Professional Documents
Culture Documents
Hit Die: d6
Starting Life Total: 6+CON
At Higher levels: d6+CON
Armor: Light
Weapons: Unarmed, Simple
Tools: Leatherworking Kit
Skills: Choose 2 from the following: Athletics, Acrobatics, Stealth, Investigation, Insight,
Medicine, Intimidation
Starting Equipment: A Simple Weapon of your choice, Leather Armor, Leatherworking Kit
2 +2 In the Moment
3 +2 Masked Killer I
5 +3 Fists of Fury
6 +3 Tenth of a Second
7 +3 Masked Killer II
9 +4 Three Questions
13 +5 On the House
14 +5 Washroom Surgeon
15 +5 Masked Killer IV
17 +6 Masked Killer V
WEAPON THROW
At level one, you have the ability to throw weapons without the thrown property. If you hit a
creature with a thrown weapon without the thrown property, flip a coin. If you win the flip, you
deal the normal damage of that weapon. If you lose the flip, you hit with the handle of the
weapon, and deal 1d6+STR bludgeoning damage. Use STR as the modifier for these thrown
attacks.
DISARMING STRIKE
At level one, you have learned not to become too attached to any one weapon, and how to
forcefully inflict this lesson on others. As an attack action, you may perform an unarmed strike
on a creature holding a weapon. If you hit, they roll a STR save against your spell save DC
(STR). On a failed save, they drop their weapon.
IN THE MOMENT
At level two, you have begun to use your surroundings as a means for laying waste to your
enemies. You may pick up a weapon as a bonus action, and until your next turn, you may add
your proficiency bonus to attack rolls with that weapon. This stacks if you are already proficient
in that weapon.
MASKED KILLER I
At level three, the hotline has chosen you as a conduit to carry out their violent acts. While
fighting, you may wear animal masks to hide your identity. Each mask has a blessing from a
spirit of the hotline, and will grant you a special power when you don it. You may only wear one
mask at a time. Fucker. These masks can be worn by anyone, but can only grant powers to you.
You may not change masks in the middle of combat, and while wearing a mask, you have
disadvantage on rolls to communicate verbally. To craft a mask, you need 50gp of leather,
leatherworking tools, and 4 hours of time. You may carry up to three masks with you at a time,
and only one of each kind. If you craft an additional mask, choose a mask to discard. That mask
will turn to dust upon completion of the new mask. At level three, you can craft the following
masks.
Animal Spirit Ability
Elephant Rufus +3 AC
Using the optional feats rule, you can forgo taking this feature to take a feat of your choice
instead.
FISTS OF FURY
Beginning at fifth level, you may perform an extra attack action, as long as at least one of them
is an unarmed attack.
TENTH OF A SECOND
Beginning at the 6th level, you have familiarized yourself with reaction times and how to beat
them. Once per half your Hotline Killer level rounded up, you may, as a bonus action, use this
feature, and creatures cannot take reactions until the end of your turn, and cannot make
legendary actions after your turn.
MASKED KILLER II
At level seven, you may now craft the following masks
Animal Spirit Ability
THREE QUESTIONS
At level nine, the uncanny nature of your being can instill terror in anyone who stands in your
way. If a creature is badly wounded and alone, you may spend two attack actions to perform a
CHA (Intimidation) check. They roll a WIS saving throw against it. On a failed save, the creature
is terrified, and begins bargaining for its life. You may enter its thoughts and ask it three
questions. The creature will answer aloud with any answer that it believes will allow you to spare
it its life.
ON THE HOUSE
At level 13, you’ve begun to see a little bit of a friend in each and every person you interact with.
You may add your proficiency bonus to non-hostile CHA checks when you are not wearing a
mask.
WASHROOM SURGEON
At level 14, you’ve learned a thing or two about patching yourself up after particularly bad fights.
you may add your proficiency bonus to all healing you do to yourself and others. You can use
medical kits.
MASKED KILLER IV
At level 15, you can craft the following masks.