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Course of Study:
(CWR110) Creative Writing, Forms and Structures
Title of work:
Screenwriting is storytelling; creating an A-list screenplay that sells (2004)
Section:
Chapter 21 Where good scripts go wrong pp. 190--200
Author/editor of work:
Wright, Kate
Author of section:
Wright, Kate
Name of Publisher:
Perigee
Where Good Scripts
Go Wrong
By far, the biggest project killer is not being able to adequately answer:
Where does the story begin? Usually there are a nm;nber of problems
connected to this basic issue.
Screenwriting 191
The main character drives the plot and the story. The major twelve story
beats, or story points, reveal the emotional story, which we experience
by identifying with the main character. They are highlighted through the
central conflict-internal and external-between the main character and
the antagonist. Supporting characters and subplots feed into the main
plot and story, giving it depth. When story points are missing, the under
lying cause is insufficient development of the forces of antagonism.
Unnecessary scenes and false steps that do not support the inner story
or emotional story-get in the way of audiences enjoying and experi
encing the main character's journey. Conversely, inviting the audience
to attach to the emotional story opens up all sorts of possibilities within
the external plot, goal, and mission of the story. Letting go of superflu
ous scenes and dialogue allows the emotional story to shine, which in
creases momentum toward the story climax.
Screen writing 193
Screenwriters rarely give enough story to the antagonist, yet the most
memorable screenplays (Lawrence ofArabia, Schindler's List, Amadeus)
feature tremendous antagonists and forces of antagonism. The common
tendency is to under-write the antagonist and miss opportunities to de
velop the opposing elements of the plot and story. The ability to create
a completely original main character is a great gift, but the challenge is
to create an antagonist who is equal and opposing to the main charac
ter. Intense conflict between two opposing forces is what elevates the ap
peal of the main character for the audience. This is known as creating a
"star vehicle." A star vehicle is a project with "major star appeal," and
it becomes an A-list screenplay when it attracts an A-list actor, director,
or production company.
STORYTELLING TRAPS
Traps are seductive. You think you are headed in the right direction.
You think you have discovered gold, and all of a sudden you are slowly
sinking in quicksand. You have mistaken story elements from story
telling techniques.·
Back-story
Back-story refers to the personal history of the main character, but also
includes the events of the narrative that have occurred before the story
begins. Each supporting character also has a personal history that is
part of the back-story, which includes the following elements, most of
which has happened off-screen, before the story begins.
" The events of the narrative that occurred prior to this story
In some stories, flashbacks and flash-cuts are used to reveal the story.
These are storytelling devices that differ from back-story in that they
are techniques used to reveal the forward-moving story. The general
rule is that if specific information (or conflict) from the main character's
past is necessary to the forward-moving action of the story, then it be
comes part of story and is revealed as a story beat, through a flashback
or flash-cut. Again, the prevailing criterion is whether the conflict or in
cident merits a story beat. Storytelling devices support the story, not the
other way around.
Screenwriting 195
Expository dialogue
If actions speak louder than words, then dialogue does not-and can
not-tell a story. Dramatic conflict, unconscious conflict, and dramatic
subtext are revealed as inner workings of the emotional story. Dialogue,
however, is only representational of what a character says, reflecting
these deeper meanings. Although dialogue is considered important to
great screenwriting, less is more. Using dialogue to expose the story
expository dialogue-is a trap. It seems easy. It seems seductive. It
brings the story to a halt because it is dreadful to watch.
Limited thinking
TECHNICAL CONFUSION
Elements of screenwriting
FADE IN:
CUT TO:
INTER-CUT:
FlASH-CUT:
FADE TO BlACK.
FADE UP:
DISSOlVE TO:
FADE OUT.
Screen writing 199
Slug lines tell us where and when the scene takes place. Scene de
scriptions tell us the action of the scene and any other images or sounds
pertinent to the scene.
]ANE
(flat, cool)
Can we afford it?
INCLUDE a beat-up Toyota , circa 1970s with a FOR SALE sign in the
window, as Joe waves a PAYCHECK in the air and CLICKS his heels.
]OE
You betcha!
Joe lands on the pavement with a T HUD.