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<report><version>2</version><sessionid>ec4bd355d0ca185063c02aa1</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-01-
13 00:38:15</createtime><buildsignature>Local.Unknown.Unknown.1.93.146.1020-
1.300.000.149.Release</buildsignature><categoryid>posture_graph.py:4986</
categoryid><desyncid>ec4bd355d0ca185063c02aa1</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running sim-stand:14689 on
None (guaranteed), cancel_reason_msg is Being removed from queue without
successfully running.: (AssertionError: Source spec not in the posture graph:
bed_Nap@object_bedDouble_EP08GENtuft:0x00aa10205e3a231b[1], carry for interaction:
running drink_Coffee_Generic_Consume:14433 on
object_Drink_Coffee_Generic:0x03a21042bf1323a2 (guaranteed)) Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 2905, in
_get_transitions_for_sim File "postures\posture_graph.py", line 4986, in
postures.posture_graph.PostureGraphService.get_segmented_paths AssertionEr
ror: Source spec not in the posture graph:
bed_Nap@object_bedDouble_EP08GENtuft:0x00aa10205e3a231b[1], carry for interaction:
running drink_Coffee_Generic_Consume:14433 on
object_Drink_Coffee_Generic:0x03a21042bf1323a2 (guaranteed)rtim=0 Client
Session Time: 19.89 Num Save Errors: 0 Num Load Errors: 0
Current Game State: 0xdd4141d5 LoadingScreenActiveFlag: 1
Origin Version: 10,5,96,47512 Modded: True SystemInfo:
Windows 10 10.0.19045 GPU: NVIDIA GeForce GTX 1050 nvldumdx.dll 31.0.15.2802, GUID:
D7B71E3E-5FCD-11CF-0179-BF3B0EC2D235 </desyncdata></report>
<report><version>2</version><sessionid>ec4bd355d0ca185063c02aa1</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-01-
13 01:15:34</createtime><buildsignature>Local.Unknown.Unknown.1.93.146.1020-
1.300.000.149.Release</buildsignature><categoryid>__init__.py:470</
categoryid><desyncid>ec4bd355d0ca185063c02aa1</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(AttributeError: 'NoneType' object has no attribute 'finished') Traceback
(most recent call last): File "T:\InGame\Gameplay\Scripts\Server\
scheduling.py", line 221, in simulate File "T:\InGame\Gameplay\Scripts\
Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\
Scripts\Server\interactions\utils\routing.py", line 611, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470,
in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\
components\routing_component.py", line 1063, in set_routing_pathAttributeError:
'NoneType' object has no attribute 'finished'rtim=0 Client Session Time:
19.89 Num Save Errors: 0 Num Load Errors: 0 Current
Game State: 0xdd4141d5 LoadingScreenActiveFlag: 1 Origin
Version: 10,5,96,47512 Modded: True SystemInfo: Windows 10
10.0.19045 GPU: NVIDIA GeForce GTX 1050 nvldumdx.dll 31.0.15.2802, GUID: D7B71E3E-
5FCD-11CF-0179-BF3B0EC2D235 </desyncdata></report>
</root>