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A Better One - Lua
A Better One - Lua
_G.GOD = true
while _G.GOD do
User.Backpack.ServerTraits.ChatStart:FireServer(workspace.FriendlyNPCs["Character
Slot Changer"]); --Switch to normal
task.wait(0.85);
User.Backpack.ServerTraits.ChatAdvance:FireServer({"Yes"});
task.wait(0.85);
User.Backpack.ServerTraits.ChatAdvance:FireServer({"k"});
task.wait(0.5);
User.Backpack.ServerTraits.ChatAdvance:FireServer({Normal});
User.Backpack.ServerTraits.ChatStart:FireServer(workspace.FriendlyNPCs["KAMI"]); --
Talks to Kami if chatGui is not nil
task.wait()
until TextLabel.Text == 'Hello' or chatGui == nil
repeat
if chatGui and chatGui:FindFirstChild("Opt1") then
firesignal(chatGui.Opt1.MouseButton1Click);
end
game:GetService("RunService").RenderStepped:wait();
until chatGui == nil or not chatGui:FindFirstChild("Opt1");
end
wait(6)
User.Backpack.ServerTraits.ChatStart:FireServer(workspace.FriendlyNPCs["Character
Slot Changer"]);
task.wait(0.85);
User.Backpack.ServerTraits.ChatAdvance:FireServer({"Yes"});
task.wait(0.85);
User.Backpack.ServerTraits.ChatAdvance:FireServer({"k"});
task.wait(0.5);
User.Backpack.ServerTraits.ChatAdvance:FireServer({Namekussy});
wait(9)
end