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To: Labib Mahmud (Sir)

From: MD Shafiq Rehman Mridul


ID: 2021719630
Sec: 29
Assignment: Annotated Bibliography
Date: 10 April, 2023.

Annotated Bibliography

Gibbons, T. (2019, August 22). Esports is the future of all sports – here’s why. The Conversation.
https://theconversation.com/esports-is-the-future-of-all-sports-heres-why-121335
The author makes the case that esports are the future of all sports in addition to being a well-
liked form of entertainment. It talks about how esports are more accessible, economical, and
responsive to shifting societal needs than traditional sports. The expansion of esports, according
to the author, might even cause traditional and virtual sports to merge.
Harvard Health Publishing. (2020, December 22). The health effects of too much gaming.
https://www.health.harvard.edu/blog/the-health-effects-of-too-much-gaming-
2020122221645
The article talks about the possible negative effects of playing video games too much. It looks at
the detrimental effects extended gaming can have on physical health, such as the likelihood of
obesity rising, back discomfort becoming more prevalent, and carpal tunnel syndrome becoming
more prevalent. The article also covers the possible harm to mental health, including a higher
risk of social isolation, despair, and anxiety. Although playing video games can enhance
cognitive function and hand-eye coordination, the authors advise that it is vital to monitor usage
and balance it with other healthy behaviors. The article offers guidelines for playing responsibly,
such as taking breaks, working out, and participating in social activities away from gaming.
Hjelpdahl, Angela. (2020). Online Gaming: A Successful Life? The Influence of Gaming on
Development. 10.13140/RG.2.2.34362.41922.
The article explores how online gaming can have both positive and negative impacts on different
areas of human development, such as cognitive, emotional, social, and physical development. It
claims that online gaming can have beneficial effects and can enable individuals to acquire skills
that are relevant in the real world.
Kamal, Nur & Wok, Saodah. (2020). THE IMPACT OF ONLINE GAMING ADDICTION ON
MENTAL HEALTH AMONG IIUM STUDENTS. International Journal of Heritage, Art
and Multimedia. 3. 01-20. 10.35631/IJHAM.311001.
The article investigates the effects of internet gaming addiction on Malaysia's International
Islamic University students' mental health. (IIUM). It shows the results of a study that looked at
the incidence of online gaming addiction among IIUM students and how it affected
consequences for mental health, such as stress, anxiety, and depression. The study discovered
that among IIUM students, online gaming addiction was common and strongly correlated with
greater levels of stress, anxiety, and sadness. The authors argue that preventative approaches and
interventions are necessary to address the detrimental effects of online gaming addiction on
student populations' mental health.
Kuzenko, K. (2020, August 31). The impact of online games on social behavior. NeuroTrackerX.
https://www.neurotrackerx.com/post/the-impact-of-online-games-on-social-behavior
The article talks about how internet games affect social behavior. It makes the case that while
playing video games online might promote teamwork and social connection, it can also have a
negative impact on social conduct. The article summarizes studies that have linked social
isolation, violence, and diminished empathy with excessive online gaming. Additionally, it
covers the risk of gaming addiction and the necessity of adopting healthy gaming habits. Finally,
the article makes recommendations for tactics to encourage positive cooperation and
communication among gamers in online gaming.
Lufkin, B. (2020, December 15). How online gaming has become a social lifeline. BBC Worklife.
https://www.bbc.com/worklife/article/20201215-how-online-gaming-has-become-a-
social-lifeline.
The article examines how, in the midst of the COVID-19 pandemic, internet gaming has helped
people maintain their social networks. It talks about how people who are geographically isolated
use internet gaming to socialize and connect with others. The article also emphasizes the
expansion of the gaming sector and the rising acceptance of online gambling venues. It addresses
the social advantages of online gaming, such as building community, encouraging teamwork and
cooperation, and offering a way to decompress. The piece also examines the possibility that
internet gaming would continue to provide a social lifeline after the pandemic.
Rose, S. (2021, January 11). Why Are Video Games Addictive? https://steverosephd.com/why-
are-video-games-addictive/
The article investigates the potential addictive qualities of video games. It talks about the
dopamine release in the brain, the sense of accomplishment and mastery, social engagement, and
the escape that games can offer as psychological and neurological factors that make them
alluring and potentially addictive. The author also looks at the drawbacks of gaming addiction,
including poor performance in school or in the office, social isolation, and physical health issues.
In order to prevent addiction, the article offers advice on how to balance gaming with other
significant facets of life.
Ruzic, Maja & Strnak, Hrvoje & Debeljuh, Andrea. (2015). Online Video Games and Young
People. International Journal of Research in Education and Science. 2. 94.
10.21890/ijres.19610.
The article examines how online video games affect young people in various aspects of their
lives, such as their physical and mental well-being, academic achievement, and social
interactions. It also suggests ways for parents, educators, and policymakers to encourage young
people to use online video games in a healthy and balanced way.

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