x0
[d3d9]
present=0xb93a0
present_ex=0xb9440
present_swap=0xa9f0
d3d9_clsoff=0x4060
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x2a40
present1=0x6aa70
resize=0x21390
release=0x3c60

[Info | 8:53:53 AM] Audio mode: 2


[Info | 8:53:53 AM] AdvOverlay: 0
[Info | 8:53:53 AM] [ESM Event] - GameCaptureStart
[Info | 8:53:53 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 8:53:53 AM] ----[ESM State]: GameCapture----
[Info | 8:53:53 AM] [Game Status]: capture/started - FIFA 22[13p8eG1klVi]
[Info | 8:53:53 AM] Starting periodic game extension jobs.
[Info | 8:53:53 AM] Started Filter
[Debug | 8:53:53 AM] capture/started reply "ok"
[Info | 8:53:53 AM] [OBS-Log] Hooked ID3D12CommandQueue::ExecuteCommandLists
[Info | 8:53:53 AM] [OBS-Log] Hooked D3D12
[Info | 8:53:53 AM] [OBS-Log] WASAPI hook installed

[Info | 8:53:53 AM] [OBS-Log] Hooked DXGI


[Info | 8:53:53 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF3ED3A0,
device=0xC4FAD0C0 queue=0
[Info | 8:53:53 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 8:53:53 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF3ED3A0,
device=0xC4FAD0C0 queue=1
[Info | 8:53:53 AM] [OBS-Log] queue=0x3930280
[Info | 8:53:53 AM] [OBS-Log] d3d12_init: device=0xC4FAD0C0
[Info | 8:53:53 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:53:53 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:53:53 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x3930280
[Info | 8:53:53 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:53:53 AM] Free shared texture resources
[Info | 8:53:53 AM] Shared texture resources freed
[Info | 8:53:53 AM] Hook data extracted
[Info | 8:53:53 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 8:53:53 AM] Looking for adapter with LUID: 62502
[Info | 8:53:53 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:53:53 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:53:53 AM] [OBS-Log] d3d12_init: device=0xC4FAD0C0
[Info | 8:53:53 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:53:53 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:53:53 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x3930280
[Info | 8:53:54 AM] IncreaseFrameLatency success
[Info | 8:53:54 AM] SetGPUPriority result: 3
[Info | 8:53:54 AM] mapId 1
[Info | 8:53:54 AM] [OBSCaptureState] Shared texture capture failed attempt 1.
Unable to find the specified file.
[Info | 8:53:54 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:53:54 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 8:53:55 AM] Free shared texture resources
[Info | 8:53:55 AM] Shared texture resources freed
[Info | 8:53:55 AM] Hook data extracted
[Info | 8:53:55 AM] Looking for adapter with LUID: 62502
[Info | 8:53:55 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:53:55 AM] IncreaseFrameLatency success
[Info | 8:53:55 AM] SetGPUPriority result: 3
[Info | 8:53:55 AM] mapId 2
[Info | 8:53:55 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_722348_2
[Info | 8:53:55 AM] [OBSCaptureState] Shared texture success. Handle: 3221228546
Format: R10G10B10A2_UNorm
[Info | 8:53:55 AM] [OBSCaptureState] DX Version: 12
[Info | 8:53:55 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:53:55 AM] Output Resolution: 1280x-720
[Info | 8:53:55 AM] Output Mode: Clip Output
[Info | 8:53:55 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 8:53:55 AM] Memory buffer size (MB): 75
[Info | 8:53:55 AM] Recording mic: False
[Info | 8:53:55 AM] Mic disabled
[Info | 8:53:55 AM] Standard cursor image was loaded
[Info | 8:53:55 AM] Setting game audio hook...
[Info | 8:53:55 AM] [OBS-Log] (11360) New stream? 3453375136
[Info | 8:53:55 AM] ControllerManager starting...
[Info | 8:53:55 AM] Check for input devices
[Info | 8:53:55 AM] Stream 3453375136 Added! Props: streamid='3453375136'
pid='16772' uwp='False' sid='' session='0'
[Info | 8:53:55 AM] Keyboard hook started F8
[Info | 8:53:55 AM] ControllerManager started.
[Info | 8:53:55 AM] MedalWriter started. Bitrate: 10M
[Info | 8:53:55 AM] First video data portion from the hook
[Info | 8:53:55 AM] Free shared texture resources
[Info | 8:53:55 AM] Shared texture resources freed
[Info | 8:53:55 AM] Hook data extracted
[Info | 8:53:55 AM] Looking for adapter with LUID: 62502
[Info | 8:53:55 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:53:55 AM] IncreaseFrameLatency success
[Info | 8:53:55 AM] SetGPUPriority result: 3
[Info | 8:53:55 AM] mapId 2
[Info | 8:53:55 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_722348_2
[Info | 8:53:55 AM] [OBSCaptureState] Shared texture success. Handle: 3221228546
Format: R10G10B10A2_UNorm
[Info | 8:53:55 AM] [OBSCaptureState] DX Version: 12
[Info | 8:53:55 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:53:55 AM] Output Resolution: 1280x-720
[Info | 8:53:55 AM] Set sound gain {1},{1} - 10 - 0
[Info | 8:53:55 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels - 0,1
[Info | 8:53:55 AM] [ESM Event] - GameWindowDefocus
[Info | 8:53:55 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:53:56 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF3ED3A0,
device=0xC4FAD0C0 queue=0
[Info | 8:53:56 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 8:53:56 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF3ED3A0,
device=0xC4FAD0C0 queue=1
[Info | 8:53:56 AM] [OBS-Log] queue=0x3930280
[Info | 8:53:56 AM] [OBS-Log] d3d12_init: device=0xC4FAD0C0
[Info | 8:53:56 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:53:56 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:53:56 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x3930280
[Info | 8:53:56 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:53:56 AM] Free shared texture resources
[Info | 8:53:56 AM] Shared texture resources freed
[Info | 8:53:56 AM] Hook data extracted
[Info | 8:53:56 AM] Looking for adapter with LUID: 62502
[Info | 8:53:56 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:53:56 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 8:53:56 AM] IncreaseFrameLatency success
[Info | 8:53:56 AM] SetGPUPriority result: 3
[Info | 8:53:56 AM] mapId 3
[Info | 8:53:56 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_722348_3
[Info | 8:53:56 AM] [OBSCaptureState] Shared texture success. Handle: 2147490306
Format: R10G10B10A2_UNorm
[Info | 8:53:56 AM] [OBSCaptureState] DX Version: 12
[Info | 8:53:56 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:53:56 AM] Output Resolution: 1280x-720
[Info | 8:53:57 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:53:57 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:53:57 AM] [ESM Event] - GameWindowResize
[Info | 8:53:57 AM] [ESM Event] - GameWindowFocus
[Info | 8:53:58 AM] Active game GameRecordingSuccessfullyStarted Unknown
[Info | 8:53:58 AM] Using standard overlay.
[Info | 8:53:58 AM] Starting DirectX overlay for FIFA 22
[Info | 8:57:16 AM] [ESM Event] - GameWindowDefocus
[Info | 8:57:16 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:57:16 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:57:16 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF3ED3A0,
device=0xC4FAD0C0 queue=0
[Info | 8:57:16 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 8:57:16 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF3ED3A0,
device=0xC4FAD0C0 queue=1
[Info | 8:57:16 AM] [OBS-Log] queue=0x3930280
[Info | 8:57:16 AM] [OBS-Log] d3d12_init: device=0xC4FAD0C0
[Info | 8:57:16 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:57:16 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:57:16 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x3930280
[Info | 8:57:16 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:57:16 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 8:57:16 AM] Free shared texture resources
[Info | 8:57:16 AM] Shared texture resources freed
[Info | 8:57:16 AM] Hook data extracted
[Info | 8:57:16 AM] Looking for adapter with LUID: 62502
[Info | 8:57:16 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:57:16 AM] IncreaseFrameLatency success
[Info | 8:57:16 AM] SetGPUPriority result: 3
[Info | 8:57:16 AM] mapId 4
[Info | 8:57:16 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_722348_4
[Info | 8:57:16 AM] [OBSCaptureState] Shared texture success. Handle: 2147495490
Format: R10G10B10A2_UNorm
[Info | 8:57:16 AM] [OBSCaptureState] DX Version: 12
[Info | 8:57:16 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 8:57:16 AM] Output Resolution: 1280x-720
[Info | 8:57:17 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:57:17 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:57:17 AM] [ESM Event] - GameWindowResize
[Info | 8:57:36 AM] [ESM Event] - GameWindowFocus
[Info | 8:57:36 AM] [ESM Event] - GameWindowDefocus
[Info | 8:57:36 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:57:36 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF3ED3A0,
device=0xC4FAD0C0 queue=0
[Info | 8:57:36 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 8:57:36 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF3ED3A0,
device=0xC4FAD0C0 queue=1
[Info | 8:57:36 AM] [OBS-Log] queue=0x3930280
[Info | 8:57:36 AM] [OBS-Log] d3d12_init: device=0xC4FAD0C0
[Info | 8:57:36 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:57:36 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:57:36 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x3930280
[Info | 8:57:36 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:57:36 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 8:57:36 AM] Free shared texture resources
[Info | 8:57:36 AM] Shared texture resources freed
[Info | 8:57:36 AM] Hook data extracted
[Info | 8:57:36 AM] Looking for adapter with LUID: 62502
[Info | 8:57:36 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:57:36 AM] IncreaseFrameLatency success
[Info | 8:57:36 AM] SetGPUPriority result: 3
[Info | 8:57:36 AM] mapId 5
[Info | 8:57:36 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_722348_5
[Info | 8:57:36 AM] [OBSCaptureState] Shared texture success. Handle: 3221231298
Format: R10G10B10A2_UNorm
[Info | 8:57:36 AM] [OBSCaptureState] DX Version: 12
[Info | 8:57:36 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:57:36 AM] Output Resolution: 1280x-720
[Info | 8:57:37 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:57:37 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:57:37 AM] [ESM Event] - GameWindowResize
[Info | 8:57:37 AM] [ESM Event] - GameWindowFocus
[Info | 8:58:17 AM] [ESM Event] - GameWindowDefocus
[Info | 8:58:17 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 8:58:17 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:58:17 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF3ED3A0,
device=0xC4FAD0C0 queue=0
[Info | 8:58:17 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 8:58:17 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF3ED3A0,
device=0xC4FAD0C0 queue=1
[Info | 8:58:17 AM] [OBS-Log] queue=0x3930280
[Info | 8:58:17 AM] [OBS-Log] d3d12_init: device=0xC4FAD0C0
[Info | 8:58:17 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:58:17 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:58:17 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x3930280
[Info | 8:58:17 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:58:17 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 8:58:17 AM] Free shared texture resources
[Info | 8:58:17 AM] Shared texture resources freed
[Info | 8:58:17 AM] Hook data extracted
[Info | 8:58:17 AM] Looking for adapter with LUID: 62502
[Info | 8:58:17 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:58:17 AM] IncreaseFrameLatency success
[Info | 8:58:17 AM] SetGPUPriority result: 3
[Info | 8:58:17 AM] mapId 6
[Info | 8:58:17 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_722348_6
[Info | 8:58:17 AM] [OBSCaptureState] Shared texture success. Handle: 2147495746
Format: R10G10B10A2_UNorm
[Info | 8:58:17 AM] [OBSCaptureState] DX Version: 12
[Info | 8:58:17 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 8:58:17 AM] Output Resolution: 1280x-720
[Info | 8:58:18 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:58:18 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:58:18 AM] [ESM Event] - GameWindowResize
[Info | 8:58:52 AM] [OBS-Log] INFO: Audio Stream is buffered.

[Info | 8:59:24 AM] [ESM Event] - GameWindowFocus


[Info | 8:59:24 AM] [ESM Event] - GameWindowDefocus
[Info | 8:59:24 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 8:59:24 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF3ED3A0,
device=0xC4FAD0C0 queue=0
[Info | 8:59:24 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 8:59:25 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF3ED3A0,
device=0xC4FAD0C0 queue=1
[Info | 8:59:25 AM] [OBS-Log] queue=0x3930280
[Info | 8:59:25 AM] [OBS-Log] d3d12_init: device=0xC4FAD0C0
[Info | 8:59:25 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 8:59:25 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 8:59:25 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x3930280
[Info | 8:59:25 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 8:59:25 AM] Free shared texture resources
[Info | 8:59:25 AM] Shared texture resources freed
[Info | 8:59:25 AM] Hook data extracted
[Info | 8:59:25 AM] Looking for adapter with LUID: 62502
[Info | 8:59:25 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 8:59:25 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 8:59:25 AM] IncreaseFrameLatency success
[Info | 8:59:25 AM] SetGPUPriority result: 3
[Info | 8:59:25 AM] mapId 7
[Info | 8:59:25 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_722348_7
[Info | 8:59:25 AM] [OBSCaptureState] Shared texture success. Handle: 3221235842
Format: R10G10B10A2_UNorm
[Info | 8:59:25 AM] [OBSCaptureState] DX Version: 12
[Info | 8:59:25 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 8:59:25 AM] Output Resolution: 1280x-720
[Info | 8:59:25 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 8:59:25 AM] [ESM Event] - WindowCaptureMoved
[Info | 8:59:25 AM] [ESM Event] - GameWindowResize
[Info | 8:59:25 AM] [ESM Event] - GameWindowFocus
[Info | 9:01:11 AM] [ESM Event] - GameWindowDefocus
[Info | 9:01:11 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 9:01:11 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 9:01:11 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF3ED3A0,
device=0xC4FAD0C0 queue=0
[Info | 9:01:11 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 9:01:11 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF3ED3A0,
device=0xC4FAD0C0 queue=1
[Info | 9:01:11 AM] [OBS-Log] queue=0x3930280
[Info | 9:01:11 AM] [OBS-Log] d3d12_init: device=0xC4FAD0C0
[Info | 9:01:11 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 9:01:11 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 9:01:11 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x3930280
[Info | 9:01:11 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 9:01:11 AM] Free shared texture resources
[Info | 9:01:11 AM] Shared texture resources freed
[Info | 9:01:11 AM] Hook data extracted
[Info | 9:01:11 AM] Looking for adapter with LUID: 62502
[Info | 9:01:11 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 9:01:11 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 9:01:11 AM] IncreaseFrameLatency success
[Info | 9:01:11 AM] SetGPUPriority result: 3
[Info | 9:01:11 AM] mapId 8
[Info | 9:01:11 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_722348_8
[Info | 9:01:11 AM] [OBSCaptureState] Shared texture success. Handle: 3221230978
Format: R10G10B10A2_UNorm
[Info | 9:01:11 AM] [OBSCaptureState] DX Version: 12
[Info | 9:01:11 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 9:01:11 AM] Output Resolution: 1280x-720
[Info | 9:01:12 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 9:01:12 AM] [ESM Event] - WindowCaptureMoved
[Info | 9:01:12 AM] [ESM Event] - GameWindowResize
[Info | 9:04:15 AM] [ESM Event] - GameWindowFocus
[Info | 9:04:15 AM] [ESM Event] - GameWindowDefocus
[Info | 9:04:15 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 9:04:15 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF3ED3A0,
device=0xC4FAD0C0 queue=0
[Info | 9:04:15 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 9:04:15 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF3ED3A0,
device=0xC4FAD0C0 queue=1
[Info | 9:04:15 AM] [OBS-Log] queue=0x3930280
[Info | 9:04:15 AM] [OBS-Log] d3d12_init: device=0xC4FAD0C0
[Info | 9:04:15 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 9:04:15 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 9:04:15 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x3930280
[Info | 9:04:15 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 9:04:15 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 9:04:15 AM] Free shared texture resources
[Info | 9:04:15 AM] Shared texture resources freed
[Info | 9:04:15 AM] Hook data extracted
[Info | 9:04:15 AM] Looking for adapter with LUID: 62502
[Info | 9:04:15 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 9:04:15 AM] IncreaseFrameLatency success
[Info | 9:04:15 AM] SetGPUPriority result: 3
[Info | 9:04:15 AM] mapId 9
[Info | 9:04:15 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_722348_9
[Info | 9:04:15 AM] [OBSCaptureState] Shared texture success. Handle: 1073742338
Format: R10G10B10A2_UNorm
[Info | 9:04:15 AM] [OBSCaptureState] DX Version: 12
[Info | 9:04:15 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 9:04:15 AM] Output Resolution: 1280x-720
[Info | 9:04:16 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 9:04:16 AM] [ESM Event] - WindowCaptureMoved
[Info | 9:04:16 AM] [ESM Event] - GameWindowResize
[Info | 9:04:16 AM] [ESM Event] - GameWindowFocus
[Info | 9:04:36 AM] [ESM Event] - GameWindowDefocus
[Info | 9:04:36 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 9:04:36 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 9:04:37 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF3ED3A0,
device=0xC4FAD0C0 queue=0
[Info | 9:04:37 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 9:04:37 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF3ED3A0,
device=0xC4FAD0C0 queue=1
[Info | 9:04:37 AM] [OBS-Log] queue=0x3930280
[Info | 9:04:37 AM] [OBS-Log] d3d12_init: device=0xC4FAD0C0
[Info | 9:04:37 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 9:04:37 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 9:04:37 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x3930280
[Info | 9:04:37 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 9:04:37 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 9:04:37 AM] Free shared texture resources
[Info | 9:04:37 AM] Shared texture resources freed
[Info | 9:04:37 AM] Hook data extracted
[Info | 9:04:37 AM] Looking for adapter with LUID: 62502
[Info | 9:04:37 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 9:04:37 AM] IncreaseFrameLatency success
[Info | 9:04:37 AM] SetGPUPriority result: 3
[Info | 9:04:37 AM] mapId 10
[Info | 9:04:37 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_722348_10
[Info | 9:04:37 AM] [OBSCaptureState] Shared texture success. Handle: 1073745282
Format: R10G10B10A2_UNorm
[Info | 9:04:37 AM] [OBSCaptureState] DX Version: 12
[Info | 9:04:37 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 9:04:37 AM] Output Resolution: 1280x-720
[Info | 9:04:37 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 9:04:37 AM] [ESM Event] - WindowCaptureMoved
[Info | 9:04:37 AM] [ESM Event] - GameWindowResize
[Info | 9:04:45 AM] [ESM Event] - GameWindowFocus
[Info | 9:04:45 AM] [ESM Event] - GameWindowDefocus
[Info | 9:04:45 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 9:04:46 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF3ED3A0,
device=0xC4FAD0C0 queue=0
[Info | 9:04:46 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 9:04:46 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF3ED3A0,
device=0xC4FAD0C0 queue=1
[Info | 9:04:46 AM] [OBS-Log] queue=0x3930280
[Info | 9:04:46 AM] [OBS-Log] d3d12_init: device=0xC4FAD0C0
[Info | 9:04:46 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 9:04:46 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 9:04:46 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0x3930280
[Info | 9:04:46 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 9:04:46 AM] [OBS-Log] Remembering D3D12 queue from present: queue=0x3930280
[Info | 9:04:46 AM] Free shared texture resources
[Info | 9:04:46 AM] Shared texture resources freed
[Info | 9:04:46 AM] Hook data extracted
[Info | 9:04:46 AM] Looking for adapter with LUID: 62502
[Info | 9:04:46 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 9:04:46 AM] IncreaseFrameLatency success
[Info | 9:04:46 AM] SetGPUPriority result: 3
[Info | 9:04:46 AM] mapId 11
[Info | 9:04:46 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_722348_11
[Info | 9:04:46 AM] [OBSCaptureState] Shared texture success. Handle: 1073746562
Format: R10G10B10A2_UNorm
[Info | 9:04:46 AM] [OBSCaptureState] DX Version: 12
[Info | 9:04:46 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 9:04:46 AM] Output Resolution: 1280x-720
[Info | 9:04:46 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 9:04:46 AM] [ESM Event] - WindowCaptureMoved
[Info | 9:04:46 AM] [ESM Event] - GameWindowResize
[Info | 9:04:46 AM] [ESM Event] - GameWindowFocus
[Info | 9:08:33 AM] Window object destroyed: -- 722348
[Info | 9:08:33 AM] Game is closed
[Info | 9:08:33 AM] FIFA 22 exited.
[Info | 9:08:33 AM] [Game Status]: game/stopped - FIFA 22[13p8eG1klVi]
[Info | 9:08:33 AM] Stop recording game FIFA 22
[Info | 9:08:33 AM] recordingstopped
[Info | 9:08:33 AM] Keyboard hook detached
[Info | 9:08:33 AM] ControllerManager stopping...
[Info | 9:08:33 AM] ControllerManager: PollInput stopped.
[Info | 9:08:33 AM] ControllerManager stopped.
[Info | 9:08:33 AM] [ESM Event] - GameClosed
[Info | 9:08:33 AM] Stopped Filter
[Info | 9:08:33 AM] [Game Status]: capture/stopped - FIFA 22[13p8eG1klVi]
[Info | 9:08:33 AM] Stopping periodic game extension jobs.
[Info | 9:08:33 AM] Stopping MedalWriter.
[Info | 9:08:33 AM] Mic disabled
[Info | 9:08:33 AM] MedalWriter stopped.
[Info | 9:08:33 AM] Free shared texture resources
[Info | 9:08:33 AM] Shared texture resources freed
[Info | 9:08:33 AM] ----[ESM State]: ScanningForGame----
[Info | 9:08:33 AM] recordingstopped
[Info | 9:08:33 AM] [Game Status]: game/stopped - [2]
[Info | 9:08:33 AM] Stopping log reader.
[Debug | 9:08:33 AM] recordingstopped reply "ok"
[Debug | 9:08:33 AM] capture/stopped reply "ok"
[Debug | 9:08:33 AM] recordingstopped reply "ok"
[Debug | 9:08:33 AM] game/stopped reply "ok"
[Info | 9:13:50 AM] 1 logs of- game/stopped reply "ok"
[Info | 9:13:50 AM] Sound Property Changed
[Info | 9:23:33 AM] 1 logs of- Sound Property Changed
[Info | 9:23:33 AM] [ESM Event] - GameDBCheckForUpdate
[Info | 9:23:33 AM] ----[ESM State]: UpdatingGameDatabase----
[Info | 9:23:33 AM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 9:23:33 AM] Remote Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 9:23:33 AM] Local Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 9:23:33 AM] No update is available.
[Info | 9:23:33 AM] [ESM Event] - GameDBUpdateComplete
[Info | 9:23:33 AM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 9:23:33 AM] ----[ESM State]: ScanningForGame----
[Info | 9:23:33 AM] recordingstopped
[Info | 9:23:33 AM] [Game Status]: game/stopped - [2]
[Debug | 9:23:33 AM] recordingstopped reply "ok"
[Debug | 9:23:33 AM] game/stopped reply "ok"
[Info | 9:38:33 AM] [ESM Event] - GameDBCheckForUpdate
[Info | 9:38:33 AM] ----[ESM State]: UpdatingGameDatabase----
[Info | 9:38:33 AM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 9:38:33 AM] Remote Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 9:38:33 AM] Local Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 9:38:33 AM] No update is available.
[Info | 9:38:33 AM] [ESM Event] - GameDBUpdateComplete
[Info | 9:38:33 AM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 9:38:33 AM] ----[ESM State]: ScanningForGame----
[Info | 9:38:33 AM] recordingstopped
[Info | 9:38:33 AM] [Game Status]: game/stopped - [2]
[Debug | 9:38:33 AM] recordingstopped reply "ok"
[Debug | 9:38:33 AM] game/stopped reply "ok"
[Info | 9:53:33 AM] [ESM Event] - GameDBCheckForUpdate
[Info | 9:53:33 AM] ----[ESM State]: UpdatingGameDatabase----
[Info | 9:53:33 AM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 9:53:33 AM] Remote Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 9:53:33 AM] Local Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 9:53:33 AM] No update is available.
[Info | 9:53:33 AM] [ESM Event] - GameDBUpdateComplete
[Info | 9:53:33 AM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 9:53:33 AM] ----[ESM State]: ScanningForGame----
[Info | 9:53:33 AM] recordingstopped
[Info | 9:53:33 AM] [Game Status]: game/stopped - [2]
[Debug | 9:53:33 AM] recordingstopped reply "ok"
[Debug | 9:53:33 AM] game/stopped reply "ok"
[Info | 9:58:38 AM] Game Found Type 1: FIFA 22
[Info | 9:58:38 AM] Process name found FIFA22 | Caption | FIFA 22 | and class |
FIFA 22 | Detect all Games | False
[Info | 9:58:38 AM] Game found FIFA22 Handle: 3081716
[Info | 9:58:38 AM] Monitor: 65537 Current DPI: 96, 96
[Info | 9:58:38 AM] Active game initialized FIFA 22
[Info | 9:58:38 AM] [Game Status]: game/started - FIFA 22[13p8eG1klVi]
[Info | 9:58:38 AM] recordingstarted 13p8eG1klVi - FIFA 22
[Info | 9:58:38 AM] Start recording game FIFA 22
[Info | 9:58:38 AM] [ESM Event] - GameFound
[Info | 9:58:38 AM] ----[ESM State]: OBSInjectionState----
[Info | 9:58:38 AM] Process detected as: 64 Bit
[Info | 9:58:38 AM] Attempting to hook... [0]
[Info | 9:58:38 AM] Starting log reader.
[Debug | 9:58:39 AM] recordingstarted reply "ok"
[Info | 9:58:39 AM] [OBS-Log] graphics-hook.dll loaded against process: FIFA22.exe
[Info | 9:58:39 AM] [OBS-Log] (half life scientist) everything.. seems to be in
order
[Info | 9:58:39 AM] [OBS-Log] [INFO] [MAIN] Overlay init starting.
[Debug | 9:58:39 AM] game/started reply "ok"
[Info | 9:58:39 AM] Notification message received
[Info | 9:58:39 AM] job.respond ef36b4b8-2365-4c23-85e4-a3dfb3ef27ee
[Debug | 9:58:39 AM] job.respond "ok"
[Info | 9:58:40 AM] [ESM Event] - GameWindowDefocus
[Info | 9:58:41 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 9:58:41 AM] [ESM Event] - WindowCaptureMoved
[Info | 9:58:41 AM] [ESM Event] - GameWindowResize
[Info | 9:58:41 AM] [ESM Event] - GameWindowFocus
[Info | 9:58:43 AM] [d3d8]
present=0x0
[d3d9]
present=0xb93a0
present_ex=0xb9440
present_swap=0xa9f0
d3d9_clsoff=0x4060
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x2a40
present1=0x6aa70
resize=0x21390
release=0x3c60

[Info | 9:58:43 AM] Audio mode: 2


[Info | 9:58:43 AM] AdvOverlay: 0
[Info | 9:58:43 AM] [ESM Event] - GameCaptureStart
[Info | 9:58:43 AM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 9:58:43 AM] ----[ESM State]: GameCapture----
[Info | 9:58:43 AM] [Game Status]: capture/started - FIFA 22[13p8eG1klVi]
[Info | 9:58:43 AM] Starting periodic game extension jobs.
[Info | 9:58:43 AM] Started Filter
[Debug | 9:58:43 AM] capture/started reply "ok"
[Info | 9:58:43 AM] [OBS-Log] Hooked ID3D12CommandQueue::ExecuteCommandLists
[Info | 9:58:43 AM] [OBS-Log] Hooked D3D12
[Info | 9:58:43 AM] [OBS-Log] WASAPI hook installed

[Info | 9:58:43 AM] [OBS-Log] Hooked DXGI


[Info | 9:58:43 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 9:58:43 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 9:58:43 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 9:58:43 AM] [OBS-Log] queue=0xCE307F10
[Info | 9:58:43 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 9:58:43 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 9:58:43 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 9:58:43 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 9:58:43 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 9:58:43 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 9:58:43 AM] Free shared texture resources
[Info | 9:58:43 AM] Shared texture resources freed
[Info | 9:58:43 AM] Hook data extracted
[Info | 9:58:43 AM] Looking for adapter with LUID: 62502
[Info | 9:58:43 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 9:58:43 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 9:58:43 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 9:58:43 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 9:58:43 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 9:58:43 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 9:58:43 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 9:58:43 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 9:58:43 AM] IncreaseFrameLatency success
[Info | 9:58:43 AM] SetGPUPriority result: 3
[Info | 9:58:43 AM] mapId 1
[Warning | 9:58:43 AM] Scanning already in progress
[Info | 9:58:43 AM] [OBSCaptureState] Shared texture capture failed attempt 1.
Unable to find the specified file.
[Info | 9:58:44 AM] Free shared texture resources
[Info | 9:58:44 AM] Shared texture resources freed
[Info | 9:58:44 AM] Hook data extracted
[Info | 9:58:44 AM] Looking for adapter with LUID: 62502
[Info | 9:58:44 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 9:58:44 AM] IncreaseFrameLatency success
[Info | 9:58:44 AM] SetGPUPriority result: 3
[Info | 9:58:44 AM] mapId 2
[Info | 9:58:44 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_2
[Info | 9:58:44 AM] [OBSCaptureState] Shared texture success. Handle: 3221227074
Format: R10G10B10A2_UNorm
[Info | 9:58:44 AM] [OBSCaptureState] DX Version: 12
[Info | 9:58:44 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 9:58:44 AM] Output Resolution: 1280x-720
[Info | 9:58:44 AM] Output Mode: Clip Output
[Info | 9:58:44 AM] codecName- n264, fcc type- eMFCC_NV12
[Info | 9:58:44 AM] Memory buffer size (MB): 75
[Info | 9:58:45 AM] Recording mic: False
[Info | 9:58:45 AM] Mic disabled
[Info | 9:58:45 AM] Standard cursor image was loaded
[Info | 9:58:45 AM] Setting game audio hook...
[Info | 9:58:45 AM] ControllerManager starting...
[Info | 9:58:45 AM] Check for input devices
[Info | 9:58:45 AM] Keyboard hook started F8
[Info | 9:58:45 AM] [OBS-Log] (3464) New stream? 3306283744
[Info | 9:58:45 AM] Stream 3306283744 Added! Props: streamid='3306283744'
pid='1800' uwp='False' sid='' session='0'
[Info | 9:58:45 AM] ControllerManager started.
[Info | 9:58:45 AM] MedalWriter started. Bitrate: 10M
[Info | 9:58:45 AM] First video data portion from the hook
[Info | 9:58:45 AM] Free shared texture resources
[Info | 9:58:45 AM] Shared texture resources freed
[Info | 9:58:45 AM] Hook data extracted
[Info | 9:58:45 AM] Looking for adapter with LUID: 62502
[Info | 9:58:45 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 9:58:45 AM] IncreaseFrameLatency success
[Info | 9:58:45 AM] SetGPUPriority result: 3
[Info | 9:58:45 AM] mapId 2
[Info | 9:58:45 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_2
[Info | 9:58:45 AM] [OBSCaptureState] Shared texture success. Handle: 3221227074
Format: R10G10B10A2_UNorm
[Info | 9:58:45 AM] [OBSCaptureState] DX Version: 12
[Info | 9:58:45 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 9:58:45 AM] Output Resolution: 1280x-720
[Info | 9:58:45 AM] Set sound gain {1},{1} - 10 - 0
[Info | 9:58:45 AM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels - 0,1
[Info | 9:58:48 AM] Active game GameRecordingSuccessfullyStarted Unknown
[Info | 9:58:48 AM] Using standard overlay.
[Info | 9:58:48 AM] Starting DirectX overlay for FIFA 22
[Info | 9:58:50 AM] [ESM Event] - GameWindowDefocus
[Info | 9:58:50 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 9:58:50 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 9:58:50 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 9:58:50 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 9:58:50 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 9:58:50 AM] [OBS-Log] queue=0xCE307F10
[Info | 9:58:50 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 9:58:50 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 9:58:50 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 9:58:50 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 9:58:50 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 9:58:50 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 9:58:51 AM] Free shared texture resources
[Info | 9:58:51 AM] Shared texture resources freed
[Info | 9:58:51 AM] Hook data extracted
[Info | 9:58:51 AM] Looking for adapter with LUID: 62502
[Info | 9:58:51 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 9:58:51 AM] IncreaseFrameLatency success
[Info | 9:58:51 AM] SetGPUPriority result: 3
[Info | 9:58:51 AM] mapId 3
[Info | 9:58:51 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_3
[Info | 9:58:51 AM] [OBSCaptureState] Shared texture success. Handle: 3221228354
Format: R10G10B10A2_UNorm
[Info | 9:58:51 AM] [OBSCaptureState] DX Version: 12
[Info | 9:58:51 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 9:58:51 AM] Output Resolution: 1280x-720
[Info | 9:58:51 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 9:58:51 AM] [ESM Event] - WindowCaptureMoved
[Info | 9:58:51 AM] [ESM Event] - GameWindowResize
[Info | 9:59:01 AM] [ESM Event] - GameWindowFocus
[Info | 9:59:01 AM] [ESM Event] - GameWindowDefocus
[Info | 9:59:01 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 9:59:01 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 9:59:01 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 9:59:01 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 9:59:01 AM] [OBS-Log] queue=0xCE307F10
[Info | 9:59:01 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 9:59:01 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 9:59:01 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 9:59:01 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 9:59:01 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 9:59:01 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 9:59:01 AM] Free shared texture resources
[Info | 9:59:01 AM] Shared texture resources freed
[Info | 9:59:01 AM] Hook data extracted
[Info | 9:59:01 AM] Looking for adapter with LUID: 62502
[Info | 9:59:01 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 9:59:01 AM] IncreaseFrameLatency success
[Info | 9:59:01 AM] SetGPUPriority result: 3
[Info | 9:59:01 AM] mapId 4
[Info | 9:59:01 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_4
[Info | 9:59:01 AM] [OBSCaptureState] Shared texture success. Handle: 2147487746
Format: R10G10B10A2_UNorm
[Info | 9:59:01 AM] [OBSCaptureState] DX Version: 12
[Info | 9:59:01 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 9:59:01 AM] Output Resolution: 1280x-720
[Info | 9:59:02 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 9:59:02 AM] [ESM Event] - WindowCaptureMoved
[Info | 9:59:02 AM] [ESM Event] - GameWindowResize
[Info | 9:59:02 AM] [ESM Event] - GameWindowFocus
[Info | 9:59:20 AM] [ESM Event] - GameWindowDefocus
[Info | 9:59:20 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 9:59:20 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 9:59:20 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 9:59:20 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 9:59:21 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 9:59:21 AM] [OBS-Log] queue=0xCE307F10
[Info | 9:59:21 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 9:59:21 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 9:59:21 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 9:59:21 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 9:59:21 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 9:59:21 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 9:59:21 AM] Free shared texture resources
[Info | 9:59:21 AM] Shared texture resources freed
[Info | 9:59:21 AM] Hook data extracted
[Info | 9:59:21 AM] Looking for adapter with LUID: 62502
[Info | 9:59:21 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 9:59:21 AM] IncreaseFrameLatency success
[Info | 9:59:21 AM] SetGPUPriority result: 3
[Info | 9:59:21 AM] mapId 5
[Info | 9:59:21 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_5
[Info | 9:59:21 AM] [OBSCaptureState] Shared texture success. Handle: 3221232194
Format: R10G10B10A2_UNorm
[Info | 9:59:21 AM] [OBSCaptureState] DX Version: 12
[Info | 9:59:21 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 9:59:21 AM] Output Resolution: 1280x-720
[Info | 9:59:21 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 9:59:21 AM] [ESM Event] - WindowCaptureMoved
[Info | 9:59:21 AM] [ESM Event] - GameWindowResize
[Info | 9:59:24 AM] [ESM Event] - GameWindowFocus
[Info | 9:59:24 AM] [ESM Event] - GameWindowDefocus
[Info | 9:59:24 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 9:59:24 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 9:59:24 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 9:59:24 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 9:59:24 AM] [OBS-Log] queue=0xCE307F10
[Info | 9:59:24 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 9:59:24 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 9:59:24 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 9:59:24 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 9:59:25 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 9:59:25 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 9:59:25 AM] Free shared texture resources
[Info | 9:59:25 AM] Shared texture resources freed
[Info | 9:59:25 AM] Hook data extracted
[Info | 9:59:25 AM] Looking for adapter with LUID: 62502
[Info | 9:59:25 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 9:59:25 AM] IncreaseFrameLatency success
[Info | 9:59:25 AM] SetGPUPriority result: 3
[Info | 9:59:25 AM] mapId 6
[Info | 9:59:25 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_6
[Info | 9:59:25 AM] [OBSCaptureState] Shared texture success. Handle: 1073754306
Format: R10G10B10A2_UNorm
[Info | 9:59:25 AM] [OBSCaptureState] DX Version: 12
[Info | 9:59:25 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 9:59:25 AM] Output Resolution: 1280x-720
[Info | 9:59:25 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 9:59:25 AM] [ESM Event] - WindowCaptureMoved
[Info | 9:59:25 AM] [ESM Event] - GameWindowResize
[Info | 9:59:25 AM] [ESM Event] - GameWindowFocus
[Info | 10:00:11 AM] [ESM Event] - GameWindowDefocus
[Info | 10:00:11 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:00:11 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:00:11 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 10:00:11 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 10:00:11 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 10:00:11 AM] [OBS-Log] queue=0xCE307F10
[Info | 10:00:11 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 10:00:11 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:00:11 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:00:11 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 10:00:11 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:00:11 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 10:00:11 AM] Free shared texture resources
[Info | 10:00:11 AM] Shared texture resources freed
[Info | 10:00:11 AM] Hook data extracted
[Info | 10:00:11 AM] Looking for adapter with LUID: 62502
[Info | 10:00:11 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:00:11 AM] IncreaseFrameLatency success
[Info | 10:00:11 AM] SetGPUPriority result: 3
[Info | 10:00:11 AM] mapId 7
[Info | 10:00:11 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_7
[Info | 10:00:11 AM] [OBSCaptureState] Shared texture success. Handle: 1073749442
Format: R10G10B10A2_UNorm
[Info | 10:00:11 AM] [OBSCaptureState] DX Version: 12
[Info | 10:00:11 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 10:00:11 AM] Output Resolution: 1280x-720
[Info | 10:00:12 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:00:12 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:00:12 AM] [ESM Event] - GameWindowResize
[Info | 10:00:19 AM] [OBS-Log] INFO: Audio Stream is buffered.

[Info | 10:00:34 AM] [ESM Event] - GameWindowFocus


[Info | 10:00:34 AM] [ESM Event] - GameWindowDefocus
[Info | 10:00:34 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:00:34 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 10:00:34 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 10:00:35 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 10:00:35 AM] [OBS-Log] queue=0xCE307F10
[Info | 10:00:35 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 10:00:35 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:00:35 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:00:35 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 10:00:35 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:00:35 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 10:00:35 AM] Free shared texture resources
[Info | 10:00:35 AM] Shared texture resources freed
[Info | 10:00:35 AM] Hook data extracted
[Info | 10:00:35 AM] Looking for adapter with LUID: 62502
[Info | 10:00:35 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:00:35 AM] IncreaseFrameLatency success
[Info | 10:00:35 AM] SetGPUPriority result: 3
[Info | 10:00:35 AM] mapId 8
[Info | 10:00:35 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_8
[Info | 10:00:35 AM] [OBSCaptureState] Shared texture success. Handle: 3221236674
Format: R10G10B10A2_UNorm
[Info | 10:00:35 AM] [OBSCaptureState] DX Version: 12
[Info | 10:00:35 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 10:00:35 AM] Output Resolution: 1280x-720
[Info | 10:00:35 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:00:35 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:00:35 AM] [ESM Event] - GameWindowResize
[Info | 10:00:35 AM] [ESM Event] - GameWindowFocus
[Info | 10:00:38 AM] [ESM Event] - GameWindowDefocus
[Info | 10:00:38 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:00:38 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:00:38 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 10:00:38 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 10:00:38 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 10:00:38 AM] [OBS-Log] queue=0xCE307F10
[Info | 10:00:38 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 10:00:38 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:00:38 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:00:38 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 10:00:38 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:00:38 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 10:00:38 AM] Free shared texture resources
[Info | 10:00:38 AM] Shared texture resources freed
[Info | 10:00:38 AM] Hook data extracted
[Info | 10:00:38 AM] Looking for adapter with LUID: 62502
[Info | 10:00:38 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:00:38 AM] IncreaseFrameLatency success
[Info | 10:00:38 AM] SetGPUPriority result: 3
[Info | 10:00:38 AM] mapId 9
[Info | 10:00:38 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_9
[Info | 10:00:38 AM] [OBSCaptureState] Shared texture success. Handle: 3221235650
Format: R10G10B10A2_UNorm
[Info | 10:00:38 AM] [OBSCaptureState] DX Version: 12
[Info | 10:00:38 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 10:00:38 AM] Output Resolution: 1280x-720
[Info | 10:00:39 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:00:39 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:00:39 AM] [ESM Event] - GameWindowResize
[Info | 10:01:48 AM] Check for input devices
[Info | 10:02:03 AM] [ESM Event] - GameWindowFocus
[Info | 10:02:03 AM] [ESM Event] - GameWindowDefocus
[Info | 10:02:03 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:02:03 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 10:02:03 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 10:02:03 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 10:02:03 AM] [OBS-Log] queue=0xCE307F10
[Info | 10:02:03 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 10:02:03 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:02:03 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:02:03 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 10:02:03 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:02:03 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 10:02:03 AM] Free shared texture resources
[Info | 10:02:03 AM] Shared texture resources freed
[Info | 10:02:03 AM] Hook data extracted
[Info | 10:02:03 AM] Looking for adapter with LUID: 62502
[Info | 10:02:03 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:02:03 AM] IncreaseFrameLatency success
[Info | 10:02:03 AM] SetGPUPriority result: 3
[Info | 10:02:03 AM] mapId 10
[Info | 10:02:03 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_10
[Info | 10:02:03 AM] [OBSCaptureState] Shared texture success. Handle: 1073746242
Format: R10G10B10A2_UNorm
[Info | 10:02:03 AM] [OBSCaptureState] DX Version: 12
[Info | 10:02:03 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 10:02:03 AM] Output Resolution: 1280x-720
[Info | 10:02:04 AM] Window is moving, fallback canceled
[Info | 10:02:04 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:02:04 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:02:04 AM] [ESM Event] - GameWindowResize
[Info | 10:02:04 AM] [ESM Event] - GameWindowFocus
[Info | 10:02:54 AM] Check for input devices
[Info | 10:09:27 AM] 2 logs of- Check for input devices
[Info | 10:09:27 AM] [ESM Event] - GameWindowDefocus
[Info | 10:09:27 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 10:09:27 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:09:27 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 10:09:27 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 10:09:27 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 10:09:27 AM] [OBS-Log] queue=0xCE307F10
[Info | 10:09:27 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 10:09:27 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:09:27 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:09:27 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 10:09:28 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:09:28 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 10:09:28 AM] Free shared texture resources
[Info | 10:09:28 AM] Shared texture resources freed
[Info | 10:09:28 AM] Hook data extracted
[Info | 10:09:28 AM] Looking for adapter with LUID: 62502
[Info | 10:09:28 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:09:28 AM] IncreaseFrameLatency success
[Info | 10:09:28 AM] SetGPUPriority result: 3
[Info | 10:09:28 AM] mapId 11
[Info | 10:09:28 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_11
[Info | 10:09:28 AM] [OBSCaptureState] Shared texture success. Handle: 2147497282
Format: R10G10B10A2_UNorm
[Info | 10:09:28 AM] [OBSCaptureState] DX Version: 12
[Info | 10:09:28 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 10:09:28 AM] Output Resolution: 1280x-720
[Info | 10:09:28 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:09:28 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:09:28 AM] [ESM Event] - GameWindowResize
[Info | 10:09:33 AM] [ESM Event] - GameWindowFocus
[Info | 10:09:33 AM] [ESM Event] - GameWindowDefocus
[Info | 10:09:33 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 10:09:33 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 10:09:33 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 10:09:34 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 10:09:34 AM] [OBS-Log] queue=0xCE307F10
[Info | 10:09:34 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 10:09:34 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 10:09:34 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 10:09:34 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 10:09:34 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 10:09:34 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 10:09:34 AM] Free shared texture resources
[Info | 10:09:34 AM] Shared texture resources freed
[Info | 10:09:34 AM] Hook data extracted
[Info | 10:09:34 AM] Looking for adapter with LUID: 62502
[Info | 10:09:34 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 10:09:34 AM] IncreaseFrameLatency success
[Info | 10:09:34 AM] SetGPUPriority result: 3
[Info | 10:09:34 AM] mapId 12
[Info | 10:09:34 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_12
[Info | 10:09:34 AM] [OBSCaptureState] Shared texture success. Handle: 3221238722
Format: R10G10B10A2_UNorm
[Info | 10:09:34 AM] [OBSCaptureState] DX Version: 12
[Info | 10:09:34 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 10:09:34 AM] Output Resolution: 1280x-720
[Info | 10:09:34 AM] Window is moving, fallback canceled
[Info | 10:09:34 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 10:09:34 AM] [ESM Event] - WindowCaptureMoved
[Info | 10:09:34 AM] [ESM Event] - GameWindowResize
[Info | 10:09:34 AM] [ESM Event] - GameWindowFocus
[Info | 11:03:24 AM] [ESM Event] - GameWindowDefocus
[Info | 11:03:24 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:03:24 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 11:03:24 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:03:25 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 11:03:25 AM] [OBS-Log] queue=0xCE307F10
[Info | 11:03:25 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 11:03:25 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:03:25 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:03:25 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 11:03:25 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:03:25 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:03:25 AM] Free shared texture resources
[Info | 11:03:25 AM] Shared texture resources freed
[Info | 11:03:25 AM] Hook data extracted
[Info | 11:03:25 AM] Looking for adapter with LUID: 62502
[Info | 11:03:25 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:03:25 AM] IncreaseFrameLatency success
[Info | 11:03:25 AM] SetGPUPriority result: 3
[Info | 11:03:25 AM] mapId 13
[Info | 11:03:25 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_13
[Info | 11:03:25 AM] [OBSCaptureState] Shared texture success. Handle: 2147497858
Format: R10G10B10A2_UNorm
[Info | 11:03:25 AM] [OBSCaptureState] DX Version: 12
[Info | 11:03:25 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 11:03:25 AM] Output Resolution: 1280x-720
[Info | 11:03:25 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:03:25 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:03:25 AM] [ESM Event] - GameWindowResize
[Info | 11:03:30 AM] [ESM Event] - GameWindowDefocus
[Info | 11:03:34 AM] [ESM Event] - GameWindowFocus
[Info | 11:03:34 AM] [ESM Event] - GameWindowDefocus
[Info | 11:03:34 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:03:34 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 11:03:34 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:03:34 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 11:03:34 AM] [OBS-Log] queue=0xCE307F10
[Info | 11:03:34 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 11:03:34 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:03:34 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:03:34 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 11:03:34 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:03:34 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:03:34 AM] Free shared texture resources
[Info | 11:03:34 AM] Shared texture resources freed
[Info | 11:03:34 AM] Hook data extracted
[Info | 11:03:34 AM] Looking for adapter with LUID: 62502
[Info | 11:03:34 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:03:34 AM] IncreaseFrameLatency success
[Info | 11:03:34 AM] SetGPUPriority result: 3
[Info | 11:03:34 AM] mapId 14
[Info | 11:03:34 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_14
[Info | 11:03:34 AM] [OBSCaptureState] Shared texture success. Handle: 2147486914
Format: R10G10B10A2_UNorm
[Info | 11:03:34 AM] [OBSCaptureState] DX Version: 12
[Info | 11:03:34 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 11:03:34 AM] Output Resolution: 1280x-720
[Info | 11:03:35 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:03:35 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:03:35 AM] [ESM Event] - GameWindowResize
[Info | 11:03:35 AM] [ESM Event] - GameWindowFocus
[Info | 11:08:16 AM] [ESM Event] - GameWindowDefocus
[Info | 11:08:16 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:08:16 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:08:16 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 11:08:16 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:08:16 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 11:08:16 AM] [OBS-Log] queue=0xCE307F10
[Info | 11:08:16 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 11:08:16 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:08:16 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:08:16 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 11:08:16 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:08:16 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:08:16 AM] Free shared texture resources
[Info | 11:08:16 AM] Shared texture resources freed
[Info | 11:08:16 AM] Hook data extracted
[Info | 11:08:16 AM] Looking for adapter with LUID: 62502
[Info | 11:08:16 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:08:17 AM] IncreaseFrameLatency success
[Info | 11:08:17 AM] SetGPUPriority result: 3
[Info | 11:08:17 AM] mapId 15
[Info | 11:08:17 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_15
[Info | 11:08:17 AM] [OBSCaptureState] Shared texture success. Handle: 2147486146
Format: R10G10B10A2_UNorm
[Info | 11:08:17 AM] [OBSCaptureState] DX Version: 12
[Info | 11:08:17 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 11:08:17 AM] Output Resolution: 1280x-720
[Info | 11:08:17 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:08:17 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:08:17 AM] [ESM Event] - GameWindowResize
[Info | 11:08:45 AM] [ESM Event] - GameWindowDefocus
[Info | 11:08:47 AM] [ESM Event] - GameWindowFocus
[Info | 11:08:47 AM] [ESM Event] - GameWindowDefocus
[Info | 11:08:47 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:08:47 AM] Window is moving, fallback canceled
[Info | 11:08:47 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 11:08:47 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:08:47 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 11:08:47 AM] [OBS-Log] queue=0xCE307F10
[Info | 11:08:47 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 11:08:47 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:08:47 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:08:47 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 11:08:47 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:08:47 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:08:47 AM] Free shared texture resources
[Info | 11:08:47 AM] Shared texture resources freed
[Info | 11:08:47 AM] Hook data extracted
[Info | 11:08:47 AM] Looking for adapter with LUID: 62502
[Info | 11:08:47 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:08:48 AM] IncreaseFrameLatency success
[Info | 11:08:48 AM] SetGPUPriority result: 3
[Info | 11:08:48 AM] mapId 16
[Info | 11:08:48 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_16
[Info | 11:08:48 AM] [OBSCaptureState] Shared texture success. Handle: 1073753794
Format: R10G10B10A2_UNorm
[Info | 11:08:48 AM] [OBSCaptureState] DX Version: 12
[Info | 11:08:48 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 11:08:48 AM] Output Resolution: 1280x-720
[Info | 11:08:48 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:08:48 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:08:48 AM] [ESM Event] - GameWindowResize
[Info | 11:08:48 AM] [ESM Event] - GameWindowFocus
[Info | 11:08:48 AM] [ESM Event] - GameWindowDefocus
[Info | 11:08:49 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:08:49 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:08:49 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 11:08:49 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:08:49 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 11:08:49 AM] [OBS-Log] queue=0xCE307F10
[Info | 11:08:49 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 11:08:49 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:08:49 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:08:49 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 11:08:49 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:08:49 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:08:49 AM] Free shared texture resources
[Info | 11:08:49 AM] Shared texture resources freed
[Info | 11:08:49 AM] Hook data extracted
[Info | 11:08:49 AM] Looking for adapter with LUID: 62502
[Info | 11:08:49 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:08:49 AM] IncreaseFrameLatency success
[Info | 11:08:49 AM] SetGPUPriority result: 3
[Info | 11:08:49 AM] mapId 17
[Info | 11:08:49 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_17
[Info | 11:08:49 AM] [OBSCaptureState] Shared texture success. Handle: 1073749698
Format: R10G10B10A2_UNorm
[Info | 11:08:49 AM] [OBSCaptureState] DX Version: 12
[Info | 11:08:49 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 11:08:49 AM] Output Resolution: 1280x-720
[Info | 11:08:50 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:08:50 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:08:50 AM] [ESM Event] - GameWindowResize
[Info | 11:08:56 AM] [ESM Event] - GameWindowDefocus
[Info | 11:32:52 AM] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:32:52 AM] [ESM Event] - GameWindowFocus
[Info | 11:32:52 AM] [ESM Event] - GameWindowDefocus
[Info | 11:32:52 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:32:52 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 11:32:52 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:32:52 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 11:32:52 AM] [OBS-Log] queue=0xCE307F10
[Info | 11:32:52 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 11:32:52 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:32:52 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:32:52 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 11:32:52 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:32:52 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:32:52 AM] Free shared texture resources
[Info | 11:32:52 AM] Shared texture resources freed
[Info | 11:32:52 AM] Hook data extracted
[Info | 11:32:52 AM] Looking for adapter with LUID: 62502
[Info | 11:32:52 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:32:52 AM] IncreaseFrameLatency success
[Info | 11:32:52 AM] SetGPUPriority result: 3
[Info | 11:32:52 AM] mapId 18
[Info | 11:32:52 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_18
[Info | 11:32:52 AM] [OBSCaptureState] Shared texture success. Handle: 2147489858
Format: R10G10B10A2_UNorm
[Info | 11:32:52 AM] [OBSCaptureState] DX Version: 12
[Info | 11:32:52 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 11:32:52 AM] Output Resolution: 1280x-720
[Info | 11:32:53 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:32:53 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:32:53 AM] [ESM Event] - GameWindowResize
[Info | 11:32:53 AM] [ESM Event] - GameWindowFocus
[Info | 11:34:53 AM] [ESM Event] - GameWindowDefocus
[Info | 11:34:53 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:34:53 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:34:54 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 11:34:54 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:34:54 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 11:34:54 AM] [OBS-Log] queue=0xCE307F10
[Info | 11:34:54 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 11:34:54 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:34:54 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:34:54 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 11:34:54 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:34:54 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:34:54 AM] Free shared texture resources
[Info | 11:34:54 AM] Shared texture resources freed
[Info | 11:34:54 AM] Hook data extracted
[Info | 11:34:54 AM] Looking for adapter with LUID: 62502
[Info | 11:34:54 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:34:54 AM] IncreaseFrameLatency success
[Info | 11:34:54 AM] SetGPUPriority result: 3
[Info | 11:34:54 AM] mapId 19
[Info | 11:34:54 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_19
[Info | 11:34:54 AM] [OBSCaptureState] Shared texture success. Handle: 2147490114
Format: R10G10B10A2_UNorm
[Info | 11:34:54 AM] [OBSCaptureState] DX Version: 12
[Info | 11:34:54 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 11:34:54 AM] Output Resolution: 1280x-720
[Info | 11:34:54 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:34:54 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:34:54 AM] [ESM Event] - GameWindowResize
[Info | 11:34:56 AM] [ESM Event] - GameWindowFocus
[Info | 11:34:56 AM] [ESM Event] - GameWindowDefocus
[Info | 11:34:56 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:34:56 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 11:34:56 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:34:56 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 11:34:56 AM] [OBS-Log] queue=0xCE307F10
[Info | 11:34:56 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 11:34:56 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:34:56 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:34:56 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 11:34:56 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:34:56 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:34:56 AM] Free shared texture resources
[Info | 11:34:56 AM] Shared texture resources freed
[Info | 11:34:56 AM] Hook data extracted
[Info | 11:34:56 AM] Looking for adapter with LUID: 62502
[Info | 11:34:56 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:34:56 AM] IncreaseFrameLatency success
[Info | 11:34:56 AM] SetGPUPriority result: 3
[Info | 11:34:56 AM] mapId 20
[Info | 11:34:56 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_20
[Info | 11:34:56 AM] [OBSCaptureState] Shared texture success. Handle: 1073745218
Format: R10G10B10A2_UNorm
[Info | 11:34:56 AM] [OBSCaptureState] DX Version: 12
[Info | 11:34:56 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 11:34:56 AM] Output Resolution: 1280x-720
[Info | 11:34:57 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:34:57 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:34:57 AM] [ESM Event] - GameWindowResize
[Info | 11:34:57 AM] [ESM Event] - GameWindowFocus
[Info | 11:42:54 AM] [ESM Event] - GameWindowDefocus
[Info | 11:42:54 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:42:54 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:42:54 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 11:42:54 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:42:54 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 11:42:54 AM] [OBS-Log] queue=0xCE307F10
[Info | 11:42:54 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 11:42:54 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:42:54 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:42:54 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 11:42:54 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:42:54 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:42:54 AM] Free shared texture resources
[Info | 11:42:54 AM] Shared texture resources freed
[Info | 11:42:54 AM] Hook data extracted
[Info | 11:42:54 AM] Looking for adapter with LUID: 62502
[Info | 11:42:54 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:42:55 AM] IncreaseFrameLatency success
[Info | 11:42:55 AM] SetGPUPriority result: 3
[Info | 11:42:55 AM] mapId 21
[Info | 11:42:55 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_21
[Info | 11:42:55 AM] [OBSCaptureState] Shared texture success. Handle: 1073745730
Format: R10G10B10A2_UNorm
[Info | 11:42:55 AM] [OBSCaptureState] DX Version: 12
[Info | 11:42:55 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 11:42:55 AM] Output Resolution: 1280x-720
[Info | 11:42:55 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:42:55 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:42:55 AM] [ESM Event] - GameWindowResize
[Info | 11:49:52 AM] [ESM Event] - GameWindowDefocus
[Info | 11:50:36 AM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:50:36 AM] [ESM Event] - GameWindowFocus
[Info | 11:50:36 AM] [ESM Event] - GameWindowDefocus
[Info | 11:50:36 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:50:36 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 11:50:36 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:50:36 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 11:50:36 AM] [OBS-Log] queue=0xCE307F10
[Info | 11:50:36 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 11:50:36 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:50:36 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:50:36 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 11:50:36 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:50:36 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:50:36 AM] Free shared texture resources
[Info | 11:50:36 AM] Shared texture resources freed
[Info | 11:50:36 AM] Hook data extracted
[Info | 11:50:36 AM] Looking for adapter with LUID: 62502
[Info | 11:50:36 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:50:36 AM] IncreaseFrameLatency success
[Info | 11:50:36 AM] SetGPUPriority result: 3
[Info | 11:50:36 AM] mapId 22
[Info | 11:50:36 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_22
[Info | 11:50:36 AM] [OBSCaptureState] Shared texture success. Handle: 1073745282
Format: R10G10B10A2_UNorm
[Info | 11:50:36 AM] [OBSCaptureState] DX Version: 12
[Info | 11:50:36 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 11:50:36 AM] Output Resolution: 1280x-720
[Info | 11:50:37 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:50:37 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:50:37 AM] [ESM Event] - GameWindowResize
[Info | 11:50:37 AM] [ESM Event] - GameWindowFocus
[Info | 11:50:49 AM] [ESM Event] - GameWindowDefocus
[Info | 11:50:49 AM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 11:50:49 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:50:49 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 11:50:49 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:50:49 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 11:50:49 AM] [OBS-Log] queue=0xCE307F10
[Info | 11:50:49 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 11:50:49 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:50:49 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:50:49 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 11:50:49 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:50:49 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:50:49 AM] Free shared texture resources
[Info | 11:50:49 AM] Shared texture resources freed
[Info | 11:50:49 AM] Hook data extracted
[Info | 11:50:49 AM] Looking for adapter with LUID: 62502
[Info | 11:50:49 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:50:49 AM] IncreaseFrameLatency success
[Info | 11:50:49 AM] SetGPUPriority result: 3
[Info | 11:50:49 AM] mapId 23
[Info | 11:50:49 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_23
[Info | 11:50:49 AM] [OBSCaptureState] Shared texture success. Handle: 2147494850
Format: R10G10B10A2_UNorm
[Info | 11:50:49 AM] [OBSCaptureState] DX Version: 12
[Info | 11:50:49 AM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 11:50:49 AM] Output Resolution: 1280x-720
[Info | 11:50:50 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:50:50 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:50:50 AM] [ESM Event] - GameWindowResize
[Info | 11:51:18 AM] [ESM Event] - GameWindowFocus
[Info | 11:51:18 AM] [ESM Event] - GameWindowDefocus
[Info | 11:51:18 AM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 11:51:19 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 11:51:19 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:51:19 AM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 11:51:19 AM] [OBS-Log] queue=0xCE307F10
[Info | 11:51:19 AM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 11:51:19 AM] [OBS-Log] We're DXGI1.4 boys!
[Info | 11:51:19 AM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 11:51:19 AM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 11:51:19 AM] [OBS-Log] d3d12 shared texture capture successful
[Info | 11:51:19 AM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 11:51:19 AM] Free shared texture resources
[Info | 11:51:19 AM] Shared texture resources freed
[Info | 11:51:19 AM] Hook data extracted
[Info | 11:51:19 AM] Looking for adapter with LUID: 62502
[Info | 11:51:19 AM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 11:51:19 AM] IncreaseFrameLatency success
[Info | 11:51:19 AM] SetGPUPriority result: 3
[Info | 11:51:19 AM] mapId 24
[Info | 11:51:19 AM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_24
[Info | 11:51:19 AM] [OBSCaptureState] Shared texture success. Handle: 2147494978
Format: R10G10B10A2_UNorm
[Info | 11:51:19 AM] [OBSCaptureState] DX Version: 12
[Info | 11:51:19 AM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 11:51:19 AM] Output Resolution: 1280x-720
[Info | 11:51:19 AM] Window is moving, fallback canceled
[Info | 11:51:20 AM] [ESM Event] - WindowCaptureSetMonitor
[Info | 11:51:20 AM] [ESM Event] - WindowCaptureMoved
[Info | 11:51:20 AM] [ESM Event] - GameWindowResize
[Info | 11:51:20 AM] [ESM Event] - GameWindowFocus
[Info | 12:01:29 PM] [ESM Event] - GameWindowDefocus
[Info | 12:01:29 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:01:29 PM] [ESM Event] - GameWindowFocus
[Info | 12:01:29 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:01:29 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:01:29 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:01:29 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:01:29 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:01:29 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:01:29 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:01:29 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:01:29 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:01:29 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:01:29 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:01:29 PM] Free shared texture resources
[Info | 12:01:29 PM] Shared texture resources freed
[Info | 12:01:29 PM] Hook data extracted
[Info | 12:01:29 PM] Looking for adapter with LUID: 62502
[Info | 12:01:29 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:01:29 PM] IncreaseFrameLatency success
[Info | 12:01:29 PM] SetGPUPriority result: 3
[Info | 12:01:29 PM] mapId 25
[Info | 12:01:29 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_25
[Info | 12:01:29 PM] [OBSCaptureState] Shared texture success. Handle: 2147494530
Format: R10G10B10A2_UNorm
[Info | 12:01:29 PM] [OBSCaptureState] DX Version: 12
[Info | 12:01:29 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 12:01:29 PM] Output Resolution: 1280x-720
[Info | 12:01:30 PM] [ESM Event] - GameWindowDefocus
[Info | 12:01:30 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:01:30 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:01:30 PM] [ESM Event] - GameWindowResize
[Info | 12:01:32 PM] [ESM Event] - GameWindowDefocus
[Info | 12:01:35 PM] 4 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:01:35 PM] [ESM Event] - GameWindowFocus
[Info | 12:01:36 PM] [ESM Event] - GameWindowDefocus
[Info | 12:01:36 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:01:36 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:01:36 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:01:36 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:01:36 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:01:36 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:01:36 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:01:36 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:01:36 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:01:36 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:01:36 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:01:36 PM] Free shared texture resources
[Info | 12:01:36 PM] Shared texture resources freed
[Info | 12:01:36 PM] Hook data extracted
[Info | 12:01:36 PM] Looking for adapter with LUID: 62502
[Info | 12:01:36 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:01:36 PM] IncreaseFrameLatency success
[Info | 12:01:36 PM] SetGPUPriority result: 3
[Info | 12:01:36 PM] mapId 26
[Info | 12:01:36 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_26
[Info | 12:01:36 PM] [OBSCaptureState] Shared texture success. Handle: 1073755458
Format: R10G10B10A2_UNorm
[Info | 12:01:36 PM] [OBSCaptureState] DX Version: 12
[Info | 12:01:36 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 12:01:36 PM] Output Resolution: 1280x-720
[Info | 12:01:37 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:01:37 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:01:37 PM] [ESM Event] - GameWindowResize
[Info | 12:01:37 PM] [ESM Event] - GameWindowFocus
[Info | 12:01:57 PM] [ESM Event] - GameWindowDefocus
[Info | 12:01:57 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:01:57 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:01:57 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:01:57 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:01:57 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:01:57 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:01:57 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:01:57 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:01:57 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:01:57 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:01:57 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:01:57 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:01:57 PM] Free shared texture resources
[Info | 12:01:57 PM] Shared texture resources freed
[Info | 12:01:57 PM] Hook data extracted
[Info | 12:01:57 PM] Looking for adapter with LUID: 62502
[Info | 12:01:57 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:01:57 PM] IncreaseFrameLatency success
[Info | 12:01:57 PM] SetGPUPriority result: 3
[Info | 12:01:57 PM] mapId 27
[Info | 12:01:57 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_27
[Info | 12:01:57 PM] [OBSCaptureState] Shared texture success. Handle: 2147484994
Format: R10G10B10A2_UNorm
[Info | 12:01:57 PM] [OBSCaptureState] DX Version: 12
[Info | 12:01:57 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 12:01:57 PM] Output Resolution: 1280x-720
[Info | 12:01:58 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:01:58 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:01:58 PM] [ESM Event] - GameWindowResize
[Info | 12:02:13 PM] [ESM Event] - GameWindowFocus
[Info | 12:02:13 PM] [ESM Event] - GameWindowDefocus
[Info | 12:02:13 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:02:13 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:02:13 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:02:13 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:02:13 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:02:13 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:02:13 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:02:13 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:02:13 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:02:13 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:02:13 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:02:13 PM] Free shared texture resources
[Info | 12:02:13 PM] Shared texture resources freed
[Info | 12:02:13 PM] Hook data extracted
[Info | 12:02:13 PM] Looking for adapter with LUID: 62502
[Info | 12:02:13 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:02:13 PM] IncreaseFrameLatency success
[Info | 12:02:13 PM] SetGPUPriority result: 3
[Info | 12:02:13 PM] mapId 28
[Info | 12:02:13 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_28
[Info | 12:02:13 PM] [OBSCaptureState] Shared texture success. Handle: 1073751106
Format: R10G10B10A2_UNorm
[Info | 12:02:13 PM] [OBSCaptureState] DX Version: 12
[Info | 12:02:13 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 12:02:13 PM] Output Resolution: 1280x-720
[Info | 12:02:14 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:02:14 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:02:14 PM] [ESM Event] - GameWindowResize
[Info | 12:02:14 PM] [ESM Event] - GameWindowFocus
[Info | 12:02:26 PM] [ESM Event] - GameWindowDefocus
[Info | 12:02:26 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:02:26 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:02:26 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:02:26 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:02:26 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:02:26 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:02:26 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:02:26 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:02:26 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:02:26 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:02:26 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:02:26 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:02:26 PM] Free shared texture resources
[Info | 12:02:26 PM] Shared texture resources freed
[Info | 12:02:26 PM] Hook data extracted
[Info | 12:02:26 PM] Looking for adapter with LUID: 62502
[Info | 12:02:26 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:02:26 PM] IncreaseFrameLatency success
[Info | 12:02:26 PM] SetGPUPriority result: 3
[Info | 12:02:26 PM] mapId 29
[Info | 12:02:26 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_29
[Info | 12:02:26 PM] [OBSCaptureState] Shared texture success. Handle: 1073755778
Format: R10G10B10A2_UNorm
[Info | 12:02:26 PM] [OBSCaptureState] DX Version: 12
[Info | 12:02:26 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 12:02:26 PM] Output Resolution: 1280x-720
[Info | 12:02:27 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:02:27 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:02:27 PM] [ESM Event] - GameWindowResize
[Info | 12:02:29 PM] [ESM Event] - GameWindowFocus
[Info | 12:02:29 PM] [ESM Event] - GameWindowDefocus
[Info | 12:02:29 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:02:30 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:02:30 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:02:30 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:02:30 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:02:30 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:02:30 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:02:30 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:02:30 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:02:30 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:02:30 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:02:30 PM] Free shared texture resources
[Info | 12:02:30 PM] Shared texture resources freed
[Info | 12:02:30 PM] Hook data extracted
[Info | 12:02:30 PM] Looking for adapter with LUID: 62502
[Info | 12:02:30 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:02:30 PM] IncreaseFrameLatency success
[Info | 12:02:30 PM] SetGPUPriority result: 3
[Info | 12:02:30 PM] mapId 30
[Info | 12:02:30 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_30
[Info | 12:02:30 PM] [OBSCaptureState] Shared texture success. Handle: 1073751874
Format: R10G10B10A2_UNorm
[Info | 12:02:30 PM] [OBSCaptureState] DX Version: 12
[Info | 12:02:30 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 12:02:30 PM] Output Resolution: 1280x-720
[Info | 12:02:30 PM] Window is moving, fallback canceled
[Info | 12:02:31 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:02:31 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:02:31 PM] [ESM Event] - GameWindowResize
[Info | 12:02:31 PM] [ESM Event] - GameWindowFocus
[Info | 12:02:32 PM] [ESM Event] - GameWindowDefocus
[Info | 12:02:32 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:02:32 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:02:32 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:02:32 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:02:32 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:02:32 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:02:32 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:02:32 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:02:32 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:02:32 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:02:32 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:02:32 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:02:32 PM] Free shared texture resources
[Info | 12:02:32 PM] Shared texture resources freed
[Info | 12:02:32 PM] Hook data extracted
[Info | 12:02:32 PM] Looking for adapter with LUID: 62502
[Info | 12:02:32 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:02:32 PM] IncreaseFrameLatency success
[Info | 12:02:32 PM] SetGPUPriority result: 3
[Info | 12:02:32 PM] mapId 31
[Info | 12:02:32 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_31
[Info | 12:02:32 PM] [OBSCaptureState] Shared texture success. Handle: 3221234562
Format: R10G10B10A2_UNorm
[Info | 12:02:32 PM] [OBSCaptureState] DX Version: 12
[Info | 12:02:32 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 12:02:32 PM] Output Resolution: 1280x-720
[Info | 12:02:33 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:02:33 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:02:33 PM] [ESM Event] - GameWindowResize
[Info | 12:02:34 PM] [ESM Event] - GameWindowFocus
[Info | 12:02:34 PM] [ESM Event] - GameWindowDefocus
[Info | 12:02:34 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:02:34 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:02:34 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:02:34 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:02:34 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:02:34 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:02:34 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:02:34 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:02:34 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:02:34 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:02:34 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:02:34 PM] Free shared texture resources
[Info | 12:02:34 PM] Shared texture resources freed
[Info | 12:02:34 PM] Hook data extracted
[Info | 12:02:34 PM] Looking for adapter with LUID: 62502
[Info | 12:02:34 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:02:34 PM] IncreaseFrameLatency success
[Info | 12:02:34 PM] SetGPUPriority result: 3
[Info | 12:02:34 PM] mapId 32
[Info | 12:02:34 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_32
[Info | 12:02:34 PM] [OBSCaptureState] Shared texture success. Handle: 3221236354
Format: R10G10B10A2_UNorm
[Info | 12:02:34 PM] [OBSCaptureState] DX Version: 12
[Info | 12:02:34 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 12:02:34 PM] Output Resolution: 1280x-720
[Info | 12:02:35 PM] Window is moving, fallback canceled
[Info | 12:02:35 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:02:35 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:02:35 PM] [ESM Event] - GameWindowResize
[Info | 12:02:35 PM] [ESM Event] - GameWindowFocus
[Info | 12:02:40 PM] [ESM Event] - GameWindowDefocus
[Info | 12:02:40 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:02:40 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:02:40 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:02:40 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:02:40 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:02:40 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:02:40 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:02:40 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:02:40 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:02:40 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:02:40 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:02:40 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:02:40 PM] Free shared texture resources
[Info | 12:02:40 PM] Shared texture resources freed
[Info | 12:02:40 PM] Hook data extracted
[Info | 12:02:40 PM] Looking for adapter with LUID: 62502
[Info | 12:02:40 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:02:40 PM] IncreaseFrameLatency success
[Info | 12:02:40 PM] SetGPUPriority result: 3
[Info | 12:02:40 PM] mapId 33
[Info | 12:02:40 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_33
[Info | 12:02:40 PM] [OBSCaptureState] Shared texture success. Handle: 3221236226
Format: R10G10B10A2_UNorm
[Info | 12:02:40 PM] [OBSCaptureState] DX Version: 12
[Info | 12:02:40 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 12:02:40 PM] Output Resolution: 1280x-720
[Info | 12:02:41 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:02:41 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:02:41 PM] [ESM Event] - GameWindowResize
[Info | 12:02:57 PM] [ESM Event] - GameWindowDefocus
[Info | 12:03:00 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:03:00 PM] [ESM Event] - GameWindowFocus
[Info | 12:03:00 PM] [ESM Event] - GameWindowDefocus
[Info | 12:03:00 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:03:01 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:03:01 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:03:01 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:03:01 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:03:01 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:03:01 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:03:01 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:03:01 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:03:01 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:03:01 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:03:01 PM] Free shared texture resources
[Info | 12:03:01 PM] Shared texture resources freed
[Info | 12:03:01 PM] Hook data extracted
[Info | 12:03:01 PM] Looking for adapter with LUID: 62502
[Info | 12:03:01 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:03:01 PM] IncreaseFrameLatency success
[Info | 12:03:01 PM] SetGPUPriority result: 3
[Info | 12:03:01 PM] mapId 34
[Info | 12:03:01 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_34
[Info | 12:03:01 PM] [OBSCaptureState] Shared texture success. Handle: 1073750018
Format: R10G10B10A2_UNorm
[Info | 12:03:01 PM] [OBSCaptureState] DX Version: 12
[Info | 12:03:01 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 12:03:01 PM] Output Resolution: 1280x-720
[Info | 12:03:02 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:03:02 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:03:02 PM] [ESM Event] - GameWindowResize
[Info | 12:03:02 PM] [ESM Event] - GameWindowFocus
[Info | 12:03:49 PM] [ESM Event] - GameWindowDefocus
[Info | 12:03:49 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:03:49 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:03:49 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:03:49 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:03:49 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:03:49 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:03:49 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:03:49 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:03:49 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:03:49 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:03:49 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:03:49 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:03:49 PM] Free shared texture resources
[Info | 12:03:49 PM] Shared texture resources freed
[Info | 12:03:49 PM] Hook data extracted
[Info | 12:03:49 PM] Looking for adapter with LUID: 62502
[Info | 12:03:49 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:03:49 PM] IncreaseFrameLatency success
[Info | 12:03:49 PM] SetGPUPriority result: 3
[Info | 12:03:49 PM] mapId 35
[Info | 12:03:49 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_35
[Info | 12:03:49 PM] [OBSCaptureState] Shared texture success. Handle: 1073743106
Format: R10G10B10A2_UNorm
[Info | 12:03:49 PM] [OBSCaptureState] DX Version: 12
[Info | 12:03:49 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 12:03:49 PM] Output Resolution: 1280x-720
[Info | 12:03:50 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:03:50 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:03:50 PM] [ESM Event] - GameWindowResize
[Info | 12:03:53 PM] [ESM Event] - GameWindowDefocus
[Info | 12:06:28 PM] 17 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:06:28 PM] [ESM Event] - GameWindowFocus
[Info | 12:06:28 PM] [ESM Event] - GameWindowDefocus
[Info | 12:06:28 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:06:28 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:06:28 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:06:28 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:06:28 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:06:28 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:06:28 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:06:28 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:06:28 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:06:28 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:06:28 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:06:28 PM] Free shared texture resources
[Info | 12:06:28 PM] Shared texture resources freed
[Info | 12:06:28 PM] Hook data extracted
[Info | 12:06:28 PM] Looking for adapter with LUID: 62502
[Info | 12:06:28 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:06:28 PM] IncreaseFrameLatency success
[Info | 12:06:28 PM] SetGPUPriority result: 3
[Info | 12:06:28 PM] mapId 36
[Info | 12:06:28 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_36
[Info | 12:06:28 PM] [OBSCaptureState] Shared texture success. Handle: 2147488066
Format: R10G10B10A2_UNorm
[Info | 12:06:28 PM] [OBSCaptureState] DX Version: 12
[Info | 12:06:28 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 12:06:28 PM] Output Resolution: 1280x-720
[Info | 12:06:29 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:06:29 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:06:29 PM] [ESM Event] - GameWindowResize
[Info | 12:06:29 PM] [ESM Event] - GameWindowFocus
[Info | 12:08:11 PM] [ESM Event] - GameWindowDefocus
[Info | 12:08:12 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:08:12 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:08:12 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:08:12 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:08:12 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:08:12 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:08:12 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:08:12 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:08:12 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:08:12 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:08:12 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:08:12 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:08:12 PM] Free shared texture resources
[Info | 12:08:12 PM] Shared texture resources freed
[Info | 12:08:12 PM] Hook data extracted
[Info | 12:08:12 PM] Looking for adapter with LUID: 62502
[Info | 12:08:12 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:08:12 PM] IncreaseFrameLatency success
[Info | 12:08:12 PM] SetGPUPriority result: 3
[Info | 12:08:12 PM] mapId 37
[Info | 12:08:12 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_37
[Info | 12:08:12 PM] [OBSCaptureState] Shared texture success. Handle: 3221229826
Format: R10G10B10A2_UNorm
[Info | 12:08:12 PM] [OBSCaptureState] DX Version: 12
[Info | 12:08:12 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 12:08:12 PM] Output Resolution: 1280x-720
[Info | 12:08:13 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:08:13 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:08:13 PM] [ESM Event] - GameWindowResize
[Info | 12:08:19 PM] [ESM Event] - GameWindowFocus
[Info | 12:08:19 PM] [ESM Event] - GameWindowDefocus
[Info | 12:08:19 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:08:19 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:08:19 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:08:19 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:08:19 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:08:19 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:08:19 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:08:19 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:08:19 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:08:19 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:08:19 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:08:19 PM] Free shared texture resources
[Info | 12:08:19 PM] Shared texture resources freed
[Info | 12:08:19 PM] Hook data extracted
[Info | 12:08:19 PM] Looking for adapter with LUID: 62502
[Info | 12:08:19 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:08:19 PM] IncreaseFrameLatency success
[Info | 12:08:19 PM] SetGPUPriority result: 3
[Info | 12:08:19 PM] mapId 38
[Info | 12:08:19 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_38
[Info | 12:08:19 PM] [OBSCaptureState] Shared texture success. Handle: 2147484802
Format: R10G10B10A2_UNorm
[Info | 12:08:19 PM] [OBSCaptureState] DX Version: 12
[Info | 12:08:19 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 12:08:19 PM] Output Resolution: 1280x-720
[Info | 12:08:20 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:08:20 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:08:20 PM] [ESM Event] - GameWindowResize
[Info | 12:08:20 PM] [ESM Event] - GameWindowFocus
[Info | 12:08:27 PM] [ESM Event] - GameWindowDefocus
[Info | 12:08:27 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:08:27 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:08:27 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:08:27 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:08:27 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:08:27 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:08:27 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:08:27 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:08:27 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:08:27 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:08:27 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:08:27 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:08:27 PM] Free shared texture resources
[Info | 12:08:27 PM] Shared texture resources freed
[Info | 12:08:27 PM] Hook data extracted
[Info | 12:08:27 PM] Looking for adapter with LUID: 62502
[Info | 12:08:27 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:08:27 PM] IncreaseFrameLatency success
[Info | 12:08:27 PM] SetGPUPriority result: 3
[Info | 12:08:27 PM] mapId 39
[Info | 12:08:27 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_39
[Info | 12:08:27 PM] [OBSCaptureState] Shared texture success. Handle: 1073751682
Format: R10G10B10A2_UNorm
[Info | 12:08:27 PM] [OBSCaptureState] DX Version: 12
[Info | 12:08:27 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 12:08:27 PM] Output Resolution: 1280x-720
[Info | 12:08:27 PM] [ESM Event] - GameWindowFocus
[Info | 12:08:28 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:08:28 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:08:28 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:08:28 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:08:28 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:08:28 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:08:28 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:08:28 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:08:28 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:08:28 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:08:28 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:08:28 PM] Free shared texture resources
[Info | 12:08:28 PM] Shared texture resources freed
[Info | 12:08:28 PM] Hook data extracted
[Info | 12:08:28 PM] Looking for adapter with LUID: 62502
[Info | 12:08:28 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:08:28 PM] IncreaseFrameLatency success
[Info | 12:08:28 PM] SetGPUPriority result: 3
[Info | 12:08:28 PM] mapId 40
[Info | 12:08:28 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_40
[Info | 12:08:28 PM] [OBSCaptureState] Shared texture success. Handle: 2147487362
Format: R10G10B10A2_UNorm
[Info | 12:08:28 PM] [OBSCaptureState] DX Version: 12
[Info | 12:08:28 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 12:08:28 PM] Output Resolution: 1280x-720
[Info | 12:08:29 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:08:29 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:08:29 PM] [ESM Event] - GameWindowResize
[Info | 12:08:29 PM] [ESM Event] - GameWindowFocus
[Info | 12:08:33 PM] [ESM Event] - GameWindowDefocus
[Info | 12:08:33 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:08:33 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:08:33 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:08:33 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:08:33 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:08:33 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:08:33 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:08:33 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:08:33 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:08:33 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:08:33 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:08:33 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:08:33 PM] Free shared texture resources
[Info | 12:08:33 PM] Shared texture resources freed
[Info | 12:08:33 PM] Hook data extracted
[Info | 12:08:33 PM] Looking for adapter with LUID: 62502
[Info | 12:08:33 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:08:33 PM] IncreaseFrameLatency success
[Info | 12:08:33 PM] SetGPUPriority result: 3
[Info | 12:08:33 PM] mapId 41
[Info | 12:08:33 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_41
[Info | 12:08:33 PM] [OBSCaptureState] Shared texture success. Handle: 1073755906
Format: R10G10B10A2_UNorm
[Info | 12:08:33 PM] [OBSCaptureState] DX Version: 12
[Info | 12:08:33 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 12:08:33 PM] Output Resolution: 1280x-720
[Info | 12:08:34 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:08:34 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:08:34 PM] [ESM Event] - GameWindowResize
[Info | 12:08:34 PM] [ESM Event] - GameWindowFocus
[Info | 12:08:34 PM] [ESM Event] - GameWindowDefocus
[Info | 12:08:34 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:08:34 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:08:34 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:08:34 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:08:34 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:08:34 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:08:34 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:08:34 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:08:34 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:08:34 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:08:34 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:08:34 PM] Free shared texture resources
[Info | 12:08:34 PM] Shared texture resources freed
[Info | 12:08:34 PM] Hook data extracted
[Info | 12:08:34 PM] Looking for adapter with LUID: 62502
[Info | 12:08:34 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:08:34 PM] IncreaseFrameLatency success
[Info | 12:08:34 PM] SetGPUPriority result: 3
[Info | 12:08:34 PM] mapId 42
[Info | 12:08:34 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_42
[Info | 12:08:34 PM] [OBSCaptureState] Shared texture success. Handle: 2147488450
Format: R10G10B10A2_UNorm
[Info | 12:08:34 PM] [OBSCaptureState] DX Version: 12
[Info | 12:08:34 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 12:08:34 PM] Output Resolution: 1280x-720
[Info | 12:08:35 PM] Window is moving, fallback canceled
[Info | 12:08:35 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:08:35 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:08:35 PM] [ESM Event] - GameWindowResize
[Info | 12:08:35 PM] [ESM Event] - GameWindowFocus
[Info | 12:10:11 PM] [ESM Event] - GameWindowDefocus
[Info | 12:10:11 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:10:11 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:10:11 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:10:12 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:10:12 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:10:12 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:10:12 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:10:12 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:10:12 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:10:12 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:10:12 PM] Free shared texture resources
[Info | 12:10:12 PM] Shared texture resources freed
[Info | 12:10:12 PM] Hook data extracted
[Info | 12:10:12 PM] Looking for adapter with LUID: 62502
[Info | 12:10:12 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:10:12 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:10:12 PM] IncreaseFrameLatency success
[Info | 12:10:12 PM] SetGPUPriority result: 3
[Info | 12:10:12 PM] mapId 43
[Info | 12:10:12 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_43
[Info | 12:10:12 PM] [OBSCaptureState] Shared texture success. Handle: 3221236866
Format: R10G10B10A2_UNorm
[Info | 12:10:12 PM] [OBSCaptureState] DX Version: 12
[Info | 12:10:12 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 12:10:12 PM] Output Resolution: 1280x-720
[Info | 12:10:12 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:10:12 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:10:12 PM] [ESM Event] - GameWindowResize
[Info | 12:10:15 PM] [ESM Event] - GameWindowDefocus
[Info | 12:10:27 PM] 7 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:10:27 PM] [ESM Event] - GameWindowFocus
[Info | 12:10:27 PM] [ESM Event] - GameWindowDefocus
[Info | 12:10:27 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:10:27 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:10:27 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:10:28 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:10:28 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:10:28 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:10:28 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:10:28 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:10:28 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:10:28 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:10:28 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:10:28 PM] Free shared texture resources
[Info | 12:10:28 PM] Shared texture resources freed
[Info | 12:10:28 PM] Hook data extracted
[Info | 12:10:28 PM] Looking for adapter with LUID: 62502
[Info | 12:10:28 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:10:28 PM] IncreaseFrameLatency success
[Info | 12:10:28 PM] SetGPUPriority result: 3
[Info | 12:10:28 PM] mapId 44
[Info | 12:10:28 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_44
[Info | 12:10:28 PM] [OBSCaptureState] Shared texture success. Handle: 2147493378
Format: R10G10B10A2_UNorm
[Info | 12:10:28 PM] [OBSCaptureState] DX Version: 12
[Info | 12:10:28 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 12:10:28 PM] Output Resolution: 1280x-720
[Info | 12:10:28 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:10:28 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:10:28 PM] [ESM Event] - GameWindowResize
[Info | 12:10:28 PM] [ESM Event] - GameWindowFocus
[Info | 12:23:03 PM] [Controller] Triggered save clip
[Info | 12:23:03 PM] [ESM Event] - SaveClip
[Debug | 12:23:03 PM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- 2aaf5627-0050-40b3-
943a-41d9ab0d9212
[Debug | 12:23:04 PM] clip 1641558183 create reply "2aaf5627-0050-40b3-943a-
41d9ab0d9212"
[Info | 12:23:07 PM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107122303.mp4
[Info | 12:23:07 PM] Buffer duration: 52.23
[Info | 12:42:35 PM] [ESM Event] - GameWindowDefocus
[Info | 12:42:35 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:42:35 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:42:35 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:42:35 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:42:36 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:42:36 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:42:36 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:42:36 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:42:36 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:42:36 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:42:36 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:42:36 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:42:36 PM] Free shared texture resources
[Info | 12:42:36 PM] Shared texture resources freed
[Info | 12:42:36 PM] Hook data extracted
[Info | 12:42:36 PM] Looking for adapter with LUID: 62502
[Info | 12:42:36 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:42:36 PM] IncreaseFrameLatency success
[Info | 12:42:36 PM] SetGPUPriority result: 3
[Info | 12:42:36 PM] mapId 45
[Info | 12:42:36 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_45
[Info | 12:42:36 PM] [ESM Event] - GameWindowFocus
[Info | 12:42:36 PM] [OBSCaptureState] Shared texture success. Handle: 2147496834
Format: R10G10B10A2_UNorm
[Info | 12:42:36 PM] [OBSCaptureState] DX Version: 12
[Info | 12:42:36 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 12:42:36 PM] Output Resolution: 1280x-720
[Info | 12:42:36 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:42:36 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:42:36 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:42:36 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:42:36 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:42:36 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:42:36 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:42:36 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:42:36 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:42:36 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:42:36 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:42:36 PM] Free shared texture resources
[Info | 12:42:36 PM] Shared texture resources freed
[Info | 12:42:36 PM] Hook data extracted
[Info | 12:42:36 PM] Looking for adapter with LUID: 62502
[Info | 12:42:36 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:42:36 PM] IncreaseFrameLatency success
[Info | 12:42:36 PM] SetGPUPriority result: 3
[Info | 12:42:36 PM] mapId 46
[Info | 12:42:36 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_46
[Info | 12:42:36 PM] [OBSCaptureState] Shared texture success. Handle: 1073753410
Format: R10G10B10A2_UNorm
[Info | 12:42:36 PM] [OBSCaptureState] DX Version: 12
[Info | 12:42:36 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 12:42:36 PM] Output Resolution: 1280x-720
[Info | 12:42:37 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:42:37 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:42:37 PM] [ESM Event] - GameWindowResize
[Info | 12:42:37 PM] [ESM Event] - GameWindowFocus
[Info | 12:47:22 PM] [Controller] Triggered save clip
[Info | 12:47:22 PM] [ESM Event] - SaveClip
[Debug | 12:47:22 PM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- 61b19418-7f2d-437c-
a705-8911fd004d65
[Debug | 12:47:23 PM] clip 1641559642 create reply "61b19418-7f2d-437c-a705-
8911fd004d65"
[Info | 12:47:26 PM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107124722.mp4
[Info | 12:47:26 PM] Buffer duration: 51.92
[Info | 12:57:46 PM] [ESM Event] - GameWindowDefocus
[Info | 12:57:46 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 12:57:46 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:57:46 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:57:46 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:57:46 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:57:46 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:57:46 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:57:46 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:57:46 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:57:46 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:57:46 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:57:46 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:57:46 PM] Free shared texture resources
[Info | 12:57:46 PM] Shared texture resources freed
[Info | 12:57:46 PM] Hook data extracted
[Info | 12:57:46 PM] Looking for adapter with LUID: 62502
[Info | 12:57:46 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:57:46 PM] IncreaseFrameLatency success
[Info | 12:57:46 PM] SetGPUPriority result: 3
[Info | 12:57:46 PM] mapId 47
[Info | 12:57:46 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_47
[Info | 12:57:46 PM] [OBSCaptureState] Shared texture success. Handle: 3221236290
Format: R10G10B10A2_UNorm
[Info | 12:57:46 PM] [OBSCaptureState] DX Version: 12
[Info | 12:57:46 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 12:57:46 PM] Output Resolution: 1280x-720
[Info | 12:57:46 PM] [ESM Event] - GameWindowFocus
[Info | 12:57:46 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 12:57:47 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 12:57:47 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:57:47 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 12:57:47 PM] [OBS-Log] queue=0xCE307F10
[Info | 12:57:47 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 12:57:47 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 12:57:47 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 12:57:47 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 12:57:47 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 12:57:47 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 12:57:47 PM] Free shared texture resources
[Info | 12:57:47 PM] Shared texture resources freed
[Info | 12:57:47 PM] Hook data extracted
[Info | 12:57:47 PM] Looking for adapter with LUID: 62502
[Info | 12:57:47 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 12:57:47 PM] IncreaseFrameLatency success
[Info | 12:57:47 PM] SetGPUPriority result: 3
[Info | 12:57:47 PM] mapId 48
[Info | 12:57:47 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_48
[Info | 12:57:47 PM] [OBSCaptureState] Shared texture success. Handle: 2147490562
Format: R10G10B10A2_UNorm
[Info | 12:57:47 PM] [OBSCaptureState] DX Version: 12
[Info | 12:57:47 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 12:57:47 PM] Output Resolution: 1280x-720
[Info | 12:57:48 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 12:57:48 PM] [ESM Event] - WindowCaptureMoved
[Info | 12:57:48 PM] [ESM Event] - GameWindowResize
[Info | 12:57:48 PM] [ESM Event] - GameWindowFocus
[Info | 1:04:51 PM] [Controller] Triggered save clip
[Info | 1:04:51 PM] [ESM Event] - SaveClip
[Debug | 1:04:51 PM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- 9029a3ff-0467-46c1-
ae82-23cc2084e141
[Debug | 1:04:52 PM] clip 1641560691 create reply "9029a3ff-0467-46c1-ae82-
23cc2084e141"
[Info | 1:04:55 PM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107130451.mp4
[Info | 1:04:55 PM] Buffer duration: 52.15
[Info | 1:10:31 PM] [Controller] Triggered save clip
[Info | 1:10:31 PM] [ESM Event] - SaveClip
[Debug | 1:10:31 PM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- c3f0912e-e676-49e1-
bfb4-ade285dd3bd0
[Debug | 1:10:31 PM] clip 1641561031 create reply "c3f0912e-e676-49e1-bfb4-
ade285dd3bd0"
[Info | 1:10:34 PM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107131031.mp4
[Info | 1:10:34 PM] Buffer duration: 52.33
[Info | 1:34:14 PM] [ESM Event] - GameWindowDefocus
[Info | 1:34:14 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:34:14 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:34:14 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 1:34:14 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 1:34:14 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 1:34:14 PM] [OBS-Log] queue=0xCE307F10
[Info | 1:34:14 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 1:34:14 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:34:14 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:34:14 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 1:34:15 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:34:15 PM] Free shared texture resources
[Info | 1:34:15 PM] Shared texture resources freed
[Info | 1:34:15 PM] Hook data extracted
[Info | 1:34:15 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 1:34:15 PM] Looking for adapter with LUID: 62502
[Info | 1:34:15 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:34:15 PM] IncreaseFrameLatency success
[Info | 1:34:15 PM] SetGPUPriority result: 3
[Info | 1:34:15 PM] mapId 49
[Info | 1:34:15 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_49
[Info | 1:34:15 PM] [OBSCaptureState] Shared texture success. Handle: 3221238082
Format: R10G10B10A2_UNorm
[Info | 1:34:15 PM] [OBSCaptureState] DX Version: 12
[Info | 1:34:15 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 1:34:15 PM] Output Resolution: 1280x-720
[Info | 1:34:15 PM] [ESM Event] - GameWindowFocus
[Info | 1:34:15 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:34:15 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 1:34:15 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 1:34:15 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 1:34:15 PM] [OBS-Log] queue=0xCE307F10
[Info | 1:34:15 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 1:34:15 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:34:15 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:34:15 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 1:34:15 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:34:15 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 1:34:15 PM] Free shared texture resources
[Info | 1:34:15 PM] Shared texture resources freed
[Info | 1:34:15 PM] Hook data extracted
[Info | 1:34:15 PM] Looking for adapter with LUID: 62502
[Info | 1:34:15 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:34:15 PM] IncreaseFrameLatency success
[Info | 1:34:15 PM] SetGPUPriority result: 3
[Info | 1:34:15 PM] mapId 50
[Info | 1:34:15 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_50
[Info | 1:34:15 PM] [OBSCaptureState] Shared texture success. Handle: 3221239170
Format: R10G10B10A2_UNorm
[Info | 1:34:15 PM] [OBSCaptureState] DX Version: 12
[Info | 1:34:15 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 1:34:15 PM] Output Resolution: 1280x-720
[Info | 1:34:16 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:34:16 PM] [ESM Event] - WindowCaptureMoved
[Info | 1:34:16 PM] [ESM Event] - GameWindowResize
[Info | 1:34:16 PM] [ESM Event] - GameWindowFocus
[Info | 1:34:18 PM] [ESM Event] - GameWindowDefocus
[Info | 1:34:18 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:34:18 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:34:18 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 1:34:18 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 1:34:18 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 1:34:18 PM] [OBS-Log] queue=0xCE307F10
[Info | 1:34:18 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 1:34:18 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:34:18 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:34:18 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 1:34:18 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:34:18 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 1:34:18 PM] Free shared texture resources
[Info | 1:34:18 PM] Shared texture resources freed
[Info | 1:34:18 PM] Hook data extracted
[Info | 1:34:18 PM] Looking for adapter with LUID: 62502
[Info | 1:34:18 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:34:18 PM] IncreaseFrameLatency success
[Info | 1:34:18 PM] SetGPUPriority result: 3
[Info | 1:34:18 PM] mapId 51
[Info | 1:34:18 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_51
[Info | 1:34:18 PM] [OBSCaptureState] Shared texture success. Handle: 2147485826
Format: R10G10B10A2_UNorm
[Info | 1:34:18 PM] [OBSCaptureState] DX Version: 12
[Info | 1:34:18 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 1:34:18 PM] Output Resolution: 1280x-720
[Info | 1:34:19 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:34:19 PM] [ESM Event] - WindowCaptureMoved
[Info | 1:34:19 PM] [ESM Event] - GameWindowResize
[Info | 1:34:26 PM] [ESM Event] - GameWindowDefocus
[Info | 1:44:42 PM] 10 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:44:42 PM] [ESM Event] - GameWindowFocus
[Info | 1:44:42 PM] [ESM Event] - GameWindowDefocus
[Info | 1:44:42 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:44:42 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:44:42 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 1:44:42 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 1:44:42 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 1:44:42 PM] [OBS-Log] queue=0xCE307F10
[Info | 1:44:42 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 1:44:42 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:44:42 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:44:42 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 1:44:43 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:44:43 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 1:44:43 PM] Free shared texture resources
[Info | 1:44:43 PM] Shared texture resources freed
[Info | 1:44:43 PM] Hook data extracted
[Info | 1:44:43 PM] Looking for adapter with LUID: 62502
[Info | 1:44:43 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:44:43 PM] IncreaseFrameLatency success
[Info | 1:44:43 PM] SetGPUPriority result: 3
[Info | 1:44:43 PM] mapId 52
[Info | 1:44:43 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_52
[Info | 1:44:43 PM] [OBSCaptureState] Shared texture success. Handle: 2147492418
Format: R10G10B10A2_UNorm
[Info | 1:44:43 PM] [OBSCaptureState] DX Version: 12
[Info | 1:44:43 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 1:44:43 PM] Output Resolution: 1280x-720
[Info | 1:44:43 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:44:43 PM] [ESM Event] - WindowCaptureMoved
[Info | 1:44:43 PM] [ESM Event] - GameWindowResize
[Info | 1:44:43 PM] [ESM Event] - GameWindowFocus
[Info | 1:44:58 PM] [ESM Event] - GameWindowDefocus
[Info | 1:44:58 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:44:58 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 1:44:58 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 1:44:58 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 1:44:58 PM] [OBS-Log] queue=0xCE307F10
[Info | 1:44:58 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 1:44:58 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:44:58 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:44:58 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 1:44:58 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:44:58 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 1:44:58 PM] Free shared texture resources
[Info | 1:44:58 PM] Shared texture resources freed
[Info | 1:44:58 PM] Hook data extracted
[Info | 1:44:58 PM] Looking for adapter with LUID: 62502
[Info | 1:44:58 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:44:58 PM] IncreaseFrameLatency success
[Info | 1:44:58 PM] SetGPUPriority result: 3
[Info | 1:44:58 PM] mapId 53
[Info | 1:44:58 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_53
[Info | 1:44:58 PM] [OBSCaptureState] Shared texture success. Handle: 3221238594
Format: R10G10B10A2_UNorm
[Info | 1:44:58 PM] [OBSCaptureState] DX Version: 12
[Info | 1:44:58 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 1:44:58 PM] Output Resolution: 1280x-720
[Info | 1:44:59 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:44:59 PM] [ESM Event] - WindowCaptureMoved
[Info | 1:44:59 PM] [ESM Event] - GameWindowResize
[Info | 1:45:00 PM] [ESM Event] - GameWindowDefocus
[Info | 1:45:26 PM] [ESM Event] - GameWindowFocus
[Info | 1:45:27 PM] [ESM Event] - GameWindowDefocus
[Info | 1:45:27 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:45:27 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 1:45:27 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 1:45:27 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 1:45:27 PM] [OBS-Log] queue=0xCE307F10
[Info | 1:45:27 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 1:45:27 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:45:27 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:45:27 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 1:45:27 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:45:27 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 1:45:27 PM] Free shared texture resources
[Info | 1:45:27 PM] Shared texture resources freed
[Info | 1:45:27 PM] Hook data extracted
[Info | 1:45:27 PM] Looking for adapter with LUID: 62502
[Info | 1:45:27 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:45:27 PM] IncreaseFrameLatency success
[Info | 1:45:27 PM] SetGPUPriority result: 3
[Info | 1:45:27 PM] mapId 54
[Info | 1:45:27 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_54
[Info | 1:45:27 PM] [OBSCaptureState] Shared texture success. Handle: 3221234562
Format: R10G10B10A2_UNorm
[Info | 1:45:27 PM] [OBSCaptureState] DX Version: 12
[Info | 1:45:27 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 1:45:27 PM] Output Resolution: 1280x-720
[Info | 1:45:28 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:45:28 PM] [ESM Event] - WindowCaptureMoved
[Info | 1:45:28 PM] [ESM Event] - GameWindowResize
[Info | 1:45:28 PM] [ESM Event] - GameWindowFocus
[Info | 1:46:05 PM] [ESM Event] - GameWindowDefocus
[Info | 1:46:05 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 1:46:05 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:46:05 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 1:46:05 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 1:46:05 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 1:46:05 PM] [OBS-Log] queue=0xCE307F10
[Info | 1:46:05 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 1:46:05 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:46:05 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:46:05 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 1:46:05 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:46:06 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 1:46:06 PM] Free shared texture resources
[Info | 1:46:06 PM] Shared texture resources freed
[Info | 1:46:06 PM] Hook data extracted
[Info | 1:46:06 PM] Looking for adapter with LUID: 62502
[Info | 1:46:06 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:46:06 PM] IncreaseFrameLatency success
[Info | 1:46:06 PM] SetGPUPriority result: 3
[Info | 1:46:06 PM] mapId 55
[Info | 1:46:06 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_55
[Info | 1:46:06 PM] [OBSCaptureState] Shared texture success. Handle: 2147486594
Format: R10G10B10A2_UNorm
[Info | 1:46:06 PM] [OBSCaptureState] DX Version: 12
[Info | 1:46:06 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 1:46:06 PM] Output Resolution: 1280x-720
[Info | 1:46:06 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:46:06 PM] [ESM Event] - WindowCaptureMoved
[Info | 1:46:06 PM] [ESM Event] - GameWindowResize
[Info | 1:46:12 PM] [ESM Event] - GameWindowFocus
[Info | 1:46:12 PM] [ESM Event] - GameWindowDefocus
[Info | 1:46:12 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 1:46:13 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=0
[Info | 1:46:13 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 1:46:13 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF5923D0,
device=0xC51AA260 queue=1
[Info | 1:46:13 PM] [OBS-Log] queue=0xCE307F10
[Info | 1:46:13 PM] [OBS-Log] d3d12_init: device=0xC51AA260
[Info | 1:46:13 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 1:46:13 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 1:46:13 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE307F10
[Info | 1:46:13 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 1:46:13 PM] Free shared texture resources
[Info | 1:46:13 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE307F10
[Info | 1:46:13 PM] Shared texture resources freed
[Info | 1:46:13 PM] Hook data extracted
[Info | 1:46:13 PM] Looking for adapter with LUID: 62502
[Info | 1:46:13 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 1:46:13 PM] IncreaseFrameLatency success
[Info | 1:46:13 PM] SetGPUPriority result: 3
[Info | 1:46:13 PM] mapId 56
[Info | 1:46:13 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_3081716_56
[Info | 1:46:13 PM] [OBSCaptureState] Shared texture success. Handle: 3221236162
Format: R10G10B10A2_UNorm
[Info | 1:46:13 PM] [OBSCaptureState] DX Version: 12
[Info | 1:46:13 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 1:46:13 PM] Output Resolution: 1280x-720
[Info | 1:46:13 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 1:46:13 PM] [ESM Event] - WindowCaptureMoved
[Info | 1:46:13 PM] [ESM Event] - GameWindowResize
[Info | 1:46:13 PM] [ESM Event] - GameWindowFocus
[Info | 2:16:57 PM] Window object destroyed: -- 3081716
[Info | 2:16:57 PM] Game is closed
[Info | 2:16:57 PM] FIFA 22 exited.
[Info | 2:16:57 PM] [Game Status]: game/stopped - FIFA 22[13p8eG1klVi]
[Info | 2:16:57 PM] Stop recording game FIFA 22
[Info | 2:16:57 PM] recordingstopped
[Info | 2:16:57 PM] Keyboard hook detached
[Info | 2:16:57 PM] ControllerManager stopping...
[Info | 2:16:57 PM] ControllerManager: PollInput stopped.
[Info | 2:16:57 PM] ControllerManager stopped.
[Info | 2:16:57 PM] [ESM Event] - GameClosed
[Info | 2:16:57 PM] Stopped Filter
[Info | 2:16:57 PM] [Game Status]: capture/stopped - FIFA 22[13p8eG1klVi]
[Info | 2:16:57 PM] Stopping periodic game extension jobs.
[Info | 2:16:57 PM] Stopping MedalWriter.
[Info | 2:16:57 PM] Mic disabled
[Debug | 2:16:57 PM] recordingstopped reply "ok"
[Debug | 2:16:57 PM] capture/stopped reply "ok"
[Info | 2:16:57 PM] MedalWriter stopped.
[Info | 2:16:57 PM] Free shared texture resources
[Info | 2:16:57 PM] Shared texture resources freed
[Info | 2:16:57 PM] ----[ESM State]: ScanningForGame----
[Info | 2:16:57 PM] recordingstopped
[Info | 2:16:57 PM] [Game Status]: game/stopped - [2]
[Info | 2:16:57 PM] Stopping log reader.
[Debug | 2:16:57 PM] recordingstopped reply "ok"
[Debug | 2:16:58 PM] game/stopped reply "ok"
[Info | 2:31:57 PM] 1 logs of- game/stopped reply "ok"
[Info | 2:31:57 PM] [ESM Event] - GameDBCheckForUpdate
[Info | 2:31:57 PM] ----[ESM State]: UpdatingGameDatabase----
[Info | 2:31:57 PM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 2:31:58 PM] Remote Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 2:31:58 PM] Local Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 2:31:58 PM] No update is available.
[Info | 2:31:58 PM] [ESM Event] - GameDBUpdateComplete
[Info | 2:31:58 PM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 2:31:58 PM] ----[ESM State]: ScanningForGame----
[Info | 2:31:58 PM] recordingstopped
[Info | 2:31:58 PM] [Game Status]: game/stopped - [2]
[Debug | 2:31:58 PM] recordingstopped reply "ok"
[Debug | 2:31:58 PM] game/stopped reply "ok"
[Info | 2:46:58 PM] [ESM Event] - GameDBCheckForUpdate
[Info | 2:46:58 PM] ----[ESM State]: UpdatingGameDatabase----
[Info | 2:46:58 PM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 2:46:58 PM] Remote Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 2:46:58 PM] Local Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 2:46:58 PM] No update is available.
[Info | 2:46:58 PM] [ESM Event] - GameDBUpdateComplete
[Info | 2:46:58 PM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 2:46:58 PM] ----[ESM State]: ScanningForGame----
[Info | 2:46:58 PM] recordingstopped
[Info | 2:46:58 PM] [Game Status]: game/stopped - [2]
[Debug | 2:46:58 PM] recordingstopped reply "ok"
[Debug | 2:46:58 PM] game/stopped reply "ok"
[Info | 3:01:58 PM] [ESM Event] - GameDBCheckForUpdate
[Info | 3:01:58 PM] ----[ESM State]: UpdatingGameDatabase----
[Info | 3:01:58 PM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 3:01:58 PM] Remote Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 3:01:58 PM] Local Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 3:01:58 PM] No update is available.
[Info | 3:01:58 PM] [ESM Event] - GameDBUpdateComplete
[Info | 3:01:58 PM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 3:01:58 PM] ----[ESM State]: ScanningForGame----
[Info | 3:01:58 PM] recordingstopped
[Info | 3:01:58 PM] [Game Status]: game/stopped - [2]
[Debug | 3:01:58 PM] recordingstopped reply "ok"
[Debug | 3:01:58 PM] game/stopped reply "ok"
[Info | 3:16:36 PM] OnDeviceStateChanged : DataFlow=Render DeviceState=Unplugged
[Info | 3:16:37 PM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Realtek Digital
Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition Audio)
[Debug | 3:16:37 PM] SendAvailableAudioDevices reply {"success":true}
[Info | 3:16:37 PM] Sound Property Changed
[Info | 3:16:37 PM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 3:16:38 PM] Sound Property Changed
[Info | 3:16:42 PM] OnDeviceStateChanged : DataFlow=Render DeviceState=Active
[Info | 3:16:42 PM] Sound Property Changed
[Info | 3:16:42 PM] Sending available audio devices Acer VG240Y (NVIDIA High
Definition Audio), Line (Voicemod Virtual Audio Device (WDM)), Speakers (Realtek(R)
Audio), Realtek Digital Output (Realtek(R) Audio), MSI G241 (NVIDIA High Definition
Audio)
[Debug | 3:16:42 PM] SendAvailableAudioDevices reply {"success":true}
[Info | 3:16:42 PM] Sound Property Changed
[Info | 3:16:42 PM] OnDefaultDeviceChanged : DataFlow=Render
[Info | 3:16:58 PM] [ESM Event] - GameDBCheckForUpdate
[Info | 3:16:58 PM] ----[ESM State]: UpdatingGameDatabase----
[Info | 3:16:58 PM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 3:16:58 PM] Remote Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 3:16:58 PM] Local Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 3:16:58 PM] No update is available.
[Info | 3:16:58 PM] [ESM Event] - GameDBUpdateComplete
[Info | 3:16:58 PM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 3:16:58 PM] ----[ESM State]: ScanningForGame----
[Info | 3:16:58 PM] recordingstopped
[Info | 3:16:58 PM] [Game Status]: game/stopped - [2]
[Debug | 3:16:58 PM] recordingstopped reply "ok"
[Debug | 3:16:58 PM] game/stopped reply "ok"
[Info | 3:31:58 PM] [ESM Event] - GameDBCheckForUpdate
[Info | 3:31:58 PM] ----[ESM State]: UpdatingGameDatabase----
[Info | 3:31:58 PM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 3:31:58 PM] Remote Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 3:31:58 PM] Local Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 3:31:58 PM] No update is available.
[Info | 3:31:58 PM] [ESM Event] - GameDBUpdateComplete
[Info | 3:31:58 PM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 3:31:58 PM] ----[ESM State]: ScanningForGame----
[Info | 3:31:58 PM] recordingstopped
[Info | 3:31:58 PM] [Game Status]: game/stopped - [2]
[Debug | 3:31:58 PM] recordingstopped reply "ok"
[Debug | 3:31:58 PM] game/stopped reply "ok"
[Info | 3:46:58 PM] [ESM Event] - GameDBCheckForUpdate
[Info | 3:46:58 PM] ----[ESM State]: UpdatingGameDatabase----
[Info | 3:46:58 PM] Checking for new version from https://cdn.medal.tv/asset/games-
db/production/version.json
[Info | 3:46:58 PM] Remote Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 3:46:58 PM] Local Info:
{"Version":"2.205","Command":"none","Environment":"production"}
[Info | 3:46:58 PM] No update is available.
[Info | 3:46:58 PM] [ESM Event] - GameDBUpdateComplete
[Info | 3:46:58 PM] GameDB: C:\Users\marti\AppData\Local\Medal\recorder-3.477.0\
MedalGameInfo.db
[Info | 3:46:58 PM] ----[ESM State]: ScanningForGame----
[Info | 3:46:58 PM] recordingstopped
[Info | 3:46:58 PM] [Game Status]: game/stopped - [2]
[Debug | 3:46:58 PM] recordingstopped reply "ok"
[Debug | 3:46:58 PM] game/stopped reply "ok"
[Info | 3:53:26 PM] Game Found Type 1: FIFA 22
[Info | 3:53:26 PM] Process name found FIFA22 | Caption | FIFA 22 | and class |
FIFA 22 | Detect all Games | False
[Info | 3:53:26 PM] Game found FIFA22 Handle: 13240108
[Info | 3:53:26 PM] Monitor: 65537 Current DPI: 96, 96
[Info | 3:53:26 PM] Active game initialized FIFA 22
[Info | 3:53:26 PM] [Game Status]: game/started - FIFA 22[13p8eG1klVi]
[Info | 3:53:26 PM] recordingstarted 13p8eG1klVi - FIFA 22
[Info | 3:53:26 PM] Start recording game FIFA 22
[Info | 3:53:26 PM] [ESM Event] - GameFound
[Info | 3:53:26 PM] ----[ESM State]: OBSInjectionState----
[Info | 3:53:26 PM] Process detected as: 64 Bit
[Info | 3:53:26 PM] Attempting to hook... [0]
[Info | 3:53:26 PM] Starting log reader.
[Debug | 3:53:26 PM] recordingstarted reply "ok"
[Debug | 3:53:26 PM] game/started reply "ok"
[Info | 3:53:26 PM] [OBS-Log] graphics-hook.dll loaded against process: FIFA22.exe
[Info | 3:53:26 PM] [OBS-Log] (half life scientist) everything.. seems to be in
order
[Info | 3:53:26 PM] [OBS-Log] [INFO] [MAIN] Overlay init starting.
[Info | 3:53:27 PM] Notification message received
[Info | 3:53:27 PM] job.respond 2a262730-06b0-4534-9ebd-03082a65b388
[Debug | 3:53:27 PM] job.respond "ok"
[Info | 3:53:31 PM] [d3d8]
present=0x0
[d3d9]
present=0xb93a0
present_ex=0xb9440
present_swap=0xa9f0
d3d9_clsoff=0x4060
is_d3d9ex_clsoff=0x55a0
[dxgi]
present=0x2a40
present1=0x6aa70
resize=0x21390
release=0x3c60

[Info | 3:53:31 PM] Audio mode: 2


[Info | 3:53:31 PM] AdvOverlay: 0
[Info | 3:53:31 PM] [ESM Event] - GameCaptureStart
[Info | 3:53:31 PM] ICYMI initializing. Config Enabled: True - Settings Enabled:
False
[Info | 3:53:31 PM] ----[ESM State]: GameCapture----
[Info | 3:53:31 PM] [Game Status]: capture/started - FIFA 22[13p8eG1klVi]
[Info | 3:53:31 PM] Starting periodic game extension jobs.
[Info | 3:53:31 PM] Started Filter
[Debug | 3:53:31 PM] capture/started reply "ok"
[Info | 3:53:31 PM] [OBS-Log] Hooked ID3D12CommandQueue::ExecuteCommandLists
[Info | 3:53:31 PM] [OBS-Log] Hooked D3D12
[Info | 3:53:31 PM] [OBS-Log] WASAPI hook installed

[Info | 3:53:31 PM] [OBS-Log] Hooked DXGI


[Info | 3:53:31 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 3:53:31 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 3:53:31 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 3:53:31 PM] [OBS-Log] queue=0xCE0314F0
[Info | 3:53:31 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 3:53:31 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 3:53:31 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 3:53:31 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 3:53:31 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 3:53:31 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 3:53:31 PM] Free shared texture resources
[Info | 3:53:31 PM] Shared texture resources freed
[Info | 3:53:31 PM] Hook data extracted
[Info | 3:53:31 PM] Looking for adapter with LUID: 62502
[Info | 3:53:31 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 3:53:31 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 3:53:31 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 3:53:31 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 3:53:31 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 3:53:31 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 3:53:31 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 3:53:31 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 3:53:31 PM] IncreaseFrameLatency success
[Info | 3:53:31 PM] SetGPUPriority result: 3
[Info | 3:53:31 PM] mapId 1
[Info | 3:53:31 PM] [OBSCaptureState] Shared texture capture failed attempt 1.
Unable to find the specified file.
[Info | 3:53:32 PM] Free shared texture resources
[Info | 3:53:32 PM] Shared texture resources freed
[Info | 3:53:32 PM] Hook data extracted
[Info | 3:53:32 PM] Looking for adapter with LUID: 62502
[Info | 3:53:32 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 3:53:32 PM] IncreaseFrameLatency success
[Info | 3:53:32 PM] SetGPUPriority result: 3
[Info | 3:53:32 PM] mapId 2
[Info | 3:53:32 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_2
[Info | 3:53:32 PM] [OBSCaptureState] Shared texture success. Handle: 3221228034
Format: R10G10B10A2_UNorm
[Info | 3:53:32 PM] [OBSCaptureState] DX Version: 12
[Info | 3:53:32 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 3:53:32 PM] Output Resolution: 1280x-720
[Info | 3:53:32 PM] Output Mode: Clip Output
[Info | 3:53:32 PM] codecName- n264, fcc type- eMFCC_NV12
[Info | 3:53:32 PM] Memory buffer size (MB): 75
[Info | 3:53:33 PM] Recording mic: False
[Info | 3:53:33 PM] Mic disabled
[Info | 3:53:33 PM] Standard cursor image was loaded
[Info | 3:53:33 PM] Setting game audio hook...
[Info | 3:53:33 PM] ControllerManager starting...
[Info | 3:53:33 PM] Keyboard hook started F8
[Info | 3:53:33 PM] Check for input devices
[Info | 3:53:33 PM] [OBS-Log] (2544) New stream? 3307054480
[Info | 3:53:33 PM] Stream 3307054480 Added! Props: streamid='3307054480'
pid='11280' uwp='False' sid='' session='0'
[Info | 3:53:33 PM] ControllerManager started.
[Info | 3:53:33 PM] MedalWriter started. Bitrate: 10M
[Info | 3:53:33 PM] First video data portion from the hook
[Info | 3:53:33 PM] Free shared texture resources
[Info | 3:53:33 PM] Shared texture resources freed
[Info | 3:53:33 PM] Hook data extracted
[Info | 3:53:33 PM] Looking for adapter with LUID: 62502
[Info | 3:53:33 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 3:53:33 PM] IncreaseFrameLatency success
[Info | 3:53:33 PM] SetGPUPriority result: 3
[Info | 3:53:33 PM] mapId 2
[Info | 3:53:33 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_2
[Info | 3:53:33 PM] [OBSCaptureState] Shared texture success. Handle: 3221228034
Format: R10G10B10A2_UNorm
[Info | 3:53:33 PM] [OBSCaptureState] DX Version: 12
[Info | 3:53:33 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 3:53:33 PM] Output Resolution: 1280x-720
[Info | 3:53:33 PM] Set sound gain {1},{1} - 10 - 0
[Info | 3:53:33 PM] Audio config- 0,1 - | tracksplitbits - 10 | mix channels - 0,1
[Info | 3:53:36 PM] Active game GameRecordingSuccessfullyStarted Unknown
[Info | 3:53:36 PM] Using standard overlay.
[Info | 3:53:36 PM] Starting DirectX overlay for FIFA 22
[Info | 3:53:46 PM] [ESM Event] - GameWindowDefocus
[Info | 3:53:53 PM] 3 logs of- [ESM Event] - GameWindowDefocus
[Info | 3:53:53 PM] [OBS-Log] INFO: Audio Stream is buffered.

[Info | 3:53:56 PM] [ESM Event] - GameWindowDefocus


[Info | 3:53:56 PM] 2 logs of- [ESM Event] - GameWindowDefocus
[Info | 3:53:56 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 3:53:56 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 3:53:56 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 3:53:56 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 3:53:56 PM] [OBS-Log] queue=0xCE0314F0
[Info | 3:53:56 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 3:53:56 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 3:53:56 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 3:53:56 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 3:53:56 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 3:53:56 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 3:53:56 PM] Free shared texture resources
[Info | 3:53:56 PM] Shared texture resources freed
[Info | 3:53:56 PM] Hook data extracted
[Info | 3:53:56 PM] Looking for adapter with LUID: 62502
[Info | 3:53:56 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 3:53:56 PM] IncreaseFrameLatency success
[Info | 3:53:56 PM] SetGPUPriority result: 3
[Info | 3:53:56 PM] mapId 3
[Info | 3:53:56 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_3
[Info | 3:53:56 PM] [OBSCaptureState] Shared texture success. Handle: 2147487042
Format: R10G10B10A2_UNorm
[Info | 3:53:56 PM] [OBSCaptureState] DX Version: 12
[Info | 3:53:56 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 3:53:56 PM] Output Resolution: 1280x-720
[Info | 3:53:57 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 3:53:57 PM] [ESM Event] - WindowCaptureMoved
[Info | 3:53:57 PM] [ESM Event] - GameWindowResize
[Info | 3:53:57 PM] [ESM Event] - GameWindowFocus
[Info | 3:54:11 PM] [ESM Event] - GameWindowDefocus
[Info | 3:54:11 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 3:54:11 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 3:54:11 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 3:54:11 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 3:54:11 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 3:54:11 PM] [OBS-Log] queue=0xCE0314F0
[Info | 3:54:11 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 3:54:11 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 3:54:11 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 3:54:11 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 3:54:11 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 3:54:11 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 3:54:11 PM] Free shared texture resources
[Info | 3:54:11 PM] Shared texture resources freed
[Info | 3:54:11 PM] Hook data extracted
[Info | 3:54:11 PM] Looking for adapter with LUID: 62502
[Info | 3:54:11 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 3:54:11 PM] IncreaseFrameLatency success
[Info | 3:54:11 PM] SetGPUPriority result: 3
[Info | 3:54:11 PM] mapId 4
[Info | 3:54:11 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_4
[Info | 3:54:11 PM] [OBSCaptureState] Shared texture success. Handle: 2147487298
Format: R10G10B10A2_UNorm
[Info | 3:54:11 PM] [OBSCaptureState] DX Version: 12
[Info | 3:54:11 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 3:54:11 PM] Output Resolution: 1280x-720
[Info | 3:54:12 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 3:54:12 PM] [ESM Event] - WindowCaptureMoved
[Info | 3:54:12 PM] [ESM Event] - GameWindowResize
[Info | 3:54:14 PM] [ESM Event] - GameWindowFocus
[Info | 3:54:14 PM] [ESM Event] - GameWindowDefocus
[Info | 3:54:14 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 3:54:15 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 3:54:15 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 3:54:15 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 3:54:15 PM] [OBS-Log] queue=0xCE0314F0
[Info | 3:54:15 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 3:54:15 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 3:54:15 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 3:54:15 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 3:54:15 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 3:54:15 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 3:54:15 PM] Free shared texture resources
[Info | 3:54:15 PM] Shared texture resources freed
[Info | 3:54:15 PM] Hook data extracted
[Info | 3:54:15 PM] Looking for adapter with LUID: 62502
[Info | 3:54:15 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 3:54:15 PM] IncreaseFrameLatency success
[Info | 3:54:15 PM] SetGPUPriority result: 3
[Info | 3:54:15 PM] mapId 5
[Info | 3:54:15 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_5
[Info | 3:54:15 PM] [OBSCaptureState] Shared texture success. Handle: 3221240130
Format: R10G10B10A2_UNorm
[Info | 3:54:15 PM] [OBSCaptureState] DX Version: 12
[Info | 3:54:15 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 3:54:15 PM] Output Resolution: 1280x-720
[Info | 3:54:15 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 3:54:15 PM] [ESM Event] - WindowCaptureMoved
[Info | 3:54:15 PM] [ESM Event] - GameWindowResize
[Info | 3:54:15 PM] [ESM Event] - GameWindowFocus
[Info | 4:04:01 PM] [Controller] Triggered save clip
[Info | 4:04:01 PM] [ESM Event] - SaveClip
[Debug | 4:04:01 PM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- 5bbb002e-0a37-4e6d-
a08c-987d3eb5b03d
[Debug | 4:04:02 PM] clip 1641571441 create reply "5bbb002e-0a37-4e6d-a08c-
987d3eb5b03d"
[Info | 4:04:05 PM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107160401.mp4
[Info | 4:04:05 PM] Buffer duration: 52.08
[Info | 4:06:26 PM] [ESM Event] - GameWindowDefocus
[Info | 4:06:26 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 4:06:26 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:06:26 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 4:06:26 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 4:06:26 PM] [ESM Event] - GameWindowFocus
[Info | 4:06:26 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 4:06:26 PM] [OBS-Log] queue=0xCE0314F0
[Info | 4:06:26 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 4:06:26 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:06:26 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:06:26 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 4:06:26 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:06:26 PM] Free shared texture resources
[Info | 4:06:26 PM] Shared texture resources freed
[Info | 4:06:26 PM] Hook data extracted
[Info | 4:06:26 PM] Looking for adapter with LUID: 62502
[Info | 4:06:26 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:06:26 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 4:06:26 PM] IncreaseFrameLatency success
[Info | 4:06:26 PM] SetGPUPriority result: 3
[Info | 4:06:26 PM] mapId 6
[Info | 4:06:26 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_6
[Info | 4:06:26 PM] [OBSCaptureState] Shared texture success. Handle: 3221229314
Format: R10G10B10A2_UNorm
[Info | 4:06:26 PM] [OBSCaptureState] DX Version: 12
[Info | 4:06:26 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:06:26 PM] Output Resolution: 1280x-720
[Info | 4:06:26 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:06:27 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 4:06:27 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 4:06:27 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 4:06:27 PM] [OBS-Log] queue=0xCE0314F0
[Info | 4:06:27 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 4:06:27 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:06:27 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:06:27 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 4:06:27 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:06:27 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 4:06:27 PM] Free shared texture resources
[Info | 4:06:27 PM] Shared texture resources freed
[Info | 4:06:27 PM] Hook data extracted
[Info | 4:06:27 PM] Looking for adapter with LUID: 62502
[Info | 4:06:27 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:06:27 PM] IncreaseFrameLatency success
[Info | 4:06:27 PM] SetGPUPriority result: 3
[Info | 4:06:27 PM] mapId 7
[Info | 4:06:27 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_7
[Info | 4:06:27 PM] [OBSCaptureState] Shared texture success. Handle: 1073757314
Format: R10G10B10A2_UNorm
[Info | 4:06:27 PM] [OBSCaptureState] DX Version: 12
[Info | 4:06:27 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:06:27 PM] Output Resolution: 1280x-720
[Info | 4:06:28 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:06:28 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:06:28 PM] [ESM Event] - GameWindowResize
[Info | 4:06:28 PM] [ESM Event] - GameWindowFocus
[Info | 4:17:12 PM] [Controller] Triggered save clip
[Info | 4:17:12 PM] [ESM Event] - SaveClip
[Debug | 4:17:13 PM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- a1ee56d8-1e89-49db-
9f94-be4f79438a22
[Debug | 4:17:13 PM] clip 1641572233 create reply "a1ee56d8-1e89-49db-9f94-
be4f79438a22"
[Info | 4:17:17 PM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107161713.mp4
[Info | 4:17:17 PM] Buffer duration: 51.95
[Info | 4:20:56 PM] [Controller] Triggered save clip
[Info | 4:20:56 PM] [ESM Event] - SaveClip
[Debug | 4:20:56 PM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- e17ae7a3-96c1-4676-
83d8-2a2c3a6ad9da
[Debug | 4:20:56 PM] clip 1641572456 create reply "e17ae7a3-96c1-4676-83d8-
2a2c3a6ad9da"
[Info | 4:20:59 PM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107162056.mp4
[Info | 4:20:59 PM] Buffer duration: 52.47
[Info | 4:23:53 PM] [Controller] Triggered save clip
[Info | 4:23:53 PM] [ESM Event] - SaveClip
[Debug | 4:23:53 PM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- 85e783d8-72c9-4b8b-
972d-478dc8483cc4
[Debug | 4:23:54 PM] clip 1641572633 create reply "85e783d8-72c9-4b8b-972d-
478dc8483cc4"
[Info | 4:23:57 PM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107162353.mp4
[Info | 4:23:57 PM] Buffer duration: 51.78
[Info | 4:34:05 PM] [Controller] Triggered save clip
[Info | 4:34:05 PM] [ESM Event] - SaveClip
[Debug | 4:34:05 PM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- 222593de-eca0-4419-
9915-38020f54d5dd
[Debug | 4:34:06 PM] clip 1641573245 create reply "222593de-eca0-4419-9915-
38020f54d5dd"
[Info | 4:34:09 PM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107163405.mp4
[Info | 4:34:09 PM] Buffer duration: 51.85
[Info | 4:41:36 PM] [ESM Event] - GameWindowDefocus
[Info | 4:41:36 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:41:36 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 4:41:36 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 4:41:36 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 4:41:36 PM] [OBS-Log] queue=0xCE0314F0
[Info | 4:41:36 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 4:41:36 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:41:36 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:41:36 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 4:41:36 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:41:36 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 4:41:36 PM] Free shared texture resources
[Info | 4:41:36 PM] Shared texture resources freed
[Info | 4:41:36 PM] Hook data extracted
[Info | 4:41:36 PM] Looking for adapter with LUID: 62502
[Info | 4:41:36 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:41:36 PM] IncreaseFrameLatency success
[Info | 4:41:36 PM] SetGPUPriority result: 3
[Info | 4:41:36 PM] mapId 8
[Info | 4:41:36 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_8
[Info | 4:41:36 PM] [OBSCaptureState] Shared texture success. Handle: 1073744770
Format: R10G10B10A2_UNorm
[Info | 4:41:36 PM] [OBSCaptureState] DX Version: 12
[Info | 4:41:36 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:41:36 PM] Output Resolution: 1280x-720
[Info | 4:41:37 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:41:37 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:41:37 PM] [ESM Event] - GameWindowResize
[Info | 4:41:39 PM] [ESM Event] - GameWindowDefocus
[Info | 4:43:11 PM] 5 logs of- [ESM Event] - GameWindowDefocus
[Info | 4:43:11 PM] [ESM Event] - GameWindowFocus
[Info | 4:43:11 PM] [ESM Event] - GameWindowDefocus
[Info | 4:43:11 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:43:12 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 4:43:12 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 4:43:12 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 4:43:12 PM] [OBS-Log] queue=0xCE0314F0
[Info | 4:43:12 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 4:43:12 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:43:12 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:43:12 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 4:43:12 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:43:12 PM] Free shared texture resources
[Info | 4:43:12 PM] Shared texture resources freed
[Info | 4:43:12 PM] Hook data extracted
[Info | 4:43:12 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 4:43:12 PM] Looking for adapter with LUID: 62502
[Info | 4:43:12 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:43:12 PM] IncreaseFrameLatency success
[Info | 4:43:12 PM] SetGPUPriority result: 3
[Info | 4:43:12 PM] mapId 9
[Info | 4:43:12 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_9
[Info | 4:43:12 PM] [OBSCaptureState] Shared texture success. Handle: 1073748482
Format: R10G10B10A2_UNorm
[Info | 4:43:12 PM] [OBSCaptureState] DX Version: 12
[Info | 4:43:12 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:43:12 PM] Output Resolution: 1280x-720
[Info | 4:43:12 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:43:12 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:43:12 PM] [ESM Event] - GameWindowResize
[Info | 4:43:12 PM] [ESM Event] - GameWindowFocus
[Info | 4:43:14 PM] [ESM Event] - GameWindowDefocus
[Info | 4:43:15 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 4:43:15 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:43:15 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 4:43:15 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 4:43:15 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 4:43:15 PM] [OBS-Log] queue=0xCE0314F0
[Info | 4:43:15 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 4:43:15 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:43:15 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:43:15 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 4:43:15 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:43:15 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 4:43:15 PM] Free shared texture resources
[Info | 4:43:15 PM] Shared texture resources freed
[Info | 4:43:15 PM] Hook data extracted
[Info | 4:43:15 PM] Looking for adapter with LUID: 62502
[Info | 4:43:15 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:43:15 PM] IncreaseFrameLatency success
[Info | 4:43:15 PM] SetGPUPriority result: 3
[Info | 4:43:15 PM] mapId 10
[Info | 4:43:15 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_10
[Info | 4:43:15 PM] [OBSCaptureState] Shared texture success. Handle: 3221230978
Format: R10G10B10A2_UNorm
[Info | 4:43:15 PM] [OBSCaptureState] DX Version: 12
[Info | 4:43:15 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:43:15 PM] Output Resolution: 1280x-720
[Info | 4:43:16 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:43:16 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:43:16 PM] [ESM Event] - GameWindowResize
[Info | 4:43:18 PM] [ESM Event] - GameWindowFocus
[Info | 4:43:18 PM] [ESM Event] - GameWindowDefocus
[Info | 4:43:18 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:43:18 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 4:43:18 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 4:43:18 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 4:43:18 PM] [OBS-Log] queue=0xCE0314F0
[Info | 4:43:18 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 4:43:18 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:43:18 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:43:18 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 4:43:18 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:43:18 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 4:43:18 PM] Free shared texture resources
[Info | 4:43:18 PM] Shared texture resources freed
[Info | 4:43:18 PM] Hook data extracted
[Info | 4:43:18 PM] Looking for adapter with LUID: 62502
[Info | 4:43:18 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:43:18 PM] IncreaseFrameLatency success
[Info | 4:43:18 PM] SetGPUPriority result: 3
[Info | 4:43:18 PM] mapId 11
[Info | 4:43:18 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_11
[Info | 4:43:18 PM] [OBSCaptureState] Shared texture success. Handle: 1073752706
Format: R10G10B10A2_UNorm
[Info | 4:43:18 PM] [OBSCaptureState] DX Version: 12
[Info | 4:43:18 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:43:18 PM] Output Resolution: 1280x-720
[Info | 4:43:18 PM] Window is moving, fallback canceled
[Info | 4:43:18 PM] [ESM Event] - GameWindowDefocus
[Info | 4:43:19 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:43:19 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 4:43:19 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 4:43:19 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 4:43:19 PM] [OBS-Log] queue=0xCE0314F0
[Info | 4:43:19 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 4:43:19 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:43:19 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:43:19 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 4:43:19 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:43:19 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 4:43:19 PM] Free shared texture resources
[Info | 4:43:19 PM] Shared texture resources freed
[Info | 4:43:19 PM] Hook data extracted
[Info | 4:43:19 PM] Looking for adapter with LUID: 62502
[Info | 4:43:19 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:43:19 PM] IncreaseFrameLatency success
[Info | 4:43:19 PM] SetGPUPriority result: 3
[Info | 4:43:19 PM] mapId 12
[Info | 4:43:19 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_12
[Info | 4:43:19 PM] [OBSCaptureState] Shared texture success. Handle: 3221236674
Format: R10G10B10A2_UNorm
[Info | 4:43:19 PM] [OBSCaptureState] DX Version: 12
[Info | 4:43:19 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:43:19 PM] Output Resolution: 1280x-720
[Info | 4:43:19 PM] [ESM Event] - GameWindowFocus
[Info | 4:43:19 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:43:20 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 4:43:20 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 4:43:20 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 4:43:20 PM] [OBS-Log] queue=0xCE0314F0
[Info | 4:43:20 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 4:43:20 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:43:20 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:43:20 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 4:43:20 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:43:20 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 4:43:20 PM] Free shared texture resources
[Info | 4:43:20 PM] Shared texture resources freed
[Info | 4:43:20 PM] Hook data extracted
[Info | 4:43:20 PM] Looking for adapter with LUID: 62502
[Info | 4:43:20 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:43:20 PM] IncreaseFrameLatency success
[Info | 4:43:20 PM] SetGPUPriority result: 3
[Info | 4:43:20 PM] mapId 13
[Info | 4:43:20 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_13
[Info | 4:43:20 PM] [OBSCaptureState] Shared texture success. Handle: 2147493954
Format: R10G10B10A2_UNorm
[Info | 4:43:20 PM] [OBSCaptureState] DX Version: 12
[Info | 4:43:20 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:43:20 PM] Output Resolution: 1280x-720
[Info | 4:43:21 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:43:21 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:43:21 PM] [ESM Event] - GameWindowResize
[Info | 4:43:21 PM] [ESM Event] - GameWindowFocus
[Info | 4:47:15 PM] [ESM Event] - GameWindowDefocus
[Info | 4:47:15 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:47:15 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 4:47:15 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 4:47:15 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 4:47:15 PM] [OBS-Log] queue=0xCE0314F0
[Info | 4:47:15 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 4:47:15 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:47:15 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:47:15 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 4:47:16 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:47:16 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 4:47:16 PM] Free shared texture resources
[Info | 4:47:16 PM] Shared texture resources freed
[Info | 4:47:16 PM] Hook data extracted
[Info | 4:47:16 PM] Looking for adapter with LUID: 62502
[Info | 4:47:16 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:47:16 PM] IncreaseFrameLatency success
[Info | 4:47:16 PM] SetGPUPriority result: 3
[Info | 4:47:16 PM] mapId 14
[Info | 4:47:16 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_14
[Info | 4:47:16 PM] [OBSCaptureState] Shared texture success. Handle: 2147499138
Format: R10G10B10A2_UNorm
[Info | 4:47:16 PM] [OBSCaptureState] DX Version: 12
[Info | 4:47:16 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 4:47:16 PM] Output Resolution: 1280x-720
[Info | 4:47:16 PM] [ESM Event] - GameWindowFocus
[Info | 4:47:16 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 4:47:16 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 4:47:16 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 4:47:16 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 4:47:16 PM] [OBS-Log] queue=0xCE0314F0
[Info | 4:47:16 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 4:47:16 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 4:47:16 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 4:47:16 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 4:47:16 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 4:47:16 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 4:47:16 PM] Free shared texture resources
[Info | 4:47:16 PM] Shared texture resources freed
[Info | 4:47:16 PM] Hook data extracted
[Info | 4:47:16 PM] Looking for adapter with LUID: 62502
[Info | 4:47:16 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 4:47:16 PM] IncreaseFrameLatency success
[Info | 4:47:16 PM] SetGPUPriority result: 3
[Info | 4:47:16 PM] mapId 15
[Info | 4:47:16 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_15
[Info | 4:47:16 PM] [OBSCaptureState] Shared texture success. Handle: 1073755842
Format: R10G10B10A2_UNorm
[Info | 4:47:16 PM] [OBSCaptureState] DX Version: 12
[Info | 4:47:16 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 4:47:16 PM] Output Resolution: 1280x-720
[Info | 4:47:17 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 4:47:17 PM] [ESM Event] - WindowCaptureMoved
[Info | 4:47:17 PM] [ESM Event] - GameWindowResize
[Info | 4:47:17 PM] [ESM Event] - GameWindowFocus
[Info | 4:50:39 PM] [Controller] Triggered save clip
[Info | 4:50:39 PM] [ESM Event] - SaveClip
[Debug | 4:50:39 PM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- 5a016484-9d11-4ed5-
8537-3bc5352e75e3
[Debug | 4:50:39 PM] clip 1641574239 create reply "5a016484-9d11-4ed5-8537-
3bc5352e75e3"
[Info | 4:50:43 PM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107165039.mp4
[Info | 4:50:43 PM] Buffer duration: 61.93
[Info | 5:24:33 PM] [ESM Event] - GameWindowDefocus
[Info | 5:24:33 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:24:33 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:24:33 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 5:24:33 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 5:24:33 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 5:24:33 PM] [OBS-Log] queue=0xCE0314F0
[Info | 5:24:33 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 5:24:33 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:24:33 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:24:33 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 5:24:33 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:24:33 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 5:24:33 PM] Free shared texture resources
[Info | 5:24:33 PM] Shared texture resources freed
[Info | 5:24:33 PM] Hook data extracted
[Info | 5:24:33 PM] Looking for adapter with LUID: 62502
[Info | 5:24:33 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:24:33 PM] IncreaseFrameLatency success
[Info | 5:24:33 PM] SetGPUPriority result: 3
[Info | 5:24:33 PM] mapId 16
[Info | 5:24:33 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_16
[Info | 5:24:33 PM] [OBSCaptureState] Shared texture success. Handle: 1073753922
Format: R10G10B10A2_UNorm
[Info | 5:24:33 PM] [OBSCaptureState] DX Version: 12
[Info | 5:24:33 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 5:24:33 PM] Output Resolution: 1280x-720
[Info | 5:24:34 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:24:34 PM] [ESM Event] - WindowCaptureMoved
[Info | 5:24:34 PM] [ESM Event] - GameWindowResize
[Info | 5:24:37 PM] [ESM Event] - GameWindowFocus
[Info | 5:24:37 PM] [ESM Event] - GameWindowDefocus
[Info | 5:24:37 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:24:37 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 5:24:37 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 5:24:37 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 5:24:37 PM] [OBS-Log] queue=0xCE0314F0
[Info | 5:24:37 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 5:24:37 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:24:37 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:24:37 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 5:24:37 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:24:37 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 5:24:37 PM] Free shared texture resources
[Info | 5:24:37 PM] Shared texture resources freed
[Info | 5:24:37 PM] Hook data extracted
[Info | 5:24:37 PM] Looking for adapter with LUID: 62502
[Info | 5:24:37 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:24:37 PM] IncreaseFrameLatency success
[Info | 5:24:37 PM] SetGPUPriority result: 3
[Info | 5:24:37 PM] mapId 17
[Info | 5:24:37 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_17
[Info | 5:24:37 PM] [OBSCaptureState] Shared texture success. Handle: 1073756354
Format: R10G10B10A2_UNorm
[Info | 5:24:37 PM] [OBSCaptureState] DX Version: 12
[Info | 5:24:37 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:24:37 PM] Output Resolution: 1280x-720
[Info | 5:24:38 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:24:38 PM] [ESM Event] - WindowCaptureMoved
[Info | 5:24:38 PM] [ESM Event] - GameWindowResize
[Info | 5:24:38 PM] [ESM Event] - GameWindowFocus
[Info | 5:33:40 PM] [Controller] Triggered save clip
[Info | 5:33:40 PM] [ESM Event] - SaveClip
[Debug | 5:33:40 PM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- c03476b0-d427-4ea3-
a4f5-a1d5e11e0474
[Debug | 5:33:40 PM] clip 1641576820 create reply "c03476b0-d427-4ea3-a4f5-
a1d5e11e0474"
[Info | 5:33:44 PM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107173340.mp4
[Info | 5:33:44 PM] Buffer duration: 51.77
[Info | 5:34:00 PM] [ESM Event] - GameWindowDefocus
[Info | 5:34:00 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:34:00 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:34:00 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 5:34:00 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 5:34:00 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 5:34:00 PM] [OBS-Log] queue=0xCE0314F0
[Info | 5:34:00 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 5:34:00 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:34:00 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:34:00 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 5:34:00 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:34:00 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 5:34:00 PM] Free shared texture resources
[Info | 5:34:00 PM] Shared texture resources freed
[Info | 5:34:00 PM] Hook data extracted
[Info | 5:34:00 PM] Looking for adapter with LUID: 62502
[Info | 5:34:00 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:34:00 PM] IncreaseFrameLatency success
[Info | 5:34:00 PM] SetGPUPriority result: 3
[Info | 5:34:00 PM] mapId 18
[Info | 5:34:00 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_18
[Info | 5:34:00 PM] [OBSCaptureState] Shared texture success. Handle: 1073747842
Format: R10G10B10A2_UNorm
[Info | 5:34:00 PM] [OBSCaptureState] DX Version: 12
[Info | 5:34:00 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 5:34:00 PM] Output Resolution: 1280x-720
[Info | 5:34:00 PM] [ESM Event] - GameWindowFocus
[Info | 5:34:01 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:34:01 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 5:34:01 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 5:34:01 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 5:34:01 PM] [OBS-Log] queue=0xCE0314F0
[Info | 5:34:01 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 5:34:01 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:34:01 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:34:01 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 5:34:01 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:34:01 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 5:34:01 PM] Free shared texture resources
[Info | 5:34:01 PM] Shared texture resources freed
[Info | 5:34:01 PM] Hook data extracted
[Info | 5:34:01 PM] Looking for adapter with LUID: 62502
[Info | 5:34:01 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:34:01 PM] IncreaseFrameLatency success
[Info | 5:34:01 PM] SetGPUPriority result: 3
[Info | 5:34:01 PM] mapId 19
[Info | 5:34:01 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_19
[Info | 5:34:01 PM] [OBSCaptureState] Shared texture success. Handle: 3221239810
Format: R10G10B10A2_UNorm
[Info | 5:34:01 PM] [OBSCaptureState] DX Version: 12
[Info | 5:34:01 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:34:01 PM] Output Resolution: 1280x-720
[Info | 5:34:02 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:34:02 PM] [ESM Event] - WindowCaptureMoved
[Info | 5:34:02 PM] [ESM Event] - GameWindowResize
[Info | 5:34:02 PM] [ESM Event] - GameWindowFocus
[Info | 5:35:18 PM] [ESM Event] - GameWindowDefocus
[Info | 5:35:18 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:35:18 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:35:18 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 5:35:18 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 5:35:18 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 5:35:18 PM] [OBS-Log] queue=0xCE0314F0
[Info | 5:35:18 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 5:35:18 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:35:18 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:35:18 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 5:35:18 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:35:18 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 5:35:18 PM] Free shared texture resources
[Info | 5:35:18 PM] Shared texture resources freed
[Info | 5:35:18 PM] Hook data extracted
[Info | 5:35:18 PM] Looking for adapter with LUID: 62502
[Info | 5:35:18 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:35:18 PM] IncreaseFrameLatency success
[Info | 5:35:18 PM] SetGPUPriority result: 3
[Info | 5:35:18 PM] mapId 20
[Info | 5:35:18 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_20
[Info | 5:35:18 PM] [OBSCaptureState] Shared texture success. Handle: 3221227778
Format: R10G10B10A2_UNorm
[Info | 5:35:18 PM] [OBSCaptureState] DX Version: 12
[Info | 5:35:18 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 5:35:18 PM] Output Resolution: 1280x-720
[Info | 5:35:19 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:35:19 PM] [ESM Event] - WindowCaptureMoved
[Info | 5:35:19 PM] [ESM Event] - GameWindowResize
[Info | 5:35:19 PM] [ESM Event] - GameWindowDefocus
[Info | 5:42:52 PM] 2 logs of- [ESM Event] - GameWindowDefocus
[Warning | 5:42:52 PM] Scanning already in progress
[Info | 5:51:46 PM] 7 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:51:46 PM] [ESM Event] - GameWindowFocus
[Info | 5:51:46 PM] [ESM Event] - GameWindowDefocus
[Info | 5:51:46 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:51:47 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 5:51:47 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 5:51:47 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 5:51:47 PM] [OBS-Log] queue=0xCE0314F0
[Info | 5:51:47 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 5:51:47 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:51:47 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:51:47 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 5:51:47 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:51:47 PM] Free shared texture resources
[Info | 5:51:47 PM] Shared texture resources freed
[Info | 5:51:47 PM] Hook data extracted
[Info | 5:51:47 PM] Looking for adapter with LUID: 62502
[Info | 5:51:47 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 5:51:47 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:51:47 PM] IncreaseFrameLatency success
[Info | 5:51:47 PM] SetGPUPriority result: 3
[Info | 5:51:47 PM] mapId 21
[Info | 5:51:47 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_21
[Info | 5:51:47 PM] [OBSCaptureState] Shared texture success. Handle: 3221228546
Format: R10G10B10A2_UNorm
[Info | 5:51:47 PM] [OBSCaptureState] DX Version: 12
[Info | 5:51:47 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:51:47 PM] Output Resolution: 1280x-720
[Info | 5:51:47 PM] Window is moving, fallback canceled
[Info | 5:51:47 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:51:47 PM] [ESM Event] - WindowCaptureMoved
[Info | 5:51:47 PM] [ESM Event] - GameWindowResize
[Info | 5:51:47 PM] [ESM Event] - GameWindowFocus
[Info | 5:53:04 PM] [ESM Event] - GameWindowDefocus
[Info | 5:53:04 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 5:53:04 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:53:05 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 5:53:05 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 5:53:05 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 5:53:05 PM] [OBS-Log] queue=0xCE0314F0
[Info | 5:53:05 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 5:53:05 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:53:05 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:53:05 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 5:53:05 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:53:05 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 5:53:05 PM] Free shared texture resources
[Info | 5:53:05 PM] Shared texture resources freed
[Info | 5:53:05 PM] Hook data extracted
[Info | 5:53:05 PM] Looking for adapter with LUID: 62502
[Info | 5:53:05 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:53:05 PM] IncreaseFrameLatency success
[Info | 5:53:05 PM] SetGPUPriority result: 3
[Info | 5:53:05 PM] mapId 22
[Info | 5:53:05 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_22
[Info | 5:53:05 PM] [OBSCaptureState] Shared texture success. Handle: 2147485122
Format: R10G10B10A2_UNorm
[Info | 5:53:05 PM] [OBSCaptureState] DX Version: 12
[Info | 5:53:05 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 5:53:05 PM] Output Resolution: 1280x-720
[Info | 5:53:05 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:53:05 PM] [ESM Event] - WindowCaptureMoved
[Info | 5:53:05 PM] [ESM Event] - GameWindowResize
[Info | 5:53:07 PM] [ESM Event] - GameWindowFocus
[Info | 5:53:08 PM] [ESM Event] - GameWindowDefocus
[Info | 5:53:08 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 5:53:08 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 5:53:08 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 5:53:08 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 5:53:08 PM] [OBS-Log] queue=0xCE0314F0
[Info | 5:53:08 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 5:53:08 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 5:53:08 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 5:53:08 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 5:53:08 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 5:53:08 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 5:53:08 PM] Free shared texture resources
[Info | 5:53:08 PM] Shared texture resources freed
[Info | 5:53:08 PM] Hook data extracted
[Info | 5:53:08 PM] Looking for adapter with LUID: 62502
[Info | 5:53:08 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 5:53:08 PM] IncreaseFrameLatency success
[Info | 5:53:08 PM] SetGPUPriority result: 3
[Info | 5:53:08 PM] mapId 23
[Info | 5:53:08 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_23
[Info | 5:53:08 PM] [OBSCaptureState] Shared texture success. Handle: 2147497026
Format: R10G10B10A2_UNorm
[Info | 5:53:08 PM] [OBSCaptureState] DX Version: 12
[Info | 5:53:08 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 5:53:08 PM] Output Resolution: 1280x-720
[Info | 5:53:09 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 5:53:09 PM] [ESM Event] - WindowCaptureMoved
[Info | 5:53:09 PM] [ESM Event] - GameWindowResize
[Info | 5:53:09 PM] [ESM Event] - GameWindowFocus
[Info | 6:16:29 PM] [Controller] Triggered save clip
[Info | 6:16:29 PM] [ESM Event] - SaveClip
[Debug | 6:16:29 PM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- a4f4760a-b74c-4893-
98cf-cb230b2c0465
[Debug | 6:16:30 PM] clip 1641579389 create reply "a4f4760a-b74c-4893-98cf-
cb230b2c0465"
[Info | 6:16:33 PM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107181629.mp4
[Info | 6:16:33 PM] Buffer duration: 51.87
[Info | 6:19:34 PM] [Controller] Triggered save clip
[Info | 6:19:34 PM] [ESM Event] - SaveClip
[Debug | 6:19:34 PM] clip saved FIFA 22 FIFA22 FIFA 22 UUID- 07d35f5f-64f6-47e5-
9b43-00874c4d777f
[Debug | 6:19:35 PM] clip 1641579574 create reply "07d35f5f-64f6-47e5-9b43-
00874c4d777f"
[Info | 6:19:38 PM] Generating clip: C:\Users\marti\Videos\Medal\
MedalTVFIFA2220220107181934.mp4
[Info | 6:19:38 PM] Buffer duration: 51.77
[Info | 6:44:34 PM] [ESM Event] - GameWindowDefocus
[Info | 6:44:35 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 6:44:35 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 6:44:35 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 6:44:35 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 6:44:35 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 6:44:35 PM] [OBS-Log] queue=0xCE0314F0
[Info | 6:44:35 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 6:44:35 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 6:44:35 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 6:44:35 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 6:44:35 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 6:44:35 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 6:44:35 PM] Free shared texture resources
[Info | 6:44:35 PM] Shared texture resources freed
[Info | 6:44:35 PM] Hook data extracted
[Info | 6:44:35 PM] Looking for adapter with LUID: 62502
[Info | 6:44:35 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 6:44:35 PM] IncreaseFrameLatency success
[Info | 6:44:35 PM] SetGPUPriority result: 3
[Info | 6:44:35 PM] mapId 24
[Info | 6:44:35 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_24
[Info | 6:44:35 PM] [OBSCaptureState] Shared texture success. Handle: 1073753666
Format: R10G10B10A2_UNorm
[Info | 6:44:35 PM] [OBSCaptureState] DX Version: 12
[Info | 6:44:35 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 6:44:35 PM] Output Resolution: 1280x-720
[Info | 6:44:36 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 6:44:36 PM] [ESM Event] - WindowCaptureMoved
[Info | 6:44:36 PM] [ESM Event] - GameWindowResize
[Info | 6:44:38 PM] [ESM Event] - GameWindowDefocus
[Info | 7:00:48 PM] 17 logs of- [ESM Event] - GameWindowDefocus
[Info | 7:00:48 PM] [ESM Event] - GameWindowFocus
[Info | 7:00:49 PM] [ESM Event] - GameWindowDefocus
[Info | 7:00:49 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 7:00:49 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 7:00:49 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 7:00:49 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 7:00:49 PM] [OBS-Log] queue=0xCE0314F0
[Info | 7:00:49 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 7:00:49 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 7:00:49 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 7:00:49 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 7:00:49 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 7:00:49 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 7:00:49 PM] Free shared texture resources
[Info | 7:00:49 PM] Shared texture resources freed
[Info | 7:00:49 PM] Hook data extracted
[Info | 7:00:49 PM] Looking for adapter with LUID: 62502
[Info | 7:00:49 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 7:00:49 PM] IncreaseFrameLatency success
[Info | 7:00:49 PM] SetGPUPriority result: 3
[Info | 7:00:49 PM] mapId 25
[Info | 7:00:49 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_25
[Info | 7:00:49 PM] [OBSCaptureState] Shared texture success. Handle: 2147491458
Format: R10G10B10A2_UNorm
[Info | 7:00:49 PM] [OBSCaptureState] DX Version: 12
[Info | 7:00:49 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 7:00:49 PM] Output Resolution: 1280x-720
[Info | 7:00:50 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 7:00:50 PM] [ESM Event] - WindowCaptureMoved
[Info | 7:00:50 PM] [ESM Event] - GameWindowResize
[Info | 7:00:50 PM] [ESM Event] - GameWindowFocus
[Info | 7:03:51 PM] [ESM Event] - GameWindowDefocus
[Info | 7:03:51 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 7:03:51 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 7:03:51 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 7:03:51 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 7:03:51 PM] [OBS-Log] queue=0xCE0314F0
[Info | 7:03:51 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 7:03:51 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 7:03:51 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 7:03:51 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 7:03:51 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 7:03:51 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 7:03:51 PM] Free shared texture resources
[Info | 7:03:51 PM] Shared texture resources freed
[Info | 7:03:51 PM] Hook data extracted
[Info | 7:03:51 PM] Looking for adapter with LUID: 62502
[Info | 7:03:51 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 7:03:51 PM] IncreaseFrameLatency success
[Info | 7:03:51 PM] SetGPUPriority result: 3
[Info | 7:03:51 PM] mapId 26
[Info | 7:03:51 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_26
[Info | 7:03:51 PM] [OBSCaptureState] Shared texture success. Handle: 2147488386
Format: R10G10B10A2_UNorm
[Info | 7:03:51 PM] [OBSCaptureState] DX Version: 12
[Info | 7:03:51 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 7:03:51 PM] Output Resolution: 1280x-720
[Info | 7:03:52 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 7:03:52 PM] [ESM Event] - WindowCaptureMoved
[Info | 7:03:52 PM] [ESM Event] - GameWindowResize
[Info | 7:03:54 PM] [ESM Event] - GameWindowFocus
[Info | 7:03:54 PM] [ESM Event] - GameWindowDefocus
[Info | 7:03:54 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 7:03:54 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 7:03:54 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 7:03:54 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 7:03:54 PM] [OBS-Log] queue=0xCE0314F0
[Info | 7:03:54 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 7:03:54 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 7:03:54 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 7:03:54 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 7:03:54 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 7:03:54 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 7:03:54 PM] Free shared texture resources
[Info | 7:03:54 PM] Shared texture resources freed
[Info | 7:03:54 PM] Hook data extracted
[Info | 7:03:54 PM] Looking for adapter with LUID: 62502
[Info | 7:03:54 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 7:03:54 PM] IncreaseFrameLatency success
[Info | 7:03:54 PM] SetGPUPriority result: 3
[Info | 7:03:54 PM] mapId 27
[Info | 7:03:54 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_27
[Info | 7:03:54 PM] [OBSCaptureState] Shared texture success. Handle: 1073745474
Format: R10G10B10A2_UNorm
[Info | 7:03:55 PM] [OBSCaptureState] DX Version: 12
[Info | 7:03:55 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 7:03:55 PM] Output Resolution: 1280x-720
[Info | 7:03:55 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 7:03:55 PM] [ESM Event] - WindowCaptureMoved
[Info | 7:03:55 PM] [ESM Event] - GameWindowResize
[Info | 7:03:55 PM] [ESM Event] - GameWindowFocus
[Info | 7:05:47 PM] [ESM Event] - GameWindowDefocus
[Info | 7:05:47 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 7:05:47 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 7:05:47 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 7:05:47 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 7:05:47 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 7:05:47 PM] [OBS-Log] queue=0xCE0314F0
[Info | 7:05:47 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 7:05:47 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 7:05:47 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 7:05:47 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 7:05:47 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 7:05:47 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 7:05:47 PM] Free shared texture resources
[Info | 7:05:47 PM] Shared texture resources freed
[Info | 7:05:47 PM] Hook data extracted
[Info | 7:05:47 PM] Looking for adapter with LUID: 62502
[Info | 7:05:47 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 7:05:47 PM] IncreaseFrameLatency success
[Info | 7:05:47 PM] SetGPUPriority result: 3
[Info | 7:05:47 PM] mapId 28
[Info | 7:05:47 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_28
[Info | 7:05:47 PM] [OBSCaptureState] Shared texture success. Handle: 2147488066
Format: R10G10B10A2_UNorm
[Info | 7:05:47 PM] [OBSCaptureState] DX Version: 12
[Info | 7:05:47 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 7:05:47 PM] Output Resolution: 1280x-720
[Info | 7:05:48 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 7:05:48 PM] [ESM Event] - WindowCaptureMoved
[Info | 7:05:48 PM] [ESM Event] - GameWindowResize
[Info | 7:06:34 PM] [ESM Event] - GameWindowDefocus
[Info | 7:08:16 PM] 25 logs of- [ESM Event] - GameWindowDefocus
[Info | 7:08:16 PM] [ESM Event] - GameWindowFocus
[Info | 7:08:16 PM] [ESM Event] - GameWindowDefocus
[Info | 7:08:16 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 7:08:16 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 7:08:16 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 7:08:16 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 7:08:16 PM] [OBS-Log] queue=0xCE0314F0
[Info | 7:08:16 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 7:08:16 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 7:08:16 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 7:08:16 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 7:08:16 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 7:08:16 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 7:08:16 PM] Free shared texture resources
[Info | 7:08:16 PM] Shared texture resources freed
[Info | 7:08:16 PM] Hook data extracted
[Info | 7:08:16 PM] Looking for adapter with LUID: 62502
[Info | 7:08:16 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 7:08:16 PM] IncreaseFrameLatency success
[Info | 7:08:16 PM] SetGPUPriority result: 3
[Info | 7:08:16 PM] mapId 29
[Info | 7:08:16 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_29
[Info | 7:08:16 PM] [OBSCaptureState] Shared texture success. Handle: 3221235970
Format: R10G10B10A2_UNorm
[Info | 7:08:16 PM] [OBSCaptureState] DX Version: 12
[Info | 7:08:16 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 7:08:16 PM] Output Resolution: 1280x-720
[Info | 7:08:17 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 7:08:17 PM] [ESM Event] - WindowCaptureMoved
[Info | 7:08:17 PM] [ESM Event] - GameWindowResize
[Info | 7:08:17 PM] [ESM Event] - GameWindowFocus
[Info | 7:21:34 PM] [ESM Event] - GameWindowDefocus
[Info | 7:21:34 PM] 1 logs of- [ESM Event] - GameWindowDefocus
[Info | 7:21:34 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 7:21:34 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 7:21:34 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 7:21:34 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 7:21:34 PM] [OBS-Log] queue=0xCE0314F0
[Info | 7:21:34 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 7:21:34 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 7:21:34 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 7:21:34 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 7:21:34 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 7:21:34 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 7:21:34 PM] Free shared texture resources
[Info | 7:21:34 PM] Shared texture resources freed
[Info | 7:21:34 PM] Hook data extracted
[Info | 7:21:34 PM] Looking for adapter with LUID: 62502
[Info | 7:21:34 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 7:21:34 PM] IncreaseFrameLatency success
[Info | 7:21:34 PM] SetGPUPriority result: 3
[Info | 7:21:34 PM] mapId 30
[Info | 7:21:34 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_30
[Info | 7:21:34 PM] [OBSCaptureState] Shared texture success. Handle: 3221238274
Format: R10G10B10A2_UNorm
[Info | 7:21:34 PM] [OBSCaptureState] DX Version: 12
[Info | 7:21:34 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 7:21:34 PM] Output Resolution: 1280x-720
[Info | 7:21:35 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 7:21:35 PM] [ESM Event] - WindowCaptureMoved
[Info | 7:21:35 PM] [ESM Event] - GameWindowResize
[Info | 7:21:39 PM] [ESM Event] - GameWindowFocus
[Info | 7:21:40 PM] [ESM Event] - GameWindowDefocus
[Info | 7:21:40 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 7:21:40 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 7:21:40 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 7:21:40 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 7:21:40 PM] [OBS-Log] queue=0xCE0314F0
[Info | 7:21:40 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 7:21:40 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 7:21:40 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 7:21:40 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 7:21:40 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 7:21:40 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 7:21:40 PM] Free shared texture resources
[Info | 7:21:40 PM] Shared texture resources freed
[Info | 7:21:40 PM] Hook data extracted
[Info | 7:21:40 PM] Looking for adapter with LUID: 62502
[Info | 7:21:40 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 7:21:40 PM] IncreaseFrameLatency success
[Info | 7:21:40 PM] SetGPUPriority result: 3
[Info | 7:21:40 PM] mapId 31
[Info | 7:21:40 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_31
[Info | 7:21:40 PM] [OBSCaptureState] Shared texture success. Handle: 3221235586
Format: R10G10B10A2_UNorm
[Info | 7:21:40 PM] [OBSCaptureState] DX Version: 12
[Info | 7:21:40 PM] Input Resolution: 1920x1080 - AR: eMST_IgnoreAR
[Info | 7:21:40 PM] Output Resolution: 1280x-720
[Info | 7:21:41 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 7:21:41 PM] [ESM Event] - WindowCaptureMoved
[Info | 7:21:41 PM] [ESM Event] - GameWindowResize
[Info | 7:21:41 PM] [ESM Event] - GameWindowFocus
[Info | 7:21:42 PM] [ESM Event] - GameWindowDefocus
[Info | 7:21:42 PM] [OBS-Log] ----------------- d3d12 capture freed
----------------
[Info | 7:21:42 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=0
[Info | 7:21:42 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 7:21:43 PM] [OBS-Log] Found D3D12 device on swap chain: swap=0xCF403F30,
device=0xC4FD4C60 queue=1
[Info | 7:21:43 PM] [OBS-Log] queue=0xCE0314F0
[Info | 7:21:43 PM] [OBS-Log] d3d12_init: device=0xC4FD4C60
[Info | 7:21:43 PM] [OBS-Log] We're DXGI1.4 boys!
[Info | 7:21:43 PM] [OBS-Log] Buffer count: 3, swap effect: 4
[Info | 7:21:43 PM] [OBS-Log] d3d12_init_11on12: creating 11 device:
queue=0xCE0314F0
[Info | 7:21:43 PM] [OBS-Log] d3d12 shared texture capture successful
[Info | 7:21:43 PM] [OBS-Log] Remembering D3D12 queue from present:
queue=0xCE0314F0
[Info | 7:21:43 PM] Free shared texture resources
[Info | 7:21:43 PM] Shared texture resources freed
[Info | 7:21:43 PM] Hook data extracted
[Info | 7:21:43 PM] Looking for adapter with LUID: 62502
[Info | 7:21:43 PM] Found adapter: NVIDIA GeForce GTX 1650 SUPER
[Info | 7:21:43 PM] IncreaseFrameLatency success
[Info | 7:21:43 PM] SetGPUPriority result: 3
[Info | 7:21:43 PM] mapId 32
[Info | 7:21:43 PM] [+] Texture Mapped file accessed.
MedalCaptureHook_Texture_13240108_32
[Info | 7:21:43 PM] [OBSCaptureState] Shared texture success. Handle: 2147498754
Format: R10G10B10A2_UNorm
[Info | 7:21:43 PM] [OBSCaptureState] DX Version: 12
[Info | 7:21:43 PM] Input Resolution: 1920x1061 - AR: eMST_IgnoreAR
[Info | 7:21:43 PM] Output Resolution: 1280x-720
[Info | 7:21:43 PM] [ESM Event] - GameWindowDefocus
[Info | 7:21:43 PM] [ESM Event] - WindowCaptureSetMonitor
[Info | 7:21:43 PM] [ESM Event] - WindowCaptureMoved
[Info | 7:21:43 PM] [ESM Event] - GameWindowResize

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