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Human Investigator
Detective Elrick Pleasant
Chaotic Neutral
3 Battlemaster
+2 13
Two-Weapon Fighting
28
◆ +0
-2
-2
+4
3 3
+4
+4
+4
● +6
18 Combat Superiority
Hand Crossbow +6 1d6+4 Piercing
+4 When you choose this archetype at 3rd level, you
learn maneuvers that are fueled by special dice called
Dagger +6 1d4+4 Piercing
+2 superiority dice.
15
+3
+3
+3
+3
1 0 0
● +5
16
+3
+3
+1
+1
+1
● +3
4 4
+1
12 ● +3
14
+1 d8
+0
+0
+0
+0
+0
Disarming Attack. When you hit a creature with a
weapon attack, you can expend one superiority die
10 +0
to attempt to disarm the target, forcing it to drop
one item of your choice that it's holding. You add
the superiority die to the attack's damage roll, and
the target must make a Strength saving throw. On
Crossbow Expert a failed save, it drops the object you choose. The
object lands at its feet.
You ignore the loading quality of crossbows with which you are
proficient.
Being within 5 feet of a hostile creature doesn't impose
Goading Attack. When you hit a creature with a
disadvantage on your ranged attack rolls. weapon attack, you can expend one superiority die
When you use the Attack action and attack with a one-handed to attempt to goad the target into attacking you.
weapon, you can use a bonus action to attack with a hand You add the superiority die to the attack's damage
crossbow you are holding.
roll, and the target must make a Wisdom saving
throw. On a failed save, the target has
disadvantage on all attack rolls against targets
Common, idk eldritch other than you until the end of your next turn.
● ●
abomination? Tactical Assessment. When you make an
Intelligence (Investigation), an Intelligence
● ● (History), or a Wisdom (Insight) check, you can
Calligrapher's Supplies expend one superiority die and add the superiority
● ●
die to the ability check.
32 6'2'' Bone thin Limps with a cane
Calligrapher's Supplies