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NSW Distance Education Network - Computing Studies

Course Industrial Technology Multimedia – Year 11

Task Assessment Task 1 – Animation


Weighting 30%
Due Date May 17, 2023
Outcomes P2.2, P3.1, P4.1, P5.1, P5.2, P6.2
Assessed
Task Scenario
Description You are to design and create a digital animation to address a current social issue of your
choice – it can be a local or a global issue. The purpose of your animation is to educate a
target audience about your issue. Your animation must be suitable for use in a school
environment.
Requirements Assessment requirements:
Animation
• Duration minimum of 45 seconds, maximum of 2 minutes in length.
• The project must be your own work but you are allowed to use secondary sources
such as images.
• If you use secondary resources they must be documented in the folio
(references).
• Your animation must be published as a HTML5 or video file. You should also
submit your original or proprietary file. If you submit a HTML5 file you should
include the supporting files (e.g. JScript) in a single folder.
Folio
• You must also submit a folio detailing the development of your animation which
clearly details the design process from beginning to completion. Your folio should
be desktop published and have a consistent, professional look.
• Your folio should be approximately 20 x A4 pages in length – including graphics.
Body text should be Arial 12pt (or its equivalent). Headings should be resized and
formatted accordingly. Page numbers and your name should be located in either
the header or footer.
• Your folio should be published as a pdf document.

The Folio may be broken down as follows (recommendations only):


Folio Section Suggested number
of Pages
Title page 1
Contents Page 1
Statement of Intent 1
Research, idea generation, animation storyboard 4-5
Timeline – estimated and actual Gantt Charts 1
Finance Plan - estimated and actual Financial Plans 1
Record of Production - prototyping, modelling, testing, evidence of 6-7
your processes and skills (e.g. hardware & software)
WHS Compliance 1
Your Evaluation - can be provided throughout your folio or provided 1-2
on a single page
References - acknowledgement of digital sources / resources 1

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Note: The requirements of this folio have been designed to provide students with an
introduction to the major design project folio required for HSC.
Design and Statement of Intent
recording • Select your preferred social issue and think about what you intend to produce.
Process In your folio:
• Clearly and concisely explain what you intend to achieve and why.
• Think about your ‘success’ criteria. What do you think will determine whether
you have produced a successful solution or not?
• Identify the target audience.
• What are your constraints - identify time, skills, resources, etc.?

Research, idea generation and storyboard


Generating and developing ideas involves exploring options, considering existing
solutions, generating alternatives, representing and refining those ideas and deciding
upon options. After deciding on your social issue:

• Research your social issue. Gather material, text, images, and examples of how it
has been presented in other people’s presentations, video and animations.
• Reflect on ‘how’ you will storyline your chosen social issue.
Most social issues are complex. Your task is to produce an educational animation
for 10-16 year olds – how will you do it? What educational information will you
pass on to your viewer? What message will you leave them with?
• Research / explore animation techniques and processes.
Which style suits your social issue and matches your interests and abilities? If a
particular animation style suits, you may need to research and learn new
skills/techniques.
• Explore and select the resources you need to complete your animation.
These may include tutorials, materials, hardware and software.
• Generate alternative storylines and choose the most suitable for you.
• For your selected storyline, develop a storyboard.

• Be as clear and concise as possible but make sure to include sufficient material for
the marker to evaluate all processes in the development of your animation.
• Include as many sketches, drawings, mind maps as you can – even rough versions.
• From a design perspective, don’t forget that to demonstrate desktop publishing
skills. Think about colour, layout, readability, use text columns, white space.
Perhaps rotate and overlay images or use transparency or fading for images.

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Timeline and Financial Planning
• Using your preferred software, create both a Gantt chart and a Financial Plan.
• For your Gantt Chart we recommend you provide an additional ‘row’ underneath
each task’s ‘estimated’ timeline to show ‘actual’ time alongside your ‘estimate’ -
as in this example.

IMPORTANT - As you go update your actual Gantt Chart and Financial Plan, and record
all your sources for the acknowledgement page.

• For your Financial Plan include two columns for both notional and actual cost.
Include everything you need to complete your project. Don’t forget to add a
labour cost estimate (labour hours x labour cost/hour). For items like cameras
and software either cost them at $0 because you don’t intent to invoice for
them, or charge a hire cost (this is normal), or if you have to purchase the item
add the full cost or partial cost – this is your choice.

In your folio:
• Evaluate both the Timeline & Finance Plan. For example, did some tasks take
longer than expected?

Producing and publishing your product


Time to do the animation work.

• Prepare your required animation resources: hardware, software, animation and


audio assets, drawings, etc.
• Use appropriate software to create the animation.
• Add appropriate audio (music, narration, Foley, etc.) Ensure you use copyright
free sound files or better still, create your own.
• Add appropriate title and credits.
• Test your animation.
• Publish your finished animation.
• Test your published animation.

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• Make sure you include the hardware and software you used, skills and
techniques, any problems you encountered and how you overcame them, how
you tested it and how often, etc. Use screen captures to support your text.
• Once again, think about how you will present the folio and organise each page in
a professional manner.

WHS compliance
• Complete a workplace health and safety check of your work environment and
review your work/study practices.

• Provide evidence of your check and include (annotated) images of your


workplace.
• It is important to provide a range of WHS evidence.

Evaluate your solution


IMPORTANT: Continually update your actual Gantt Chart and Financial Plan.

• Compare what you published with the task requirements.


• Compare what you published with your Statement of Intent.
• Reflect on ths skills you have developed.
• Reflect on the problems you solved along the way.
• Compare your estimated versus your actual timeline and financial plan.
• Why not have someone else evaluate your animation.
• Questions you should ask include: How do they compare? What is the same?
What is different? Is the animation suitable for 10-16 year olds? Is it educational?
Why is it educational? What would you do differently next time?

Acknowledgement of digital sources / resources


• You must acknowledge any work or resources that are not your own work.
• If you have permission to use copyrighted material this should be included in this
section.

Submission Instructions
• Each item must be submitted on or before the due date.

• Should a task be submitted late, without first gaining an extension from the course Head Teacher, a
mark of ZERO will be awarded.

• Work should be submitted through the appropriate elearning link . Ensure that a copy is kept.

• In the case of more than one file being submitted, zip the folder before submitting.
Name the zipped file as follows: Task1_SURNAME_FirstName, e.g. Task1_SMITH_John.

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NSW DistanceOutcomes
Education Network - Computing Studies Criteria Mark
P3.1 • Produce comprehensive storyboard for animation script
Sketches, produces and interprets drawings • Determine production requirements and outline process
in the production of projects • Design characters / actors, sets etc. to be utilised in the animation /10
P4.1 • Use industry standard production techniques to produce a quality animation
Demonstrates a range of practical skills in • Document WHS practices followed throughout production
the production of projects • Document the production process - prototyping, modelling, testing (evidence of
processes and skills)
• Evidence of a range of skills
• Degree of difficulty /25
P4.2 • Set up, use and manage equipment and software required to design and produce
Demonstrates competency in using relevant industry standard animation
equipment, machinery and processes • Publish project with the appropriate media file type /10
P5.1 • Clearly defined statement of intent.
Uses communication and information • Demonstrate thorough research
processing skills • Follows the design process to critically evaluate and develop solutions to design
scenario. /5
P5.2 • Demonstrate management of time.
Uses appropriate documentation techniques • Document financial plan for project
related to the management of projects • Timeline & Finance Plan evaluated
• Produce a well-structured and designed folio using desktop publishing software.
Consistent presentation incorporating best practice for desktop publishing
(contents page, header, footer, page numbering, consistency, readability). /5
P6.2 • Document the on-going testing and quality control during production
Identifies and explains the principles of • Justify selection of appropriate materials, processes and other resources
quality and quality control • Ongoing evaluation is used to reflect on quality control (e.g. improvements to
animation) /5

Total /60

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NSW Distance Education Network - Computing Studies

NOTES:

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