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Druid 3 Madlizard365

CLASS & LEVEL PLAYER NAME


Ahri Vesani
Wood Elf Outlander (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
+2 Constitution +2 15 28 --
-1 • +2 Intelligence
CLASS
• +5 Wisdom INITIATIVE HIT POINTS
8
+1 Charisma
Total 3d8 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage against
+2 being charmed DEFENSES HIT DICE DEATH SAVES

15 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION +2 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+2 P +5

+0
Animal Handling WIS
Arcana INT
Club, Dagger, Dart, Javelin, Longbow,
Longsword, Mace, Quarterstaff, Scimitar,
Shortbow, Shortsword, Sickle, Sling, Spear
14 P +1 Athletics STR
ABILITY SAVE DC === TOOLS ===
+1 Deception CHA
Herbalism Kit, Pan Flute
+0 History INT
INTELLIGENCE
+3 Insight WIS === LANGUAGES ===
35 ft. (Walking) Common, Draconic, Druidic, Elvish
+0 +1 Intimidation CHA
+0 Investigation INT
10 P +5 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +5 Perception WIS


+1 Performance CHA === ACTIONS === points, or die).
+3 +1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge, === BONUS ACTIONS ===
Help, Hide, Ready, Search, Use an Object, Combat Wild Shape
+0 Religion INT
16 Opportunity Attack, Grapple, Shove, Improvise, You can use Wild Shape as a bonus action and
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object you can use a bonus action to expend one spell slot to
regain 1d8 HP per level of the spell slot expended.
+2 Stealth DEX Wild Shape • 2 / Short Rest
CHARISMA As an action, you can magically assume the shape === SPECIAL ===
P +5 Survival WIS
of a beast that you have seen before twice per short Mask of the Wild
You can attempt to hide even when you are only
+1 rest. [2nd] Max CR 1/4 (no flying or swimming speed)
[4th] Max CR 1/2 (no flying speed) [8th] Max CR 1 lightly obscured.

You can stay in beast shape for 1 hours before


12 reverting back to your normal form (or as a bonus
action earlier or if you fall unconscious, drop to 0 hit
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

15 PASSIVE WISDOM (PERCEPTION)


Quarterstaff +1 1d6-1 Bludgeoning Simple, Versatile

Yklwa +4 1d8+2 Piercing Simple, Thrown, Range (10/30)


13 PASSIVE WISDOM (INSIGHT)

Primal Savagery +5 1d10 Acid S


10 PASSIVE INTELLIGENCE (INVESTIGATION)
Produce Flame +5 1d8 Fire D: 10m, V/S

Darkvision 60 ft. Unarmed Strike +1 0 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

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Druid 3 Madlizard365
CLASS & LEVEL PLAYER NAME
Ahri Vesani
Wood Elf Outlander (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== DRUID FEATURES ===

* Hit Points • PHB 65 === WOOD ELF RACIAL TRAITS ===

* Proficiencies • PHB 65 * Ability Score Increase • BR

* Druidic • PHB 66 * Darkvision • BR 23


You know Druidic, the secret language of druids. You can see in darkness (shades of gray) up to 60 ft.

* Spellcasting • PHB 66 * Keen Senses • BR 23


You can cast prepared druid spells using WIS as your You have proficiency in the Perception skill.
spellcasting modifier (Spell DC 13, Spell Attack +5)
and prepared druid spells as rituals if they have the * Fey Ancestry • BR 23
ritual tag. You can use a druidic focus as a spellcasting You have advantage on saves against being charmed,
focus. and magic can’t put you to sleep.

* Wild Shape • PHB 66 * Trance • BR 23


As an action, you can magically assume the shape of You don't need to sleep, but meditate semiconsciously
a beast that you have seen before twice per short rest. for 4 hours a day. While meditating, you can dream
after a fashion; such dreams are actually mental
You can stay in beast shape for 1 hours before exercises that have become reflexive through years of
reverting back to your normal form (or as a bonus practice. After resting in this way, you gain the same
action earlier or if you fall unconscious, drop to 0 hit benefit that a human does from 8 hours of sleep.
points, or die).
* Languages • BR
| 2 / Short Rest • 1 Action
* Ability Score Increase • BR 24
* Druid Circle • PHB 67
* Elf Weapon Training • BR 24
| Circle of the Moon You have proficiency with the longsword, shortsword,
shortbow, and longbow.
* Combat Wild Shape • PHB 69
You can use Wild Shape as a bonus action and you * Fleet of Foot • BR 24
can use a bonus action to expend one spell slot to Your base walking speed increases to 35 feet.
regain 1d8 HP per level of the spell slot expended.
* Mask of the Wild • BR 24
| 1 Bonus Action You can attempt to hide even when you are only lightly
obscured.
* Circle Forms • PHB 69
When using Wild Shape, you can transform into beasts | Special
with a CR of 1 or lower.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Shield 1 6 lb.

Leather 1 10 lb.

SP 0 Quarterstaff 1 4 lb.

Yklwa 1 2 lb.
EP 0 Backpack 1 5 lb.

Clothes, Traveler's 1 4 lb.


GP 10 Hunting Trap 1 25 lb.

Druidic Focus 1 --
PP 0 Bedroll 1 7 lb.

Mess Kit 1 1 lb.


WEIGHT CARRIED

110.2 lb. Rations (1 day) 10 20 lb.

ENCUMBERED Rope, Hempen (50 feet) 1 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

0 lb. Tinderbox 1 1 lb.

PUSH/DRAG/LIFT Torch 10 10 lb.

0 lb. Waterskin 1 5 lb.

EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Ahri Vesani Lawful Neutral
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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WIS 13 +5
Druid
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Primal Savagery Druid +5 1A Self S Instantaneous XGtE 163 S

O Produce Flame Druid +5 1A Self V,S 10 minutes PHB 269 D: 10m, V/S

=== 1st LEVEL === 4 Slots OOOO

O Thunderwave Druid CON 13 1A Self/15 ft. Cube V,S Instantaneous PHB 282 15 ft. Cube, V/S

O Charm Person Druid WIS 13 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S

O Cure Wounds Druid -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Magic [R]<C> Druid -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Entangle <C> Druid STR 13 1A 90 ft./20 ft. Square V,S Concentration, up to 1 minute PHB 238 D: 1m, 20 ft. Square, V/S

O Animal Friendship Druid WIS 13 1A 30 ft. V,S,M 24 hours PHB 212 D: 24h, V/S/M

O Create or Destroy Water Druid -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M

O Detect Poison and Disease [R]<C> Druid -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Faerie Fire <C> Druid DEX 13 1A 60 ft./20 ft. Cube V Concentration, up to 1 minute PHB 239 D: 1m, 20 ft. Cube, V

O Fog Cloud <C> Druid -- 1A 120 ft./20 ft. Sphere V,S Concentration, up to 1 hour PHB 243 D: 1h, 20 ft. Sphere, V/S

O Goodberry Druid -- 1A Touch V,S,M Instantaneous PHB 246 V/S/M

O Healing Word Druid -- 1BA 60 ft. V Instantaneous PHB 250 V

O Jump Druid -- 1A Touch V,S,M 1 minute PHB 254 D: 1m, V/S/M

O Longstrider Druid -- 1A Touch V,S,M 1 hour PHB 256 D: 1h, V/S/M

O Purify Food and Drink [R] Druid -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Speak with Animals [R] Druid -- 1A + 10m Self V,S 10 minutes PHB 277 D: 10m, V/S

O Absorb Elements Druid -- 1R Self S 1 round EE 150 D: 1Rnd, S

O Beast Bond <C> Druid -- 1A Touch V,S,M Concentration, up to 10 minutes EE 150 D: 10m, V/S/M

O Earth Tremor Druid DEX 13 1A 10 ft. V,S Instantaneous EE 155 V/S

O Ice Knife Druid DEX 13 / +5 1A 60 ft./5 ft. Sphere S,M Instantaneous EE 157 5 ft. Sphere, S/M

O Snare Druid DEX 13 1m Touch S,M 8 hours XGtE 165 D: 8h, S/M

=== 2nd LEVEL === 2 Slots OO

O Flaming Sphere <C> Druid DEX 13 1A 60 ft./5 ft. Sphere V,S,M Concentration, up to 1 minute PHB 242 D: 1m, 5 ft. Sphere, V/S/M

O Animal Messenger [R] Druid -- 1A + 10m 30 ft. V,S,M 24 hours PHB 212 D: 24h, V/S/M

O Barkskin <C> Druid -- 1A Touch V,S,M Concentration, up to 1 hour PHB 217 D: 1h, V/S/M

O Darkvision Druid -- 1A Touch V,S,M 8 hours PHB 230 D: 8h, V/S/M

O Enhance Ability <C> Druid -- 1A Touch V,S,M Concentration, up to 1 hour PHB 237 D: 1h, V/S/M

O Find Traps Druid -- 1A 120 ft. V,S Instantaneous PHB 241 V/S

O Flame Blade <C> Druid +5 1BA Self V,S,M Concentration, up to 10 minutes PHB 242 D: 10m, V/S/M

O Gust of Wind <C> Druid STR 13 1A Self V,S,M Concentration, up to 1 minute PHB 248 D: 1m, V/S/M

O Heat Metal <C> Druid -- 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 250 D: 1m, V/S/M

O Hold Person <C> Druid WIS 13 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M

O Lesser Restoration Druid -- 1A Touch V,S Instantaneous PHB 255 V/S

O Locate Animals or Plants [R] Druid -- 1A + 10m Self V,S,M Instantaneous PHB 256 V/S/M

O Locate Object <C> Druid -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M

O Moonbeam <C> Druid CON 13 1A 120 ft./5 ft. Cylinder V,S,M Concentration, up to 1 minute PHB 261 D: 1m, 5 ft. Cylinder, V/S/M

O Pass without Trace <C> Druid -- 1A Self V,S,M Concentration, up to 1 hour PHB 264 D: 1h, V/S/M

O Protection from Poison Druid -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S

O Spike Growth <C> Druid -- 1A 150 ft./20 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 277 D: 10m, 20 ft. Sphere, V/S/M

O Beast Sense [R]<C> Druid -- 1A + 10m Touch S Concentration, up to 1 hour PHB 217 D: 1h, S

O Dust Devil <C> Druid STR 13 1A 60 ft./5 ft. Cube V,S,M Concentration, up to 1 minute EE 154 D: 1m, 5 ft. Cube, V/S/M

O Earthbind <C> Druid STR 13 1A 300 ft. V Concentration, up to 1 minute EE 154 D: 1m, V

O Skywrite [R]<C> Druid -- 1A + 10m Sight V,S Concentration, up to 1 hour EE 165 D: 1h, V/S

O Warding Wind <C> Druid -- 1A Self/10 ft. Sphere V Concentration, up to 10 minutes EE 170 D: 10m, 10 ft. Sphere, V

SPELLS

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WIS 13 +5
Druid
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Healing Spirit <C> Druid -- 1BA 60 ft./5 ft. Cube V,S Concentration, up to 1 minute XGtE 157 D: 1m, 5 ft. Cube, V/S

O Summon Beast <C> Druid -- 1A 90 ft. V,S,M Concentration, up to 1 hour TCoE 109 D: 1h, V/S/M

SPELLS

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