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Hoplomachia

reaction definitions Sequence of Play


In order of precedence All actions in a phase
m- maintain (L)- unit continues take place in Arete sequence

move or action A: Command Strophe-


f-close files (T)- unit must immediately 1. Salpinx Phase
•Each side makes signals, sphagia
close files
2. command phase
r-recover (T)- unit may halt and •hegemon may send 1 order
recover its arrangement B: Action strophe-
1. automatic move phase
p-pursue (T)- unit must pursue one turn •Routs continue, pursuers check
c- charge (T)- unit charges or counters if they continue, pursied evaders
continue
enemy charge
2. Offensive belos phase
k- ekdromoi (L)- unit sends out • any belos fire /reaction
ekdromoi against belos tormentor • belos charges / reaction
•ekdromoi rolls
B-belos (T)- unit must either fire at 3. epidromos phase
belos tormentors or preform • charges declared/ reaction/
a belos charge against them
execution
e-evade (T)- unit will turn and retreat 4. defensive Belos phase
one move •any belos troops who held
fire in B2 and are receiving
h- halt (T)- unit stops moving or activity charge may fire
d- disarrayed (T)- unit is disarrayed 5. March and Approaches phase
6. Melee phase
x- routed (T/L)- unit is routed C: Katastrophe-
•any taxis which lost lochoi
w-worse (L)- next worse melee result must take andreia check
•determine whether battle ends
(L)- affects Lochos (T)- affects Taxis

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