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INSPIRATION
STRENGTH
16 +7 30ft
12 +3 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
+1 PERSONALITY TRAITS
18 ●
+4
+8
Dexterity
Constitution
68
CURRENT HIT POINTS IDEALS
+3
Intelligence
+4 +5
Wisdom
+4
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS
20 8d10
+4
Acrobatics (Dex) Total SUCCESSES
+5
+2
Animal Handling (Wis) 8d10 FAILURES
+0
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
+4
Athletics (Str)
10 +4
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE
+0
History (Int) Second Wind: you can use a
Bad News +7 2d12/P+4
+0 ●
+5
Insight (Wis) bonus action to heal hp = 1d10 +
●
+4
Intimidation (Cha) Pistol +7 1d10/P+4 your fighter level. You can use
WISDOM +0
Investigation (Int) this once per short/long rest.
+2
Medicine (Wis) Action Surge
14 +0
Nature (Int)
On your turn, you can take one
Bad News: Reload 1 Misfire 3 additional action. You can do this
●
+5
Perception (Wis)
+2 Pistol: Reload 4 Misfire 1 once per short/long rest.
+1
Performance (Cha)
Extra Attack
CHARISMA +1
Persuasion (Cha)
You can attack twice, instead of
+0
Religion (Int)
once, whenever you take the
12 +4
Sleight of Hand (Dex) Attack action on your turn.
+4
Stealth (Dex)
+1
+2
Survival (Wis) Trick Shots(DC: 15)
SKILLS ATTACKS & SPELLCASTING 1).
2).
3).
12 PASSIVE WISDOM (PERCEPTION)
CP Leather Armor, 20 Grit(2pts)
arrows Scimitar, War You regain 1 used grit pt each
SP Pick time you roll a nat 20 for an attack
Armor: All armor, shields with firearm, or deal a killing blow
Light Crossbow, 20
Weapons: Simple weapons, with a firearm to a creature of
EP
bolts, Explorer’s pack
martial weapons, Firearms significant threat. You regain all
Tinker's tools
Tools: Tinkers tools, Smiths GP 18
expended grit points after a short
Musket, Bad News or long rest.
tools
Languages: Common, Giant PP
Quick Draw
You can also stow a firearm, then
draw another firearm as a single
object interaction on your turn.
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT
NAME
SYMBOL
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 7
EPAR
SPELL NAME
ED
PR
4
SPELLS KNOWN
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.