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The Weave of magic, as it is known, permeates the entire mana laying dormant around them. Druids and rangers
known universe. But one may ask, what is magic? How is it utilizing primal magic tap into the power of natural mana.
structured, and is it never-ending? These are important Then, come the practitioners of arcane magic, the Art. Bards
questions that practitioners of the Art have studied for and wizards exert control over the mana around them, using
countless eons, in an effort to decrypt nature in itself. words of power and gestures to guide the flow of mana, while
In Kyrmoria, magic is structured similarly to matter. If one sorcerers become conduits for mana, allowing it to flow
looks to the fundamental level of existence, they will find through them and shaping it with their force of will. Warlocks
mana, the building blocks of magic. Mana is a fickle thing, are a curious case, in that they are granted a connection to
and it is unknown whether they possess any form of the Weave through otherworldly powers that act as proxies,
primordial sentience, but they exist everywhere and while the studious weaveknights lean in between wizardry
anywhere in the known world. And where mana flows greatly, and sorcery, learning how to shift the way the Weave overlaps
imbuing the lands and oceans with its potency, rivers of mana with their own forms and keeping channeled mana inside
form, namely, Ley Lines. their bodies to bolster their abilities. Next, the unique case of
Ley lines are channels that carry and allow mana, and to divine magic arises. Clerical powers and prayers function
that extent magic, to flow across the world. They are pictured similarly to those of warlocks, in that they are also being
as "lines", only because they possess a sort of length and tethered to the Weave through the will of a deity. Paladins,
width that can be measured, if one is able to detect and trace however, are a mystery, as it seems like the mana answers
them. Ley lines do not exist physically and are not tangible, their call purely based on their inner ideals and goals. This
even if they sometimes alter the environment around them. interaction between the divine magic of paladins and mana,
They course deep beneath the earth, in the water or in the air, is what started the theory of mana having a sort of sentience
like invisible streams. They are prone to shifting and and responding to the will of mortals.
changing their flow direction depending on the movement of In rare cases, there is an ever more wondrous display and
celestial objects, and they very rarely remain in one place for manifestation of the Weave. When many ley lines flow to the
an extended period of time. Furthermore, they come in many same point, the condensed mana becomes a local singularity,
different sizes and potencies, which can change over time. called a nexus of magic. Nexuses aren't permanent, as the ley
It is possible to detect a ley line via standard divination lines forming them often drift apart after some amount of
magic methods, such as with a detect magic spell. To the time, but their existence leaves a large impact on the world.
observing caster, the ley line appears as a luminous torrent of They alter the geology and the environment around them,
energy motes, mana, which pulses with vibrant light of all often imbuing natural minerals with mana, creating what is
possible colors, creating a magnificent spectacle. It is also nowadays referred to as mana geodes. In addition, they
known that a large enough obstacle, such as thick stone, can literally change how reality and magic functions within the
prevent any incoming visual signs of ley lines to such area they affect. Unlike ley lines, however, nexuses seem to
detection methods. As the ley lines shift and flow, intersecting have variations in what power they represent, different
or running parallel to one another, they are not unlike threads strains, as one might call them. There have been
uniting to create a solid object. In the case of ley lines, this observations of nexuses that enhance specific schools of
object is the Weave of magic. The Weave is a sort of veil, magic, and scarcely, of nexuses that physically manifest and
overlapping with all matter without taking up any real space. transform the world around them in a way aligned with the
Through the weave, magic manifests in the world, and it is ideals represented by a Divine Domain. As is natural, the
the Weave that spellcasters attempt to harness when casting appearance of a nexus stirs countries and factions in motion,
their spells. in an effort to harness and understand its potency, often
leading to conflicts.
LEY LINES & NEXUSES
1
Harnessing the Power
Creatures in the world that come across such powerful Ley Lines & Nexuses
magical phenomena often attempt to meddle with them, to Affected Tap Exhaustion Levels on
various degrees of success and failure. Contrary to what one Type Area DC Successful Tap
might believe, mana in itself does not distinguish between Lesser Mana Ley 30 feet 10 1
masters of the arcane arts, religious acolytes or simply Line
champions of the sword. Any creature can attempt to tap into Moderate Mana 100 feet 15 1
these ever-moving batteries of raw magic, yet as is natural, Ley Line
powerful casters stand to benefit more from the influx of
mana into their own reserves. Greater Mana 200 feet 20 2
Properties. Each type of Ley Line and Nexus has different Ley Line
properties. They affect a certain area around them depending Major Mana Ley 300 feet 25 2
on their type, as shown in the Type and Affected area Line
columns of the Ley Lines & Nexuses table below. Nexus 1 mile 30 3
Tapping into the Power. As an action, or as part of casting
a spell, a creature within the area affected by a ley line or a After determining the total for a Tap check, consult the Tap
nexus can attempt to seize the massive magical power for Check Result table below along with the Tap DC and
itself, if for a moment. When it does so, the creature rolls a Exhaustion Levels on Successful Tap columns of the table
d20 and adds its character levels or Challenge Rating (if any) above to determine the outcome of the creature's attempt.
to the roll. This roll is hereby referred to as a Tap check. If a For example, if Adalberto, the all powerful 20th level
creature has both a Challenge Rating and character levels, it wizard, attempts to tap into a nexus, he rolls a d20 and adds
adds the higher one of the two to the roll that determines the his total character levels to the roll (+20, from his 20 wizard
Tap Check result. This roll represents an attempt to tap into levels). He rolls a 15 on the d20, making the total a 35. Since
the mana, and it can't be altered, influenced or interacted his Tap check result exceeds a Nexus's Tap DC by 5 or more,
with by any means sort of deific intervention or a wish spell Adalberto's attempt is a Hard Success , and one minute later
unless specifically stated otherwise, but only at the GM's (see "Success" below) he gains 3 levels of exhaustion .
discretion.
Timing. Some ley line effects refer to "the next spell you
cast". If you tap into a ley line's power as part of casting a Ley Lines & Nexuses in your World
spell, that spell is the one affected by the ley line's effects, and While ley lines and nexuses exist in Kyrmoria and
the Tap check is made before the spell takes effect. the world it lies on, you might want to incorporate
Duration. The effects produced when a creature attempts them in your own world. If you choose to do so,
to tap into a ley line or nexus aren't permanent, unless ask yourself the following questions: What rules
explicitly stated. In cases where an effect from Ley Line govern magic in my world, and what is the
Beneficial Effects or Backlash tables refers to the next spell interaction between mana, ley lines, nexuses and
you cast, grants you some extraordinary ability or provides magic? Are ley lines and nexuses static, or do they
you a benefit or a penalty, that effect lasts for 1 minute or shift and flow depending on external influence?
until you leave the area affected by that Ley Line. What powers do they possess, and how does
For Nexuses, due to their immense power, the rules are a harnessing or acquiring that power affect
bit different. A benefit or penalty from a nexus's Beneficial civilization? Do they change the environment,
Effects of Backlash tables lasts for the duration mentioned in creating mana geodes, or some other mineral
that entry and doesn't end once a creature leaves the area imbued with potent magic? Where are they located
affected by the nexus, along with any other specifications and why? How do people find them? Are they
included in that entry. Some nexus entries state that they are dense or scarce, and can they be damaged or
irreversible by any means, however a GM might decide that destroyed? What legends or historical events are
related to their existence?
they are too detrimental and elect to provide a way to undo Nexuses are not given rules on how to locate
them, In such cases, a wish spell shouldn't be enough, but the them, because they can be very impactful on a
intervention of a deity or other similar power might do the story arc or adventure, even central. It is up to you,
trick. the GM, to decide when and where a Nexus forms,
Finally, a creature can't gain multiple instances of the same as well as what type of Nexus it is. Ultimately, such
benefit or penalty when tapping into a ley line or nexus, and it a powerful manifestation of the Weave serves to
can't gain a permanent benefit or penalty more than once (in further the narrative. A good and quick rule of
such cases, have the creature reroll on the appropriate table thumb however, is to have them appear on special
depending on its Tap check result) . days such as the Holy Day of a Deity, in a location
Resolving the Attempt. Depending on the outcome of the where at least 4-5 major ley lines coincide or that
roll and the Tap DC of the magical phenomena serving as a is important to that Deity's mythos. Alternatively, it
power source (see the Ley Lines & Nexuses table below), a could be a location where powerful magical events
creature might succeed in harnessing the powerful energies, took place, such as wars, or a place where magic
at the cost of some of its physical fortitude (see "Success" from another plane is seeping in.
and "Hard Success" below), or fail to do so, sometimes to
very strange and potentially dangerous outcomes.
Tap DC -1 to -4 Failure
mana fails, and something goes horribly wrong. Roll on the Manaburn. If a creature dies as a result of having six
Backlash table associated with that Ley Line or Nexus. exhaustion levels after tapping into a ley line or a nexus, it
Failure. The attempt at channeling mana fails, but not explodes in an incredible force of raw magic, called
catastrophically so. The creature manages to expel the influx manaburn. A creature that dies this way and everything it is
of mana before it becomes affected by it. No additional effect wearing and carrying, except magic items, are reduced to a
takes place. pile of fine gray dust. The creature can be restored to life only
Success. The attempt at taking over the raw power of by means of a true resurrection or a wish spell (like with a
mana is successful. The creature immediately gains that Ley disintegrate spell ) . In addition, all creatures and objects not
Lines Successful Tap benefits, and rolls on the Beneficial worn or carried by a creature within a certain area around
Effect table associated with that Ley Line or Nexus. One the creature dying of manaburn must make Dexterity saving
minute after successfully tapping into the power of that Ley throws, with a DC as detailed below in the Manaburn table,
Line or Nexus, the creature gains a number of exhaustion depending on the type of source the dying creature tried to
levels as described on the Ley Lines & Nexuses table, tap from. On a successful save, they take force damage as
depending on the type of ley line or nexus it tapped into. detailed in the Manaburn table below, or half as much
Hard Success. The attempt at harnessing the magical damage on a failed save. In the case that the creature dying of
energies is successful, to the highest possible degree. The manaburn also had unexpended spell slots, the force damage
results are the same as those of a normal Success, with the increases by an amount equal to 1d10 times the total added
following modification: Before gaining that ley line's levels of the unexpended spell slots the creature had when it
Successful Tap benefits and rolling on the Beneficial Effect died. Creatures and objects reduced to 0 hit points this way
table associated with that ley line or nexus, the creature can are also disintegrated, similarly to a creature that died of
choose to either gain the resulting benefits for itself, or grant manaburn.
them to another creature it can see within 30 feet of it (no Finally, if a creature dies of manaburn within an area
action required) . Even if the benefits are granted to another affected by a Nexus, roll a d100. On an 80 or higher, the
creature, only the creature that successfully tapped into that Nexus turns into a permanent Nexus Rift.
ley line or nexus gains exhaustion levels. Manaburn
Affected area Dexterity Force
Manaburn around the saving throw damage
Source Type creature DC taken
The power of mana can be addictive to some, and in other
cases a creature might make a last stand, trying to take their Lesser Mana 20 feet 12 5d10
enemies with them. Rare enough, yet not unmentioned Ley Line
throughout history, are cases where someone tried to obtain Moderate 40 feet 14 10d10
too much power from a ley line or a nexus, resulting in their Mana Ley
physical form being disintegrated, and the whole area being Line
devastated by a powerful blast of magical energy. In the wake Greater 60 feet 16 15d10
of such destruction, nexus rifts are formed; areas where Mana Ley
magic is not only unpredictable, but also corrupted, in a Line
sense. Antimagic is a form of spellcraft that has been studied Major Mana 80 feet 18 20d10
to some extent, while the dark energies pouring out of a Ley Line
nexus rift have never been touched, and those who ventured
to such locations due to academic interest or otherwise, Nexus 100 feet 20 25d10
never return.
LEY LINES & NEXUSES
3
Chapter 2
Ley Lines & Nexuses Descriptions
In this chapter, we provide descriptions of the ley line species
Ley Lines
Lesser Mana Ley Line Beneficial Effects Moderate Mana Ley Line Effects
Successful Tap. You are immediately cured of any non- Successful Tap. You immediately gain the benefits of a
magical disease affecting you. lesser restoration spell.
d8 Effect d8 Effect
1 If the next spell you cast affects only one creature and 1 If the next spell you cast targets only one creature and
doesn't have a range of self, it instead targets up to doesn't have a range of self, it instead targets up to
two creatures of your choice. three creatures of your choice within the spell's range.
2 The range of the next spell you cast is doubled. 2 If the next spell you cast affects an area, double the
area's size.
3 If the next spell you cast has a material component
worth up to 100 gp, you ignore it. 3 If the next spell you cast has material components
worth up to 500 gp, you ignore it.
4 If the next spell you cast deals damage, you can add
your spellcasting ability modifier to one damage roll of 4 You gain resistance to either bludgeoning, piercing or
that spell. slashing damage (your choice).
5 If the next spell you cast requires you to roll damage, 5 The next time you cast a spell, you recover 1d6 hit
you can reroll a number of damage dice up to your points per level of the spell.
spellcasting ability modifier (minimum of 1).
6 You ignore somatic and verbal components for the
6 If the next spell you cast deals acid, cold, fire, next spell you cast.
lightning, or thunder damage, you can change that
damage type to one of the other listed types. 7 If you fail a saving throw against a spell or other
magical effect, you can use your reaction to reroll that
7 If the next spell you cast requires a spell attack roll, saving throw. If you do so, you must use the new roll.
you have advantage on the roll.
8 Choose one of the effects listed above.
8 Choose one of the effects listed above.
Moderate Mana Ley Line Backlash
Lesser Mana Ley Line Backlash d8 Effect
d8 Effect
1 If the next spell you cast targets only one creature and
1 If the next spell you cast targets only one creature and doesn't have a range of self, it instead targets up to
doesn't have a range of self, it instead targets up to three random creatures (GM's choice) within the
two random creatures (GM's choice) within the spell's spell's range.
range.
2 If the next spell you cast affects an area, halve the
2 The range of the next spell you cast is halved. area's size.
3 The next spell you cast fails and is lost. 3 The next spell you cast fails and is lost.
4 If the next spell you cast deals damage, you must 4 You gain vulnerability to either bludgeoning, piercing
subtract your spellcasting ability modifier from one or slashing damage (your choice).
damage roll of that spell.
5 The next time you cast a spell, you take 1d6 force
5 If the next spell you cast requires you to roll damage, damage per level of the spell.
treat any 2 or 3 on a damage die as a 1.
6 You can't cast a spell until the start of your next turn.
6 If the next spell you cast deals acid, cold, fire,
lightning, or thunder damage, you take damage of that 7 You have disadvantage on the next saving throw you
type equal to the spell's level. make against a spell or other magical effect.
7 If the next spell you cast requires a spell attack roll, 8 Roll twice, ignoring any 8.
you have disadvantage on the roll.
8 Roll twice, ignoring any 8.
4 You gain the benefits of a foresight spell for 24 hours.
5 You always know when you hear a lie. This effect is
permanent.
6 When you roll a d20 for an attack roll, ability check or
saving throw, you can treat the roll as a 20. You can do
so three times within the next 24 hours.
is permanent.
Evocation Nexus
as if it were cast with a spell slot one level higher than the
provided that they are also within the affected area. This
d8 Effect
this trait (choose when you select this race) . The cantrip and
Nexusborn Magic
Enchantment vicious
mockery
charm person suggestion
Ley-Touched
Prerequisite: Spellcasting or Pact Magic feature, Nexusborn Prerequisite: 4th level, Ley-Touched feat
race or Manascarred Background You 've focused on harnessing the power of ley lines,
You 've studied the natural magic of the world and learnt of improving your powers. You can now attune to Lesser and
ways to harness it, or you might have come into contact with Moderate Mana Ley Lines, following the same rules
a ley line or nexus, an event that altered your very being. regarding Moderate Mana Ley Lines as those for Lesser
When you gain this feat, you become attuned to a Lesser Mana Ley Lines described in the Ley-Touched feat.
Mana Ley Line. This attunement does not count against the Ability Score Increase. Increase your Constitution,
number of items you can attune to at a time, and it doesn't Intelligence, Wisdom or Charisma score by 1, to a maximum
end by you being more than 100 feet away from the ley line, of 20.
or if another creature attunes to the same ley line. You can Moderate Ley Powers. You learn one Moderate Ley
only be attuned to one ley line at a time, and if you attune to a Power of your choice from the ones presented in this
new one, the attunement with the previous one ends. document. Whenever you finish a long rest, you can replace
While attuned to a ley line, you always know the closest the ley power you learned from this feat with another
direction towards its location as long as you 're on the same Moderate Ley Power from the list above.
plane of existence as it. Over a short rest, you can attune to Mana Points. You gain two mana points, which you add to
another Lesser Mana Ley Line while you are within the area the points you have from the Ley-Touched feat.
affected by it. Mana Limit. You can spend up to 4 mana points on a ley
Lesser Ley Powers. You learn two lesser ley powers of power at a time.
your choice from the ones presented in this document.
Whenever you finish a long rest, you can replace a ley power Ley Expert
you learned from this feat with another Lesser Ley Power Prerequisite: 8th level, Ley-Touched and Ley Adept feats
from the list above. You 've become an expert on utilizing ley magic. You can
Ley Power DC. If a ley power you learn from this feat or now attune to Lesser, Moderate or Greater Mana Ley Lines,
any feat that has this feat as a prerequisite requires a saving following the same rules regarding Greater Mana Ley Lines
throw, the save’s DC equals 8 + your proficiency bonus + your as those for Lesser Mana Ley Lines described in the Ley-
Constitution, Intelligence, Wisdom or Charisma modifier Touched feat.
(your choice when you gain this feat) . Ability Score Increase. Increase your Constitution,
Mana Points. You gain a number of mana points equal to Intelligence, Wisdom or Charisma score by 1, to a maximum
your proficiency bonus, representing your prowess over ley of 20.
magic and your innate connection with the land. You can Greater Ley Powers. You learn one Greater Ley Power of
never have more mana points than your proficiency bonus, your choice from the ones presented in this document.
unless you gain extra mana points from feats that have this Whenever you finish along rest, you can replace the ley
feat as a prerequisite. You can use these points only with the power you learned from this feat with another Greater Ley
ley powers you gain from this feat and with any ley powers Power from the list above.
you gain from feats that have this feat as a prerequisite. You Mana Points. You gain two mana points, which you add to
regain all spent mana points when you finish a long rest. In the points you have from the Ley-Touched feat.
addition, once per day when you finish a short rest within the Mana Limit. You can spend up to 6 mana points on a ley
area affected by a ley line you are attuned to, you can choose power at a time.
to regain spent mana points up to your proficiency bonus.
Mana Limit. You can spend up to 2 mana points on a ley Ley Master
power at a time.
Prerequisite: 12th level, Ley-Touched, Ley Adept and Ley
Expert feats
Ley Powers You 've mastered the art of attuning and drawing power
Ley powers and by extent, these feats, create a from ley lines. You can now attune to Lesser, Moderate,
system of pseudo-class features. They are meant to Greater or Major Mana Ley Lines, following the same rules
present new character options for ley-themed regarding Major Mana Ley Lines as those for Lesser Mana
worlds and campaigns, easily re-flavored to other Ley Lines described in the Ley-Touched feat.
types of powers. Ability Score Increase. . Increase your Constitution,
Ley powers do have combat applications, but in Intelligence, Wisdom or Charisma score by 1, to a maximum
no way replace the progression granted to a of 20.
character by their class features or otherwise. Major Ley Powers. You learn one Major Ley Power of
When you pick out your ley powers, choose ones
you feel will enhance the experience of roleplaying
your choice from the ones presented in this document.
your character and think on how your character has
Whenever you finish a long rest, you can replace the ley
been influenced or potentially scarred by the power you learned from this feat with another Major Ley
natural magic of the world. Power from the list above.
Mana Points. You gain two mana points, which you add to
the points you have from the Ley-Touched feat.
Mana Limit. You can spend up to 8 mana points on a ley
power at a time.
ley pulse
mana charge
1 The weapon gains the Reach property.
mana awareness
ley teleportation
2 The weapon's damage increases to
conjure mana weapon 2d10.
ley healing
4 The weapon's damage increases to
ley shock
3d10.
this License.
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