This document shows stat caps at level 140 and the damage reduction percentages for different mitigation levels from levels 131-140. It notes that from levels 131-140, mob damage is reduced by 33% and player weapon damage and mob health are reduced commensurately compared to previous betas, with a multiplier of 1.98x rather than 3x.
This document shows stat caps at level 140 and the damage reduction percentages for different mitigation levels from levels 131-140. It notes that from levels 131-140, mob damage is reduced by 33% and player weapon damage and mob health are reduced commensurately compared to previous betas, with a multiplier of 1.98x rather than 3x.
This document shows stat caps at level 140 and the damage reduction percentages for different mitigation levels from levels 131-140. It notes that from levels 131-140, mob damage is reduced by 33% and player weapon damage and mob health are reduced commensurately compared to previous betas, with a multiplier of 1.98x rather than 3x.
For lvls 131-140:- Reduces mob damage about 33%. Reduced player weapon damage & mob health commensurately (neither of them need to jump as quite as high as they are currently doing) Up to BR beta #3 the multiplier was 3x.