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CHAPTER 1

INTRODUCTION

Project Context

E-commerce is a buying and selling of goods and services, or the transmitting of

funds or data, over an electronic network, primarily the internet. The Pandapatan Native

Products E-commerce is a website that can sales any products online with the help of

the internet.

The problems being encountered in an establishment, was having a manual

process in terms of ordering a products, it would cause a time consuming especially this

store is difficult to earn profit because this is not very familiar to customers or to the

people of Surigao City. In this present generation, the population is slowly growing, and

basically there is a need to convert things done manually to a computerized way in

order to satisfy the needs of the consumers. The advent of computer and technological

inventions gives a big impact to the lives of people.

The implementation of Pandapatan Native Products E-commerce for Pandapatan

dry goods store is a great advantage to the personnel of the store. Through that process,

the store will now have an asset and a firm working system. It can make the transactions

more competent, easy and accessible to the users or buyers.


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Purpose and Description

The researchers will conduct a study to help the store sell their products specifically

to the people who visit the city of Surigao since it is not a well-known store. The

Pandapatan Native Products E-commerce will provide more quick, organized,

convenient and easy to use system to the users in terms of ordering Pandapatan native

products. The results of this study hopes to provide valuable information to the following:

Store Employee. The result of this study may enable the store employee to a

more comfortable and speedy transaction regarding ordering.

Store Personnel. This study allows the personnel to make new options to

provide a better management in ordering operation in a shorter period of time, less

orders error, and connecting with customer more effectively and more efficiently by

increasing sales.

Customer. The system may provide to the customer the opportunity to have fun,

explore and interact with the menu in an entirely different ways than only using manual

system.

Establishment. The Pandapatan dry goods store most likely gained a lot

through the increase of the customer’s order.

Objectives

The researchers aspired to design and develop computer-based system to

convert the manual process into computerized system to provide faster and automated

selling process of product and post it online so that the consumers will find it easily.

The system has the following objectives:


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1. To gather ideas from different people who purchased products through the

manual process and interviews shopkeepers about products and how they sell

them.

2. To analyze what customers need in the system.

3. To design interfaces, froms tables and reports that convert the manual process

into computerized system for convenience and data reliability.

4. To develop a system using PHP Language and PHP myadmin MySQL for

database that will speed up the process of selling products at the store online.

Scope and Limitations

The study focused on the Pandapatan Native Products E-commerce. The

researchers conducted the study at Surigao State College of Technology during regular

second semester, Academic Year 2017-2018.

The following are the functionalities of the system:

1. The system allows the authorized person to login to access the system and at

the same time the proprietor can also manage accounts

2. The system is capable of providing transactions for the personnel to see.

3. The system can add, view, update, and delete the products information and

products history of every buyer.

4. The system can update admin account and webpage content.

The following are the limitations of the system:

1. The system cannot access without internet.

2. The system is only applicable for the Pandapatan dry goods store.

3. The system cannot transact an offline payment.


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CHAPTER 2

REVIEW OF RELATED LITERATURE

The following literatures and studies are evidences that support the relevance of

the current proposed study.

According to Hsieh et.al, (2015) internet is influencing people’s daily life more so

as compared to past. People’s daily activities have gradually shifted from physical

conditions to virtual environment.

Cited by Li Na et.al, (2017) examined that online shopping has become the third

most popular Internet activity, immediately following e-mail using, instant messaging and

web browsing.

Based on the idea of Kanwal Gurleen et.al, (2015) observed that India has more

than 100 million internet users out of which one half opts for online purchases and the

number is rising sharply every year.

Moreover Ling et.al, (2014) defined online shopping as the process a customer

takes to purchase a service or product over the internet.

Suresh et.al, (2017) stated that online shopping is becoming popular in the whole

world.

In addition Comscore et al, (2018) said that India is now the world’s third largest

internet Population. Younger males and women aged 35-44 merge as power users.73.8
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million Indians surfed the web via a home or work computer. BCG report (2012) stated

that there is three billion internet users globally, almost half the world’s population

CHAPTER 3

TECHNICAL BACKGROUND

The research study shows the importance of having a Pandapatan Native

Products E-commerce that provides efficient and more effective way of catering for the

inconvenience and inefficiency of the existing manual, paper based system. Figure 1

shows an overview of the system.

Figure 1. Pandapatan Native Products E-commerce for Pandapatan Dry Goods


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Store

The study provides the following functionality;

Customer. This module receives and purchases products of the goods or

services produced by a business. He/she has the ability to choose different products in

this web site.

Product Catalog Browsing. The Web Site displays a complete list of items or

categories, typically one in alphabetical or other systematic order. This contains all the

data related to the products which include product images, descriptions, specifications,

price etc. The product catalog data is viewed by customers before making a purchasing

decision.

Customer Registration. In registering an account, there are two options it is

either you will register first before browsing the website or before purchasing a product.

You need to register your account and if you are already done, proceed to log in to

purchase your orders.

Customer Authentication. This module handles the customer log-in process

when he/she is going to purchase a product, such as verifying the log-in google mail and

password. This ensures that only registered customers can browse the product catalog

and purchase product to the web site.

Ordering Processing. The order module enables the customer to place their

orders and performs the necessary verification before approving them.


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Product Cart. The product cart module enables customer to place their product

selection or order in a shopping cart while browsing the product catalog, and later to

view the cart contents before placing an order.

Administrator interface. This functionality allows the administrator to view and

approve orders.

Notifications. This functionality verifies that your ordered products are on

process and ready to deliver and by paying through cash on delivery.

CHAPTER 4

METHODOLOGY

This represents the conceptual design and discusses the steps and activities that

the researchers performed to achieve the project.

Requirements Analysis

Design Prototyping

Review & Updating Customer Evaluation

Customer
Satisfied

Implementation Development
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Figure 2. Prototyping Model

In order to obtain the main purpose of the study, the researchers decided to use

the Prototype Model (Figure 2), which help the researchers for reflection and gather the

changes to the system as it being built, assuring that the system being built is what the

customers really needed.

The required phases that are essential to developers such as requirements

analysis, design, prototyping, customer evaluation, and review and updating and when

the customer was already satisfied development, test, and implementation followed.

Requirement Analysis Phase

Planning was the first phase where the researchers were obliged to plan the

project properly about what to design, its function, how it will work, etcetera. Initial

requirements were identified and gathered. The researchers understand the problems

that arises in today’s modern generation and carefully planned what would be the title of

the study, and conducted an interview with the personnel and detailed research about

the propose study for further understanding of the whole system using internet.

Collecting and analyzing users requirement were made and conclusion is derived from

results of the data gathered.

Design Phase

In system design, it helps in specifying the hardware and system requirements

and also helps in defining overall system architecture. Use case diagram, class diagram,
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sequence diagram and flowcharts were made to give an overview on how the system

works. The researchers used software tools for system development such as Microsoft

office for putting down gathered information for the documentation of the system. Adobe

Photoshop cs6 to design some object needed for the system. Dreamweaver as an

application in executing PHP code as programming language for developing system.

MySQL to design a database and XAMPP to create a local web server for testing and

deployment purposes.

Prototyping Phase

During this phase, the prototype on requirement analysis and system design was

created and shown for customer’s evaluation.

Customer Evaluation Phase

This phase is all about the feedbacks from customers about the satisfaction or

dissatisfaction they feel with the product or the service. Customer comments and

complaints given to a company are very important resource for improving and

addressing the needs and wants of the customer and to improve the system.

Review and Updating Phase

In review phase, it is to think or talk about changes to made or to make a

decision about the system. On the other hand, updating phase is to make more modern

or suitable for use by adding new information or changing its design. The cycle repeats

itself from this point.

Development Phase
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In development and testing, a review takes place to determine if the project or the

codes of the system are executable so it will run properly. The researchers should test

the system to find out those errors that triggered the system badly. When the customer

is finally satisfied, the researchers created the actual system and developed fully for

implementation and deployment purposes.

Implementation Phase

During this phase, the researchers created the actual system and started making

it for real. Coding it step by step, building the interface and other finishing touches for the

whole system.
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CHAPTER 5

RESULTS AND DISCUSSION

Planning Phase

Time management is the foundation of conducting the project. By using Gantt

Chart (Table 1) the researchers followed it help them keep tracked on what were the

things to do.

Gantt chart shows the amount of work done or production completed in a certain

period of time in relation to the study undertaken.


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Table 1. Gantt Chart

LEGEND
TIME DURATION –
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Analysis Phase

The design process presents the UML’s set of system diagrams. The

proponents used diagram for partial graphic representation of a system’s model. Use

case diagrams, Class diagrams, Sequence diagrams, Program flowchart and System

flowchart were used to represent the view of the system model.


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Notation 1. Use Case Diagram


An Actor:
 Is a person or a system that benefit from and is
external to the subject.
 Is depicted as either a stick figure (default) or if a
non-human actor is involved, as a rectangle with
<<actor>> in it (alternative)
 Is labeled with its role
 Can be associated with other actors using a
specialization/superclass association, denoted by
an arrow with a hollow arrowhead
 Are placed outside the subject boundary
A Use Case:
 Represents a major piece of system functionality
 Can extend another use case
 Can include another use case
 Is placed inside the system boundary
 Is labeled with a descriptive verb-noun phrase
A Subject Boundary:
 Includes the name of the subject inside or on top
 Represents the scope of the subject, e.g., a
system or an individual business process
A Generalization Relationship:
 Represents a specialized use case to a more
generalized one
 The arrow is drawn from the specialized use case
to the base use case
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Use Case Diagram

The Use Case Diagram presents the actor’s between the admin and the

customer. It is all about the connection between the admin, the functionalities and also to

the customer and application.

Transacts
Payment

Figure 3. Use Case Diagram


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The use case diagram in this case consists of actors, such as customer and

administrator. The following describes the use cases.

 Admin and customer can register’s account with the system.

 An admin can manage customer’s account.

 An admin can view the products that customer wants to purchase.

 An administrator processes the customer’s order and the system notifies if it is

already purchased via email

 A customer will log-in first before purchasing a product.

 A customer can manage orders by selecting a product and add it to the cart.

 A customer places an order and transacts payments to the admin via e-mail or

even cash on delivery.


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Notation 2. Sequence Diagram


An Actor:
 Is a person or a system that benefit from and is external to
the subject.
 Is depicted as either a stick figure (default) or if a non-
human actor is involved, as a rectangle with <<actor>> in
it (alternative)
 Is labeled with its role
 Can be associated with other actors using
specialization/superclass association, denoted by an
arrow with a hollow arrowhead
 Is placed outside the subject boundary
An Object Node:
 Is used to represent an object that is connected to a set
of Object Flows
 Is labeled by its class name

A Lifeline:
 Is a vertical dashed line that shows the existence of an
object or actor overtime
 Moving down lifetime means that more time is passing
A Message:
 Shows the information being sent between objects
sequence diagrams shows the order of interactions or
sequence and they do this by moving down the lifeline
with each message.
A Return Message:
 Represented by a dash line
 Is used when an object sends a message back
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Sequence Diagram

A sequence diagram shows objects interactions arranged in time sequence. It

depicts the object and classes involved in the scenario and the sequence of messages

exchange between the objects needed to carry out the functionality of the scenario.

Sd Register Account Use case

Figure 4. Sequence Diagram for Register Account

The figure shows the sequence diagram for the use case Admin and Customer

Register Account. The admin and customer input username and password to register

the account and afterwards the admin and customer can store data in the database.
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Sd Log-in Account Use case

Figure 5. Sequence Diagram for Log-in Account

As shown in Fig 5, customer access the system, then input username and

password for security purpose, return to the system for more information about the

products. Then, the admin login to the system and check all the overall reports about the

system.
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Sd Manages Account Use case

Figure 6. Sequence Diagram to Manage Account

The Figure above shows the sequence diagram for the use case of Admin and

Customer Account. Customer proceeds to the site, login name and password for security

then proceed to the account if invalid return to the site for further information. Admin

login name and password for security purpose and proceeds to the admin dashboard to

view the overall reports of the system, returns to edit the account.
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Sd Manages Order Use case

Figure 7. Sequence Diagram to Manages Order

The Figure shows the sequence diagram for the use case of Admin and

Customer Manages Order. Customer accesses the system, login afterwards returns to

the system to add product to the cart, then proceeds to my orders where the customer

can edit pending orders. Admin also login name and password and proceeds to the

Order Details where the admin can update, cancel and complete the customer’s orders.
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Sd Manages Product Use case

Figure 8. Sequence Diagram for Manages Product

This Figure shows the admin access the system, then login, input username and

password for security purpose then proceeds to the admin dashboard to view the reports

and data about the system. Admin can add, edit, delete and update products that is

stored in the database.


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Sd Transacts Payments Use case

Figure 9. Sequence Diagram to Transact Payments

The Figure shows the admin type login name and password for security

purposes, and then admin proceeds to Admin dashboard for completing the order

transaction of the customer.


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Notation 3. Class Diagram

A CLASS Class1
 Represents a kind of person, place, or thing about
–attribute1
which the system will need to capture and store
information +operation1()
 Has a name typed in bold and centered in its top
compartment
 Has a list of attributes in its middle compartment
 Has a list of operations in its bottom compartment
+operation1()
 Does not explicitly show operations that are available
to all classes
AN ATTRIBUTE
 Represents properties that describe the state of an attribute name
object attribute name /derived attribute
 Can be derived from other attributes, shown by placing name
a slash before the attribute’s name.
AN OPERATION
 Represents the actions or functions that a class can
perform
 Can be classified as a constructor, query, or update operation name ()
operation
 Includes parentheses that may contain parameters or
information needed to perform the operation
AN ASSOCIATION
 Represents a relationship between multiple classes, or
a class and itself
 Is labeled using a verb phrase or a role name,
whichever better represents the relationship 1..* 0..1
 Can exist between one or more classes • Contains verb phrase
multiplicity symbols, which represent the minimum and
maximum times a class instance can be associated
with the related class instance
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Class Diagram

Class diagram describes the structure of a system by showing the

system's classes, their attributes, operations and the relationships among objects.

Figure 10. Class Diagram of Pandapatan Native Products


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Design Phase

In system design, it helps in specifying the hardware and system requirements

and also helps in defining overall system architecture.

Interface Designs

This presents the print screens of interface designs for the Pandapatan Native

Products E-commerce for Pandapatan dry goods store.

Figure 11. Home Page

The Figure shows the interface that one first see in the system.
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Figure 12. Browsing the Catalog

This Figure shows the catalog of the system, where one can view and select products.

Software Specification

In this study, the proponents need to have a software language and application

to build the said project.

Table 2. Software Requirements

Categories Specification Price

Operating System Windows 10 Pro

Software Language PHP(apache, mysql)

Software Application Xampp Server

Adobe Photoshop CS6


FREE
Adobe Dreamweaver

Microsoft Office

Software Utility Tool SMADAV Anti-virus

Hardware Specification
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In implementing the system, hardware compatibility is important for successful

execution of the finished system. Through this, there is a need to have a hardware that

is upgraded so that is suits to the computer. This system runs with this specification.

Table 3. Hardware Requirements

Hardware Specification Price

Laptop ASUS Vivo Book Php. 45,000,00

TOTAL: Php. 45,000,00

SOURCE: BIOLOGIC SYSTEM

Implementation Phase

During this phase, the researchers will now create the actual system and start

making it for real. Coding it step by step, building the interface and other finishing

touches for the whole system.

Program Development

This contains the coding of an individual software program or the creation on an

entire information system and all related software to formulate the study. In addition, this

contains brief specification of the system

Deployment Diagram

In creating a system, development diagram is one of the keys and important

factor in project development.

Admin Store all the information


of products, customers.
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Saves to the database of
listed orders products,
customers and users. Admin can ship the
products and complete.
the orders

Figure 13. Deployment Diagram of the Pandapatan Native Products E-commerce

for Pandapatan Dry Goods Store

This figure shows the diagram of deployment where there is an admin that uses

computer and internet in deploying the system. The administrator is the authorized

person that can access the whole system. All data are saved in the database. If all the

processed are granted the admin can generate reports of product orders.

Software Testing

The researchers did the testing to assure that the system answered the needs

of the establishment. After they tested they allowed their users particularly to test the

system. They suggested changing the font, color, and the background color according its

color compatibility and its contrast, the proponents think wisely on how to improve their

system to apply all those suggestions in the soonest time possible.


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CHAPTER 6

CONCLUSION AND RECOMMENDATIONS

Conclusion

This study is mainly focus on the factors from the internet and examines those

factors that affect the customer’s satisfaction towards online shopping services. On the

other hand, this study is such a great challenge to the proponents, who exerted

remarkable and excellent effort to come up with the output of the study, which is

Pandapatan Native Products E-Commerce. Based on the findings, the flow of the

system uses a diagram, Tables, Figures and a method together with the description

helps the reader understand what the system is all about.

Recommendations
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Based on this study, the researchers would like to recommend the full

implementation of the system and to consider other recommendations as follows:

1. It is user-friendly system.
2. The process of the system is fast and not messy.
3. The interface is beautiful and lots of great products.
4. The payment process can be trusted because it is cash on delivery.

APPENDIX A

RELEVANT SOURCE CODE


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APPENDIX B

TRANSMITTAL LETTER

December 6, 2018

Mr. Mohammed Pandapatan

Pandapatan Dry Goods Store

Brgy. Taft, Surigao City

Dear Sir,

Greetings of peace!

We ERLE GERALD AGUILOR, MERRY DAISY M. ASON, SHIELA MAE D.

CANDA and KYLE J. LABESORES, fourth year Bachelor of Science and Information

Technology students of SSCT, are working on our CAPSTONE PROJECT, entitled

“PANDAPATAN NATIVE PRODUCTS E-COMMERCE”, to comply with the

requirements of our program.

In relation to this, we would like to ask permission from your good offices to allow
us to conduct interview, do actual observation and gather necessary data about the
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process in your office/establishment, which are relevant to our project. To understand


and identify the business needs and requirements to realize the said study thereby
coming up with a research output according to your preferred area of specialization.
Rest assured that the data gathered will be only used for educational purposes.
Thank you very much and anticipating for your favorable action to this request.

Very yours truly,

ERLE GERALD AGUILOR


Group Representative

Noted:
MR. RALPH ARAN C. CABAÑERO ENGR. ALEXIS ESPALDON, MIE
Adviser Dean, CEIT

MR. MOHAMMED PANDAPATAN


Owner
APPENDIX C
INPUT / OUTPUT REPORTS

CUSTOMER

Figure 14. Home Page

The Figure shows the interface that is first seen in our system.
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Figure 15. Browsing the Catalog

This Figure shows the catalog of the system, where one can view and select products.

Figure 16. Product Details

The Figure shows that after browsing the catalog, one can now click the details

for further information.


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Figure 17. Shopping Cart

This module shows that in the Shopping Cart, it displays the list of what one can

ordered. Click VIEW CART.

Figure

18. User Registration Form


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This Figure shows that before one can purchase one’s products, one need to

Sign up in the registration form for security purposes.

Login

Figure 19. User Log-in Form

The Figure above shows that the customer needs to login by inputting his/her

registered username and password for security purposes. Click Login.

Figure 20. View Cart

This Figure shows that one is now already log in, click view cart to display one’s

ordered products. Then, check out.


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Figure 21. User Shipping Address Form

This Figure shows our shipping address form, where one needs to fill up their

personal information. And click next.

Figure 22. Card Details

This Figure shows that one is done and verifying your orders, click then submit to

process form to send one personal information.


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Figure 23. Notification

This Figure shows that system notify when one ordered products on process.

ADMIN

Figure 24. Admin Log-in Form

This Figure shows that the admin need to login before proceeding to the admin interface.
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Figure 25. Product Reports

This Figure shows the dashboard or the reports of the admin that displays

customers ordered products information and monthly sales.

Figure 26. Edit Admin/Customer Account

This Figure shows the registered customer and admin account to the system and

the admin can add new user admin or editor.


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Figure 27. Edit Admin Password

This Figure shows that the admin can change his password.

Figure 28. Edit Category

This Figure shows that the admin can manage the categories by adding, editing

and deleting.
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Figure 29. Edit Products Information

This Figure shows that the admin can manage products information by adding,

editing and deleting products.

APPENDIX D

USER’S GUIDE

Step 1: Use Personal Computer or Laptop.

Step 2: Must be connected to internet.

Step 3: Search to browser “pandapatanecommerce.tk”.

Step 4: Select any items that would like to buy.


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Step 5: Choose how many quantities and what size of the item.

Step 6: Go to the cart section.

Step 7: Login account if you have already an account if you do not have
an account just click the sign up for registration.

Step 8: Click checkout button and fill out the form.

Step 9: Wait for a call or message from the administrator for the payment
transaction.

REFERENCES

Kanwal Gurleen, (2012), Consumers Perception Towards online Shopping-The

case of Punjab, International journal of management & Information

Technology.vol, Retrieved from:

https://www.researchgate.net/publication/321051272_CUSTOMERS_SA

TISFACTION_TOWARDS_ONLINE_SHOPPING_IN_POLLACHI_TALUK

Master Card, (2010), Worldwide Insights, “Online shopping in Asia/Pacific-

Patterns, trends and future growth,” 2008, retrieved on April 29, 201, from

http://www.mastercard.com/us/company/en/insights/pdfs/2008/

AsiaPacificOnlineShop.pdf
44

Comscore, (2012), “Online Shopping Customer Experience Study,” 2012,

retrieved on April 18, 2013 from

http://www.pressroom.ups.com/pressroom/staticfiles/pdf/factsheets/

comScoreCustomerExperienWhitePaper. pdf 2. Jusoh

Li Na and Zhang Ping, (2002). Consumer Online Shopping Attitudes and

Behavior: An Assessment of Research, Eighth Americas Conference on

Information Systems.

Retrieved from: http://www.pbr.co.in/2014/2014_month/march/7.pdf

Curtis P.,( 2015), PHP E-Commerce retrieved on April 15, 2015 from

https://www.youtube.com/watch?

v=xHj9wQYWIQ4&list=PLAYGSPdPK0h1Ia3a0FjYOQccfe_lOElis

Samwer A. and Samwer O.(2015), Lazada Philippines: Online Shopping.

Retrieved on 2012 from https://www.lazada.com.phl

Mark O. and Jacob T. (2011), Bootstrap retrieved on Aprill 19, 2011 from

https://getbootstrap.com/docs/3.3/css/ Margaret R. 2013 SDLC Definition

of prototyping-model. Retrieved from:

https://searchcio.techtarget.com/definition/Prototyping-Model

Margaret R,. (2013) SDLC Definition of Prototyping Model.

Retrieved from: https://searchcio.techtarget.com/definition/Prototyping-

Model
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The owner of the store and he also conducted an interview for important details

about their merchandise. Pandapatan, Mohammad C. P-3 Brgy. Lipata

Surigao City - 09506038073


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CURRICULUM VITAE

KYLE JAVIER LABESORES


P-5 Sitio Panubigon Brgy. Lipata, Surigao City
09506038073
kylelabesores@gmail.com

PERSONAL INFORMATION

Birthday : November, 28 1997


Birthplace : CARAGA REGIONAL HOSPITAL SURIGAO
Gender : Male
Age : 21
Civil Status : Single
Citizenship : Filipino
Religion : Roman Catholic
Height : 5 ’6
Weight : 51 kg

EDUCATIONAL BACKGROUND

Tertiary : BS – Information Technology


Surigao State College of Technology
Narciso Street, Brgy. Taft, Surigao City, 8400
A.Y. 2018-2019
Secondary : Surigao City National High School
Brgy. San Juan, Surigao City
A.Y 2013-2014
Primary : Surigao West Central Elementary School
Brgy. San Juan, Surigao City
A.Y 2009-2010
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MERRY DAISY MAHINAY ASON


Brgy. Poblacion, Alegria, Surigao del Norte
09468334996
merrydaisyason@yahoo.com

PERSONAL INFORMATION

Birthday : December 17, 1998


Birthplace : Poblacion, Alegria, Surigaodel Norte
Gender : Female
Age : 19
Civil Status : Single
Citizenship : Filipino
Religion : IFI
Height : 5’2
Weight : 44 kg

EDUCATIONAL BACKGROUND

Tertiary : BS – Information Technology


Surigao State College of Technology
Narciso Street, Brgy. Taft, Surigao City, 8400
A.Y. 2018-2019
Secondary : Alegria National High School
Alegria, Surigao del Norte
A.Y 2014-2015
Primary : Alegria Central Elementary School
Poblacion, Alegria, Surigao del Norte
A.Y 2010-2011
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SHIELA MAE DAGCUTA CANDA


15 Odrona Street, Bacuag, Surigao del Norte
09108127303
candashielamae@yahoo.com

PERSONAL INFORMATION

Birthday : July 18, 1998


Birthplace : Bacuag, Surigaodel Norte
Gender : Female
Age : 20
Civil Status : Single
Citizenship : Filipino
Religion : Roman Catholic
Height : 5 ’0
Weight : 44 kg

EDUCATIONAL BACKGROUND

Tertiary : BS – Information Technology


Surigao State College of Technology
Narciso Street, Brgy. Taft, Surigao City, 8400
A.Y. 2018-2019
Secondary : Saint John’s School
Bacuag, Surigao del Norte
A.Y 2014-2015
Primary : Bacuag Elementary School
Bacuag, Surigao del Norte
A.Y 2010-2011
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ERLE GERALD AGUILOR

P-1 North Poblacion Medina, Misamis Oriental


09468118508
geraldaguilor@gmail.com

PERSONAL INFORMATION

Birthday : July 06, 1996


Birthplace : South Pob. Medina, Misamis Oriental
Gender : Female
Age : 22
Civil Status : Single
Citizenship : Filipino
Religion : Roman Catholic
Height : 5 ’4
Weight : 54 kg

EDUCATIONAL BACKGROUND

Tertiary : Bachelor of Science in Information Technology


Surigao State College of Technology
Narciso Street, Surigao City
A.Y. 2015-2019
Secondary : Medina National Comprehensive High School
P-4 North Poblacion Medina, Misamis Oriental
A.Y. 2009-2013
Primary : Medina Central School
P-7 North Poblacion Medina, Misamis Oriental
A.Y. 2003-2009

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