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Space Aces:

Massive Mechs
Callsign:
Frame:
Weapons & Systems:
MK:
MK:
MK:
MK:
(Upgrade Weapon or System +1 MK for 5 Bounty
Points. Receive +MK bonus to rolls when invoked)

Frame HP: Reactor:

Current Max Current Max


(Start with 15 Max Frame (Start with 2 Max Reactor
Hit Points. Mech is Points. Use Reactor Point
destroyed at 0. Spend 2 to roll twice & choose best.
Bounty Points to Upgrade Spend 3 Bounty Points to
Frame by 1.) Upgrade Reactor by 1.)

Interlock Activation:
(Mark 1 for every Benefit your team rolls.
Spend 5 to combine Mech Frames into one Mega Mech.
Add each Mech’s Frame Points & Reactor Points together.
Receive +1 bonus to each roll per joined Mech.)
Bounty Points:

(Start with 20 Bounty Points to build / upgrade Mech.


Earn Class x2 Bounty Points for each Monster defeated)

3 Angel
(flight)

Mech Frame:

1 Raptor 2 Rhino 4 Lancer 5 Raven 6 Colossus


(speed) (resistance) (accuracy) (support) (enormous)

Weapons: (Buy new Weapon for 5 Bounty Points.)


1-2 3-4 5-6
1 Gatling Canon 1 Laser Discerang 1 Impact Hammer
2 Ion Accelerator 2 Blazing Sword 2 Shock Net
3 Photon Burst 3 Razor Claws 3 Automated Turret
4 Neutron Ram 4 Power Gauntlet 4 Arc Blaster
5 Missile Battery 5 Plasma Spikes 5 Thermal Harpoon
6 Beam Rifle 6 Electro Whip 6 Radiant Spear

Systems: (Buy new System for 5 Bounty Points.)

1-2 3-4 5-6


1 Repulsor Jets 1 Energy Barrier 1 Kinetic Absorbing
2 Grapple Cable 2 Shrike Armor 2 Graphene Shield
3 3D Printer 3 Deepscanners 3 Holoprojector
4 Stealth Cloak 4 Afterburners 4 Siege Mode
5 Skynet Drone 5 Blip Displacer 5 Nano-Musculature
6 Onboard AI 6 Repair Bot 6 Overclock Hack

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