Professional Documents
Culture Documents
CrossMark
View Export
Online Citation
Abstract. The identification of bottleneck process is always a big problem in many industrial processes. The issue can be
addressed by understand entirely manufacturing process and optimize and utilize the resources effectively to improve
productivity. This study aims to understand a gear manufacturing production line and use ARENA software to improve
manufacturing efficiency. The input data for various operation cycles were collected by direct observation of the continuous
manufacturing production line of the gear manufacturing plant. After conducting process flow simulation using ARENA, the
bottleneck process was identified, and appropriate actions were simulated to reduce the entire process time of the gear
manufacturing line. To finally arrive at workable solutions, a series of case studies are conducted to analyze the effect of
simulation in each condition by utilizing "WHAT IF" scenarios.
INTRODUCTION
Achieving highest efficiency is always a goal for any business. industry. All industries are always focus to look
forward for enhancing their effectiveness and reduce expenses in the midst of pressures such as competitiveness all
across the world, and also to maintain quality for higher consumer demand. To improve adaptability to a production
process is indeed a major issue in reality, primarily in sectors, where significant capital and intricacy involved, such
as the automobile [1], aviation and other manufacturing sector industries. Gears are one of the critical components in
the automobile sector, and there are many small industries involve in producing the gears for various applications.
To improve the manufacturing capabilities of these industries, the production line and multiple steps involve
incomplete processes should be well optimized. Since the product lines utilize various functions in the intermediary
phases of a processing flow and assembly paths, they tend to have capacity and cycle time difficulties, impacting
overall production lead time. ARENA simulation is a strong tool in capability, efficiency, consistency, and
accessibility[2]. The ARENA can cater to rectify the bottleneck step in the complete production process and help
optimize the process parameters. The optimized parameters support the industry to eliminate bottlenecks in a
production line and obtain higher efficiency in the production chain. This approach makes it easier to research the
most crucial aspect of the manufacturing process. Earlier work about the bottle production line was simulated by
using ARENA software and obtained the optimized parameters. With newly optimized parameters the productivity
of the plant was increased by 4%, average waiting time was reduced by 14.11%, and schedule utilization rate had
been decreased by 15.11%[3]. Another simulation study using ARENA was conducted on cement industries for
optimizing production processes at various workstations. They identified the bottlenecks in-process and improved
the productivity by 15.4% [4]. In another case, Bangladesh Cable Silpa limited, able to locate and alleviate
bottleneck equipment in the copper cable manufacturing cycle using ARENA software. All of these examples opted
ARENA simulation to increase efficiency for the number of production processes, whole system capacity and also
improve the resource utilization. Furthermore, other literature [5][6] showed tire manufacturing process simulation;
they figured out the fundamental cause for the bottleneck in the process. The bottleneck analysis was verified by
lean techniques such as the Pareto chart and cause-effect approach to attain an 18.8 % increase in productivity.
020003-1
Another example from Fast Kitchen Sdn. Bhd. Rarit Raja built a simulation model for the food processing line and
led to an increase of 5.11% to 21.47% by small shifts in business hours or the addition of one workforce [7]. Bon &
Shahrin [8] investigated the motorcycle manufacturing process by using ARENA simulation, with the primary goal
to reduce the set of operations and increase the efficiency of each process so that to optimize the complete
manufacturing for outstanding performance. The ARENA simulation process was used by a car manufacturing
company for the car part assembling process; they were able to improve their performance from 68.2% to 81.5% and
manufacturing efficiency by 20 % [9].Our work here is focused on identifying the key bottleneck process in XYZ
Pvt. Ltd., a high precision gear manufacturing company, thus using relevant quantitative data analysis tools to figure
out possible solutions for the bottleneck process. The further aim of this work is to reduce work-in-progress (WIP),
increase worker efficiency, and reduce non-value added activities in the complete gear manufacturing process. In
order to reach feasible solutions, we have opted for various case studies using ‘WHAT IF’ scenarios to analyze the
change in system efficiency by using simulation results for each case.
Approach
The research is focused upon the workstations that are engaged in the production of gear manufacturing. Data was
collected based on the observation of the process flow of the production line via a detailed field visit at the gear
manufacturing plant (Figure 1a). Each operation at every station was carefully understood, and also all data related
to cycle time was collected from the gear manufacturing plant (Figure 1b). The average cycle time for each of the
manufacturing operations is given in red text with in Figure 1b. In order to perform the simulation analysis using
ARENA, the acquired data for each station has been documented to identify the bottleneck process.
020003-2
Downloaded from http://pubs.aip.org/aip/acp/article-pdf/doi/10.1063/5.0110454/16228567/020003_1_online.pdf
FIGURE 1. a) Data collection process at gear manufacturing plant; b) steps involve in complete gear manufacturing process,
along with the time spend in each of step involve in red color; c) Pie chart for all operations involved in the gear manufacturing
process and its relative contribution to overall lead time
Data Analysis
The all processes operation time is plotted on Pie-Chart (Fig.1c). In this case, the Pie-Chart represents the
percentage weight age of each process cycle time contributing to total lead time. It is evident from the Pie-Chart that
Fork Machining consumes 32.4% of the total lead time ,which shall act as a major bottleneck in the process and
thereby increasing queuing time. The least time is consumed by the Puffing operation, 0.6% of the total lead time.
a) Shift timings: The actual working time for the whole system is 8 working hours per day, excluding the variation of
workers' performance at a time to rest, machine failure, and power off.
b) No. of replications / Sample Size: Simulation is performed for 30 working days. The replication length is 25890
seconds and takes 8 hours per day.
c) Failure of machine: Workstation failure data is collected to obtain the machine's failure behaviors. The
020003-3
performance of a production line is highly influenced by machine failures. When a machine fails, it is then
unavailable during a certain amount of time required to repair it. When a machine is in a failure status, the number
of parts in the upstream buffer is increased while the number of parts in the downstream buffer is tempted to be
decreased.
d) Capacity of each machine: As mentioned in the resource data module. It is the number of entities a resource
processes at a given point in time.
e) Delay time: For each process in Arena, it is the cycle time as mentioned in the data table.
f) Delay type: Considering delay time as input data in arena simulation we are able to analyze how the delay is
distributed from the delay type for each entity.
g) Number of components In & Out: This input attributes to the total number of parts being transported to the
workstation for the work to begin. No. of Entities: 150 entities are considered. Iron rods in this case.
The initial simulations show the value added time is 474.85 seconds, wait time was 10884.21 seconds and WIP was
65.81 parts. Fig 4a. shows the waiting time for the Fork Machining Process (the Bottleneck Machine) is 8940.48
seconds, the highest among all processes. Fig 4b. shows the number of parts waiting in a queue for the bottleneck
operation is 51.8 which is the maximum among all the operations.
020003-4
Downloaded from http://pubs.aip.org/aip/acp/article-pdf/doi/10.1063/5.0110454/16228567/020003_1_online.pdf
FIGURE 3 a) Screen shot Entity table obtained from the ARENA, with highlighted section for value
added time for completing rail shift assembly rod, part wait time and Work in progress at that instant of
time;
FIGURE 4.a) Queue time in before process; b) No of part waiting at respective station in existing model
Fig5. shows the usage of the different resources, the maximum being that of the bottleneck machine which is at
92.7%. Higher utilization signifies higher wear and tear and higher risk of breakdown.
020003-5
Downloaded from http://pubs.aip.org/aip/acp/article-pdf/doi/10.1063/5.0110454/16228567/020003_1_online.pdf
FIGURE 5. Resource utilization in initial condition
020003-6
Effect on Simulation: The value added time is the same as the original process as the cycle times have not been
changed for any of the process. After installing another bottleneck machine the total waiting time has become 1/3rd
of initial waiting time. The no. of average WIP has come down to 31.617 parts from initial 65.811 parts. The
maximum WIP parts at a time in the simulation is 134 which has been reduced from 142.
Queue waiting time: The waiting time for the Fork Machining Process (the Bottleneck Machine) has come down
from 8940 to 6001.93 (2921.6+3080.33) seconds. Even if we add up the waiting time for both Fork Machine 1 and
Fork Machine 2, it is still less than the original waiting time.
No. of parts waiting in queue: Adding another bottleneck machine has significantly reduced the number of parts
waiting in the queue. For Fork Machining 1 it is 8.44 parts and for Fork Machining 2 it is 9.2047 parts. This has
significantly reduced from the original 52 waiting parts for the Fork Machining process.
Resource utilization: The total utilization of the Fork Machining process was 92.7%. After introducing another
machine, the utilization time of Fork Machine 1 is 45.55% and for Fork Machining 2 is 47.15%. This results in
longer life for both machines and lesser wear and tear. It also insures the company to continue production in case
one of the machines breaks down or goes under maintenance.
Queue time In Added Machine: Average waiting Waiting time in new fork
3080.3 Sec
time in fork Machining process 2 machining also less
Scenario 2: What if the various processes of the bottleneck machine are broken down
into multiple sub- machines? (Simulate with multiple machine instead of Fork Machining)
Procedures could be split down into sub-machines and reallocated to lower the machine's work burden, resulting in
less accumulation. In doing so the waiting time of the production line could be reduced .The sequence was followed
as illustrated in the flow chart to generate an ARENA model (Figure 7) and the results have been summarized in
table 2.
020003-7
Downloaded from http://pubs.aip.org/aip/acp/article-pdf/doi/10.1063/5.0110454/16228567/020003_1_online.pdf
FIGURE 7. Process Flowchart (multiple machine)
Effect on simulation: The value added time is different as the bottleneck machine has been broken down into
different machines. After breaking down the bottleneck machines into multiple sub-machines the WAITING TIME
has become approximately 0.26 times the Original Waiting Time. The WIP has also come down to 19.778 parts
from 65 parts and the maximum WIP parts at a time in the simulation is 127 which has reduced from 142.
Queue waiting time: The waiting time for the Fork Machining Process (the Bottleneck Machine) has come down
from 8940 to 1009.76 seconds (FM Sub1+Sub2+Sub3).
No of parts waiting in queue: Dividing the bottleneck operations into different machines has significantly reduced
the number of parts waiting in the queue. For Fork Machining Substitutes 1,2 &3 the number of waiting parts are
5.8271, 0.013 and 0.0101 respectively. This has significantly reduced from the original 52 waiting parts for the Fork
Machining process
Resource utilization: The total utilization of the Fork Machining process was 92.7%. After dividing the Fork
Machine into subdivisions the utilization time of Fork Machine substitutes 1,2&3 are 31% each resulting in longer
life of the machines and lower depreciation.
Table 2. Effect of simulation suggested system 2 on operational parameters and on completed system
020003-8
Scenario 3: What if the cycle time of all non-bottleneck machines preceding the bottleneck
machine is increased? (Synchronous Manufacturing)
In synchronous production, batch size determination is critical. Larger batch sizes are preferable for bottleneck
resources. Smaller process batch sizes are preferable for non-bottleneck resources because they minimize work-in-
process inventories. Cycle time is increased by 6 seconds, considering a single worker working on multiple
machines, causing some delay and increase in cycle time.
Effect on simulation: The value added time is 538.85 seconds which is different from the original VA time of 474
seconds. After increasing the cycle time of each operation the WAITING TIME has not changed much and become
approximately 0.95 times the Original Waiting Time of 10884 seconds. The WIP has also come down to 63.20 parts
from 65 parts and the maximum WIP parts at a time in the simulation is 136 which has reduced from 142.
Queue waiting time: The waiting time for the Fork Machining Process (the Bottleneck Machine) has come down
Table 3. Effect of simulation suggested system 3 (with Synchronous Manufacturing) on operational parameters
Scenario 4:What if the process was simulated to be a batch arrival process and not a single
entity process? (i.e. The rods in the very first process arrive in batches of 30)
The entities per arrival has been changed to 30 (Fig. 8) as this is a batch process and not a single entity process. In
other cases, entities per arrival was 1 and results have been summarized in table 4.
Effect on simulation: The value added time is the same as that of the original Value added time . After changing
020003-9
the process type to a batch type process the WAITING TIME has become approximately 0.72 times the Original
Waiting Time:The WIP has also come down to 48.63 parts from 65 parts and the maximum WIP parts at a time in
the simulation is 103 which has reduced from 142.
Queue waiting time: The waiting time for the Fork Machining Process (the Bottleneck Machine) has come down
from 8940 to 7340.2 seconds.
No of parts waiting in queue: For Fork Machining in this case the number of parts waiting is 42.57.This has
significantly reduced from the original 52 waiting parts for the Fork Machining process.
Resource utilization: The utilization of bottleneck machines has not been affected with the change from single
entity process to batch process.
Table 4. Effect of simulation suggested system 4 (i.e. with Batch Arrival Process) on operational parameters
020003-10
Effect on simulation: The value added time has reduced compared to the original Value Added (VA) time . After
removing the Fork Machining process the WAITING TIME has become approximately 0.183 times the Original
Waiting Time: It has reduced significantly. The WIP has also come down to 12.85 parts from 65 parts and the
maximum WIP parts at a time in the simulation is 113 which has reduced from 142.
Queue waiting time: As there is no Fork Machining process the average queuing time is reduced significantly. No
particular process resulted with a high queuing time.
No of parts waiting in queue: As there is no Fork Machining process the number of parts waiting is reduced
significantly. Maximum of 8 parts are waiting in a process as compared to 52 in the original simulation.
Resource utilization: As we have removed the Fork Machining process, the maximum utilization is 23.17% as of
Grinding Machine Finishing. Although this method reduces queue time and numbers waiting significantly, it
increases the risk of the external supplier (a.k.a subcontractor) from delaying/defaulting deliveries or not meeting
quality requirements of XYZ Pvt. Ltd. and thereby causing further problems in the entire production process.
Table 5. Effect of simulation suggested system 4 (i.e. with subcontracting of bottleneck machine) on operational parameters
CONCLUSIONS
The gear manufacturing process of XYZ Pvt. Ltd. is analyzed critically by using quantitative analysis using ARENA.
Among many company production lines, the rail shift assembly line process is studied in this project. The entire
production process of the rail shift assembly line is simulated using ARENA software for all 17 manufacturing steps and
020003-11
their exact cycle times. The simulation was carried out to replicate the entire day of the production process in the
company, which includes an 8 hours shift. This simulation is then replicated for 30 days (1 month) to make sizable and
appropriate inferences.
ߦ While running the simulation, three key bottleneck key bottlenecks were found by analyzing three parameters, i.e.,
average queue time for each machine, the average number of parts waiting in the queue at each station, and the scheduled
utilization of each machine.
ߦ The Fork Machining process is found to have a problem in a maximum of 3 parameters. Thus suggested to used a
vertical milling center (VMC) to perform the Fork Machining operation as the bottleneck machine.
ߦ Furthermore, five (5) ‘WHAT-IF’ scenarios (case studies) were explored/ analyzed/ simulated for bottleneck analysis.
The recommended action was proposed for each case, and the impact of each recommended scenario on the system was
analyzed by simulation respective effect on the production process was reported.
ߦ This study figured out that the bottleneck problems can be addressed in many different ways, but the most effective
one should be considered to improve the system.
ߦ It was found that sometimes the company cannot afford a lot of money to implement proposed changes in the
production line; in those cases, either that process should outsource the material or divide the bottleneck process into
multiple sub-processes. All such possible solutions have been pondered upon
REFERENCES
1.Wang, J., Chang, Q., Xiao, G., Wang, N., & Li, S. (2011). Data driven production modeling and simulation of
complex automobile general assembly plant. Computers in Industry, 62(7), 765–775.
doi:10.1016/j.compind.2011.05.004
2.Balan, S. (2017). Using simulation for process reengineering in refractory ceramics manufacturing—a case study.
The International Journal of Advanced Manufacturing Technology, 93(5), 1761-1770.
3.Talapatra, S., Tarannum, R., & Shefa, J. (2018). Simulation Modeling for Productivity Improvement of a
Production Line: A Case Study.
4.Heshmat, M., El-Sharief, M. A., & El-Sebaie, M. G. (2013). Simulation Modeling of Production lines: A case
study of cement production line. JES. Journal of Engineering Sciences, 41(3), 1045-1053.
5.Shams, A. T., & Hasan, K. (2019). Identification, mitigation of bottleneck by capacity addition and economic
analysis for copper cable production process: a case study. Journal of Applied Research on Industrial Engineering,
6(2), 97-107.
6.Krishnan, S., Dev, A. S., Suresh, R., Sumesh, A., & Rameshkumar, K. (2018).Bottleneck identification in a tyre
manufacturing plant using simulation analysis and productivity improvement. Materials Today: Proceedings, 5(11),
24720–24730. doi:10.1016/j.matpr.2018.10.270
7.Ahmad, S. S. S., Kasim, A. S. A., Masood, I., Ho, F. H., & Abdullah, H. (2021). Capacity Study Of A Food
Processing Company Using Arena Simulation Software. Research Progress in Mechanical and Manufacturing
Engineering, 2(1), 160-167.
8.Bon, A. T., & Shahrin, N. N. (2016, March). Assembly line optimization using Arena simulation. In Proceedings
of the 2016 International Conference on Industrial Engineering and Operations Management, Kuala Lumpur,
Malaysia (pp. 2225-2232).
9.Kamar, A. N. N., Bakar, N. H. A., Dahan, S. M., Adham, A. A. J., & Sorooshian, S. (2016). Improving
Productivity by Simulate Facility Layout: A Case Study in a Car Component Manufacturer. International Journal of
Industrial Management, Malaysia.
020003-12