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CLASSIC D
D&D
R ACES F
FOR D
D&D
EDITION
5TH E
F or D
D M
s &
& P l
la yer
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b
byy D
DAAV
VIID BE
D BELLM
MOO N
NT
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i
CREDITS
Writing and Editing:
Editing: David Belmonte.
Cover Illustrator: Ken.
Illustrator: Ken.
Special Thanks: "eleazzaar"
Thanks: "eleazzaar" whose extensive work in developing a scale for measuring 5th Edition
D&D races in, Detect
in, Detect Balance: 5e Homebrew Race Guide proved indispensible; E. Gary Gygax who
created the original distinctive racial features in the first game rules, upon which this product is partly
based; and all subsequent iterations of the Basic DUNGEONS & DRAGONS (BD&D) and AD&D (1st
Edition) game -- in addition to the document: Conversions to 5th Edition D&D by
D&D by Wizards of the Coast
(2016).
DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Player’s Handbook,
Handbook, Monster
Monster Manual, Dungeon
Dungeon Master’s
Master’s Guide, D&D
D&D Adventurers League, all other
Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in t he USA and other countries. All characters and their distinctive likenesses are property of Wizards
of the Coast. This material is prot ected under the copyright laws of the United States of America. Any r XProduction or unauthorized
unauthorized use of t he material or artwork contained
contained herein is prohibited without the
express written permission of Wizards of the Coast.
©2016 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. Manufactured by Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. RXPresented by Hasbro Europe, 4 The Square,
Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK.
ii
Preface
Have you ever wondered what it
would be like to play a `classic' D&D
race -- when an elf could detect a
1
Non-human races in earlier editions of the D&D 5th Edition, so to preserve such a
DUNGEONS & DRAGONS (D&D) fantasy role- feature, we can give the elf advantage on all
playing game (that is, before 3rd Edition) had search checks when secret and hidden doors
different and powerful features -- and as a are involved. Thereby, the 5th Edition elf plays
result, to balance this power, they had level according to the 5th Edition game rules, but
2
1
RACE ABILITY WEAPONS LANGUAGES TRAITS
SCORES
STOUT Dexterity +2 Any small melee Common, Halfling. Sanctuary from Giants.
H ALFLING Strength +1 weapon, short b bow,
ow, +d4 to hit with missile weapons.
light crossbow. Advantage on all
all Strength
Strength and
and Dexterity
Dexterity saving throws against magic.
Advantage on saves against Dragon Breath.
HALF ELF Charisma +2 Bows (short and long), Common, Elf, and one Darkvision.
And +1 to any shortsword, and other language of your Immune to sleep.
other two abilities. longsword. choice. Advantage on checks to Detect
Detect Secret & Hidden
Hidden Doors.
Advantage on saves
saves against
against Dragon
Dragon Breath
Breath and against
against being
charmed.
character searches for gems, and they If the DM feels that this is too
get advantage to the search. generous, he or she may limit it as per
Sanctuary from Giants: Once a day the guidelines in the PHB.
PHB. (The
(The reason
(that is once in between long rests) for for the boost is to bring the Human
one minute, the character can gain race up to par with the strongest of
sanctuary from any larger than man- PHB races
PHB races as written, such as
sized creature (that is, a creature that Dwarves).
is Large size or bigger); when attacked, Advantage on Saves against
What's Next?
It's already here! David Belmonte's How to
Create Customised Character Classes for
D&D (5th
D&D (5th Edition): a guide for creating
customised character classes for D&D game
play -- for players and DMs. You can search
for it on DMsGuild
DMsGuild.. (and with that product you
will be able to create ANY kind of character
type you could imagine -- and play it of course
exactly like a regular class).