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<careers>
<career><name>Detective</name>
<stats>Start with Fit +0, Sharp +1, Steady +0, then increase your choice by
1.</stats>
<description>You investigate crimes. Maybe you have an assignment—homicide,
larceny, or the like—but depending on the available cops you may get assigned
anything. You find facts, make a case, and take it to the powers of justice.
Lifestyle: middle class</description>
<recovery><basicmovename>Recovery</basicmovename>
<movebody>When you receive appropriate medical treatment (GM's call), recover
Suffer Harm. When you build a basic human relationship with someone (their player's
call), recover one of Take a Risk, Keep it Together, or Study, your
choice.</movebody></recovery>
<moveinstructions>Choose two:</moveinstructions>
<moves><move><movename>Gut Feeling</movename>
<movebody>When you study someone closely, you can ask the GM (or player, for PCs)
what crimes they’ve committed recently. They will answer truthfully, but offer no
proof.</movebody></move>
<move><movename>Connected</movename>
<movebody>When you need to find something out, tell the GM what you want to know.
They’ll give you a way to find out involving people (informants, prisoners,
officials).</movebody></move>
<move><movename>Brawler</movename>
<movebody>When you take a risk in personal combat (fists, bats, knives, or the
like) you treat a roll of 6- as a 7–9 instead.</movebody></move>
<move><movename>Self-Medicating</movename>
<movebody>When you drink yourself to sleep, choose one of your breaks: it’s under
control, for now. Of course drinking and hangovers may mean taking risks for normal
tasks.</movebody></move>
<move><movename>Undercover</movename>
<movebody>Name an organization you have in-depth knowledge of: the GM will tell you
how you can gain access, and what act you’ll have to keep up to do
so.</movebody></move></moves>
<history><basicmovename>History</basicmovename>
<event>They liked _____ for a crime, but I found the real perp. They take +1 to aid
you. Others whom you save from the long arm of the law enjoy the same
benefit.</event>
<event>_____ was a victim of a crime, I got to the bottom of it. Ask their player
any one question, they must answer truthfully. Anyone you investigate gets the same
treatment.</event>
<event>_____ and I drink at the same bar, we drown our woes together and toast the
good times. When you share a night of drinking with them you recover two moves.
Others who become you drinking buddies enjoy the same benefit.</event></history>
</career>
</careers>

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