04/06/2023 14:38:15 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
04/06/2023 10:20:56 System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at Celeste.OuiChapterSelect.<Enter>d__27.MoveNext() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/OuiChapterSelect.cs:line 0 at Monocle.Coroutine.orig_Update() at Monocle.Coroutine.Update() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Coroutine.cs:line 33 at Monocle.ComponentList.Update() at Monocle.Entity.Update() at DMD<Monocle.EntityList::Update>(EntityList this) at Monocle.Scene.Update() at Celeste.Overworld.orig_Update() at Celeste.Overworld.Update() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Overworld.cs:line 35 at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime) at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime ) at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig, Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\ Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898 at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime ) at Trampoline<Monocle.Engine::Update>?55062304(Engine , GameTime ) at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig, Engine self, GameTime gameTime) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ NoFreezeFrames.cs:line 50 at Hook<Monocle.Engine::Update>?34305719(Engine , GameTime ) at Celeste.Celeste.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
04/06/2023 02:17:09 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
04/06/2023 01:57:35 System.InvalidOperationException: A previous Draw call threw an unhandled exception. See InnerException for details. ---> System.ObjectDisposedException: Cannot access a disposed object. Object name: 'Texture2D'. at Microsoft.Xna.Framework.Helpers.CheckDisposed(Object obj, IntPtr pComPtr) at Microsoft.Xna.Framework.Graphics.TextureCollection.set_Item(Int32 index, Texture value) at Microsoft.Xna.Framework.Graphics.SpriteBatch.RenderBatch(Texture2D texture, SpriteInfo[] sprites, Int32 offset, Int32 count) at Microsoft.Xna.Framework.Graphics.SpriteBatch.Flush() at Microsoft.Xna.Framework.Graphics.SpriteBatch.End() at Celeste.CompleteRenderer.RenderContent(Scene scene) at Celeste.HiresRenderer.Render(Scene scene) at Monocle.RendererList.Render() at Monocle.Scene.Render() at Monocle.Engine.RenderCore() at Celeste.Celeste.RenderCore() at Monocle.Engine.Draw(GameTime gameTime) at Microsoft.Xna.Framework.Game.DrawFrame() at Microsoft.Xna.Framework.Game.Paint(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameWindow.OnPaint() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint(Object sender, PaintEventArgs e) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
04/05/2023 17:27:24 System.NullReferenceException: Object reference not set to an instance of an object. at Celeste.Mod.IntoTheJungleCodeMod.EndingDialogue.<cutscene>d__5.MoveNext() at Monocle.Coroutine.orig_Update() at Monocle.Coroutine.Update() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Coroutine.cs:line 33 at Monocle.ComponentList.Update() at Celeste.CutsceneEntity.Update() at DMD<Monocle.EntityList::Update>(EntityList this) at Monocle.Scene.Update() at DMD<Celeste.Level::Update>(Level this) at Trampoline<Celeste.Level::Update>?60650820(Level ) at Celeste.Mod.XaphanHelper.Upgrades.PowerGrip.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/Celeste/PowerGrip.cs:line 54 at Hook<Celeste.Level::Update>?56254588(Level ) at Trampoline<Celeste.Level::Update>?7544031(Level ) at Celeste.Mod.XaphanHelper.Upgrades.JumpBoost.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/Celeste/JumpBoost.cs:line 54 at Hook<Celeste.Level::Update>?52509987(Level ) at Trampoline<Celeste.Level::Update>?53700482(Level ) at Celeste.Mod.XaphanHelper.Upgrades.Bombs.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/Celeste/Bombs.cs:line 51 at Hook<Celeste.Level::Update>?32893865(Level ) at Trampoline<Celeste.Level::Update>?13048874(Level ) at Celeste.Mod.XaphanHelper.Upgrades.MegaBombs.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/Celeste/MegaBombs.cs:line 51 at Hook<Celeste.Level::Update>?49728677(Level ) at Trampoline<Celeste.Level::Update>?3133256(Level ) at Celeste.Mod.XaphanHelper.Upgrades.RemoteDrone.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/Celeste/RemoteDrone.cs:line 47 at Hook<Celeste.Level::Update>?26452183(Level ) at Trampoline<Celeste.Level::Update>?29910983(Level ) at Celeste.Mod.XaphanHelper.Upgrades.GoldenFeather.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/Celeste/GoldenFeather.cs:line 46 at Hook<Celeste.Level::Update>?14962447(Level ) at Trampoline<Celeste.Level::Update>?29843369(Level ) at Celeste.Mod.XaphanHelper.Upgrades.Binoculars.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/Celeste/Binoculars.cs:line 43 at Hook<Celeste.Level::Update>?4974470(Level ) at Trampoline<Celeste.Level::Update>?52295775(Level ) at Celeste.Mod.XaphanHelper.Upgrades.EtherealDash.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/Celeste/EtherealDash.cs:line 39 at Hook<Celeste.Level::Update>?14715233(Level ) at Trampoline<Celeste.Level::Update>?34959351(Level ) at Celeste.Mod.XaphanHelper.Upgrades.PortableStation.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/Celeste/PortableStation.cs:line 42 at Hook<Celeste.Level::Update>?20623993(Level ) at Trampoline<Celeste.Level::Update>?36194011(Level ) at Celeste.Mod.XaphanHelper.Upgrades.PulseRadar.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/Celeste/PulseRadar.cs:line 43 at Hook<Celeste.Level::Update>?60607286(Level ) at Trampoline<Celeste.Level::Update>?51764933(Level ) at Celeste.Mod.XaphanHelper.Upgrades.ScrewAttack.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/ScrewAttack.cs:line 39 at Hook<Celeste.Level::Update>?37608250(Level ) at Trampoline<Celeste.Level::Update>?64432447(Level ) at Celeste.Mod.XaphanHelper.XaphanModule.onLevelUpdate(orig_Update orig, Level self) in XaphanHelper/XaphanModule.cs:line 2645 at Hook<Celeste.Level::Update>?15674171(Level ) at Trampoline<Celeste.Level::Update>?62587128(Level ) at Celeste.Mod.XaphanHelper.Controllers.MetroidGameplayController.onLevelUpdate(orig_U pdate orig, Level self) in XaphanHelper/Controllers/MetroidGameplayController.cs:line 241 at Hook<Celeste.Level::Update>?39700155(Level ) at Trampoline<Celeste.Level::Update>?41419448(Level ) at Celeste.Mod.XaphanHelper.UI_Elements.BagDisplay.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/UI Elements/BagDisplay.cs:line 91 at Hook<Celeste.Level::Update>?42672708(Level ) at Trampoline<Celeste.Level::Update>?8087661(Level ) at Celeste.Mod.XaphanHelper.StatsFlags.onLevelUpdate(orig_Update orig, Level self) in XaphanHelper/StatsFlags.cs:line 192 at Hook<Celeste.Level::Update>?64321034(Level ) at Trampoline<Celeste.Level::Update>?21965399(Level ) at Celeste.Mod.XaphanHelper.UI_Elements.UpgradesDisplay.onLevelUpdate(orig_Update orig, Level self) in XaphanHelper/UI Elements/UpgradesDisplay.cs:line 157 at Hook<Celeste.Level::Update>?50413643(Level ) at Trampoline<Celeste.Level::Update>?61343851(Level ) at ExtendedVariants.Variants.UpsideDown.onLevelUpdate(orig_Update orig, Level self) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ UpsideDown.cs:line 151 at Hook<Celeste.Level::Update>?20608263(Level ) at Trampoline<Celeste.Level::Update>?43598738(Level ) at ExtendedVariants.Variants.AnxietyEffect.onLevelUpdate(orig_Update orig, Level self) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ AnxietyEffect.cs:line 44 at Hook<Celeste.Level::Update>?8810682(Level ) at Trampoline<Celeste.Level::Update>?43461623(Level ) at ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.<>c__DisplayClass7_0.<onLe velUpdate>b__0() in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/ AbstractVanillaVariant.cs:line 72 at ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.swapOutForDurationOfOrigCa ll(Action orig) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/ AbstractVanillaVariant.cs:line 100 at ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.onLevelUpdate(orig_Update orig, Level self) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/ AbstractVanillaVariant.cs:line 72 at Hook<Celeste.Level::Update>?52796228(Level ) at Trampoline<Celeste.Level::Update>?19515073(Level ) at FrostHelper.TimeBasedClimbBlocker.Level_Update(orig_Update orig, Level self) at Hook<Celeste.Level::Update>?15636755(Level ) at Trampoline<Celeste.Level::Update>?12012093(Level ) at Celeste.Mod.JungleHelper.Entities.MossyWall.onLevelUpdate(orig_Update orig, Level self) at Hook<Celeste.Level::Update>?37760170(Level ) at Trampoline<Celeste.Level::Update>?45072514(Level ) at Celeste.Mod.MaxHelpingHand.Triggers.ColorGradeFadeTrigger.onLevelUpdate(orig_Update orig, Level self) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Triggers/ColorGradeFadeTrigger.cs:l ine 20 at Hook<Celeste.Level::Update>?26256123(Level ) at Trampoline<Celeste.Level::Update>?23727351(Level ) at Celeste.Mod.MaxHelpingHand.Triggers.AmbienceVolumeTrigger.onLevelUpdate(orig_Update orig, Level self) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Triggers/AmbienceVolumeTrigger.cs:l ine 18 at Hook<Celeste.Level::Update>?50171374(Level ) at Trampoline<Celeste.Level::Update>?65916440(Level ) at VivHelper.VivHelperModule.Level_Update(orig_Update orig, Level self) at Hook<Celeste.Level::Update>?33253718(Level ) at Trampoline<Celeste.Level::Update>?62575756(Level ) at vitmod.VitModule.Level_Update(orig_Update orig, Level self) in CrystallineHelper/VitModule.cs:line 457 at Hook<Celeste.Level::Update>?12620990(Level ) at Trampoline<Celeste.Level::Update>?35659315(Level ) at ExtendedVariants.Variants.InvertHorizontalControls.onLevelUpdate(orig_Update orig, Level self) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ InvertHorizontalControls.cs:line 43 at Hook<Celeste.Level::Update>?17071240(Level ) at Trampoline<Celeste.Level::Update>?12321295(Level ) at ExtendedVariants.Variants.InvertVerticalControls.onLevelUpdate(orig_Update orig, Level self) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ InvertVerticalControls.cs:line 43 at Hook<Celeste.Level::Update>?11995320(Level ) at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime) at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime ) at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig, Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\ Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898 at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime ) at Trampoline<Monocle.Engine::Update>?13175837(Engine , GameTime ) at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig, Engine self, GameTime gameTime) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ NoFreezeFrames.cs:line 50 at Hook<Monocle.Engine::Update>?21829098(Engine , GameTime ) at Celeste.Celeste.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
04/05/2023 10:03:09 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
04/05/2023 03:40:38 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/30/2023 01:52:08 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34 Ver 1.4.0.0-xna [Everest: 3761-azure-491f9] 03/30/2023 01:45:47 System.OutOfMemoryException: Out of memory. at System.Drawing.Bitmap..ctor(Stream stream) at Celeste.Mod.ContentExtensions._LoadTextureLazyPremultiply(GraphicsDevice gd, Stream stream, Int32& w, Int32& h, Byte[]& data, IntPtr& dataPtr, Boolean gc) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 291 at Celeste.Mod.ContentExtensions.LoadTextureLazyPremultiply(GraphicsDevice gd, Stream stream, Int32& w, Int32& h, Byte[]& data) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 195 at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this) at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload orig, VirtualTexture self) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin e 281 at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.lazilyLoadTextures(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin e 229 at Hook<Celeste.LevelLoader::.ctor>?6236330(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?58340097(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.CollabUtils2.UI.OuiJournalCoverWithStickers.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/UI/OuiJournalCoverWithSti ckers.cs:line 37 at Hook<Celeste.LevelLoader::.ctor>?66896675(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?4612338(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.DJMapHelper.Triggers.ChangeSpinnerColorTrigger.LevelLoaderOnCtor(orig_c tor orig, LevelLoader self, Session session, Nullable`1 startPosition) in DJMapHelper/Triggers/ChangeSpinnerColorTrigger.cs:line 89 at Hook<Celeste.LevelLoader::.ctor>?18741618(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?6074396(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.EmHelper.EmHelper.LevelLoader_ctor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in C:\Program Files\Epic Games\ Celeste\Mods\EmHelper\Code\Module\EmHelper.cs:line 81 at Hook<Celeste.LevelLoader::.ctor>?67100447(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?4576136(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Module.ExtendedVariantsModule.checkForceEnableVariantsOnLevelLoad( orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Module/ExtendedVariantsMo dule.cs:line 490 at Hook<Celeste.LevelLoader::.ctor>?18089689(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?67032820(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Variants.BadelineChasersEverywhere.onLevelStart(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ BadelineChasersEverywhere.cs:line 288 at Hook<Celeste.LevelLoader::.ctor>?50756021(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?39147036(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Variants.MadelineBackpackMode.onLevelLoaderConstructor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ MadelineBackpackMode.cs:line 64 at Hook<Celeste.LevelLoader::.ctor>?21477476(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?58814110(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.ClimbableOneWayPlatform.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?43823492(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?16522323(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.SpiderBoss.onLevelStart(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?35774239(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?30985604(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.EnforceSkinController.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?28274039(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?15389080(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.MaxHelpingHand.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/UpsideDownJumpThru.cs:line 41 at Hook<Celeste.LevelLoader::.ctor>?1746995(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?40721747(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.MaxHelpingHand.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/SidewaysJumpThru.cs:line 42 at Hook<Celeste.LevelLoader::.ctor>?5553415(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?30243083(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.GravityHelper.GravityHelperModule.LevelLoader_ctor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startposition) at Hook<Celeste.LevelLoader::.ctor>?11345661(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?9783841(LevelLoader , Session , Nullable`1 ) at QMHelper.QuickieModule.ConditionalLevelLoader(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in C:\Users\Maya\source\repos\ QMHelper\QMHelper\QMHelper\Most of the code.cs:line 55 at Hook<Celeste.LevelLoader::.ctor>?59849813(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?12421018(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.SpringCollab2020.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/SpringCollab2020/SpringCollab2020/Entities/UpsideDownJumpThru.cs: line 40 at Hook<Celeste.LevelLoader::.ctor>?32729320(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?37131288(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.SpringCollab2020.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/SpringCollab2020/SpringCollab2020/Entities/SidewaysJumpThru.cs:li ne 36 at Hook<Celeste.LevelLoader::.ctor>?2169016(LevelLoader , Session , Nullable`1 ) at Celeste.LevelEnter.<Routine>d__5.MoveNext() at Celeste.Mod.XaphanHelper.XaphanModule.<modLevelEnterRoutine>d__151.MoveNext() in XaphanHelper/XaphanModule.cs:line 2609 at Monocle.Coroutine.orig_Update() at Monocle.Coroutine.Update() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Coroutine.cs:line 33 at Monocle.ComponentList.Update() at Monocle.Entity.Update() at DMD<Monocle.EntityList::Update>(EntityList this) at Monocle.Scene.Update() at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime) at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime ) at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig, Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\ Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898 at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime ) at Trampoline<Monocle.Engine::Update>?51367834(Engine , GameTime ) at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig, Engine self, GameTime gameTime) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ NoFreezeFrames.cs:line 50 at Hook<Monocle.Engine::Update>?22731489(Engine , GameTime ) at Celeste.Celeste.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/30/2023 01:16:41 System.OutOfMemoryException: Out of memory. at System.Drawing.Bitmap..ctor(Stream stream) at Celeste.Mod.ContentExtensions._LoadTextureLazyPremultiply(GraphicsDevice gd, Stream stream, Int32& w, Int32& h, Byte[]& data, IntPtr& dataPtr, Boolean gc) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 291 at Celeste.Mod.ContentExtensions.LoadTextureLazyPremultiply(GraphicsDevice gd, Stream stream, Int32& w, Int32& h, Byte[]& data) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 195 at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this) at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload orig, VirtualTexture self) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin e 281 at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.lazilyLoadTextures(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin e 229 at Hook<Celeste.LevelLoader::.ctor>?6236330(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?58340097(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.CollabUtils2.UI.OuiJournalCoverWithStickers.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/UI/OuiJournalCoverWithSti ckers.cs:line 37 at Hook<Celeste.LevelLoader::.ctor>?66896675(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?4612338(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.DJMapHelper.Triggers.ChangeSpinnerColorTrigger.LevelLoaderOnCtor(orig_c tor orig, LevelLoader self, Session session, Nullable`1 startPosition) in DJMapHelper/Triggers/ChangeSpinnerColorTrigger.cs:line 89 at Hook<Celeste.LevelLoader::.ctor>?18741618(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?6074396(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.EmHelper.EmHelper.LevelLoader_ctor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in C:\Program Files\Epic Games\ Celeste\Mods\EmHelper\Code\Module\EmHelper.cs:line 81 at Hook<Celeste.LevelLoader::.ctor>?67100447(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?4576136(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Module.ExtendedVariantsModule.checkForceEnableVariantsOnLevelLoad( orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Module/ExtendedVariantsMo dule.cs:line 490 at Hook<Celeste.LevelLoader::.ctor>?18089689(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?67032820(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Variants.BadelineChasersEverywhere.onLevelStart(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ BadelineChasersEverywhere.cs:line 288 at Hook<Celeste.LevelLoader::.ctor>?50756021(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?39147036(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Variants.MadelineBackpackMode.onLevelLoaderConstructor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ MadelineBackpackMode.cs:line 64 at Hook<Celeste.LevelLoader::.ctor>?21477476(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?58814110(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.ClimbableOneWayPlatform.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?43823492(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?16522323(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.SpiderBoss.onLevelStart(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?35774239(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?30985604(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.EnforceSkinController.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?28274039(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?15389080(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.MaxHelpingHand.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/UpsideDownJumpThru.cs:line 41 at Hook<Celeste.LevelLoader::.ctor>?1746995(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?40721747(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.MaxHelpingHand.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/SidewaysJumpThru.cs:line 42 at Hook<Celeste.LevelLoader::.ctor>?5553415(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?30243083(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.GravityHelper.GravityHelperModule.LevelLoader_ctor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startposition) at Hook<Celeste.LevelLoader::.ctor>?11345661(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?9783841(LevelLoader , Session , Nullable`1 ) at QMHelper.QuickieModule.ConditionalLevelLoader(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in C:\Users\Maya\source\repos\ QMHelper\QMHelper\QMHelper\Most of the code.cs:line 55 at Hook<Celeste.LevelLoader::.ctor>?59849813(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?12421018(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.SpringCollab2020.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/SpringCollab2020/SpringCollab2020/Entities/UpsideDownJumpThru.cs: line 40 at Hook<Celeste.LevelLoader::.ctor>?32729320(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?37131288(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.SpringCollab2020.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/SpringCollab2020/SpringCollab2020/Entities/SidewaysJumpThru.cs:li ne 36 at Hook<Celeste.LevelLoader::.ctor>?2169016(LevelLoader , Session , Nullable`1 ) at Celeste.LevelEnter.<Routine>d__5.MoveNext() at Celeste.Mod.XaphanHelper.XaphanModule.<modLevelEnterRoutine>d__151.MoveNext() in XaphanHelper/XaphanModule.cs:line 2609 at Monocle.Coroutine.orig_Update() at Monocle.Coroutine.Update() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Coroutine.cs:line 33 at Monocle.ComponentList.Update() at Monocle.Entity.Update() at DMD<Monocle.EntityList::Update>(EntityList this) at Monocle.Scene.Update() at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime) at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime ) at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig, Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\ Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898 at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime ) at Trampoline<Monocle.Engine::Update>?51367834(Engine , GameTime ) at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig, Engine self, GameTime gameTime) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ NoFreezeFrames.cs:line 50 at Hook<Monocle.Engine::Update>?22731489(Engine , GameTime ) at Celeste.Celeste.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/30/2023 01:11:29 System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format) at Monocle.VirtualTexture.<>c__DisplayClass50_2.<Reload>b__3() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/VirtualTexture.cs:line 538 at Monocle.VirtualTexture.Load(Boolean wait, Func`1 load) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/VirtualTexture.cs:line 0 at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this) at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload orig, VirtualTexture self) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin e 281 at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.lazilyLoadTextures(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin e 229 at Hook<Celeste.LevelLoader::.ctor>?6236330(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?58340097(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.CollabUtils2.UI.OuiJournalCoverWithStickers.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/UI/OuiJournalCoverWithSti ckers.cs:line 37 at Hook<Celeste.LevelLoader::.ctor>?66896675(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?4612338(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.DJMapHelper.Triggers.ChangeSpinnerColorTrigger.LevelLoaderOnCtor(orig_c tor orig, LevelLoader self, Session session, Nullable`1 startPosition) in DJMapHelper/Triggers/ChangeSpinnerColorTrigger.cs:line 89 at Hook<Celeste.LevelLoader::.ctor>?18741618(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?6074396(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.EmHelper.EmHelper.LevelLoader_ctor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in C:\Program Files\Epic Games\ Celeste\Mods\EmHelper\Code\Module\EmHelper.cs:line 81 at Hook<Celeste.LevelLoader::.ctor>?67100447(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?4576136(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Module.ExtendedVariantsModule.checkForceEnableVariantsOnLevelLoad( orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Module/ExtendedVariantsMo dule.cs:line 490 at Hook<Celeste.LevelLoader::.ctor>?18089689(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?67032820(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Variants.BadelineChasersEverywhere.onLevelStart(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ BadelineChasersEverywhere.cs:line 288 at Hook<Celeste.LevelLoader::.ctor>?50756021(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?39147036(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Variants.MadelineBackpackMode.onLevelLoaderConstructor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ MadelineBackpackMode.cs:line 64 at Hook<Celeste.LevelLoader::.ctor>?21477476(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?58814110(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.ClimbableOneWayPlatform.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?43823492(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?16522323(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.SpiderBoss.onLevelStart(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?35774239(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?30985604(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.EnforceSkinController.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?28274039(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?15389080(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.MaxHelpingHand.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/UpsideDownJumpThru.cs:line 41 at Hook<Celeste.LevelLoader::.ctor>?1746995(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?40721747(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.MaxHelpingHand.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/SidewaysJumpThru.cs:line 42 at Hook<Celeste.LevelLoader::.ctor>?5553415(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?30243083(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.GravityHelper.GravityHelperModule.LevelLoader_ctor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startposition) at Hook<Celeste.LevelLoader::.ctor>?11345661(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?9783841(LevelLoader , Session , Nullable`1 ) at QMHelper.QuickieModule.ConditionalLevelLoader(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in C:\Users\Maya\source\repos\ QMHelper\QMHelper\QMHelper\Most of the code.cs:line 55 at Hook<Celeste.LevelLoader::.ctor>?59849813(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?12421018(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.SpringCollab2020.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/SpringCollab2020/SpringCollab2020/Entities/UpsideDownJumpThru.cs: line 40 at Hook<Celeste.LevelLoader::.ctor>?32729320(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?37131288(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.SpringCollab2020.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/SpringCollab2020/SpringCollab2020/Entities/SidewaysJumpThru.cs:li ne 36 at Hook<Celeste.LevelLoader::.ctor>?2169016(LevelLoader , Session , Nullable`1 ) at Celeste.LevelEnter.<Routine>d__5.MoveNext() at Celeste.Mod.XaphanHelper.XaphanModule.<modLevelEnterRoutine>d__151.MoveNext() in XaphanHelper/XaphanModule.cs:line 2609 at Monocle.Coroutine.orig_Update() at Monocle.Coroutine.Update() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Coroutine.cs:line 33 at Monocle.ComponentList.Update() at Monocle.Entity.Update() at DMD<Monocle.EntityList::Update>(EntityList this) at Monocle.Scene.Update() at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime) at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime ) at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig, Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\ Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898 at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime ) at Trampoline<Monocle.Engine::Update>?51367834(Engine , GameTime ) at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig, Engine self, GameTime gameTime) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ NoFreezeFrames.cs:line 50 at Hook<Monocle.Engine::Update>?22731489(Engine , GameTime ) at Celeste.Celeste.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/30/2023 01:08:45 System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at Celeste.Mod.ContentExtensions._LoadTextureLazyPremultiply(GraphicsDevice gd, Stream stream, Int32& w, Int32& h, Byte[]& data, IntPtr& dataPtr, Boolean gc) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 291 at Celeste.Mod.ContentExtensions.LoadTextureLazyPremultiply(GraphicsDevice gd, Stream stream, Int32& w, Int32& h, Byte[]& data) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 195 at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this) at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload orig, VirtualTexture self) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin e 281 at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.lazilyLoadTextures(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin e 229 at Hook<Celeste.LevelLoader::.ctor>?6236330(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?58340097(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.CollabUtils2.UI.OuiJournalCoverWithStickers.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/UI/OuiJournalCoverWithSti ckers.cs:line 37 at Hook<Celeste.LevelLoader::.ctor>?66896675(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?4612338(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.DJMapHelper.Triggers.ChangeSpinnerColorTrigger.LevelLoaderOnCtor(orig_c tor orig, LevelLoader self, Session session, Nullable`1 startPosition) in DJMapHelper/Triggers/ChangeSpinnerColorTrigger.cs:line 89 at Hook<Celeste.LevelLoader::.ctor>?18741618(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?6074396(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.EmHelper.EmHelper.LevelLoader_ctor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in C:\Program Files\Epic Games\ Celeste\Mods\EmHelper\Code\Module\EmHelper.cs:line 81 at Hook<Celeste.LevelLoader::.ctor>?67100447(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?4576136(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Module.ExtendedVariantsModule.checkForceEnableVariantsOnLevelLoad( orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Module/ExtendedVariantsMo dule.cs:line 490 at Hook<Celeste.LevelLoader::.ctor>?18089689(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?67032820(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Variants.BadelineChasersEverywhere.onLevelStart(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ BadelineChasersEverywhere.cs:line 288 at Hook<Celeste.LevelLoader::.ctor>?50756021(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?39147036(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Variants.MadelineBackpackMode.onLevelLoaderConstructor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ MadelineBackpackMode.cs:line 64 at Hook<Celeste.LevelLoader::.ctor>?21477476(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?58814110(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.ClimbableOneWayPlatform.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?43823492(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?16522323(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.SpiderBoss.onLevelStart(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?35774239(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?30985604(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.EnforceSkinController.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?28274039(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?15389080(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.MaxHelpingHand.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/UpsideDownJumpThru.cs:line 41 at Hook<Celeste.LevelLoader::.ctor>?1746995(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?40721747(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.MaxHelpingHand.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/SidewaysJumpThru.cs:line 42 at Hook<Celeste.LevelLoader::.ctor>?5553415(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?30243083(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.GravityHelper.GravityHelperModule.LevelLoader_ctor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startposition) at Hook<Celeste.LevelLoader::.ctor>?11345661(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?9783841(LevelLoader , Session , Nullable`1 ) at QMHelper.QuickieModule.ConditionalLevelLoader(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in C:\Users\Maya\source\repos\ QMHelper\QMHelper\QMHelper\Most of the code.cs:line 55 at Hook<Celeste.LevelLoader::.ctor>?59849813(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?12421018(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.SpringCollab2020.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/SpringCollab2020/SpringCollab2020/Entities/UpsideDownJumpThru.cs: line 40 at Hook<Celeste.LevelLoader::.ctor>?32729320(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?37131288(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.SpringCollab2020.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/SpringCollab2020/SpringCollab2020/Entities/SidewaysJumpThru.cs:li ne 36 at Hook<Celeste.LevelLoader::.ctor>?2169016(LevelLoader , Session , Nullable`1 ) at Celeste.LevelEnter.<Routine>d__5.MoveNext() at Celeste.Mod.XaphanHelper.XaphanModule.<modLevelEnterRoutine>d__151.MoveNext() in XaphanHelper/XaphanModule.cs:line 2609 at Monocle.Coroutine.orig_Update() at Monocle.Coroutine.Update() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Coroutine.cs:line 33 at Monocle.ComponentList.Update() at Monocle.Entity.Update() at DMD<Monocle.EntityList::Update>(EntityList this) at Monocle.Scene.Update() at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime) at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime ) at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig, Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\ Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898 at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime ) at Trampoline<Monocle.Engine::Update>?51367834(Engine , GameTime ) at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig, Engine self, GameTime gameTime) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ NoFreezeFrames.cs:line 50 at Hook<Monocle.Engine::Update>?22731489(Engine , GameTime ) at Celeste.Celeste.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/30/2023 01:02:45 System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at System.Collections.Generic.List`1.set_Capacity(Int32 value) at System.Collections.Generic.List`1.EnsureCapacity(Int32 min) at System.Collections.Generic.List`1.Add(T item) at Celeste.BinaryPacker.ReadElement(BinaryReader reader) at Celeste.BinaryPacker.ReadElement(BinaryReader reader) at Celeste.BinaryPacker.ReadElement(BinaryReader reader) at Celeste.BinaryPacker.ReadElement(BinaryReader reader) at Celeste.BinaryPacker.FromBinary(String filename) at DMD<Celeste.MapData::orig_Load>(MapData this) at Trampoline<Celeste.MapData::orig_Load>?1477118(MapData ) at Celeste.Mod.CollabUtils2.UI.InGameOverworldHelper.ModMapDataLoad(Action`1 orig, MapData self) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/UI/InGameOverworldHelper. cs:line 976 at Hook<Celeste.MapData::orig_Load>?44987962(MapData ) at DMD<Celeste_MapData::Load>?49440635.Load(MapData this) at Trampoline<Celeste.MapData::Load>?61383135(MapData ) at Celeste.Mod.MaxHelpingHand.Entities.GoldenStrawberryCustomConditions.modMapDataLoad (orig_Load orig, MapData self) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/GoldenStrawberryCustomCond itions.cs:line 19 at Hook<Celeste.MapData::Load>?50506287(MapData ) at Trampoline<Celeste.MapData::Load>?54639599(MapData ) at Celeste.Mod.MaxHelpingHand.Entities.SecretBerry.onMapDataLoad(orig_Load orig, MapData self) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/SecretBerry.cs:line 114 at Hook<Celeste.MapData::Load>?62603307(MapData ) at DMD<Celeste.MapData::Reload>(MapData this) at Trampoline<Celeste.MapData::Reload>?12320792(MapData ) at Celeste.Mod.ricky06ModPack.ricky06ModPack.reloadMapData(orig_Reload orig, MapData mapD) at Hook<Celeste.MapData::Reload>?60986222(MapData ) at Celeste.Editor.MapEditor.orig_ctor(AreaKey area, Boolean reloadMapData) at DMD<Celeste.Editor.MapEditor::.ctor>(MapEditor this, AreaKey area, Boolean reloadMapData) at Trampoline<Celeste.Editor.MapEditor::.ctor>?24578504(MapEditor , AreaKey , Boolean ) at VivHelper.Entities.SpawnPointHooks.MapEditor_ctor(orig_ctor orig, MapEditor self, AreaKey area, Boolean reloadMapData) at Hook<Celeste.Editor.MapEditor::.ctor>?40002242(MapEditor , AreaKey , Boolean ) at DMD<Celeste.Level::Update>(Level this) at Trampoline<Celeste.Level::Update>?30059364(Level ) at Celeste.Mod.XaphanHelper.Upgrades.PowerGrip.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/Celeste/PowerGrip.cs:line 54 at Hook<Celeste.Level::Update>?3312624(Level ) at Trampoline<Celeste.Level::Update>?31099549(Level ) at Celeste.Mod.XaphanHelper.Upgrades.JumpBoost.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/Celeste/JumpBoost.cs:line 54 at Hook<Celeste.Level::Update>?39320885(Level ) at Trampoline<Celeste.Level::Update>?32271750(Level ) at Celeste.Mod.XaphanHelper.Upgrades.Bombs.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/Celeste/Bombs.cs:line 51 at Hook<Celeste.Level::Update>?42012018(Level ) at Trampoline<Celeste.Level::Update>?55870341(Level ) at Celeste.Mod.XaphanHelper.Upgrades.MegaBombs.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/Celeste/MegaBombs.cs:line 51 at Hook<Celeste.Level::Update>?18048751(Level ) at Trampoline<Celeste.Level::Update>?7068533(Level ) at Celeste.Mod.XaphanHelper.Upgrades.RemoteDrone.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/Celeste/RemoteDrone.cs:line 47 at Hook<Celeste.Level::Update>?47052227(Level ) at Trampoline<Celeste.Level::Update>?27343260(Level ) at Celeste.Mod.XaphanHelper.Upgrades.GoldenFeather.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/Celeste/GoldenFeather.cs:line 46 at Hook<Celeste.Level::Update>?48529733(Level ) at Trampoline<Celeste.Level::Update>?60354125(Level ) at Celeste.Mod.XaphanHelper.Upgrades.Binoculars.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/Celeste/Binoculars.cs:line 43 at Hook<Celeste.Level::Update>?65114994(Level ) at Trampoline<Celeste.Level::Update>?52119267(Level ) at Celeste.Mod.XaphanHelper.Upgrades.EtherealDash.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/Celeste/EtherealDash.cs:line 39 at Hook<Celeste.Level::Update>?9934345(Level ) at Trampoline<Celeste.Level::Update>?44729104(Level ) at Celeste.Mod.XaphanHelper.Upgrades.PortableStation.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/Celeste/PortableStation.cs:line 42 at Hook<Celeste.Level::Update>?29966708(Level ) at Trampoline<Celeste.Level::Update>?57874485(Level ) at Celeste.Mod.XaphanHelper.Upgrades.PulseRadar.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/Celeste/PulseRadar.cs:line 43 at Hook<Celeste.Level::Update>?1513797(Level ) at Trampoline<Celeste.Level::Update>?11707795(Level ) at Celeste.Mod.XaphanHelper.Upgrades.ScrewAttack.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/Upgrades/ScrewAttack.cs:line 39 at Hook<Celeste.Level::Update>?56292769(Level ) at Trampoline<Celeste.Level::Update>?62285390(Level ) at Celeste.Mod.XaphanHelper.XaphanModule.onLevelUpdate(orig_Update orig, Level self) in XaphanHelper/XaphanModule.cs:line 2645 at Hook<Celeste.Level::Update>?10497012(Level ) at Trampoline<Celeste.Level::Update>?31724147(Level ) at Celeste.Mod.XaphanHelper.Controllers.MetroidGameplayController.onLevelUpdate(orig_U pdate orig, Level self) in XaphanHelper/Controllers/MetroidGameplayController.cs:line 241 at Hook<Celeste.Level::Update>?15833976(Level ) at Trampoline<Celeste.Level::Update>?20302577(Level ) at Celeste.Mod.XaphanHelper.UI_Elements.BagDisplay.modLevelUpdate(orig_Update orig, Level self) in XaphanHelper/UI Elements/BagDisplay.cs:line 91 at Hook<Celeste.Level::Update>?64206555(Level ) at Trampoline<Celeste.Level::Update>?16168291(Level ) at Celeste.Mod.XaphanHelper.StatsFlags.onLevelUpdate(orig_Update orig, Level self) in XaphanHelper/StatsFlags.cs:line 192 at Hook<Celeste.Level::Update>?24934175(Level ) at Trampoline<Celeste.Level::Update>?27416184(Level ) at Celeste.Mod.XaphanHelper.UI_Elements.UpgradesDisplay.onLevelUpdate(orig_Update orig, Level self) in XaphanHelper/UI Elements/UpgradesDisplay.cs:line 157 at Hook<Celeste.Level::Update>?37530240(Level ) at Trampoline<Celeste.Level::Update>?27455297(Level ) at ExtendedVariants.Variants.UpsideDown.onLevelUpdate(orig_Update orig, Level self) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ UpsideDown.cs:line 151 at Hook<Celeste.Level::Update>?42696319(Level ) at Trampoline<Celeste.Level::Update>?43553957(Level ) at ExtendedVariants.Variants.AnxietyEffect.onLevelUpdate(orig_Update orig, Level self) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ AnxietyEffect.cs:line 44 at Hook<Celeste.Level::Update>?14398848(Level ) at Trampoline<Celeste.Level::Update>?30194604(Level ) at ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.<>c__DisplayClass7_0.<onLe velUpdate>b__0() in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/ AbstractVanillaVariant.cs:line 72 at ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.swapOutForDurationOfOrigCa ll(Action orig) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/ AbstractVanillaVariant.cs:line 100 at ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.onLevelUpdate(orig_Update orig, Level self) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/ AbstractVanillaVariant.cs:line 72 at Hook<Celeste.Level::Update>?45399158(Level ) at Trampoline<Celeste.Level::Update>?35587709(Level ) at FrostHelper.TimeBasedClimbBlocker.Level_Update(orig_Update orig, Level self) at Hook<Celeste.Level::Update>?138833(Level ) at Trampoline<Celeste.Level::Update>?65395123(Level ) at Celeste.Mod.JungleHelper.Entities.MossyWall.onLevelUpdate(orig_Update orig, Level self) at Hook<Celeste.Level::Update>?22567953(Level ) at Trampoline<Celeste.Level::Update>?19501331(Level ) at Celeste.Mod.MaxHelpingHand.Triggers.ColorGradeFadeTrigger.onLevelUpdate(orig_Update orig, Level self) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Triggers/ColorGradeFadeTrigger.cs:l ine 20 at Hook<Celeste.Level::Update>?6518879(Level ) at Trampoline<Celeste.Level::Update>?39462808(Level ) at Celeste.Mod.MaxHelpingHand.Triggers.AmbienceVolumeTrigger.onLevelUpdate(orig_Update orig, Level self) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Triggers/AmbienceVolumeTrigger.cs:l ine 18 at Hook<Celeste.Level::Update>?51088646(Level ) at Trampoline<Celeste.Level::Update>?29119792(Level ) at Celeste.Mod.ricky06ModPack.ricky06ModPack.updateLeveLHook(orig_Update orig, Level level) at Hook<Celeste.Level::Update>?58420856(Level ) at Trampoline<Celeste.Level::Update>?52265079(Level ) at Celeste.Mod.SpringCollab2020.Triggers.RemoveLightSourcesTrigger.OnLevelUpdate(orig_ Update orig, Level self) in /home/runner/work/SpringCollab2020/SpringCollab2020/Triggers/RemoveLightSourcesTrig ger.cs:line 38 at Hook<Celeste.Level::Update>?7656342(Level ) at Trampoline<Celeste.Level::Update>?15416651(Level ) at Celeste.Mod.SpringCollab2020.Triggers.ColorGradeFadeTrigger.onLevelUpdate(orig_Upda te orig, Level self) in /home/runner/work/SpringCollab2020/SpringCollab2020/Triggers/ColorGradeFadeTrigger. cs:line 19 at Hook<Celeste.Level::Update>?32932983(Level ) at Trampoline<Celeste.Level::Update>?44951624(Level ) at VivHelper.VivHelperModule.Level_Update(orig_Update orig, Level self) at Hook<Celeste.Level::Update>?21851242(Level ) at Trampoline<Celeste.Level::Update>?16718097(Level ) at vitmod.VitModule.Level_Update(orig_Update orig, Level self) in CrystallineHelper/VitModule.cs:line 457 at Hook<Celeste.Level::Update>?29147376(Level ) at Trampoline<Celeste.Level::Update>?479527(Level ) at Celeste.Mod.GravityHelper.Hooks.LevelHooks.Level_Update(orig_Update orig, Level self) at Hook<Celeste.Level::Update>?43155821(Level ) at Trampoline<Celeste.Level::Update>?59642691(Level ) at ExtendedVariants.Variants.InvertHorizontalControls.onLevelUpdate(orig_Update orig, Level self) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ InvertHorizontalControls.cs:line 43 at Hook<Celeste.Level::Update>?55654657(Level ) at Trampoline<Celeste.Level::Update>?63576896(Level ) at ExtendedVariants.Variants.InvertVerticalControls.onLevelUpdate(orig_Update orig, Level self) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ InvertVerticalControls.cs:line 43 at Hook<Celeste.Level::Update>?56213984(Level ) at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime) at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime ) at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig, Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\ Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898 at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime ) at Trampoline<Monocle.Engine::Update>?51367834(Engine , GameTime ) at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig, Engine self, GameTime gameTime) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ NoFreezeFrames.cs:line 50 at Hook<Monocle.Engine::Update>?22731489(Engine , GameTime ) at Celeste.Celeste.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/30/2023 01:00:34 System.InvalidOperationException: An unexpected error has occurred. at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawUserPrimitives[T] (PrimitiveType primitiveType, T[] vertexData, Int32 vertexOffset, Int32 primitiveCount, VertexDeclaration vertexDeclaration) at Celeste.GFX.DrawVertices[T](Matrix matrix, T[] vertices, Int32 vertexCount, Effect effect, BlendState blendState) at Celeste.ScreenWipe.DrawPrimitives(VertexPositionColor[] vertices) at Celeste.FadeWipe.Render(Scene scene) at Monocle.RendererList.Render() at Monocle.Scene.Render() at Monocle.Engine.RenderCore() at Celeste.Celeste.RenderCore() at Monocle.Engine.Draw(GameTime gameTime) at Microsoft.Xna.Framework.Game.DrawFrame() at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/30/2023 00:56:50 System.InvalidOperationException: A previous Draw call threw an unhandled exception. See InnerException for details. ---> System.InvalidOperationException: An unexpected error has occurred. at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawUserIndexedPrimitives[T] (PrimitiveType primitiveType, T[] vertexData, Int32 vertexOffset, Int32 numVertices, Array indexData, Int32 indexOffset, Int32 primitiveCount, VertexDeclaration vertexDeclaration, _D3DFORMAT indexFormat) at Celeste.GFX.DrawIndexedVertices[T](Matrix matrix, T[] vertices, Int32 vertexCount, Int32[] indices, Int32 primitiveCount, Effect effect, BlendState blendState) at Celeste.Mod.CommunalHelper.Utils.Mesh`1.Celeste_DrawVertices(Nullable`1 matrix) in /home/runner/work/CommunalHelper/CommunalHelper/src/Utils/Mesh.cs:line 124 at Celeste.Mod.CommunalHelper.Backdrops.Cloudscape.Ring.Render() in /home/runner/work/CommunalHelper/CommunalHelper/src/Backdrops/Cloudscape.cs:line 237 at Celeste.Mod.CommunalHelper.Backdrops.Cloudscape.BeforeRender(Scene scene) in /home/runner/work/CommunalHelper/CommunalHelper/src/Backdrops/Cloudscape.cs:line 383 at Celeste.BackdropRenderer.BeforeRender(Scene scene) at Monocle.RendererList.BeforeRender() at DMD<Celeste.Level::BeforeRender>(Level this) at Trampoline<Celeste.Level::BeforeRender>?27765363(Level ) at ExtendedVariants.Variants.ScreenShakeIntensity.onLevelBeforeRender(orig_BeforeRende r orig, Level self) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ ScreenShakeIntensity.cs:line 38 at Hook<Celeste.Level::BeforeRender>?51525489(Level ) at Trampoline<Celeste.Level::BeforeRender>?2369937(Level ) at ExtendedVariants.Variants.BackgroundBrightness.onLevelBeforeRender(orig_BeforeRende r orig, Level self) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ BackgroundBrightness.cs:line 67 at Hook<Celeste.Level::BeforeRender>?41127285(Level ) at Monocle.Engine.RenderCore() at Celeste.Celeste.RenderCore() at Monocle.Engine.Draw(GameTime gameTime) at Microsoft.Xna.Framework.Game.DrawFrame() at Microsoft.Xna.Framework.Game.Paint(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameWindow.OnPaint() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint(Object sender, PaintEventArgs e) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/29/2023 18:46:44 System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at System.Array.Resize[T](T[]& array, Int32 newSize) at Mono.Cecil.Mixin.Resize[T](T[] self, Int32 length) at Mono.Collections.Generic.Collection`1.Resize(Int32 new_size) at Mono.Collections.Generic.Collection`1.Grow(Int32 desired) at Mono.Collections.Generic.Collection`1.Add(T item) at MonoMod.Utils.MMReflectionImporter._ImportReference(Type type, IGenericParameterProvider context, GenericImportKind importKind) at MonoMod.Utils.MMReflectionImporter._ImportReference(Type type, IGenericParameterProvider context, GenericImportKind importKind) at MonoMod.Utils.MMReflectionImporter._ImportReference(MethodBase method, IGenericParameterProvider context, GenericImportKind importKind) at MonoMod.Utils.MMReflectionImporter.ImportReference(MethodBase method, IGenericParameterProvider context) at Mono.Cecil.ModuleDefinition.ImportReference(MethodBase method, IGenericParameterProvider context) at MonoMod.Utils.Extensions.Import(ILProcessor il, MethodBase method) at MonoMod.Utils.Extensions.Create(ILProcessor il, OpCode opcode, MethodBase method) at MonoMod.Cil.ILCursor.EmitGetReference[T](Int32 id) at MonoMod.Cil.ILCursor.EmitReference[T](T t) at MonoMod.Cil.ILCursor.EmitDelegate[T](T cb) at ExtendedVariants.Variants.Stamina.patchOutStamina(ILContext il) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Stamina.cs:line 76 at MonoMod.Cil.ILContext.Invoke(Manipulator manip) at MonoMod.RuntimeDetour.ILHook.Context.InvokeManipulator(MethodDefinition def, Manipulator cb) at MonoMod.RuntimeDetour.ILHook.Context.Refresh() at MonoMod.RuntimeDetour.ILHook.Apply() at MonoMod.RuntimeDetour.ILHook..ctor(MethodBase from, Manipulator manipulator, ILHookConfig& config) at MonoMod.RuntimeDetour.ILHook..ctor(MethodBase from, Manipulator manipulator) at Celeste.Mod.GravityHelper.Hooks.PlayerHooks.Load() at Celeste.Mod.GravityHelper.GravityHelperModule.updateHooks(HookLevel requiredHookLevel) at Celeste.Mod.GravityHelper.GravityHelperModule.LevelLoader_ctor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startposition) at Hook<Celeste.LevelLoader::.ctor>?11345661(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?9783841(LevelLoader , Session , Nullable`1 ) at QMHelper.QuickieModule.ConditionalLevelLoader(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in C:\Users\Maya\source\repos\ QMHelper\QMHelper\QMHelper\Most of the code.cs:line 55 at Hook<Celeste.LevelLoader::.ctor>?59849813(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?12421018(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.SpringCollab2020.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/SpringCollab2020/SpringCollab2020/Entities/UpsideDownJumpThru.cs: line 40 at Hook<Celeste.LevelLoader::.ctor>?32729320(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?37131288(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.SpringCollab2020.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/SpringCollab2020/SpringCollab2020/Entities/SidewaysJumpThru.cs:li ne 36 at Hook<Celeste.LevelLoader::.ctor>?2169016(LevelLoader , Session , Nullable`1 ) at Celeste.LevelEnter.<Routine>d__5.MoveNext() at Celeste.Mod.XaphanHelper.XaphanModule.<modLevelEnterRoutine>d__151.MoveNext() in XaphanHelper/XaphanModule.cs:line 2609 at Monocle.Coroutine.orig_Update() at Monocle.Coroutine.Update() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Coroutine.cs:line 33 at Monocle.ComponentList.Update() at Monocle.Entity.Update() at DMD<Monocle.EntityList::Update>(EntityList this) at Monocle.Scene.Update() at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime) at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime ) at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig, Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\ Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898 at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime ) at Trampoline<Monocle.Engine::Update>?51367834(Engine , GameTime ) at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig, Engine self, GameTime gameTime) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ NoFreezeFrames.cs:line 50 at Hook<Monocle.Engine::Update>?22731489(Engine , GameTime ) at Celeste.Celeste.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/29/2023 18:44:42 System.InvalidOperationException: A previous Draw call threw an unhandled exception. See InnerException for details. ---> System.InvalidOperationException: An unexpected error has occurred. at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawUserPrimitives[T] (PrimitiveType primitiveType, T[] vertexData, Int32 vertexOffset, Int32 primitiveCount, VertexDeclaration vertexDeclaration) at Celeste.GFX.DrawVertices[T](Matrix matrix, T[] vertices, Int32 vertexCount, Effect effect, BlendState blendState) at FlaglinesAndSuch.CustomGodrays.Render(Scene scene) at DMD<Celeste.BackdropRenderer::Render>(BackdropRenderer this, Scene scene) at DMD<Celeste.Level::Render>(Level this) at Trampoline<Celeste.Level::Render>?25675222(Level ) at Celeste.Mod.Anonhelper.InvisibleSeekerBarrier.Level_Render(orig_Render orig, Level self) in Anonhelper/InvisibleSeekerBarrier.cs:line 44 at Hook<Celeste.Level::Render>?2949490(Level ) at Trampoline<Celeste.Level::Render>?62625198(Level ) at ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.<>c__DisplayClass8_0.<onLe velRender>b__0() in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/ AbstractVanillaVariant.cs:line 76 at ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.swapOutForDurationOfOrigCa ll(Action orig) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/ AbstractVanillaVariant.cs:line 100 at ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.onLevelRender(orig_Render orig, Level self) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/ AbstractVanillaVariant.cs:line 76 at Hook<Celeste.Level::Render>?49917898(Level ) at Monocle.Engine.RenderCore() at Celeste.Celeste.RenderCore() at Monocle.Engine.Draw(GameTime gameTime) at Microsoft.Xna.Framework.Game.DrawFrame() at Microsoft.Xna.Framework.Game.Paint(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameWindow.OnPaint() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint(Object sender, PaintEventArgs e) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/29/2023 18:19:17 System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at Celeste.Mod.ContentExtensions._LoadTextureLazyPremultiply(GraphicsDevice gd, Stream stream, Int32& w, Int32& h, Byte[]& data, IntPtr& dataPtr, Boolean gc) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 291 at Celeste.Mod.ContentExtensions.LoadTextureLazyPremultiply(GraphicsDevice gd, Stream stream, Int32& w, Int32& h, Byte[]& data) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 195 at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this) at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload orig, VirtualTexture self) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin e 281 at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.lazilyLoadTextures(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin e 229 at Hook<Celeste.LevelLoader::.ctor>?6236330(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?58340097(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.CollabUtils2.UI.OuiJournalCoverWithStickers.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/UI/OuiJournalCoverWithSti ckers.cs:line 37 at Hook<Celeste.LevelLoader::.ctor>?66896675(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?4612338(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.DJMapHelper.Triggers.ChangeSpinnerColorTrigger.LevelLoaderOnCtor(orig_c tor orig, LevelLoader self, Session session, Nullable`1 startPosition) in DJMapHelper/Triggers/ChangeSpinnerColorTrigger.cs:line 89 at Hook<Celeste.LevelLoader::.ctor>?18741618(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?6074396(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.EmHelper.EmHelper.LevelLoader_ctor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in C:\Program Files\Epic Games\ Celeste\Mods\EmHelper\Code\Module\EmHelper.cs:line 81 at Hook<Celeste.LevelLoader::.ctor>?67100447(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?4576136(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Module.ExtendedVariantsModule.checkForceEnableVariantsOnLevelLoad( orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Module/ExtendedVariantsMo dule.cs:line 490 at Hook<Celeste.LevelLoader::.ctor>?18089689(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?67032820(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Variants.BadelineChasersEverywhere.onLevelStart(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ BadelineChasersEverywhere.cs:line 288 at Hook<Celeste.LevelLoader::.ctor>?50756021(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?39147036(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Variants.MadelineBackpackMode.onLevelLoaderConstructor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ MadelineBackpackMode.cs:line 64 at Hook<Celeste.LevelLoader::.ctor>?21477476(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?58814110(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.ClimbableOneWayPlatform.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?43823492(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?16522323(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.SpiderBoss.onLevelStart(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?35774239(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?30985604(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.EnforceSkinController.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?28274039(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?15389080(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.MaxHelpingHand.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/UpsideDownJumpThru.cs:line 41 at Hook<Celeste.LevelLoader::.ctor>?1746995(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?40721747(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.MaxHelpingHand.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/SidewaysJumpThru.cs:line 42 at Hook<Celeste.LevelLoader::.ctor>?5553415(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?30243083(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.GravityHelper.GravityHelperModule.LevelLoader_ctor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startposition) at Hook<Celeste.LevelLoader::.ctor>?11345661(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?9783841(LevelLoader , Session , Nullable`1 ) at QMHelper.QuickieModule.ConditionalLevelLoader(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in C:\Users\Maya\source\repos\ QMHelper\QMHelper\QMHelper\Most of the code.cs:line 55 at Hook<Celeste.LevelLoader::.ctor>?59849813(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?12421018(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.SpringCollab2020.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/SpringCollab2020/SpringCollab2020/Entities/UpsideDownJumpThru.cs: line 40 at Hook<Celeste.LevelLoader::.ctor>?32729320(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?37131288(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.SpringCollab2020.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/SpringCollab2020/SpringCollab2020/Entities/SidewaysJumpThru.cs:li ne 36 at Hook<Celeste.LevelLoader::.ctor>?2169016(LevelLoader , Session , Nullable`1 ) at Celeste.LevelEnter.<Routine>d__5.MoveNext() at Celeste.Mod.XaphanHelper.XaphanModule.<modLevelEnterRoutine>d__151.MoveNext() in XaphanHelper/XaphanModule.cs:line 2609 at Monocle.Coroutine.orig_Update() at Monocle.Coroutine.Update() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Coroutine.cs:line 33 at Monocle.ComponentList.Update() at Monocle.Entity.Update() at DMD<Monocle.EntityList::Update>(EntityList this) at Monocle.Scene.Update() at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime) at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime ) at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig, Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\ Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898 at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime ) at Trampoline<Monocle.Engine::Update>?51367834(Engine , GameTime ) at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig, Engine self, GameTime gameTime) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ NoFreezeFrames.cs:line 50 at Hook<Monocle.Engine::Update>?22731489(Engine , GameTime ) at Celeste.Celeste.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/29/2023 17:03:46 System.InvalidOperationException: An unexpected error has occurred. at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawUserIndexedPrimitives[T] (PrimitiveType primitiveType, T[] vertexData, Int32 vertexOffset, Int32 numVertices, Array indexData, Int32 indexOffset, Int32 primitiveCount, VertexDeclaration vertexDeclaration, _D3DFORMAT indexFormat) at DMD<Celeste.LightingRenderer::ClearDirtyLights>(LightingRenderer this, Matrix matrix) at DMD<Celeste.LightingRenderer::BeforeRender>(LightingRenderer this, Scene scene) at Trampoline<Celeste.LightingRenderer::BeforeRender>? 66168705(LightingRenderer , Scene ) at Celeste.Mod.YetAnotherHelper.Triggers.RemoveLightSourcesTrigger.LightHook(orig_Befo reRender orig, LightingRenderer self, Scene scene) in /home/runner/work/YetAnotherHelper/YetAnotherHelper/YetAnotherHelper/Triggers/ RemoveLightSourcesTrigger.cs:line 109 at Hook<Celeste.LightingRenderer::BeforeRender>?28375698(LightingRenderer , Scene ) at Trampoline<Celeste.LightingRenderer::BeforeRender>? 32686308(LightingRenderer , Scene ) at ExtendedVariants.Variants.DisableMadelineSpotlight.onLightingRender(orig_BeforeRend er orig, LightingRenderer self, Scene scene) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ DisableMadelineSpotlight.cs:line 52 at Hook<Celeste.LightingRenderer::BeforeRender>?51362903(LightingRenderer , Scene ) at Trampoline<Celeste.LightingRenderer::BeforeRender>?5419958(LightingRenderer , Scene ) at Celeste.Mod.MaxHelpingHand.Entities.NoDashRefillSpring.onLightingBeforeRender(orig_ BeforeRender orig, LightingRenderer self, Scene scene) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/NoDashRefillSpring.cs:line 43 at Hook<Celeste.LightingRenderer::BeforeRender>?858041(LightingRenderer , Scene ) at Trampoline<Celeste.LightingRenderer::BeforeRender>? 61504288(LightingRenderer , Scene ) at Celeste.Mod.SpringCollab2020.Triggers.RemoveLightSourcesTrigger.LightHook(orig_Befo reRender orig, LightingRenderer self, Scene scene) in /home/runner/work/SpringCollab2020/SpringCollab2020/Triggers/RemoveLightSourcesTrig ger.cs:line 96 at Hook<Celeste.LightingRenderer::BeforeRender>?51359035(LightingRenderer , Scene ) at Trampoline<Celeste.LightingRenderer::BeforeRender>? 19371000(LightingRenderer , Scene ) at Celeste.Mod.SpringCollab2020.Entities.MultiRoomStrawberrySeed.onLightingBeforeRende r(orig_BeforeRender orig, LightingRenderer self, Scene scene) in /home/runner/work/SpringCollab2020/SpringCollab2020/Entities/MultiRoomStrawberrySee d.cs:line 41 at Hook<Celeste.LightingRenderer::BeforeRender>?44955197(LightingRenderer , Scene ) at Trampoline<Celeste.LightingRenderer::BeforeRender>?5406710(LightingRenderer , Scene ) at Celeste.Mod.SpringCollab2020.Entities.StrawberryIgnoringLighting.onLightingBeforeRe nder(orig_BeforeRender orig, LightingRenderer self, Scene scene) in /home/runner/work/SpringCollab2020/SpringCollab2020/Entities/StrawberryIgnoringLigh ting.cs:line 40 at Hook<Celeste.LightingRenderer::BeforeRender>?64651965(LightingRenderer , Scene ) at Monocle.RendererList.BeforeRender() at DMD<Celeste.Level::BeforeRender>(Level this) at Trampoline<Celeste.Level::BeforeRender>?27765363(Level ) at ExtendedVariants.Variants.ScreenShakeIntensity.onLevelBeforeRender(orig_BeforeRende r orig, Level self) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ ScreenShakeIntensity.cs:line 38 at Hook<Celeste.Level::BeforeRender>?51525489(Level ) at Trampoline<Celeste.Level::BeforeRender>?2369937(Level ) at ExtendedVariants.Variants.BackgroundBrightness.onLevelBeforeRender(orig_BeforeRende r orig, Level self) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ BackgroundBrightness.cs:line 67 at Hook<Celeste.Level::BeforeRender>?41127285(Level ) at Monocle.Engine.RenderCore() at Celeste.Celeste.RenderCore() at Monocle.Engine.Draw(GameTime gameTime) at Microsoft.Xna.Framework.Game.DrawFrame() at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/29/2023 14:10:15 System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present(tagRECT* pSource, tagRECT* pDest, HWND__* hOverride) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.EndDraw() at Microsoft.Xna.Framework.Game.EndDraw() at Microsoft.Xna.Framework.Game.DrawFrame() at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/29/2023 14:02:47 System.InvalidOperationException: An unexpected error has occurred. at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawUserPrimitives[T] (PrimitiveType primitiveType, T[] vertexData, Int32 vertexOffset, Int32 primitiveCount, VertexDeclaration vertexDeclaration) at Celeste.GFX.DrawVertices[T](Matrix matrix, T[] vertices, Int32 vertexCount, Effect effect, BlendState blendState) at Celeste.ScreenWipe.DrawPrimitives(VertexPositionColor[] vertices) at Celeste.FadeWipe.Render(Scene scene) at Monocle.RendererList.Render() at Monocle.Scene.Render() at Monocle.Engine.RenderCore() at Celeste.Celeste.RenderCore() at Monocle.Engine.Draw(GameTime gameTime) at Microsoft.Xna.Framework.Game.DrawFrame() at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/29/2023 13:40:08 System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at System.Collections.Generic.List`1.set_Capacity(Int32 value) at System.Collections.Generic.List`1.EnsureCapacity(Int32 min) at System.Collections.Generic.List`1.InsertRange(Int32 index, IEnumerable`1 collection) at Celeste.SaveData.get_Areas_Safe() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/SaveData.cs:line 148 at Celeste.SaveData.get_TotalCassettes() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/SaveData.cs:line 223 at Celeste.AutoSplitterInfo.Update() at Celeste.Celeste.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/29/2023 06:05:48 System.InvalidOperationException: A previous Draw call threw an unhandled exception. See InnerException for details. ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present(tagRECT* pSource, tagRECT* pDest, HWND__* hOverride) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.EndDraw() at Microsoft.Xna.Framework.Game.EndDraw() at Microsoft.Xna.Framework.Game.DrawFrame() at Microsoft.Xna.Framework.Game.Paint(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameWindow.OnPaint() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint(Object sender, PaintEventArgs e) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/29/2023 03:51:52 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/29/2023 03:39:43 System.InvalidOperationException: A previous Draw call threw an unhandled exception. See InnerException for details. ---> System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height) at Monocle.VirtualTexture.<>c__DisplayClass50_4.<Reload>b__5() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/VirtualTexture.cs:line 720 at Monocle.VirtualTexture.Load(Boolean wait, Func`1 load) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/VirtualTexture.cs:line 0 at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this) at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload orig, VirtualTexture self) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin e 281 at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture ) at Monocle.VirtualContent.Reload() at Monocle.Engine.LoadContent() at Celeste.Celeste.orig_LoadContent() at Celeste.Celeste.LoadContent() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Celeste.cs:line 280 at Microsoft.Xna.Framework.Game.DeviceCreated(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GraphicsDeviceManager.OnDeviceCreated(Object sender, EventArgs args) at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice(GraphicsDeviceInformatio n newInfo) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.EnsureDevicePlatform() at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.BeginDraw() at Microsoft.Xna.Framework.Game.BeginDraw() at Microsoft.Xna.Framework.Game.DrawFrame() at Microsoft.Xna.Framework.Game.Paint(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameWindow.OnPaint() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint(Object sender, PaintEventArgs e) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/29/2023 03:11:13 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/28/2023 22:15:19 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/27/2023 19:38:37 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/27/2023 19:37:24 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34 Ver 1.4.0.0-xna [Everest: 3761-azure-491f9] 03/22/2023 19:51:25 System.OutOfMemoryException: Out of memory. at System.Drawing.Bitmap.Clone(Rectangle rect, PixelFormat format) at Celeste.Mod.ContentExtensions._LoadTextureLazyPremultiply(GraphicsDevice gd, Stream stream, Int32& w, Int32& h, Byte[]& data, IntPtr& dataPtr, Boolean gc) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 291 at Celeste.Mod.ContentExtensions.LoadTextureLazyPremultiply(GraphicsDevice gd, Stream stream, Int32& w, Int32& h, Byte[]& data) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 195 at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this) at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload orig, VirtualTexture self) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin e 281 at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture ) at Monocle.VirtualContent.CreateTexture(ModAsset metadata) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/VirtualContent.cs:line 49 at Monocle.Atlas.Ingest(ModAsset asset) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Atlas.cs:line 354 at Monocle.Atlas.Ingest(ModAsset asset) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Atlas.cs:line 354 at Monocle.Atlas.Ingest(ModAsset asset) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Atlas.cs:line 354 at Celeste.Mod.Everest.Content.<>c__DisplayClass44_0.<ProcessUpdate>b__0() in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/Everest.Content.cs:line 1019 at Celeste.Mod.AssetReloadHelper.Do(Boolean silent, String text, Action reload, Action done) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Helpers/AssetReloadHelper.cs:line 0 at Celeste.Mod.Everest.Content.ProcessUpdate(Object asset, ModAsset mapping, Boolean load) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/Everest.Content.cs:line 0 at Celeste.Mod.Everest.Content.ProcessLoad(Object asset, String assetNameFull) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/Everest.Content.cs:line 985 at Monocle.Atlas.FromAtlas(String path, AtlasDataFormat format) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Atlas.cs:line 265 at Celeste.LevelExit.LoadCompleteThread() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/LevelExit.cs:line 46 at Celeste.RunThread.RunThreadWithLogging(Action method) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/RunThread.cs:line 39
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/20/2023 19:25:22 System.InvalidOperationException: A previous Draw call threw an unhandled exception. See InnerException for details. ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this) at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload orig, VirtualTexture self) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin e 281 at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture ) at Monocle.VirtualContent.Reload() at Monocle.Engine.LoadContent() at Celeste.Celeste.orig_LoadContent() at Celeste.Celeste.LoadContent() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Celeste.cs:line 280 at Microsoft.Xna.Framework.Game.DeviceCreated(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GraphicsDeviceManager.OnDeviceCreated(Object sender, EventArgs args) at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice(GraphicsDeviceInformatio n newInfo) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.EnsureDevicePlatform() at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.BeginDraw() at Microsoft.Xna.Framework.Game.BeginDraw() at Microsoft.Xna.Framework.Game.DrawFrame() at Microsoft.Xna.Framework.Game.Paint(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameWindow.OnPaint() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint(Object sender, PaintEventArgs e) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/20/2023 00:23:48 System.OutOfMemoryException: Insufficient memory to continue the execution of the program. at Microsoft.Xna.Framework.Helpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.GraphicsHelpers.GetExceptionFromResult(UInt32 result) at Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format) at Monocle.VirtualTexture.<>c__DisplayClass50_2.<Reload>b__3() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/VirtualTexture.cs:line 538 at Monocle.VirtualTexture.Load(Boolean wait, Func`1 load) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/VirtualTexture.cs:line 0 at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this) at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload orig, VirtualTexture self) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin e 281 at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.lazilyLoadTextures(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin e 229 at Hook<Celeste.LevelLoader::.ctor>?6236330(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?58340097(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.CollabUtils2.UI.OuiJournalCoverWithStickers.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/UI/OuiJournalCoverWithSti ckers.cs:line 37 at Hook<Celeste.LevelLoader::.ctor>?66896675(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?4612338(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.DJMapHelper.Triggers.ChangeSpinnerColorTrigger.LevelLoaderOnCtor(orig_c tor orig, LevelLoader self, Session session, Nullable`1 startPosition) in DJMapHelper/Triggers/ChangeSpinnerColorTrigger.cs:line 89 at Hook<Celeste.LevelLoader::.ctor>?18741618(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?6074396(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.EmHelper.EmHelper.LevelLoader_ctor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in C:\Program Files\Epic Games\ Celeste\Mods\EmHelper\Code\Module\EmHelper.cs:line 81 at Hook<Celeste.LevelLoader::.ctor>?67100447(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?33832464(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Module.ExtendedVariantsModule.checkForceEnableVariantsOnLevelLoad( orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Module/ExtendedVariantsMo dule.cs:line 488 at Hook<Celeste.LevelLoader::.ctor>?6251329(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?28315447(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Variants.BadelineChasersEverywhere.onLevelStart(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ BadelineChasersEverywhere.cs:line 288 at Hook<Celeste.LevelLoader::.ctor>?20838710(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?37243421(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Variants.MadelineBackpackMode.onLevelLoaderConstructor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ MadelineBackpackMode.cs:line 64 at Hook<Celeste.LevelLoader::.ctor>?28962240(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?48462791(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.ClimbableOneWayPlatform.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?54097688(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?49742039(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.SpiderBoss.onLevelStart(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?13741897(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?42391487(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.EnforceSkinController.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?440663(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?47875566(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.MaxHelpingHand.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/UpsideDownJumpThru.cs:line 41 at Hook<Celeste.LevelLoader::.ctor>?45432305(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?62857717(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.MaxHelpingHand.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/SidewaysJumpThru.cs:line 42 at Hook<Celeste.LevelLoader::.ctor>?20440764(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?64533617(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.GravityHelper.GravityHelperModule.LevelLoader_ctor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startposition) at Hook<Celeste.LevelLoader::.ctor>?6542919(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?63251939(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.SpringCollab2020.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/SpringCollab2020/SpringCollab2020/Entities/UpsideDownJumpThru.cs: line 40 at Hook<Celeste.LevelLoader::.ctor>?42841282(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?8737853(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.SpringCollab2020.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/SpringCollab2020/SpringCollab2020/Entities/SidewaysJumpThru.cs:li ne 36 at Hook<Celeste.LevelLoader::.ctor>?41036406(LevelLoader , Session , Nullable`1 ) at Celeste.LevelEnter.<Routine>d__5.MoveNext() at Celeste.Mod.XaphanHelper.XaphanModule.<modLevelEnterRoutine>d__151.MoveNext() in XaphanHelper/XaphanModule.cs:line 2609 at Monocle.Coroutine.orig_Update() at Monocle.Coroutine.Update() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Coroutine.cs:line 33 at Monocle.ComponentList.Update() at Monocle.Entity.Update() at DMD<Monocle.EntityList::Update>(EntityList this) at Monocle.Scene.Update() at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime) at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime ) at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig, Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\ Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898 at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime ) at Trampoline<Monocle.Engine::Update>?47453069(Engine , GameTime ) at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig, Engine self, GameTime gameTime) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ NoFreezeFrames.cs:line 50 at Hook<Monocle.Engine::Update>?45381673(Engine , GameTime ) at Celeste.Celeste.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/19/2023 12:56:39 System.InvalidOperationException: A previous Draw call threw an unhandled exception. See InnerException for details. ---> System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this) at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload orig, VirtualTexture self) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin e 281 at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture ) at Monocle.VirtualContent.Reload() at Monocle.Engine.LoadContent() at Celeste.Celeste.orig_LoadContent() at Celeste.Celeste.LoadContent() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Celeste.cs:line 280 at Microsoft.Xna.Framework.Game.DeviceCreated(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GraphicsDeviceManager.OnDeviceCreated(Object sender, EventArgs args) at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice(GraphicsDeviceInformatio n newInfo) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.EnsureDevicePlatform() at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.BeginDraw() at Microsoft.Xna.Framework.Game.BeginDraw() at Microsoft.Xna.Framework.Game.DrawFrame() at Microsoft.Xna.Framework.Game.Paint(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameWindow.OnPaint() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint(Object sender, PaintEventArgs e) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/19/2023 10:16:40 System.OutOfMemoryException: Out of memory. at System.Drawing.Bitmap..ctor(Stream stream) at Celeste.Mod.ContentExtensions._LoadTextureLazyPremultiply(GraphicsDevice gd, Stream stream, Int32& w, Int32& h, Byte[]& data, IntPtr& dataPtr, Boolean gc) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 291 at Celeste.Mod.ContentExtensions.LoadTextureLazyPremultiply(GraphicsDevice gd, Stream stream, Int32& w, Int32& h, Byte[]& data) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 195 at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this) at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload orig, VirtualTexture self) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin e 281 at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture ) at Monocle.VirtualContent.CreateTexture(ModAsset metadata) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/VirtualContent.cs:line 49 at Monocle.Atlas.Ingest(ModAsset asset) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Atlas.cs:line 354 at Monocle.Atlas.Ingest(ModAsset asset) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Atlas.cs:line 354 at Celeste.Mod.Everest.Content.<>c__DisplayClass44_0.<ProcessUpdate>b__0() in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/Everest.Content.cs:line 1019 at Celeste.Mod.AssetReloadHelper.Do(Boolean silent, String text, Action reload, Action done) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Helpers/AssetReloadHelper.cs:line 0 at Celeste.Mod.Everest.Content.ProcessUpdate(Object asset, ModAsset mapping, Boolean load) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/Everest.Content.cs:line 0 at Celeste.Mod.Everest.Content.ProcessLoad(Object asset, String assetNameFull) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/Everest.Content.cs:line 985 at Monocle.Atlas.FromAtlas(String path, AtlasDataFormat format) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Atlas.cs:line 265 at Celeste.LevelExit.LoadCompleteThread() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/LevelExit.cs:line 46 at Celeste.RunThread.RunThreadWithLogging(Action method) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/RunThread.cs:line 39
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/13/2023 21:04:45 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/06/2023 20:52:15 System.InvalidOperationException: A previous Draw call threw an unhandled exception. See InnerException for details. ---> System.InvalidOperationException: An unexpected error has occurred. at Microsoft.Xna.Framework.Graphics.GraphicsDevice.DrawUserPrimitives[T] (PrimitiveType primitiveType, T[] vertexData, Int32 vertexOffset, Int32 primitiveCount, VertexDeclaration vertexDeclaration) at Celeste.GFX.DrawVertices[T](Matrix matrix, T[] vertices, Int32 vertexCount, Effect effect, BlendState blendState) at Celeste.Water.Render() at Celeste.Mod.PandorasBox.ColoredWater.Render() at Monocle.EntityList.RenderExcept(Int32 excludeTags) at DMD<Celeste.GameplayRenderer::Render>(GameplayRenderer this, Scene scene) at DMD<Celeste.Level::Render>(Level this) at Trampoline<Celeste.Level::Render>?25675222(Level ) at Celeste.Mod.Anonhelper.InvisibleSeekerBarrier.Level_Render(orig_Render orig, Level self) in Anonhelper/InvisibleSeekerBarrier.cs:line 44 at Hook<Celeste.Level::Render>?2949490(Level ) at Trampoline<Celeste.Level::Render>?9573566(Level ) at ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.<>c__DisplayClass8_0.<onLe velRender>b__0() in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/ AbstractVanillaVariant.cs:line 76 at ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.swapOutForDurationOfOrigCa ll(Action orig) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/ AbstractVanillaVariant.cs:line 100 at ExtendedVariants.Variants.Vanilla.AbstractVanillaVariant.onLevelRender(orig_Render orig, Level self) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/Vanilla/ AbstractVanillaVariant.cs:line 76 at Hook<Celeste.Level::Render>?51577517(Level ) at Monocle.Engine.RenderCore() at Celeste.Celeste.RenderCore() at Monocle.Engine.Draw(GameTime gameTime) at Microsoft.Xna.Framework.Game.DrawFrame() at Microsoft.Xna.Framework.Game.Paint(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameWindow.OnPaint() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_Paint(Object sender, PaintEventArgs e) --- End of inner exception stack trace --- at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34 Ver 1.4.0.0-xna [Everest: 3761-azure-491f9] 03/03/2023 10:13:43 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/03/2023 10:10:06 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
03/03/2023 10:05:39 System.OutOfMemoryException: Out of memory. at System.Drawing.Bitmap..ctor(Stream stream) at Celeste.Mod.ContentExtensions._LoadTextureLazyPremultiply(GraphicsDevice gd, Stream stream, Int32& w, Int32& h, Byte[]& data, IntPtr& dataPtr, Boolean gc) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 291 at Celeste.Mod.ContentExtensions.LoadTextureLazyPremultiply(GraphicsDevice gd, Stream stream, Int32& w, Int32& h, Byte[]& data) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 195 at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this) at Trampoline<Monocle.VirtualTexture::Reload>?51293812(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload orig, VirtualTexture self) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin e 281 at Hook<Monocle.VirtualTexture::Reload>?49753556(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.lazilyLoadTextures(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/LazyLoadingHandler.cs:lin e 229 at Hook<Celeste.LevelLoader::.ctor>?6236330(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?58340097(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.CollabUtils2.UI.OuiJournalCoverWithStickers.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/CelesteCollabUtils2/CelesteCollabUtils2/UI/OuiJournalCoverWithSti ckers.cs:line 37 at Hook<Celeste.LevelLoader::.ctor>?66896675(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?4612338(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.DJMapHelper.Triggers.ChangeSpinnerColorTrigger.LevelLoaderOnCtor(orig_c tor orig, LevelLoader self, Session session, Nullable`1 startPosition) in DJMapHelper/Triggers/ChangeSpinnerColorTrigger.cs:line 89 at Hook<Celeste.LevelLoader::.ctor>?18741618(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?6074396(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.EmHelper.EmHelper.LevelLoader_ctor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in C:\Program Files\Epic Games\ Celeste\Mods\EmHelper\Code\Module\EmHelper.cs:line 81 at Hook<Celeste.LevelLoader::.ctor>?67100447(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?51309076(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Module.ExtendedVariantsModule.checkForceEnableVariantsOnLevelLoad( orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Module/ExtendedVariantsMo dule.cs:line 437 at Hook<Celeste.LevelLoader::.ctor>?9466005(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?47267733(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Variants.BadelineChasersEverywhere.onLevelStart(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ BadelineChasersEverywhere.cs:line 288 at Hook<Celeste.LevelLoader::.ctor>?43509809(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?8000653(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Variants.MadelineBackpackMode.onLevelLoaderConstructor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ MadelineBackpackMode.cs:line 64 at Hook<Celeste.LevelLoader::.ctor>?48020193(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?22399056(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.ClimbableOneWayPlatform.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?28788800(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?53490226(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.SpiderBoss.onLevelStart(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?52917338(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?32785266(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.EnforceSkinController.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?35423203(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?29474423(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.MaxHelpingHand.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/UpsideDownJumpThru.cs:line 41 at Hook<Celeste.LevelLoader::.ctor>?20721584(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?52710836(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.MaxHelpingHand.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/SidewaysJumpThru.cs:line 42 at Hook<Celeste.LevelLoader::.ctor>?26989097(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?28658265(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.GravityHelper.GravityHelperModule.LevelLoader_ctor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startposition) at Hook<Celeste.LevelLoader::.ctor>?22976535(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?58998343(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.SpringCollab2020.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/SpringCollab2020/SpringCollab2020/Entities/UpsideDownJumpThru.cs: line 40 at Hook<Celeste.LevelLoader::.ctor>?34570729(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?55458273(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.SpringCollab2020.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/SpringCollab2020/SpringCollab2020/Entities/SidewaysJumpThru.cs:li ne 36 at Hook<Celeste.LevelLoader::.ctor>?22808949(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.StrawberryJam2021.Cutscenes.CS_Credits.<>c__DisplayClass27_0.<SwitchToC redits>b__0() in StrawberryJam2021/Cutscenes/CS_Credits.cs:line 318 at Celeste.ScreenWipe.Update(Scene scene) at Celeste.FadeWipe.Update(Scene scene) at DMD<Monocle.RendererList::Update>(RendererList this) at Monocle.Scene.Update() at DMD<Celeste.AreaComplete::orig_Update>(AreaComplete this) at Celeste.AreaComplete.Update() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/AreaComplete.cs:line 88 at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime) at Trampoline<Monocle.Engine::Update>?34302176(Engine , GameTime ) at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig, Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\ Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898 at Hook<Monocle.Engine::Update>?22788319(Engine , GameTime ) at Trampoline<Monocle.Engine::Update>?63770195(Engine , GameTime ) at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig, Engine self, GameTime gameTime) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ NoFreezeFrames.cs:line 45 at Hook<Monocle.Engine::Update>?24263130(Engine , GameTime ) at Trampoline<Monocle.Engine::Update>?41139977(Engine , GameTime ) at Celeste.Mod.StrawberryJam2021.Entities.WonkyCassetteBlockController.Engine_Update(o rig_Update orig, Engine self, GameTime gametime) in StrawberryJam2021/Entities/WonkyCassetteBlockController.cs:line 297 at Hook<Monocle.Engine::Update>?509287(Engine , GameTime ) at Celeste.Celeste.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
02/24/2023 11:42:46 System.IO.IOException: The process cannot access the file 'C:\Users\kosma\OneDrive\ Pulpit\Celeste\Saves\2-modsession-JackalHelper.celeste' because it is being used by another process. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.File.InternalDelete(String path, Boolean checkHost) at System.IO.File.Delete(String path) at Celeste.Mod.EverestModule.WriteSession(Int32 index, Byte[] data) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Module/EverestModule.cs:line 381 at Celeste.UserIO.SaveThread() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/UserIO.cs:line 82 at Celeste.RunThread.RunThreadWithLogging(Action method) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/RunThread.cs:line 39
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
02/20/2023 17:35:06 System.IO.IOException: The process cannot access the file 'C:\Users\kosma\OneDrive\ Pulpit\Celeste\Saves\settings.celeste' because it is being used by another process. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share) at Celeste.UserIO._saveAndFlushToFile(Byte[] data, String handle) in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/UserIO.cs:line 130 at Celeste.UserIO.Save[T](String path, Byte[] data)
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
02/20/2023 11:17:11 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
02/19/2023 10:10:36 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
02/19/2023 10:09:30 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3761-azure-491f9]
02/19/2023 10:03:42 System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown. at Celeste.Mod.ContentExtensions._LoadTextureLazyPremultiply(GraphicsDevice gd, Stream stream, Int32& w, Int32& h, Byte[]& data, IntPtr& dataPtr, Boolean gc) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 291 at Celeste.Mod.ContentExtensions.LoadTextureLazyPremultiply(GraphicsDevice gd, Stream stream, Int32& w, Int32& h, Byte[]& data) in /home/vsts/work/1/s/Celeste.Mod.mm/Mod/Everest/ContentExtensions.cs:line 195 at DMD<Monocle.VirtualTexture::Reload>(VirtualTexture this) at Trampoline<Monocle.VirtualTexture::Reload>?61178161(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.onTextureLazyLoad(orig_Reload orig, VirtualTexture self) in C:\Users\csouc\OneDrive\Documents\Code\csharp\ CollabUtils2\LazyLoadingHandler.cs:line 281 at Hook<Monocle.VirtualTexture::Reload>?18871342(VirtualTexture ) at Celeste.Mod.CollabUtils2.LazyLoadingHandler.lazilyLoadTextures(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in C:\Users\ csouc\OneDrive\Documents\Code\csharp\CollabUtils2\LazyLoadingHandler.cs:line 229 at Hook<Celeste.LevelLoader::.ctor>?37447130(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?4704724(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.CollabUtils2.UI.OuiJournalCoverWithStickers.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in C:\Users\ csouc\OneDrive\Documents\Code\csharp\CollabUtils2\UI\ OuiJournalCoverWithStickers.cs:line 37 at Hook<Celeste.LevelLoader::.ctor>?35931214(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?31923223(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.DJMapHelper.Triggers.ChangeSpinnerColorTrigger.LevelLoaderOnCtor(orig_c tor orig, LevelLoader self, Session session, Nullable`1 startPosition) in DJMapHelper/Triggers/ChangeSpinnerColorTrigger.cs:line 89 at Hook<Celeste.LevelLoader::.ctor>?8679200(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?57467229(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.EmHelper.EmHelper.LevelLoader_ctor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in C:\Program Files\Epic Games\ Celeste\Mods\EmHelper\Code\Module\EmHelper.cs:line 81 at Hook<Celeste.LevelLoader::.ctor>?4399667(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?61841692(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Module.ExtendedVariantsModule.checkForceEnableVariantsOnLevelLoad( orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Module/ExtendedVariantsMo dule.cs:line 477 at Hook<Celeste.LevelLoader::.ctor>?2795188(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?24053867(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Variants.BadelineChasersEverywhere.onLevelStart(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ BadelineChasersEverywhere.cs:line 295 at Hook<Celeste.LevelLoader::.ctor>?28065131(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?26985986(LevelLoader , Session , Nullable`1 ) at ExtendedVariants.Variants.MadelineBackpackMode.onLevelLoaderConstructor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ MadelineBackpackMode.cs:line 69 at Hook<Celeste.LevelLoader::.ctor>?29924787(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?45009289(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.ClimbableOneWayPlatform.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?27798362(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?29764353(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.SpiderBoss.onLevelStart(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?25448947(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?56222137(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.JungleHelper.Entities.EnforceSkinController.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) at Hook<Celeste.LevelLoader::.ctor>?40903001(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?10472456(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.MaxHelpingHand.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/UpsideDownJumpThru.cs:line 41 at Hook<Celeste.LevelLoader::.ctor>?12810663(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?35573821(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.MaxHelpingHand.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/MaxHelpingHand/MaxHelpingHand/Entities/SidewaysJumpThru.cs:line 42 at Hook<Celeste.LevelLoader::.ctor>?31545680(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?65205423(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.GravityHelper.GravityHelperModule.LevelLoader_ctor(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startposition) at Hook<Celeste.LevelLoader::.ctor>?52257949(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?14105065(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.SpringCollab2020.Entities.UpsideDownJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/SpringCollab2020/SpringCollab2020/Entities/UpsideDownJumpThru.cs: line 40 at Hook<Celeste.LevelLoader::.ctor>?33148990(LevelLoader , Session , Nullable`1 ) at Trampoline<Celeste.LevelLoader::.ctor>?998745(LevelLoader , Session , Nullable`1 ) at Celeste.Mod.SpringCollab2020.Entities.SidewaysJumpThru.onLevelLoad(orig_ctor orig, LevelLoader self, Session session, Nullable`1 startPosition) in /home/runner/work/SpringCollab2020/SpringCollab2020/Entities/SidewaysJumpThru.cs:li ne 36 at Hook<Celeste.LevelLoader::.ctor>?22584248(LevelLoader , Session , Nullable`1 ) at Celeste.LevelEnter.<Routine>d__5.MoveNext() at Celeste.Mod.XaphanHelper.XaphanModule.<modLevelEnterRoutine>d__151.MoveNext() in XaphanHelper/XaphanModule.cs:line 2609 at Monocle.Coroutine.orig_Update() at Monocle.Coroutine.Update() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Coroutine.cs:line 33 at Monocle.ComponentList.Update() at Monocle.Entity.Update() at DMD<Monocle.EntityList::Update>(EntityList this) at Monocle.Scene.Update() at DMD<Monocle.Engine::Update>(Engine this, GameTime gameTime) at Trampoline<Monocle.Engine::Update>?31498635(Engine , GameTime ) at Celeste.Mod.BounceHelper.BounceHelperModule.modEngineUpdate(orig_Update orig, Engine engine, GameTime gameTime) in C:\Program Files (x86)\Steam\steamapps\common\ Celeste\Mods\BounceHelper\BounceHelperModule.cs:line 898 at Hook<Monocle.Engine::Update>?20592481(Engine , GameTime ) at Trampoline<Monocle.Engine::Update>?66092120(Engine , GameTime ) at ExtendedVariants.Variants.NoFreezeFrames.onEngineUpdate(orig_Update orig, Engine self, GameTime gameTime) in /home/runner/work/ExtendedVariantMode/ExtendedVariantMode/Variants/ NoFreezeFrames.cs:line 52 at Hook<Monocle.Engine::Update>?64804753(Engine , GameTime ) at Trampoline<Monocle.Engine::Update>?3130699(Engine , GameTime ) at Celeste.Mod.StrawberryJam2021.Entities.WonkyCassetteBlockController.Engine_Update(o rig_Update orig, Engine self, GameTime gametime) in StrawberryJam2021/Entities/WonkyCassetteBlockController.cs:line 297 at Hook<Monocle.Engine::Update>?268625(Engine , GameTime ) at Celeste.Celeste.Update(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e) at Microsoft.Xna.Framework.GameHost.OnIdle() at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame() at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e) at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMet hods.IMsoComponent.FDoIdle(Int32 grfidlef) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNative Methods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.Run(Form mainForm) at Microsoft.Xna.Framework.WindowsGameHost.Run() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3650-azure-75d7c]
01/18/2023 11:20:42 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
01/18/2023 11:17:30 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
11/15/2022 00:09:44 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34 Ver 1.4.0.0-xna [Everest: 3549-azure-3175a] 11/15/2022 00:08:26 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
11/07/2022 22:09:23 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
11/06/2022 11:22:01 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
10/27/2022 08:50:36 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
10/24/2022 22:42:57 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
10/10/2022 23:48:11 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
09/30/2022 14:30:26 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34 Ver 1.4.0.0-xna [Everest: 3549-azure-3175a] 09/30/2022 14:30:01 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
09/14/2022 11:21:24 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
09/12/2022 21:13:32 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
09/01/2022 23:17:15 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
09/01/2022 23:16:06 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
08/30/2022 00:54:43 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
08/30/2022 00:54:28 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
08/28/2022 00:14:09 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
08/27/2022 00:08:22 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
08/27/2022 00:08:18 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
08/27/2022 00:08:03 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
08/27/2022 00:08:02 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34
Ver 1.4.0.0-xna [Everest: 3549-azure-3175a]
08/26/2022 16:38:42 System.NullReferenceException: Object reference not set to an instance of an object. at Monocle.Engine.UpdateView() at Monocle.Engine.OnClientSizeChanged(Object sender, EventArgs e) at System.EventHandler`1.Invoke(Object sender, TEventArgs e) at Microsoft.Xna.Framework.GameWindow.OnClientSizeChanged() at Microsoft.Xna.Framework.WindowsGameWindow.mainForm_UserResized(Object sender, EventArgs e) at Microsoft.Xna.Framework.WindowsGameForm.OnUserResized(Boolean forceEvent) at Microsoft.Xna.Framework.WindowsGameForm.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.WindowsGameWindow.EndScreenDeviceChange(String screenDeviceName, Int32 clientWidth, Int32 clientHeight) at Microsoft.Xna.Framework.GraphicsDeviceManager.ChangeDevice(Boolean forceCreate) at Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDevi ceManager.CreateDevice() at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun) at Monocle.Engine.RunWithLogging() in /home/vsts/work/1/s/Celeste.Mod.mm/Patches/Monocle/Engine.cs:line 34