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ADVENTURE AND OUTDOOR ACTIVITIES includes experiences that require physical activity and

Outdoor activity/ Outdoor recreation is the most common and interactions and playing with other people. They are not things
usual way of having a rest or having fun on a vacation. While that you do all by yourself.
other prefer staying indoors with books, others cannot keep
their wild energy inside and keep on trying outdoor activities. WHAT IS OUTDOOR RECREATION?
Outdoor recreation is organized activities done during one’s
OUTDOOR AND RECREATION ACTIVITIES free time for his/her own personal reasons, where an
Recreation activities - are held during one’s leisure.Their interaction between man and an element of nature is present.
objective is to revitalize all the different aspects of life, i.e., the
physical, mental, social, and emotional aspects of the CHARACTERISTICS OF RECREATION
individual. Each activity is not a compensation, but skill is also 1. IT OCCURS IN AN UNOBLIGATED TIME.
given importance. All activities are held for self-satisfaction and • Recreational activities are done during leisure.
enjoyment. Dance is considered one form of recreational 2. IT HAS NO SIMPLE FORM.
activity, as are arts and crafts, social and ballroom dancing, • It includes a variety of forms and may be found in various
camping, hiking, field trips, and dance mixers. leisure.
* Recreation is a means of relaxing the mind and the body. It 3. IT INVOLVES ACTIVITY.
is important for a person to engage in an activity that relieves • Individuals actively participate in different activities.
day-to-day tension. Recreation is 4. IT IS DETERMINED BY MOTIVATION
for everybody, for it is a universal need of people. Recreational • The kinds of recreation an individual engages in are
activities can be instruments for developing physical health and determined by his or her interest.
outlets for self-expression and creativity. 5. IT INVOLVES VOLUNTARY PARTICIPATION.
* They serve as a means for developing character and possible • Individual engaging in recreation have the freedom to choose
clinical applications to individuals with chronic pain and health the activities which they wish to take part in.
impairments. There are many types of recreation that may suit 6. IT IS UNIVERSALLY SOUGHT AND PRACTICED.
a person’s taste and lifestyle. He or she may engage in • People from all walks of life, young, old poor and rich,
painting, sports, writing, or composing music. One thing is generally engage in recreational activities.
important: a recreational activity helps a person reduce stress. 7. IT HAS BY-PRODUCTS.
➢ Personal development, intellectual, physical, social
Nature and Background of Outdoor and growth, and better health are the rewards of recreation,
Adventure/Recreation Activities desirable forms of recreation may contribute to the
What is Recreation? deterioration, and even to the disintegration of one’s
• Recreation is an activity of leisure, leisure being personality.
discretionary time. The "need to do something for recreation" is 8. IT GIVES SATISFACTION.
an essential element of human biology and psychology. ➢ The main objectives of recreation are enjoyment and
Recreational activities are often done for enjoyment, satisfaction. If these objectives are achieved, there will be a
amusement, or pleasure and are considered to be feeling of fulfillment within us.
"fun“ Recreation is the expenditure of time with an intent to
gain some refreshment. DIFFERENT TIMES IN RECREATIONAL ACTIVITIES
• It is a break from monotony and a diversion from the daily 1. Existence Time - is the time spent for biological needs like
routine. It is a positive change from the stereotypical lifestyle having meal, sleeping and other personal care.
and involves an active participation in some entertaining 2. Subsistence Time - refers to the hours spent for economic
activity. Recreation is anything that is stimulating and purposes such as going to work, chores, and for students the
rejuvenating for an individual. The idea behind these activities hours spent in school and schoolwork.
is to expand the mind and body in a positive, healthy way. 3. Free Time - refers to the remaining time.

Recreational Education is an assistive tool to enable the HISTORICAL BACKGROUND AND PROGRESS OF
individual to: LARONG LAHI
1. Gain a broader understanding of where, why, how,
and with whom he can pursue his recreational MAGNA KULTURA’S REVIVE THE TRADITIONAL GAMES
interests and experiences and * Larong Pinoy - is the games our heritage (Laro ng Lahi). It is
2. unlearn non-adaptive and learn more functional responses, a cultural treasure (yaman ng lahi) cherished by generations of
i.e. to develop different modes of leisure behavior which will Filipinos. It is a favorite past-time that is close to the hearts of
enable the individual to adapt to the environment to meet his Filipinos, encompassing generations- from our grandparents,
free time needs . to our parents, and among the youth and toddlers of today.
* Considering that almost 60% of the mass population in the
WHAT IS Recreation? Philippines don’t have computers and still can’t afford high-tech
Recreation is derived from the Latin word Recreare which game gadgets, the Filipino Traditional Street Games are still a
means to be refreshed. Recreational activities are experiences favorite past-time among children in heavy urban areas and
or organized activities that you do or actively participate in with provinces.
others, to have fun and enjoy life during your free-time. This
* The Filipino games bring good memories of friendship and * Magna Kultura Foundation conducts cultural programs in
fun among those who have played it. It brings a smile among engaging sector-communities, such as: art activities, theater
our elders whenever they remember the days when they used performances, indigenous sports events, and other socio-
to play it. It brings out the child among our parents when they cultural activities.
mention it, and vividly remembering their childhood playmates
and the neighborhood where they used to play it. It is actually MAGNA KULTURA FOUNDATION PURPOSE
every adult’s wish for the new generation of Filipino to TO INTRODUCE THE GAME
experience the fun of the Traditional Street Games. 1) To Instill Patriotism and love of things that are Filipino.
2) To use the games as A Bridge for BONDING the YOUTH
LARONG PINOY’S PROGRAM ROLE with PARENTS and ELDERS (lolo, lola, uncles, etc.)
1. TO INSTILL PATRIOTISM and love of things that are 3) To ENLIVEN COMMUNITIES by bringing back the fun in
Filipino. Larong Pinoy is a light and subtle way of instilling the neighborhood, with kids playing with their peers.
Filipino Spirit among children without lecturing or “preaching”
about Patriotism.
2. To use the games as A Bridge for BONDING the YOUTH AGAWAN BASE
with PARENTS and ELDERS (lolo, lola, uncles, etc.) Before Agawan Base literally means "capturing base". It is played by
the era of modern games and high-gadgets, Larong Pinoy was two teams with a minimum of 3 players for each team. The
the game of our parents and ancestors. Providing children with more players the merrier. This game is usually played on the
the knowledge and experience of the games allows them to beach since this game involves running, chasing, or tagging,
“connect” and relate with their relatives and other adults and accidental
3. To ENLIVEN COMMUNITIES by bringing back the fun in the falling is inevitable. It will be less traumatic if the player falls on
neighborhood, with kids playing with their peers. In today’s the sand. Grassy area is also an ideal place to play this game
modern age, kids seldom interact with neighborhood children, in. Agawan Base can be played together by children and adults.
having no “kababata’, having only “ka-chat” who are virtual It is sort of a war-like game. Each team has a base to protect
friends Facebook or YM. Larong-Pinoy allows physical activity from capturing or seizing. Once the base is captured, the team
and paves the way to interaction with other children in the losses.
neighborhood. The base is usually marked by digging a shallow hole, about
10” in diameter and place something like beach sandals, or
PHILIPPINE TRADITIONAL GAMES shirt, or towel, or anything to it to make the base visible to all
* Tumbang Preso * Ten-Twenty players. You can use a pair of multi-surface bases used for
* Patintero * Chinese Garter standard games. The two bases should be at least ten to
* Siato * Agawan Base fifteen meters apart. To capture the opponent's base, one just
* Piko * Agawan Sulok need to step on it, or touch it, without being tagged. . Each
* Sipa * Teks base must have, at least, one guard.
* Luksong Tinik * Jolen
* Luksong Baka * Langit-Lupa MECHANICS:
* Bangsak • Participants are divided into two teams with equal number of
team members.
Traditional Filipino Games or Indigenous games in the • The object of the game is for one team to try & capture the
Philippines (Tagalog: Laro ng Lahi) are games commonly base of the other by reaching the other's home base first &
played by children, usually using native materials or tagging a pre-decided item (e.g., a tree trunk, a rock, etc)
instruments. In the Philippines, due to limited resources of toys symbolizing the opposite team - without getting tagged by the
for Filipino children, they usually invent games without the defending members of the opposite team.
need of anything but the players themselves. One of the most • A safety line is drawn between the two teams.
significant aspects of the country’s culture and traditions is the • A member of an opposing team who crosses the safety line
traditional games in the Philippines.Piko, patintero, taguan, into the territory of the other team can be chased & tagged by
tumbang preso, siato, sipa and luksong tinik are some of the the team that owns that base.
famous and favorite traditional games in the • If the attacker gets tagged before he/ she manages to get
Philippines.Traditional Filipino Sports are games that are being back to his/ her safety zone or home base, he/ she becomes a
played by Filipino kids with the use of native materials and prisoner (POW) of the opposite team. He/ she can be rescued
instruments. by his/her teammates if one of his/ her teammates manage to
get close to the base & tag the POW without getting tagged
MAGNA KULTURA FOUNDATION himself/ herself by the guard or one of the defenders in the
* Magna Kultura Foundation is an arts and cultural organization opposing team.
NGO implementing educational, cultural, and socio-civic
programs at the grassroots of society; supporting civic groups The game ends when a member of an opposing team
and organizations with social entrepreneurial skills and manages to tag the symbol of the other team or when all the
capabilities to improve the well-being Filipino citizens and members of one team are captured by the other leaving their
communities. home base free for the opposite team to attack & capture.
This game is similar to the Capture the Flag game which is the • Taggers can tag runners at any time, including those already
basis for the 90s adult game called Paintball Combat Game past them, but both of their feet must always be on the lines.
which has gained popularity over recent years. Tagging has • Tagging a runner when none or only one foot is contacting
been substituted for air pistols/ guns with water-soluble paint the line is not counted.
as ammunition for the guns. • Runners can cross at any time and to any adjacent
square, however, they can only exit the playing rectangle at
Equipment: both ends of the rectangle.
• markers to be used as the base, 2 pcs. (you can use • Once a runner is tagged, they are out and will sit out
two,trees or two slippers or two chairs as your bases) the match until the next game. Teams score points when they
• Number of players: minimum of 3 players in each team (more complete isang gabi ("one night"), a full
players for more fun recommended) circuit of the playing rectangle, from one end to the
• Minimum age: 5 years old other and back again.
• Once all the runners have been tagged, the teams
WHAT ARE THE POSSIBLE SKILLS CAN BE reverse roles, with the taggers now becoming the
DEVELOP BY PLAYING AGAWAN BASE? runners and vice versa. In some versions of the game, the
• SPEED match ends if even only one runner is tagged. In others, this
• AGILITY only applies if the patotot of the team is tagged.
• ENDURANCE • In modern versions, there is also sometimes a time limit for
• CREATIVE AND CRITICAL THINKING SKILLS how long runners can attempt to score points. The match ends
• TEAMWORK once the time is up, regardless if no points have been scored
• COORDINATION
• BALANCE WHAT ARE THE POSSIBLE SKILLS CAN BE DEVELOP BY
PLAYING HARANGANG TAGA
PATINTERO OR PATINTERO?
Patintero is derived from Spanish word tinte ("tint" or "ink") in • SPEED
reference to the drawn lines. Another name for it is tubigan, • AGILITY
tubiganay, or tubig-tubig ("water [game]"), due to the fact that • ENDURANCE
the grid lines are also commonly drawn by wetting the ground • CREATIVE AND CRITICAL THINKING SKILLS
with water. It is also known as harangang-taga or harang-taga • TEAMWORK
(lit. "block and catch"), referring to the game mechanics. • COORDINATION
• BALANCE
Other names for the game include
● lumplumpas (Igorot),
● sabatan (Kapampangan),
● sinibon or serbab (Ilokano),
● and tadlas (for four players) or birus-birus (for six players) in
eastern Visayas.

MECHANICS:
Patintero is played on a rectangular grid drawn into the ground.
The rectangle is usually 5 to 6 m (16 to 20 ft) in length, and 4
m (13 ft) wide. It is subdivided into four to six equal parts by
drawing a central lengthwise line and then one or two
crosswise lines. The size of the rectangle and the number of
subdivisions can be adjusted based on the number of players.
The individual squares in the grid must be large enough that
someone can stay in the middle out of reach of someone
standing on the lines.
• Two teams are needed, each with around two to
six players. One team acts as the taggers, the other acts as
the runners. This is usually decided by a game of rock–paper–
scissors (jak-en-poy) or a coin toss.
• The object of the game is to cross the rectangle back and
forth without getting tagged.
• One tagger is usually assigned per crosswise line.
• Taggers can only move along their respective lines, with the
exception of the tagger on the first line who is regarded as the
team leader (patotot). Unlike the other taggers, the patotot can
also move along the central lengthwise line.

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